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/gem5/src/sim/
H A Dprocess.hh11877:5ea85692a53e Mon Jul 20 10:15:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> syscall_emul: [patch 13/22] add system call retry capability

This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).

This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.

To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.

The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.

In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.

As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
11169:44b5c183c3cd Mon Oct 12 04:08:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> misc: Add explicit overrides and fix other clang >= 3.5 issues

This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.

As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
11168:f98eb2da15a4 Mon Oct 12 04:07:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> misc: Remove redundant compiler-specific defines

This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
11140:cf07f8bf58db Tue Sep 29 10:25:00 EDT 2015 Joel Hestness <jthestness@gmail.com> syscall_emul: Bandage readlink /proc/self/exe

The recent changeset to readlink() to handle reading the /proc/self/exe link
introduces a number of problems. This patch fixes two:

1) Because readlink() called on /proc/self/exe now uses LiveProcess::progName()
to find the binary path, it will only get the zeroth parameter of the simulated
system command line. However, if a config script also specifies the process'
executable, the executable parameter is used to create the LiveProcess rather
than the zeroth command line parameter. Thus, the zeroth command line parameter
is not necessarily the correct path to the binary executing in the simulated
system. To fix this, add a LiveProcess data member, 'executable', which is
correctly set during instantiation and returned from progName().

2) If a config script allows a user to pass a relative path as the zeroth
simulated system command line parameter or process executable, readlink() will
incorrecly return a relative path when called on '/proc/self/exe'.
/proc/self/exe is always set to a full path, so running benchmarks can fail if
a relative path is returned. To fix this, clean up the handling of
LiveProcess::progName() within readlink() to get the full binary path.

NOTE: This patch still leaves the potential problem that host full path to the
binary bleeds into the simulated system, potentially causing the appearance of
non-deterministic simulated system execution.
11005:e7f403b6b76f Fri Aug 07 04:59:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> base: Declare a type for context IDs

Context IDs used to be declared as ad hoc (usually as int). This
changeset introduces a typedef for ContextIDs and a constant for
invalid context IDs.
10932:cafae9abd4e4 Fri Jul 24 03:25:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> style: change Process function calls to use camelCase

The Process class methods were using an improper style and this subsequently
bled into the system call code. The following regular expressions should be
helpful if someone transitions private system call patches on top of these
changesets:

s/alloc_fd/allocFD/
s/sim_fd(/simFD(/
s/sim_fd_obj/getFDEntry/
s/fix_file_offsets/fixFileOffsets/
s/find_file_offsets/findFileOffsets/
10930:ddc3d96d6313 Fri Jul 24 03:25:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> base: refactor process class (specifically FdMap and friends)

This patch extends the previous patch's alterations around fd_map. It cleans
up some of the uglier code in the process file and replaces it with a more
concise C++11 version. As part of the changes, the FdMap class is pulled out
of the Process class and receives its own file.
10929:b2bbfec74eca Fri Jul 24 03:25:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> syscall_emul: file descriptor interface changes

This patch gets rid of unused Process::dup_fd method and does minor
refactoring in the process class files. The file descriptor max has been
changed to be the number of file descriptors since this clarifies the loop
boundary condition and cleans up the code a bit. The fd_map field has been
altered to be dynamically allocated as opposed to being an array; the
intention here is to build on this is subsequent patches to allow processes
to share their file descriptors with the clone system call.
10913:38dbdeea7f1f Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor and simplify the drain API

The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.

This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.

Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
H A Dserialize.cc11240:651bf9238c11 Fri Dec 04 04:48:00 EST 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Get rid of the non-const serialize() method

The last SimObject using the legacy serialize API with non-const
methods has now been transitioned to the new API. This changeset
removes the serializeOld() methods from the serialization base class
as they are no longer used.
11168:f98eb2da15a4 Mon Oct 12 04:07:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> misc: Remove redundant compiler-specific defines

This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
11077:fae097742b7e Wed Sep 02 16:23:00 EDT 2015 Curtis Dunham <Curtis.Dunham@arm.com> sim: tag-based checkpoint versioning

This commit addresses gem5 checkpoints' linear versioning bottleneck.
Since development is distributed across many private trees, there exists
a sort of 'race' for checkpoint version numbers: internally a checkpoint
version may be used but then resynchronizing with the external tree causes
a conflict on that version. This change replaces the linear version number
with a set of unique strings called tags. Now the only conflicts that can
arise are of tag names, where collisions are much easier to avoid.

