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/gem5/src/python/m5/util/ | ||
H A D | dot_writer.py | diff 14060:84e06ed846ea Wed Oct 31 17:39:00 EDT 2018 Tiago Muck <tiago.muck@arm.com> misc: dot_writer fixup In large configs the tooltip may be greater then the maximum line size graphviz supports when parsing the dot file (typically 16k). Adding '/' causes graphviz to break the string in multiple lines while parsing and works around this limitation. Change-Id: I16a0030127de4165080de97f5213309eed9fdeca Signed-off-by: Tiago Mück <tiago.muck@arm.com> Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/19208 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Jason Lowe-Power <jason@lowepower.com> Tested-by: kokoro <noreply+kokoro@google.com> |
/gem5/src/dev/arm/ | ||
H A D | gic_v3_its.hh | diff 14180:7eb1f31127b4 Thu Aug 15 06:45:00 EDT 2019 Giacomo Travaglini <giacomo.travaglini@arm.com> dev-arm: Allow 32 bit accesses to GITS_C(WRITER/READR/BASER) For those registers (GITS_CWRITER, GITS_READR and GITS_CBASER) Bits [63:32] and bits [31:0] are accessible separately. Change-Id: Ibf60b5e4fd20efb21a63570e6012862e37946877 Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com> Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/20256 Maintainer: Andreas Sandberg <andreas.sandberg@arm.com> Tested-by: kokoro <noreply+kokoro@google.com> |
H A D | smmu_v3_slaveifc.cc | diff 14252:1659a606447f Fri Sep 06 19:31:00 EDT 2019 Gabe Black <gabeblack@google.com> dev: Scrub out some lingering uses of MemObject. MemObject doesn't do anything any more, and is basically just an alias for ClockedObject. Change-Id: Ic0e1658609e4e1d7f4b829fbc421f222e4869dee Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/20719 Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com> Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Gabe Black <gabeblack@google.com> Tested-by: kokoro <noreply+kokoro@google.com> |
/gem5/src/dev/x86/ | ||
H A D | i8259.hh | diff 5632:65132fd646c6 Sat Oct 11 04:31:00 EDT 2008 Gabe Black <gblack@eecs.umich.edu> X86: Hook the CMOS device to the I8259 PICs. |
H A D | cmos.hh | diff 5632:65132fd646c6 Sat Oct 11 04:31:00 EDT 2008 Gabe Black <gblack@eecs.umich.edu> X86: Hook the CMOS device to the I8259 PICs. |
H A D | cmos.cc | diff 5632:65132fd646c6 Sat Oct 11 04:31:00 EDT 2008 Gabe Black <gblack@eecs.umich.edu> X86: Hook the CMOS device to the I8259 PICs. |
/gem5/src/cpu/ | ||
H A D | simple_thread.cc | diff 8777:dd43f1c9fa0a Mon Oct 31 05:58:00 EDT 2011 Gabe Black <gblack@eecs.umich.edu> SE/FS: Make the functions available from the TC consistent between SE and FS. diff 8735:dd20a8139788 Tue Jan 31 11:50:00 EST 2012 Andreas Hansson <andreas.hanson@arm.com> Thread: Use inherited baseCpu rather than cpu in SimpleThread This patch is a trivial simplification, removing the cpu pointer from SimpleThread and relying on the baseCpu pointer in ThreadState. The patch does not add or change any functionality, it merely cleans up the code. diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 4400:619191b2f011 Mon Apr 16 11:31:00 EDT 2007 Ron Dreslinski <rdreslin@umich.edu> Fixes for splash, may conflict with Korey's SMT work and doesn't support 03cpu yet. src/cpu/simple/base.cc: Cpu's should start as unallocated, not suspended src/cpu/simple_thread.cc: Wait for a thread to be assigned to activate the cpu src/kern/tru64/tru64.hh: When looking for a open cpu to assign threads, look for an unallocated one, not a suspended one. diff 3453:c3ce58882751 Tue Oct 31 02:08:00 EST 2006 Gabe Black <gblack@eecs.umich.edu> Put the Alpha tlb stuff into the AlphaISA namespace, and give the classes more neutral names. diff 3402:db60546818d0 Tue Oct 31 14:33:00 EST 2006 Kevin Lim <ktlim@umich.edu> Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. |
H A D | pc_event.cc | diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
H A D | static_inst.cc | diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
/gem5/tests/configs/ | ||
