Searched refs:Squashing (Results 1 - 8 of 8) sorted by relevance

/gem5/src/cpu/o3/
H A Ddecode.hh88 Squashing, enumerator in enum:DefaultDecode::ThreadStatus
288 /** SeqNum of Squashing Branch Delay Instruction (used for MIPS)*/
H A Ddecode_impl.hh308 DPRINTF(Decode, "[tid:%i] [sn:%llu] Squashing due to incorrect branch "
333 decodeStatus[tid] = Squashing;
360 DPRINTF(Decode, "[tid:%i] Squashing.\n",tid);
379 decodeStatus[tid] = Squashing;
516 // If status was Squashing
525 DPRINTF(Decode, "[tid:%i] Squashing instructions due to squash "
548 if (decodeStatus[tid] == Squashing) {
613 } else if (decodeStatus[tid] == Squashing) {
H A Diew.hh112 Squashing, enumerator in enum:DefaultIEW::StageStatus
H A Drename.hh108 Squashing, enumerator in enum:DefaultRename::ThreadStatus
H A Drename_impl.hh377 DPRINTF(Rename, "[tid:%i] [squash sn:%llu] Squashing instructions.\n",
404 // Set the status to Squashing.
405 renameStatus[tid] = Squashing;
472 renameStatus[tid] != Squashing) {
504 } else if (renameStatus[tid] == Squashing) {
1340 // If status was Squashing
1349 DPRINTF(Rename, "[tid:%i] Squashing instructions due to squash from "
1372 if (renameStatus[tid] == Squashing) {
H A Dfetch.hh191 Squashing, enumerator in enum:DefaultFetch::ThreadStatus
H A Dfetch_impl.hh764 DPRINTF(Fetch, "[tid:%i] Squashing, setting PC to: %s.\n",
777 DPRINTF(Fetch, "[tid:%i] Squashing outstanding Icache miss.\n",
781 DPRINTF(Fetch, "[tid:%i] Squashing outstanding ITLB miss.\n",
796 fetchStatus[tid] = Squashing;
817 DPRINTF(Fetch, "[tid:%i] Squashing from decode.\n", tid);
853 fetchStatus[tid] == Squashing ||
1015 DPRINTF(Fetch, "[tid:%i] Squashing instructions due to squash "
1045 DPRINTF(Fetch, "[tid:%i] Squashing instructions due to squash "
1059 if (fetchStatus[tid] != Squashing) {
1061 DPRINTF(Fetch, "Squashing fro
[all...]
H A Diew_impl.hh465 DPRINTF(IEW, "[tid:%i] Squashing all instructions.\n", tid);
501 DPRINTF(IEW, "[tid:%i] [sn:%llu] Squashing from a specific instruction,"
788 // If status was Squashing
800 dispatchStatus[tid] = Squashing;
808 dispatchStatus[tid] = Squashing;
832 if (dispatchStatus[tid] == Squashing) {
925 } else if (dispatchStatus[tid] == Squashing) {
1532 if (exeStatus != Squashing) {

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