The checkpoint upgrader (util/cpt_upgrader.py) upgrades the version
representation, as one would expect. Each tag version implements its
upgrader code in a python file in the util/cpt_upgraders directory
rather than adding a function to the upgrader script itself.

The version tags are stored in the 'Globals' section rather than 'root'
(as the version was previously) because 'Globals' gets unserialized
first and can provide a warning before any other unserialization errors
can occur.
11076:463a4b0f0dda Wed Sep 02 16:19:00 EDT 2015 Curtis Dunham <Curtis.Dunham@arm.com> sim: support checkpointing std::set<std::string>'s

This is in support of tag-based checkpoint versioning; the version tags
are stored in string sets. This commit adds such support.
11075:f959b7f89d4d Wed Sep 02 16:19:00 EDT 2015 Curtis Dunham <Curtis.Dunham@arm.com> sim: make warning for absent optional parameters optional

This is in support of tag-based checkpoint versioning. It should be
possible to examine an optional parameter in a checkpoint during
unserialization and not have it throw a warning.
11072:6a447a3138ef Tue Sep 01 10:28:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Remove broken AutoSerialize support from the event queue

Event auto-serialization no longer in use and has been broken ever
since the introduction of PDES support almost two years
ago. Additionally, serializing the individual event queues is
undesirable since it exposes the thread structure of the
simulator. What this means in practice is that the number of threads
in the simulator must be the same when taking a checkpoint and when
loading the checkpoint.

This changeset removes support for the AutoSerialize event flag and
the associated serialization code.
10907:94d5a1476c5b Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> base: Add serialization support to Pixels and FrameBuffer

Serialize pixels as unsigned 32 bit integers by adding the required
to_number() and stream operators. This is used by the FrameBuffer,
which now implements the Serializable interface. Users of frame
buffers are expected to serialize it into its own section by calling
serializeSection().
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
H A Deventq.hh11168:f98eb2da15a4 Mon Oct 12 04:07:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> misc: Remove redundant compiler-specific defines

This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
11072:6a447a3138ef Tue Sep 01 10:28:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Remove broken AutoSerialize support from the event queue

Event auto-serialization no longer in use and has been broken ever
since the introduction of PDES support almost two years
ago. Additionally, serializing the individual event queues is
undesirable since it exposes the thread structure of the
simulator. What this means in practice is that the number of threads
in the simulator must be the same when taking a checkpoint and when
loading the checkpoint.

This changeset removes support for the AutoSerialize event flag and
the associated serialization code.
11015:f35e317d2e1e Fri Aug 07 12:43:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Flag EventQueue::getCurTick() as const
10992:c88952d67db2 Tue Aug 04 00:08:00 EDT 2015 Timothy Jones <timothy.jones@cl.cam.ac.uk> sim: function for testing for auto deletion

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
10991:72781d410e48 Tue Aug 04 00:08:00 EDT 2015 Timothy Jones <timothy.jones@cl.cam.ac.uk> uby: Fix checkpointing and restore

There are 2 problems with the existing checkpoint and restore code in ruby.
The first is that when the event queue is altered by ruby during serialization,
some events that are currently scheduled cannot be found (e.g. the event to
stop simulation that always lives on the queue), causing a panic.
The second is that ruby is sometimes serialized after the memory system,
meaning that the dirty data in its cache is flushed back to memory too late
and so isn't included in the checkpoint.

These are fixed by implementing memory writeback in ruby, using the same
technique of hijacking the event queue, but first descheduling all events that
are currently on it. They are saved, along with their scheduled time, so that
the event queue can be faithfully reconstructed after writeback has finished.
Events with the AutoDelete flag set will delete themselves when they
are descheduled, causing an error when attempting to schedule them again.
This is fixed by simply not recording them when taking them off the queue.

Writeback is still implemented using flushing, so the cache recorder object,
that is created to generate the trace and manage flushing, is kept
around and used during serialization to write the trace to disk.

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
10906:3ab1d7ed6545 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Fix broken event unserialization

Events expected to be unserialized using an event-specific
unserializeEvent call. This call was never actually used, which meant
the events relying on it never got unserialized (or scheduled after
unserialization).