H A D | simple-timing.py | diff 9036:6385cf85bf12 Thu May 31 13:30:00 EDT 2012 Andreas Hansson <andreas.hansson@arm.com> Bus: Split the bus into a non-coherent and coherent bus This patch introduces a class hierarchy of buses, a non-coherent one, and a coherent one, splitting the existing bus functionality. By doing so it also enables further specialisation of the two types of buses. A non-coherent bus connects a number of non-snooping masters and slaves, and routes the request and response packets based on the address. The request packets issued by the master connected to a non-coherent bus could still snoop in caches attached to a coherent bus, as is the case with the I/O bus and memory bus in most system configurations. No snoops will, however, reach any master on the non-coherent bus itself. The non-coherent bus can be used as a template for modelling PCI, PCIe, and non-coherent AMBA and OCP buses, and is typically used for the I/O buses. A coherent bus connects a number of (potentially) snooping masters and slaves, and routes the request and response packets based on the address, and also forwards all requests to the snoopers and deals with the snoop responses. The coherent bus can be used as a template for modelling QPI, HyperTransport, ACE and coherent OCP buses, and is typically used for the L1-to-L2 buses and as the main system interconnect. The configuration scripts are updated to use a NoncoherentBus for all peripheral and I/O buses. A bit of minor tidying up has also been done. diff 3402:db60546818d0 Tue Oct 31 14:33:00 EST 2006 Kevin Lim <ktlim@umich.edu> Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. |
H A D | tsunami-simple-atomic-dual.py | diff 9036:6385cf85bf12 Thu May 31 13:30:00 EDT 2012 Andreas Hansson <andreas.hansson@arm.com> Bus: Split the bus into a non-coherent and coherent bus This patch introduces a class hierarchy of buses, a non-coherent one, and a coherent one, splitting the existing bus functionality. By doing so it also enables further specialisation of the two types of buses. A non-coherent bus connects a number of non-snooping masters and slaves, and routes the request and response packets based on the address. The request packets issued by the master connected to a non-coherent bus could still snoop in caches attached to a coherent bus, as is the case with the I/O bus and memory bus in most system configurations. No snoops will, however, reach any master on the non-coherent bus itself. The non-coherent bus can be used as a template for modelling PCI, PCIe, and non-coherent AMBA and OCP buses, and is typically used for the I/O buses. A coherent bus connects a number of (potentially) snooping masters and slaves, and routes the request and response packets based on the address, and also forwards all requests to the snoopers and deals with the snoop responses. The coherent bus can be used as a template for modelling QPI, HyperTransport, ACE and coherent OCP buses, and is typically used for the L1-to-L2 buses and as the main system interconnect. The configuration scripts are updated to use a NoncoherentBus for all peripheral and I/O buses. A bit of minor tidying up has also been done. diff 3402:db60546818d0 Tue Oct 31 14:33:00 EST 2006 Kevin Lim <ktlim@umich.edu> Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. |
H A D | tsunami-simple-atomic.py | diff 9036:6385cf85bf12 Thu May 31 13:30:00 EDT 2012 Andreas Hansson <andreas.hansson@arm.com> Bus: Split the bus into a non-coherent and coherent bus This patch introduces a class hierarchy of buses, a non-coherent one, and a coherent one, splitting the existing bus functionality. By doing so it also enables further specialisation of the two types of buses. A non-coherent bus connects a number of non-snooping masters and slaves, and routes the request and response packets based on the address. The request packets issued by the master connected to a non-coherent bus could still snoop in caches attached to a coherent bus, as is the case with the I/O bus and memory bus in most system configurations. No snoops