Searched refs:Squashing (Results 1 - 8 of 8) sorted by relevance
/gem5/src/cpu/o3/ |
H A D | decode.hh | 88 Squashing, enumerator in enum:DefaultDecode::ThreadStatus 288 /** SeqNum of Squashing Branch Delay Instruction (used for MIPS)*/
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H A D | decode_impl.hh | 308 DPRINTF(Decode, "[tid:%i] [sn:%llu] Squashing due to incorrect branch " 333 decodeStatus[tid] = Squashing; 360 DPRINTF(Decode, "[tid:%i] Squashing.\n",tid); 379 decodeStatus[tid] = Squashing; 516 // If status was Squashing 525 DPRINTF(Decode, "[tid:%i] Squashing instructions due to squash " 548 if (decodeStatus[tid] == Squashing) { 613 } else if (decodeStatus[tid] == Squashing) {
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H A D | iew.hh | 112 Squashing, enumerator in enum:DefaultIEW::StageStatus
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H A D | rename.hh | 108 Squashing, enumerator in enum:DefaultRename::ThreadStatus
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H A D | rename_impl.hh | 377 DPRINTF(Rename, "[tid:%i] [squash sn:%llu] Squashing instructions.\n", 404 // Set the status to Squashing. 405 renameStatus[tid] = Squashing; 472 renameStatus[tid] != Squashing) { 504 } else if (renameStatus[tid] == Squashing) { 1340 // If status was Squashing 1349 DPRINTF(Rename, "[tid:%i] Squashing instructions due to squash from " 1372 if (renameStatus[tid] == Squashing) {
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H A D | fetch.hh | 191 Squashing, enumerator in enum:DefaultFetch::ThreadStatus
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H A D | fetch_impl.hh | 764 DPRINTF(Fetch, "[tid:%i] Squashing, setting PC to: %s.\n", 777 DPRINTF(Fetch, "[tid:%i] Squashing outstanding Icache miss.\n", 781 DPRINTF(Fetch, "[tid:%i] Squashing outstanding ITLB miss.\n", 796 fetchStatus[tid] = Squashing; 817 DPRINTF(Fetch, "[tid:%i] Squashing from decode.\n", tid); 853 fetchStatus[tid] == Squashing || 1015 DPRINTF(Fetch, "[tid:%i] Squashing instructions due to squash " 1045 DPRINTF(Fetch, "[tid:%i] Squashing instructions due to squash " 1059 if (fetchStatus[tid] != Squashing) { 1061 DPRINTF(Fetch, "Squashing fro [all...] |
H A D | iew_impl.hh | 465 DPRINTF(IEW, "[tid:%i] Squashing all instructions.\n", tid); 501 DPRINTF(IEW, "[tid:%i] [sn:%llu] Squashing from a specific instruction," 788 // If status was Squashing 800 dispatchStatus[tid] = Squashing; 808 dispatchStatus[tid] = Squashing; 832 if (dispatchStatus[tid] == Squashing) { 925 } else if (dispatchStatus[tid] == Squashing) { 1532 if (exeStatus != Squashing) {
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