Instead of relying on a custom call, we now use the normal
serialization code again. In order to schedule the event correctly,
the parrent object is expected to use the
EventQueue::checkpointReschedule() call. This happens automatically
for events that are serialized using the AutoSerialize mechanism.
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
10673:a3cf30302e19 Tue Feb 03 14:25:00 EST 2015 Andreas Sandberg <Andreas.Sandberg@ARM.com> sim: Remove test for non-NULL this in Event

The method Event::initialized() tests if this != NULL as a part of the
expression that tests if an event is initialized. The only case when
this check could be false is if the method is called on a null
pointer, which is illegal and leads to undefined behavior (such as
eating your pets) according to the C++ standard. Because of this,
modern compilers (specifically, recent versions of clang) warn about
this which we treat as an error. This changeset removes the redundant
check to fix said warning.
H A Dcxx_manager.cc10912:b99a6662d7c2 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Decouple draining from the SimObject hierarchy

Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
/gem5/src/dev/
H A Dplatform.hh11244:a2af58a06c4e Fri Dec 04 19:11:00 EST 2015 Andreas Sandberg <andreas.sandberg@arm.com> dev: Rewrite PCI host functionality

The gem5's current PCI host functionality is very ad hoc. The current
implementations require PCI devices to be hooked up to the
configuration space via a separate configuration port. Devices query
the platform to get their config-space address range. Un-mapped parts
of the config space are intercepted using the XBar's default port
mechanism and a magic catch-all device (PciConfigAll).

This changeset redesigns the PCI host functionality to improve code
reuse and make config-space and interrupt mapping more
transparent. Existing platform code has been updated to use the new
PCI host and configured to stay backwards compatible (i.e., no
guest-side visible changes). The current implementation does not
expose any new functionality, but it can easily be extended with
features such as automatic interrupt mapping.

PCI devices now register themselves with a PCI host controller. The
host controller interface is defined in the abstract base class
PciHost. Registration is done by PciHost::registerDevice() which takes
the device, its bus position (bus/dev/func tuple), and its interrupt
pin (INTA-INTC) as a parameter. The registration interface returns a
PciHost::DeviceInterface that the PCI device can use to query memory
mappings and signal interrupts.

The host device manages the entire PCI configuration space. Accesses
to devices decoded into the devices bus position and then forwarded to
the correct device.

Basic PCI host functionality is implemented in the GenericPciHost base
class. Most platforms can use this class as a basic PCI controller. It
provides the following functionality:

* Configurable configuration space decoding. The number of bits
dedicated to a device is a prameter, making it possible to support
both CAM, ECAM, and legacy mappings.

* Basic interrupt mapping using the interruptLine value from a
device's configuration space. This behavior is the same as in the
old implementation. More advanced controllers can override the
interrupt mapping method to dynamically assign host interrupts to
PCI devices.

* Simple (base + addr) remapping from the PCI bus's address space to
physical addresses for PIO, memory, and DMA.
10684:d1d95f0f4563 Wed Feb 11 10:23:00 EST 2015 Andreas Sandberg <Andreas.Sandberg@ARM.com> dev: Remove unused system pointer in the Platform base class

The Platform base class contains a pointer to an instance of the
System which is never initialized. This can lead to subtle bugs since
some architecture-specific platform implementations contain their own
system pointer which is normally used. However, if the platform is
accessed through a pointer to its base class, the dangling pointer
will be used instead.
/gem5/tests/long/se/70.twolf/ref/x86/linux/o3-timing/
H A Dsimout11103:38f6188421e0 Tue Sep 15 09:14:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> stats: updates due to recent changesets including d0934b57735a
10798:74e3c7359393 Wed Apr 22 23:22:00 EDT 2015 Steve Reinhardt <steve.reinhardt@amd.com> stats: update for previous changeset

Very small differences in IQ-specific O3 stats.
/gem5/src/dev/alpha/
H A Dtsunami.cc11244:a2af58a06c4e Fri Dec 04 19:11:00 EST 2015 Andreas Sandberg <andreas.sandberg@arm.com> dev: Rewrite PCI host functionality

The gem5's current PCI host functionality is very ad hoc. The current
implementations require PCI devices to be hooked up to the
configuration space via a separate configuration port. Devices query
the platform to get their config-space address range. Un-mapped parts
of the config space are intercepted using the XBar's default port
mechanism and a magic catch-all device (PciConfigAll).

This changeset redesigns the PCI host functionality to improve code
reuse and make config-space and interrupt mapping more
transparent. Existing platform code has been updated to use the new
PCI host and configured to stay backwards compatible (i.e., no
guest-side visible changes). The current implementation does not
expose any new functionality, but it can easily be extended with
features such as automatic interrupt mapping.

