History log of /gem5/src/dev/dma_device.cc
Revision Date Author Comments
# 13930:c5e728ccd2e2 27-Jan-2019 Giacomo Travaglini <giacomo.travaglini@arm.com>

dev: StreamID generation in DMA device

This patch is adding a StreamID tag to any DMA Packet. StreamIDs are
tags which are used by IOMMUs to distinguish between different
devices/functions.

For PCI devices for example, the RID (Pci Bus number, Pci Device
number, Pci Function number) could be stored in the Packet streamID
field.

For the DmaDevice base class, a simple pair of (Sub)StreamIDs has been
provided. This is basically attaching a fixed (decided at python config
time) streamID per device. If a derived device wants to implement a
more elaborate packet tagger (for example if it wants to have more than
one streamID), it needs to pass a different StreamID and SubstreamID to
the DmaPort interface (like dmaAction).

Change-Id: Ia17cf00437f7d3eb79211c1374134b174f90de59
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/16749
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>


# 13892:0182a0601f66 22-Apr-2019 Gabe Black <gabeblack@google.com>

mem: Minimize the use of MemObject.

MemObject doesn't provide anything beyond its base ClockedObject any
more, so this change removes it from most inheritance hierarchies.
Occasionally MemObject is replaced with SimObject when I was fairly
confident that the extra functionality of ClockedObject wasn't needed.

Change-Id: Ic014ab61e56402e62548e8c831eb16e26523fdce
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/18289
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>


# 13784:1941dc118243 07-Mar-2019 Gabe Black <gabeblack@google.com>

arch, cpu, dev, gpu, mem, sim, python: start using getPort.

Replace the getMasterPort, getSlavePort, and getEthPort functions
with getPort, and remove extraneous mechanisms that are no longer
necessary.

Change-Id: Iab7e3c02d2f3a0cf33e7e824e18c28646b5bc318
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/17040
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>


# 12749:223c83ed9979 04-Jun-2018 Giacomo Travaglini <giacomo.travaglini@arm.com>

misc: Using smart pointers for memory Requests

This patch is changing the underlying type for RequestPtr from Request*
to shared_ptr<Request>. Having memory requests being managed by smart
pointers will simplify the code; it will also prevent memory leakage and
dangling pointers.

Change-Id: I7749af38a11ac8eb4d53d8df1252951e0890fde3
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10996
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>


# 12680:91f4d6668b4f 04-Apr-2018 Giacomo Travaglini <giacomo.travaglini@arm.com>

sim,cpu,mem,arch: Introduced MasterInfo data structure

With this patch a gem5 System will store more info about its Masters.
While it was previously keeping track of the Master name and Master ID
only, it is now adding a per-Master pointer to the SimObject related to
the Master.
This will make it possible for a client to query a System for a Master
using either the master's name or the master's pointer.

Change-Id: I8b97d328a65cd06f329e2cdd3679451c17d2b8f6
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/9781
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>


# 12115:94dcbda228d1 27-Jun-2017 Rohit Kurup <rohit.kurup@arm.com>

dev: Fix OnIdle test in DmaReadFifo

OnIdle() is never called since DMA active check is completely
opposite to what it should be. old active status should be 'true'
and new active status should be false for OnIdle to be called

Change-Id: I94eca50edbe96113190837c7f6e50a0d061158a6
Reported-by: Rohit Kurup <rohit.kurup@arm.com>
Signed-off-by: Rohit Kurup <rohit.kurup@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3966
Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com>


# 12087:0e082672ac6b 07-Jun-2017 Sean Wilson <spwilson2@wisc.edu>

dev: Replace EventWrapper use with EventFunctionWrapper

Change-Id: I6b03cc6f67e76dffb79940431711ae6171901c6a
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3748
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>


# 11896:5e718044e443 27-Feb-2017 Sudhanshu Jha <sudhanshu.jha@arm.com>

dev, kvm: Add a fast KVM-aware mode in DmaReadFifo

Use a fast, functional, read operations keep the DMA FIFO full when
running in KVM mode.

Change-Id: I5b378c2fb6a1d3e687cef15e807e63a0a53a60e2
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2226
Reviewed-by: Rahul Thakur <rjthakur@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>


# 11284:b3926db25371 31-Dec-2015 Andreas Hansson <andreas.hansson@arm.com>

mem: Make cache terminology easier to understand

This patch changes the name of a bunch of packet flags and MSHR member
functions and variables to make the coherency protocol easier to
understand. In addition the patch adds and updates lots of
descriptions, explicitly spelling out assumptions.

