1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * Copyright (c) 2008 The Hewlett-Packard Development Company
4 * Copyright (c) 2013 Advanced Micro Devices, Inc.
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met: redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer;
11 * redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution;
14 * neither the name of the copyright holders nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 *
30 * Authors: Steve Reinhardt
31 *          Nathan Binkert
32 *          Steve Raasch
33 */
34
35#include <cassert>
36#include <iostream>
37#include <string>
38#include <unordered_map>
39#include <vector>
40
41#include "base/logging.hh"
42#include "base/trace.hh"
43#include "cpu/smt.hh"
44#include "debug/Checkpoint.hh"
45#include "sim/core.hh"
46#include "sim/eventq_impl.hh"
47
48using namespace std;
49
50Tick simQuantum = 0;
51
52//
53// Main Event Queues
54//
55// Events on these queues are processed at the *beginning* of each
56// cycle, before the pipeline simulation is performed.
57//
58uint32_t numMainEventQueues = 0;
59vector<EventQueue *> mainEventQueue;
60__thread EventQueue *_curEventQueue = NULL;
61bool inParallelMode = false;
62
63EventQueue *
64getEventQueue(uint32_t index)
65{
66    while (numMainEventQueues <= index) {
67        numMainEventQueues++;
68        mainEventQueue.push_back(
69            new EventQueue(csprintf("MainEventQueue-%d", index)));
70    }
71
72    return mainEventQueue[index];
73}
74
75#ifndef NDEBUG
76Counter Event::instanceCounter = 0;
77#endif
78
79Event::~Event()
80{
81    assert(!scheduled());
82    flags = 0;
83}
84
85const std::string
86Event::name() const
87{
88#ifndef NDEBUG
89    return csprintf("Event_%d", instance);
90#else
91    return csprintf("Event_%x", (uintptr_t)this);
92#endif
93}
94
95
96Event *
97Event::insertBefore(Event *event, Event *curr)
98{
99    // Either way, event will be the top element in the 'in bin' list
100    // which is the pointer we need in order to look into the list, so
101    // we need to insert that into the bin list.
102    if (!curr || *event < *curr) {
103        // Insert the event before the current list since it is in the future.
104        event->nextBin = curr;
105        event->nextInBin = NULL;
106    } else {
107        // Since we're on the correct list, we need to point to the next list
108        event->nextBin = curr->nextBin;  // curr->nextBin can now become stale
109
110        // Insert event at the top of the stack
111        event->nextInBin = curr;
112    }
113
114    return event;
115}
116
117void
118EventQueue::insert(Event *event)
119{
120    // Deal with the head case
121    if (!head || *event <= *head) {
122        head = Event::insertBefore(event, head);
123        return;
124    }
125
126    // Figure out either which 'in bin' list we are on, or where a new list
127    // needs to be inserted
128    Event *prev = head;
129    Event *curr = head->nextBin;
130    while (curr && *curr < *event) {
131        prev = curr;
132        curr = curr->nextBin;
133    }
134
135    // Note: this operation may render all nextBin pointers on the
136    // prev 'in bin' list stale (except for the top one)
137    prev->nextBin = Event::insertBefore(event, curr);
138}
139
140Event *
141Event::removeItem(Event *event, Event *top)
142{
143    Event *curr = top;
144    Event *next = top->nextInBin;
145
146    // if we removed the top item, we need to handle things specially
147    // and just remove the top item, fixing up the next bin pointer of
148    // the new top item
149    if (event == top) {
150        if (!next)
151            return top->nextBin;
152        next->nextBin = top->nextBin;
153        return next;
154    }
155
156    // Since we already checked the current element, we're going to
157    // keep checking event against the next element.
158    while (event != next) {
159        if (!next)
160            panic("event not found!");
161
162        curr = next;
163        next = next->nextInBin;
164    }
165
166    // remove next from the 'in bin' list since it's what we're looking for
167    curr->nextInBin = next->nextInBin;
168    return top;
169}
170
171void
172EventQueue::remove(Event *event)
173{
174    if (head == NULL)
175        panic("event not found!");
176
177    assert(event->queue == this);
178
179    // deal with an event on the head's 'in bin' list (event has the same
180    // time as the head)
181    if (*head == *event) {
182        head = Event::removeItem(event, head);
183        return;
184    }
185
186    // Find the 'in bin' list that this event belongs on
187    Event *prev = head;
188    Event *curr = head->nextBin;
189    while (curr && *curr < *event) {
190        prev = curr;
191        curr = curr->nextBin;
192    }
193
194    if (!curr || *curr != *event)
195        panic("event not found!");
196
197    // curr points to the top item of the the correct 'in bin' list, when
198    // we remove an item, it returns the new top item (which may be
199    // unchanged)
200    prev->nextBin = Event::removeItem(event, curr);
201}
202
203Event *
204EventQueue::serviceOne()
205{
206    std::lock_guard<EventQueue> lock(*this);
207    Event *event = head;
208    Event *next = head->nextInBin;
209    event->flags.clear(Event::Scheduled);
210
211    if (next) {
212        // update the next bin pointer since it could be stale
213        next->nextBin = head->nextBin;
214
215        // pop the stack
216        head = next;
217    } else {
218        // this was the only element on the 'in bin' list, so get rid of
219        // the 'in bin' list and point to the next bin list
220        head = head->nextBin;
221    }
222
223    // handle action
224    if (!event->squashed()) {
225        // forward current cycle to the time when this event occurs.