PCI devices now register themselves with a PCI host controller. The
host controller interface is defined in the abstract base class
PciHost. Registration is done by PciHost::registerDevice() which takes
the device, its bus position (bus/dev/func tuple), and its interrupt
pin (INTA-INTC) as a parameter. The registration interface returns a
PciHost::DeviceInterface that the PCI device can use to query memory
mappings and signal interrupts.

The host device manages the entire PCI configuration space. Accesses
to devices decoded into the devices bus position and then forwarded to
the correct device.

Basic PCI host functionality is implemented in the GenericPciHost base
class. Most platforms can use this class as a basic PCI controller. It
provides the following functionality:

* Configurable configuration space decoding. The number of bits
dedicated to a device is a prameter, making it possible to support
both CAM, ECAM, and legacy mappings.

* Basic interrupt mapping using the interruptLine value from a
device's configuration space. This behavior is the same as in the
old implementation. More advanced controllers can override the
interrupt mapping method to dynamically assign host interrupts to
PCI devices.

* Simple (base + addr) remapping from the PCI bus's address space to
physical addresses for PIO, memory, and DMA.
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
H A Dbackdoor.cc11264:dc389d2d2f79 Thu Dec 10 05:35:00 EST 2015 Andreas Sandberg <andreas.sandberg@arm.com> dev: Move storage devices to src/dev/storage/

Move the IDE controller and the disk implementations to
src/dev/storage.
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
/gem5/src/arch/sparc/
H A Dremote_gdb.hh11274:d9a0136ab8cc Fri Dec 18 16:12:00 EST 2015 Boris Shingarov <shingarov@labware.com> arm: remote GDB: rationalize structure of register offsets

Currently, the wire format of register values in g- and G-packets is
modelled using a union of uint8/16/32/64 arrays. The offset positions
of each register are expressed as a "register count" scaled according
to the width of the register in question. This results in counter-
intuitive and error-prone "register count arithmetic", and some
formats would even be altogether unrepresentable in such model, e.g.
a 64-bit register following a 32-bit one would have a fractional index
in the regs64 array.
Another difficulty is that the array is allocated before the actual
architecture of the workload is known (and therefore before the correct
size for the array can be calculated).

With this patch I propose a simpler mechanism for expressing the
register set structure. In the new code, GdbRegCache is an abstract
class; its subclasses contain straightforward structs reflecting the
register representation. The determination whether to use e.g. the
AArch32 vs. AArch64 register set (or SPARCv8 vs SPARCv9, etc.) is made
by polymorphically dispatching getregs() to the concrete subclass.
The subclass is not instantiated until it is needed for actual
g-/G-packet processing, when the mode is already known.

This patch is not meant to be merged in on its own, because it changes
the contract between src/base/remote_gdb.* and src/arch/*/remote_gdb.*,
so as it stands right now, it would break the other architectures.
In this patch only the base and the ARM code are provided for review;
once we agree on the structure, I will provide src/arch/*/remote_gdb.*
for the other architectures; those patches could then be merged in
together.

Review Request: http://reviews.gem5.org/r/3207/
Pushed by Joel Hestness <jthestness@gmail.com>
11215:646c603c04e2 Mon Nov 16 05:58:00 EST 2015 Palle Lyckegaard <palle@lyckegaard.dk> sparc: Make remote debugging with gdb work
Remove sparc V8 TBR register from list of registers since it is not part of
sparc V9. This brings the number of registers in sync with what gdb expects

Without this patch gdb complains about receoved packet too long.

with this patch gdb is able to work properly with gem5 for remote debugging.

Note: gdb is version 7.8
Note: gdb is configured with --target=sparc64-sun-solaris2.8

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
H A Dregisters.hh10935:acd48ddd725f Tue Jul 28 02:58:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> revert 5af8f40d8f2c
10934:5af8f40d8f2c Sun Jul 26 11:21:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> cpu: implements vector registers

This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
/gem5/src/arch/arm/kvm/
H A Dgic.cc10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
10859:0ba6f47025d1 Mon Jun 01 14:44:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> kvm, arm, dev: Add an in-kernel GIC implementation

This changeset adds a GIC implementation that uses the kernel's
built-in support for simulating the interrupt controller. Since there
is currently no support for state transfer between gem5 and the
kernel, the device model does not support serialization and CPU
switching (which would require switching to a gem5-simulated GIC).
/gem5/src/base/vnc/
H A Dvncserver.cc10839:10cac0f0f419 Sat May 23 08:37:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> base: Redesign internal frame buffer handling

Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.