will, however, reach any master on the non-coherent bus itself. The non-coherent bus can be used as a template for modelling PCI, PCIe, and non-coherent AMBA and OCP buses, and is typically used for the I/O buses. A coherent bus connects a number of (potentially) snooping masters and slaves, and routes the request and response packets based on the address, and also forwards all requests to the snoopers and deals with the snoop responses. The coherent bus can be used as a template for modelling QPI, HyperTransport, ACE and coherent OCP buses, and is typically used for the L1-to-L2 buses and as the main system interconnect. The configuration scripts are updated to use a NoncoherentBus for all peripheral and I/O buses. A bit of minor tidying up has also been done. diff 3402:db60546818d0 Tue Oct 31 14:33:00 EST 2006 Kevin Lim <ktlim@umich.edu> Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. |
H A D | tsunami-simple-timing.py | diff 9036:6385cf85bf12 Thu May 31 13:30:00 EDT 2012 Andreas Hansson <andreas.hansson@arm.com> Bus: Split the bus into a non-coherent and coherent bus This patch introduces a class hierarchy of buses, a non-coherent one, and a coherent one, splitting the existing bus functionality. By doing so it also enables further specialisation of the two types of buses. A non-coherent bus connects a number of non-snooping masters and slaves, and routes the request and response packets based on the address. The request packets issued by the master connected to a non-coherent bus could still snoop in caches attached to a coherent bus, as is the case with the I/O bus and memory bus in most system configurations. No snoops will, however, reach any master on the non-coherent bus itself. The non-coherent bus can be used as a template for modelling PCI, PCIe, and non-coherent AMBA and OCP buses, and is typically used for the I/O buses. A coherent bus connects a number of (potentially) snooping masters and slaves, and routes the request and response packets based on the address, and also forwards all requests to the snoopers and deals with the snoop responses. The coherent bus can be used as a template for modelling QPI, HyperTransport, ACE and coherent OCP buses, and is typically used for the L1-to-L2 buses and as the main system interconnect. The configuration scripts are updated to use a NoncoherentBus for all peripheral and I/O buses. A bit of minor tidying up has also been done. diff 3402:db60546818d0 Tue Oct 31 14:33:00 EST 2006 Kevin Lim <ktlim@umich.edu> Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. |
/gem5/src/arch/mips/isa/ | ||
H A D | includes.isa | diff 8607:5fb918115c07 Mon Oct 31 04:09:00 EDT 2011 Gabe Black <gblack@eecs.umich.edu> GCC: Get everything working with gcc 4.6.1. And by "everything" I mean all the quick regressions. diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. |
/gem5/src/arch/mips/ | ||
H A D | types.hh | diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
H A D | isa_traits.hh | diff 3093:b09c33e66bce Thu Aug 31 20:51:00 EDT 2006 Korey Sewell <ksewell@umich.edu> add ISA_HAS_DELAY_SLOT directive instead of "#if THE_ISA == ALPHA_ISA" throughout CPU models src/arch/alpha/isa_traits.hh: src/arch/mips/isa_traits.hh: src/arch/sparc/isa_traits.hh: define 'ISA_HAS_DELAY_SLOT' src/cpu/base_dyn_inst.hh: src/cpu/o3/bpred_unit_impl.hh: src/cpu/o3/commit_impl.hh: src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/decode_impl.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/iew_impl.hh: src/cpu/o3/inst_queue_impl.hh: src/cpu/o3/rename_impl.hh: src/cpu/simple/base.cc: use ISA_HAS_DELAY_SLOT instead of THE_ISA == ALPHA_ISA diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
/gem5/src/arch/alpha/ | ||
H A D | types.hh | diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
/gem5/src/mem/ruby/network/simple/ | ||