The following name changes are made:

* the packet memInhibit flag is renamed to cacheResponding

* the packet sharedAsserted flag is renamed to hasSharers

* the packet NeedsExclusive attribute is renamed to NeedsWritable

* the packet isSupplyExclusive is renamed responderHadWritable

* the MSHR pendingDirty is renamed to pendingModified

The cache states, Modified, Owned, Exclusive, Shared are also called
out in the cache and MSHR code to make it easier to understand.


# 11010:034378be28a2 07-Aug-2015 Andreas Sandberg <andreas.sandberg@arm.com>

dev: Add a simple DMA engine that can be used by devices

Add a simple DMA engine that sits behind a FIFO. This engine can be
used by devices that need to read large amounts of data (e.g., display
controllers). Most aspects of the controller, such as FIFO size,
maximum number of in-flight accesses, and maximum request sizes can be
configured.

The DMA copies blocks of data into its FIFO. Transfers are initiated
with a call to startFill() command that takes a start address and a
size. Advanced users can create a derived class that overrides the
onEndOfBlock() callback that is triggered when the last request to a
block has been issued. At this point, the DMA engine is ready to start
fetching a new block of data, potentially from a different address
range.

The DMA engine stops issuing new requests while it is draining. Care
must be taken to ensure that devices that are fed by a DMA engine are
suspended while the system is draining to avoid buffer underruns.


# 10913:38dbdeea7f1f 07-Jul-2015 Andreas Sandberg <andreas.sandberg@arm.com>

sim: Refactor and simplify the drain API

The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.

This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.

Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.


# 10912:b99a6662d7c2 07-Jul-2015 Andreas Sandberg <andreas.sandberg@arm.com>

sim: Decouple draining from the SimObject hierarchy

Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.


# 10910:32f3d1c454ec 07-Jul-2015 Andreas Sandberg <andreas.sandberg@arm.com>

sim: Make the drain state a global typed enum

The drain state enum is currently a part of the Drainable
interface. The same state machine will be used by the DrainManager to
identify the global state of the simulator. Make the drain state a
global typed enum to better cater for this usage scenario.


# 10821:581fb2484bd6 05-May-2015 Andreas Hansson <andreas.hansson@arm.com>

mem: Snoop into caches on uncacheable accesses

This patch takes a last step in fixing issues related to uncacheable
accesses. We do not separate uncacheable memory from uncacheable
devices, and in cases where it is really memory, there are valid
scenarios where we need to snoop since we do not support cache
maintenance instructions (yet). On snooping an uncacheable access we
thus provide data if possible. In essence this makes uncacheable
accesses IO coherent.

The snoop filter is also queried to steer the snoops, but not updated
since the uncacheable accesses do not allocate a block.


# 10713:eddb533708cb 02-Mar-2015 Andreas Hansson <andreas.hansson@arm.com>

mem: Split port retry for all different packet classes

This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.

The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.

The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.


# 10621:b7bc5b1084a4 23-Dec-2014 Curtis Dunham <Curtis.Dunham@arm.com>

arm: Add stats to table walker

This patch adds table walker stats for:
- Walk events
- Instruction vs Data
- Page size histogram
- Wait time and service time histograms
- Pending requests histogram (per cycle) - measures dist. of L
(p(1..) = how often busy, p(0) = how often idle)
- Squashes, before starting and after completion


# 10024:fc10e1f9f124 24-Jan-2014 Dam Sunwoo <dam.sunwoo@arm.com>

mem: per-thread cache occupancy and per-block ages

This patch enables tracking of cache occupancy per thread along with
ages (in buckets) per cache blocks. Cache occupancy stats are
recalculated on each stat dump.


# 9814:7ad2b0186a32 18-Jul-2013 Andreas Hansson <andreas.hansson@arm.com>

mem: Set the cache line size on a system level

This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.

Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.

A follow-on patch updates the configuration scripts accordingly.


# 9524:d6ffa982a68b 15-Feb-2013 Andreas Sandberg <Andreas.Sandberg@ARM.com>

sim: Add a system-global option to bypass caches

Virtualized CPUs and the fastmem mode of the atomic CPU require direct
access to physical memory. We currently require caches to be disabled
when using them to prevent chaos. This is not ideal when switching
between hardware virutalized CPUs and other CPU models as it would
require a configuration change on each switch. This changeset
introduces a new version of the atomic memory mode,
'atomic_noncaching', where memory accesses are inserted into the
memory system as atomic accesses, but bypass caches.

To make memory mode tests cleaner, the following methods are added to
the System class:

* isAtomicMode() -- True if the memory mode is 'atomic' or 'direct'.
* isTimingMode() -- True if the memory mode is 'timing'.
* bypassCaches() -- True if caches should be bypassed.

The old getMemoryMode() and setMemoryMode() methods should never be
used from the C++ world anymore.