This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.

In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.

Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.

Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
10810:683ab55819fd Wed Apr 29 23:35:00 EDT 2015 Ruslan Bukin <br@bsdpad.com> arch, base, dev, kern, sym: FreeBSD support

This adds support for FreeBSD/aarch64 FS and SE mode (basic set of syscalls only)

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
/gem5/configs/common/
H A DBenchmarks.py10747:3fe41011333d Thu Mar 19 04:06:00 EDT 2015 Chris Emmons <Chris.Emmons@arm.com> config: Specify OS type and release on command line

This patch enables users to speficy --os-type on the command
line. This option is used to take specific actions for an OS type,
such as changing the kernel command line. This patch is part of the
Android KitKat enablement.
10697:71c40e5c8bd4 Fri Jan 16 15:12:00 EST 2015 Curtis Dunham <Curtis.Dunham@arm.com> config: add --root-device machine parameter

In case /dev/sda1 is not actually the boot partition for an image,
we can override it on the command line or in a benchmark definition.
/gem5/src/arch/alpha/
H A Dregisters.hh10935:acd48ddd725f Tue Jul 28 02:58:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> revert 5af8f40d8f2c
10934:5af8f40d8f2c Sun Jul 26 11:21:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> cpu: implements vector registers

This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
/gem5/src/arch/power/
H A Dregisters.hh10935:acd48ddd725f Tue Jul 28 02:58:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> revert 5af8f40d8f2c
10934:5af8f40d8f2c Sun Jul 26 11:21:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> cpu: implements vector registers

This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
/gem5/src/cpu/pred/
H A Dtournament.hh11098:8e96720a382c Tue Sep 15 09:14:00 EDT 2015 Andrew Lukefahr <lukefahr@umich.edu> cpu: pred: Local Predictor Reset in Tournament Predictor

When a branch gets squashed, it's speculative branch predictor state should get
rolled back in squash(). However, only the globalHistory state was being
rolled back. This patch adds (at least some) support for rolling back the
local predictor state also.

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
10785:f56c10663a01 Mon Apr 13 18:33:00 EDT 2015 Dibakar Gope <gope@wisc.edu> cpu: re-organizes the branch predictor structure.

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
/gem5/src/dev/sparc/
H A Diob.cc11005:e7f403b6b76f Fri Aug 07 04:59:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> base: Declare a type for context IDs

Context IDs used to be declared as ad hoc (usually as int). This
changeset introduces a typedef for ContextIDs and a constant for
invalid context IDs.
10905:a6ca6831e775 Tue Jul 07 04:51:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
/gem5/src/mem/cache/
H A DSConscript11288:57c340f947c7 Thu Dec 31 12:32:00 EST 2015 Steve Reinhardt <steve.reinhardt@amd.com> mem: add CacheVerbose debug flag, filter noisy DPRINTFs

Some of the DPRINTFs added to the classic cache in cset 45df88079f04,
while useful to those unfamiliar with the cache code, end up being
noise when you're familiar with the code but are trying to debug tricky
protocol issues. (Particularly getting two messages from each cache
as it receives a snoop request then declares that there was no match.)

This patch introduces a CacheVerbose debug flag, and moves a subset of
the added DPRINTFs into that category, so that Cache by itself returns
to being a more succinct summary of cache activity.

Also added a CacheAll compound flag to turn on all the cache-related
debug flags (other than CacheTags, which you *really* have to want badly
to turn it on, IMO).
11053:62544e45c0f4 Fri Aug 21 07:03:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> mem: Add explicit Cache subclass and make BaseCache abstract

Open up for other subclasses to BaseCache and transition to using the
explicit Cache subclass.
/gem5/src/cpu/
H A Dreg_class.hh10935:acd48ddd725f Tue Jul 28 02:58:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> revert 5af8f40d8f2c
10934:5af8f40d8f2c Sun Jul 26 11:21:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> cpu: implements vector registers

This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
/gem5/tests/
H A DSConscript11156:a37dda0f0202 Mon Oct 05 14:13:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> tests: Update SMT tests to correctly configure CPUs

The 01.hello-2T-smt test case for the O3 CPU didn't correctly setup
the number of threads before creating interrupt controllers, which
confused the constructor in BaseCPU. This changeset adds SMT support
to the test configuration infrastructure.
11105:9a1c2b16a2f9 Wed Sep 16 10:35:00 EDT 2015 Jason Lowe-Power <power.jg@gmail.com> tests: Add tests for the Learning gem5 scripts

These tests will ensure that Learning gem5 scripts are always up to date with
the changes in the mainline of gem5.