H A D | Throttle.cc | diff 8645:89929730804b Sat Dec 31 19:44:00 EST 2011 Nilay Vaish<nilay@cs.wisc.edu> Ruby: Shuffle some of the included files This patch adds and removes included files from some of the files so as to organize remove some false dependencies and include some files directly instead of transitively. diff 7054:7d6862b80049 Wed Mar 31 19:56:00 EDT 2010 Nathan Binkert <nate@binkert.org> style: another ruby style pass |
H A D | Switch.cc | diff 8645:89929730804b Sat Dec 31 19:44:00 EST 2011 Nilay Vaish<nilay@cs.wisc.edu> Ruby: Shuffle some of the included files This patch adds and removes included files from some of the files so as to organize remove some false dependencies and include some files directly instead of transitively. diff 7054:7d6862b80049 Wed Mar 31 19:56:00 EDT 2010 Nathan Binkert <nate@binkert.org> style: another ruby style pass |
/gem5/src/arch/x86/ | ||
H A D | SConscript | diff 5659:f4b9c344d1ca Sun Oct 12 18:31:00 EDT 2008 Gabe Black <gblack@eecs.umich.edu> X86: Implement CPUID with a magical function instead of microcode. diff 5192:582e583f8e7e Wed Oct 31 01:21:00 EDT 2007 Ali Saidi <saidi@eecs.umich.edu> Traceflags: Add SCons function to created a traceflag instead of having one file with them all. |
/gem5/src/arch/x86/isa/ | ||
H A D | microasm.isa | diff 5045:bf06c4d63bf4 Wed Sep 05 02:31:00 EDT 2007 Gabe Black <gblack@eecs.umich.edu> X86: Add floating point micro registers. diff 4336:bd6ab22f8e11 Wed Apr 04 10:31:00 EDT 2007 Gabe Black <gblack@eecs.umich.edu> Reworking how x86's isa description works. I'm adopting the following definitions to make figuring out what's what a little easier: MicroOp: A single operation actually implemented in hardware. MacroOp: A collection of microops which are executed as a unit. Instruction: An architected instruction which can be implemented with a macroop or a microop. |
/gem5/src/sim/ | ||
H A D | byteswap.hh | diff 3972:2c65c89843c5 Tue Jan 23 01:31:00 EST 2007 Gabe Black <gblack@eecs.umich.edu> Merge zizzer.eecs.umich.edu:/bk/newmem into ewok.(none):/home/gblack/m5/newmemo3 src/sim/byteswap.hh: Hand Merge diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
/gem5/src/systemc/core/ | ||
H A D | sc_main.cc | diff 13081:fd1b50840830 Wed Aug 22 23:31:00 EDT 2018 Gabe Black <gabeblack@google.com> systemc: Keep track of how sc_main completes and expose that to python. That makes it possible for the config script to retrieve the result of running sc_main. sc_main (or at least the python front end for it) can't return results directly since it usually doesn't run to completion when it's first called. Change-Id: I9740e9688571e2ca824a684be70480f1eadddcdb Reviewed-on: https://gem5-review.googlesource.com/12253 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com> diff 12862:df3aaa5bda42 Thu May 31 17:50:00 EDT 2018 Gabe Black <gabeblack@google.com> systemc: Make sc_main run in its own fiber. The fiber will run until either sc_main returns, or until sc_start is called. If sc_start is called, then the fiber will only be paused and waiting for simulation cycles to be run by gem5. Once sc_pause and sc_stop are implemented, if those are called the sc_main fiber will be re-entered and allowed to run further towards completion. Change-Id: I4df94f4f6fed8d49471732619a203d734d9a13a6 Reviewed-on: https://gem5-review.googlesource.com/10849 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com> |
/gem5/src/arch/alpha/isa/ | ||
H A D | branch.isa | diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 2665:a124942bacb8 Wed May 31 19:26:00 EDT 2006 Ali Saidi <saidi@eecs.umich.edu> Updated Authors from bk prs info |
/gem5/src/arch/mips/isa/formats/ | ||
H A D | branch.isa | diff 7720:65d338a8dba4 Sun Oct 31 03:07:00 EDT 2010 Gabe Black <gblack@eecs.umich.edu> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors. This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC. diff 5202:ff56fa8c2091 Wed Oct 31 21:04:00 EDT 2007 Steve Reinhardt <stever@gmail.com> String constant const-ness changes to placate g++ 4.2. Also some bug fixes in MIPS ISA uncovered by g++ warnings (Python string compares don't work in C++!). |
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