# 9452:b41dac174706 07-Jan-2013 Andreas Sandberg <Andreas.Sandberg@ARM.com>

dev: Fix infinite recursion in DMA devices

The DMA device sometimes calls the process() method on a completion
event directly instead of scheduling it on the current tick. This
breaks some devices that assume that the completion handler won't be
called until the current event handler has returned. Specifically, it
causes infinite recursion in the IdeDisk component because it does not
advance its chunk generator until after a dmaRead()/dmaWrite() has
returned. This changeset removes this mico-optimization and schedules
the event in the current tick instead. This way the semantics event
handling stay the same even when the delay is 0.


# 9342:6fec8f26e56d 02-Nov-2012 Andreas Sandberg <Andreas.Sandberg@arm.com>

sim: Move the draining interface into a separate base class

This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.


# 9307:98e05d58f9eb 23-Oct-2012 Andreas Hansson <andreas.hansson@arm.com>

dev: Remove zero-time loop in DMA timing send

This patch removes the zero-time loop used to send items from the DMA
port transmit list. Instead of having a loop, the DMA port now uses an
event to schedule sending of a single packet.

Ultimately this patch serves to ease the transition to a blocking
4-phase handshake.

A follow-on patch will update the regression statistics.


# 9294:8fb03b13de02 15-Oct-2012 Andreas Hansson <andreas.hansson@arm.com>

Port: Add protocol-agnostic ports in the port hierarchy

This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.

The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.


# 9166:1d983855df2c 22-Aug-2012 Andreas Hansson <andreas.hansson@arm.com>

DMA: Refactor the DMA device and align timing and atomic

This patch does a bunch of house-keeping updates on the DMA, including
indentation, and formatting, but most importantly breaks out the
response handling such that it can be shared between the atomic and
timing modes. It also removes a potential bug caused by the atomic
handling of responses only deleting the allocated request (pkt->req)
once the DMA action completes instead of doing so for every packet.

Before this patch, the handling of responses was near identical for
atomic and timing, but the code was simply duplicated. With this
patch, the handleResp method deals with the responses in both cases.

There are further updates to make after removing the NACKs, but that
will be part of a separate follow-up patch. This patch does not change
the behaviour of any regression.


# 9165:f9e3dac185ba 22-Aug-2012 Andreas Hansson <andreas.hansson@arm.com>

Packet: Remove NACKs from packet and its use in endpoints

This patch removes the NACK frrom the packet as there is no longer any
module in the system that issues them (the bridge was the only one and
the previous patch removes that).

The handling of NACKs was mostly avoided throughout the code base, by
using e.g. panic or assert false, but in a few locations the NACKs
were actually dealt with (although NACKs never occured in any of the
regressions). Most notably, the DMA port will now never receive a NACK
and the backoff time is thus never changed. As a consequence, the
entire backoff mechanism (similar to a PCI bus) is now removed and the
DMA port entirely relies on the bus performing the arbitration and
issuing a retry when appropriate. This is more in line with e.g. PCIe.

Surprisingly, this patch has no impact on any of the regressions. As
mentioned in the patch that removes the NACK from the bridge, a
follow-up patch should change the request and response buffer size for
at least one regression to also verify that the system behaves as
expected when the bridge fills up.


# 9152:86c0e6ca5e7c 15-Aug-2012 Anthony Gutierrez <atgutier@umich.edu>

O3,ARM: fix some problems with drain/switchout functionality and add Drain DPRINTFs

This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.

This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.


# 9133:82491f9ed266 27-Jul-2012 Anthony Gutierrez <atgutier@umich.edu>

dma: remove unused variable

this patch removes the actionInProgress field from the DmaPort class.
this variable is only defined and initiated in the ctor. it is never used.


# 9095:0e6bd7082fac 09-Jul-2012 Andreas Hansson <andreas.hansson@arm.com>

Port: Align port names in C++ and Python

This patch is a first step to align the port names used in the Python
world and the C++ world. Ultimately it serves to make the use of
config.json together with output from the simulation easier, including
post-processing of statistics.

Most notably, the CPU, cache, and bus is addressed in this patch, and
there might be other ports that should be updated accordingly. The
dash name separator has also been replaced with a "." which is what is
used to concatenate the names in python, and a separation is made
between the master and slave port in the bus.


# 9016:18093957a102 23-May-2012 Andreas Hansson <andreas.hansson@arm.com>

DMA: Split the DMA device and IO device into seperate files

This patch moves the DMA device to its own set of files, splitting it
from the IO device. There are no behavioural changes associated with
this patch.

The patch also grabs the opportunity to do some very minor tidying up,
including some white space removal and pruning some redundant
parameters.

Besides the immediate benefits of the separation-of-concerns, this
patch also makes upcoming changes more streamlined as it split the
devices that are only slaves and the DMA device that also acts as a
master.