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
10751:11d4a587d43a Thu Mar 19 04:06:00 EDT 2015 Andreas Sandberg <Andreas.Sandberg@ARM.com> test, arm: Add scripts to test checkpoints

Add a set of scripts to automatically test checkpointing in the
regression framework. The checkpointing tests are similar to the
switcheroo tests, but instead of switching between CPUs, they
checkpoint the system and restore from the checkpoint again. This is
done at regular intervals, typically while booting Linux.

The implementation is fairly straight forward, with the exception that
we have to work around gem5's inability to restore from a checkpoint
after a system has been instantiated. We work around this by forking
off child processes that does the actual simulation and never
instantiate a system in the parent process unless a maximum checkpoint
count is reached (in which case we just simulate the system to
completion in the parent).

Checkpoint testing is currently only enabled 32- and 64-bit ARM
systems using atomic CPUs.

Note: An unfortunate side-effect of forking is that every new process
will overwrite the stats and terminal output from the previous
process. This means that the output directory only contains data from
the last checkpoint.
10742:cb77dfd5db54 Thu Mar 19 04:06:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> tests: Bump timeout to 5 hours

Align with observed run-times just above 4 hours for some hosts.
10710:9b71309d29f9 Mon Mar 02 04:00:00 EST 2015 Andreas Hansson <andreas.hansson@arm.com> tests: Run regression timeout as foreground

Allow the user to send signals such as Ctrl C to the gem5 runs. Note
that this assumes coreutils >= 8.13, which aligns with Ubuntu 12.04
and RHE6.
10649:104ef22a25f3 Tue Jan 20 08:12:00 EST 2015 Andreas Hansson <andreas.hansson@arm.com> tests: Remove deprecated InOrderCPU tests

This patch removes the three MIPS and SPARC regressions that use the
deprecated InOrderCPU.

This is the first step in completely removing the code from the tree,
avoiding confusion, and focusing all development efforts on the
MinorCPU. Brave new world.
/gem5/configs/ruby/
H A DMI_example.py11266:452e10b868ea Mon Jul 20 10:15:00 EDT 2015 Brad Beckmann <Brad.Beckmann@amd.com> ruby: more flexible ruby tester support

This patch allows the ruby random tester to use ruby ports that may only
support instr or data requests. This patch is similar to a previous changeset
(8932:1b2c17565ac8) that was unfortunately broken by subsequent changesets.
This current patch implements the support in a more straight-forward way.
Since retries are now tested when running the ruby random tester, this patch
splits up the retry and drain check behavior so that RubyPort children, such
as the GPUCoalescer, can perform those operations correctly without having to
duplicate code. Finally, the patch also includes better DPRINTFs for
debugging the tester.
11065:37e19af67f62 Sun Aug 30 01:24:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: specify number of vnets for each protocol
The default value for number of virtual networks is being removed. Each protocol
should now specify the value it needs.
11052:3137d34acf29 Fri Aug 21 07:03:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> ruby: Move Rubys cache class from Cache.py to RubyCache.py

This patch serves to avoid name clashes with the classic cache. For
some reason having two 'SimObject' files with the same name creates
problems.
11022:e6e3b7097810 Fri Aug 14 01:19:00 EDT 2015 Joel Hestness <jthestness@gmail.com> ruby: Protocol changes for SimObject MessageBuffers
11019:fc1e41e88fd3 Fri Aug 14 01:19:00 EDT 2015 Joel Hestness <jthestness@gmail.com> ruby: Remove the RubyCache/CacheMemory latency

The RubyCache (CacheMemory) latency parameter is only used for top-level caches
instantiated for Ruby coherence protocols. However, the top-level cache hit
latency is assessed by the Sequencer as accesses flow through to the cache
hierarchy. Further, protocol state machines should be enforcing these cache hit
latencies, but RubyCaches do not expose their latency to any existng state
machines through the SLICC/C++ interface. Thus, the RubyCache latency parameter
is superfluous for all caches. This is confusing for users.

As a step toward pushing L0/L1 cache hit latency into the top-level cache
controllers, move their latencies out of the RubyCache declarations and over to
their Sequencers. Eventually, these Sequencer parameters should be exposed as
parameters to the top-level cache controllers, which should assess the latency.
NOTE: Assessing these latencies in the cache controllers will require modifying
each to eliminate instantaneous Ruby hit callbacks in transitions that finish
accesses, which is likely a large undertaking.
10917:c38f28fad4c3 Fri Jul 10 17:05:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> ruby: remove extra whitespace and correct misspelled words
/gem5/src/mem/cache/tags/
H A Dbase_set_assoc.hh11169:44b5c183c3cd Mon Oct 12 04:08:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> misc: Add explicit overrides and fix other clang >= 3.5 issues

This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.

As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
11168:f98eb2da15a4 Mon Oct 12 04:07:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> misc: Remove redundant compiler-specific defines

This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
11055:54071fd5c397 Fri Aug 21 07:03:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> arm, mem: Remove unused CLEAR_LL request flag

Cleaning up dead code. The CLREX stores zero directly to
MISCREG_LOCKFLAG and so the request flag is no longer needed. The
corresponding functionality in the cache tags is also removed.
10941:a39646f4c407 Thu Jul 30 03:41:00 EDT 2015 David Guillen-Fandos <david.guillen@arm.com> mem: Make caches way aware

This patch makes cache sets aware of the way number. This enables
some nice features such as the ablity to restrict way allocation. The
implemented mechanism allows to set a maximum way number to be
allocated 'k' which must fulfill 0 < k <= N (where N is the number of
ways). In the future more sophisticated mechasims can be implemented.
10815:169af9a2779f Tue May 05 03:22:00 EDT 2015 David Guillen <david.guillen@arm.com> mem: Remove templates in cache model

This patch changes the cache implementation to rely on virtual methods
rather than using the replacement policy as a template argument.

There is no impact on the simulation performance, and overall the
changes make it easier to modify (and subclass) the cache and/or
replacement policy.
10693:c0979b2ebda5 Wed Feb 11 10:23:00 EST 2015 Marco Balboni <Marco.Balboni@ARM.com> mem: Clarify usage of latency in the cache

This patch adds some much-needed clarity in the specification of the
cache timing. For now, hit_latency and response_latency are kept as
top-level parameters, but the cache itself has a number of local
variables to better map the individual timing variables to different
behaviours (and sub-components).

The introduced variables are:
- lookupLatency: latency of tag lookup, occuring on any access
- forwardLatency: latency that occurs in case of outbound miss
- fillLatency: latency to fill a cache block
We keep the existing responseLatency

The forwardLatency is used by allocateInternalBuffer() for:
- MSHR allocateWriteBuffer (unchached write forwarded to WriteBuffer);
- MSHR allocateMissBuffer (cacheable miss in MSHR queue);
- MSHR allocateUncachedReadBuffer (unchached read allocated in MSHR
queue)
It is our assumption that the time for the above three buffers is the
same. Similarly, for snoop responses passing through the cache we use
forwardLatency.
/gem5/src/arch/arm/
H A DArmSystem.py12469:ea3fefba5a72 Wed Dec 16 10:43:00 EST 2015 Glenn Bergmans <glenn.bergmans@arm.com> arm: DT autogeneration - Device Tree generation methods

This patch adds an extra layer to the pyfdt library such that usage
gets easier and device tree nodes can be specified in less code,
without limiting original usage. Note to not import both the pyfdt
and fdthelper in the same namespace (but generally fdthelper is all
you need, because it supplies the same classes even when they are not
extended in any way)

Also, this patch lays out the primary functionality for generating a
device tree, where every SimObject gets an empty generateDeviceTree
method and ArmSystems loop over their children in an effort to merge
all the nodes. Devices are implemented in other patches.

Change-Id: I4d0a0666827287fe42e18447f19acab4dc80cc49
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5962
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
11238:627dd43a5846 Thu Dec 03 19:19:00 EST 2015 Andreas Sandberg <andreas.sandberg@arm.com> arm, config: Automatically discover available platforms

Add support for automatically discover available platforms. The
Python-side uses functionality similar to what we use when
auto-detecting available CPU models. The machine IDs have been updated
to match the platform configurations. If there isn't a matching
machine ID, the configuration scripts default to -1 which Linux uses
for device tree only platforms.
11234:c273990ed9bf Thu Dec 03 18:53:00 EST 2015 Andreas Sandberg <andreas.sandberg@arm.com> arm: Add support for automatic boot loader selection

Add support for automatically selecting a boot loader that matches the
guest system's kernel. Instead of accepting a single boot loader, the
ArmSystem class now accepts a vector of boot loaders. When
initializing a system, the we now look for the first boot loader with
an architecture that matches the kernel.

This changeset makes it possible to use the same system for both
64-bit and 32-bit kernels.
10846:751aa8add0bc Sat May 23 08:46:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> arm: Get rid of pointless have_generic_timer param

The ArmSystem class has a parameter to indicate whether it is
configured to use the generic timer extension or not. This parameter
doesn't affect any feature flags in the current implementation and is
therefore completely unnecessary. In fact, we usually don't set it
even if a system has a generic timer. If we ever need to check if
there is a generic timer present, we should just request a pointer and
check if it is non-null instead.
10822:d259f2bc2b31 Tue May 05 03:22:00 EDT 2015 Andreas Hansson <andreas.hansson@arm.com> arm: Remove unnecessary boot uncachability

With the recent patches addressing how we deal with uncacheable
accesses there is no longer need for the work arounds put in place to
enforce certain sections of memory to be uncacheable during boot.
10810:683ab55819fd Wed Apr 29 23:35:00 EDT 2015 Ruslan Bukin <br@bsdpad.com> arch, base, dev, kern, sym: FreeBSD support

This adds support for FreeBSD/aarch64 FS and SE mode (basic set of syscalls only)

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
/gem5/src/mem/ruby/profiler/
H A DProfiler.cc11309:9be8a40026df Mon Jul 20 10:15:00 EDT 2015 David Hashe <david.hashe@amd.com> ruby: split CPU and GPU latency stats
11172:9261e98e4501 Wed Oct 14 01:29:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: profiler: provide the number of vnets through ruby system

The aim is to ultimately do away with the static function
Network::getNumberOfVirtualNetworks().
11049:dfb0aa3f0649 Wed Aug 19 11:02:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: reverts to changeset: bf82f1f7b040
11046:0cd13910b063 Fri Aug 14 20:28:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> ruby: profiler: provide the number of vnets through ruby system

The aim is to ultimately do away with the static function
Network::getNumberOfVirtualNetworks().
10920:58fbfddff18d Fri Jul 10 17:05:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> ruby: replace global g_abs_controls with per-RubySystem var

This is another step in the process of removing global variables
from Ruby to enable multiple RubySystem instances in a single simulation.

The list of abstract controllers is per-RubySystem and should be
represented that way, rather than as a global.

Since this is the last remaining Ruby global variable, the
src/mem/ruby/Common/Global.* files are also removed.
10919:80069a602c83 Fri Jul 10 17:05:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> ruby: replace global g_system_ptr with per-object pointers

This is another step in the process of removing global variables
from Ruby to enable multiple RubySystem instances in a single simulation.

With possibly multiple RubySystem objects, we can no longer use a global
variable to find "the" RubySystem object. Instead, each Ruby component
has to carry a pointer to the RubySystem object to which it belongs.
/gem5/src/cpu/minor/
H A Dexec_context.hh11877:5ea85692a53e Mon Jul 20 10:15:00 EDT 2015 Brandon Potter <brandon.potter@amd.com> syscall_emul: [patch 13/22] add system call retry capability

This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).

This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.

To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.

The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.

In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.

As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
11148:1bc3d93c7eaa Wed Sep 30 12:14:00 EDT 2015 Mitch Hayenga <mitch.hayenga@arm.com> cpu: Add per-thread monitors

Adds per-thread address monitors to support FullSystem SMT.
11005:e7f403b6b76f Fri Aug 07 04:59:00 EDT 2015 Andreas Sandberg <andreas.sandberg@arm.com> base: Declare a type for context IDs

Context IDs used to be declared as ad hoc (usually as int). This
changeset introduces a typedef for ContextIDs and a constant for
invalid context IDs.
10935:acd48ddd725f Tue Jul 28 02:58:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> revert 5af8f40d8f2c
10934:5af8f40d8f2c Sun Jul 26 11:21:00 EDT 2015 Nilay Vaish <nilay@cs.wisc.edu> cpu: implements vector registers

This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
10698:829adc48e175 Mon Feb 16 03:33:00 EST 2015 Andreas Hansson <andreas.hansson@arm.com> arch: Make readMiscRegNoEffect const throughout

Finally took the plunge and made this apply to all ISAs, not just ARM.

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