226        setCurTick(event->when());
227
228        event->process();
229        if (event->isExitEvent()) {
230            assert(!event->flags.isSet(Event::Managed) ||
231                   !event->flags.isSet(Event::IsMainQueue)); // would be silly
232            return event;
233        }
234    } else {
235        event->flags.clear(Event::Squashed);
236    }
237
238    event->release();
239
240    return NULL;
241}
242
243void
244Event::serialize(CheckpointOut &cp) const
245{
246    SERIALIZE_SCALAR(_when);
247    SERIALIZE_SCALAR(_priority);
248    short _flags = flags;
249    SERIALIZE_SCALAR(_flags);
250}
251
252void
253Event::unserialize(CheckpointIn &cp)
254{
255    assert(!scheduled());
256
257    UNSERIALIZE_SCALAR(_when);
258    UNSERIALIZE_SCALAR(_priority);
259
260    FlagsType _flags;
261    UNSERIALIZE_SCALAR(_flags);
262
263    // Old checkpoints had no concept of the Initialized flag
264    // so restoring from old checkpoints always fail.
265    // Events are initialized on construction but original code
266    // "flags = _flags" would just overwrite the initialization.
267    // So, read in the checkpoint flags, but then set the Initialized
268    // flag on top of it in order to avoid failures.
269    assert(initialized());
270    flags = _flags;
271    flags.set(Initialized);
272
273    // need to see if original event was in a scheduled, unsquashed
274    // state, but don't want to restore those flags in the current
275    // object itself (since they aren't immediately true)
276    if (flags.isSet(Scheduled) && !flags.isSet(Squashed)) {
277        flags.clear(Squashed | Scheduled);
278    } else {
279        DPRINTF(Checkpoint, "Event '%s' need to be scheduled @%d\n",
280                name(), _when);
281    }
282}
283
284void
285EventQueue::checkpointReschedule(Event *event)
286{
287    // It's safe to call insert() directly here since this method
288    // should only be called when restoring from a checkpoint (which
289    // happens before thread creation).
290    if (event->flags.isSet(Event::Scheduled))
291        insert(event);
292}
293void
294EventQueue::dump() const
295{
296    cprintf("============================================================\n");
297    cprintf("EventQueue Dump  (cycle %d)\n", curTick());
298    cprintf("------------------------------------------------------------\n");
299
300    if (empty())
301        cprintf("<No Events>\n");
302    else {
303        Event *nextBin = head;
304        while (nextBin) {
305            Event *nextInBin = nextBin;
306            while (nextInBin) {
307                nextInBin->dump();
308                nextInBin = nextInBin->nextInBin;
309            }
310
311            nextBin = nextBin->nextBin;
312        }
313    }
314
315    cprintf("============================================================\n");
316}
317
318bool
319EventQueue::debugVerify() const
320{
321    std::unordered_map<long, bool> map;
322
323    Tick time = 0;
324    short priority = 0;
325
326    Event *nextBin = head;
327    while (nextBin) {
328        Event *nextInBin = nextBin;
329        while (nextInBin) {
330            if (nextInBin->when() < time) {
331                cprintf("time goes backwards!");
332                nextInBin->dump();
333                return false;
334            } else if (nextInBin->when() == time &&
335                       nextInBin->priority() < priority) {
336                cprintf("priority inverted!");
337                nextInBin->dump();
338                return false;
339            }
340
341            if (map[reinterpret_cast<long>(nextInBin)]) {
342                cprintf("Node already seen");
343                nextInBin->dump();
344                return false;
345            }
346            map[reinterpret_cast<long>(nextInBin)] = true;
347
348            time = nextInBin->when();
349            priority = nextInBin->priority();
350
351            nextInBin = nextInBin->nextInBin;
352        }
353
354        nextBin = nextBin->nextBin;
355    }
356
357    return true;
358}
359
360Event*
361EventQueue::replaceHead(Event* s)
362{
363    Event* t = head;
364    head = s;
365    return t;
366}
367
368void
369dumpMainQueue()
370{
371    for (uint32_t i = 0; i < numMainEventQueues; ++i) {
372        mainEventQueue[i]->dump();
373    }
374}
375
376
377const char *
378Event::description() const
379{
380    return "generic";
381}
382
383void
384Event::trace(const char *action)
385{
386    // This DPRINTF is unconditional because calls to this function
387    // are protected by an 'if (DTRACE(Event))' in the inlined Event
388    // methods.
389    //
390    // This is just a default implementation for derived classes where
391    // it's not worth doing anything special.  If you want to put a
392    // more informative message in the trace, override this method on
393    // the particular subclass where you have the information that
394    // needs to be printed.
395    DPRINTFN("%s event %s @ %d\n", description(), action, when());
396}
397
398void
399Event::dump() const
400{
401    cprintf("Event %s (%s)\n", name(), description());
402    cprintf("Flags: %#x\n", flags);
403#ifdef EVENTQ_DEBUG
404    cprintf("Created: %d\n", whenCreated);
405#endif
406    if (scheduled()) {
407#ifdef EVENTQ_DEBUG
408        cprintf("Scheduled at  %d\n", whenScheduled);
409#endif
410        cprintf("Scheduled for %d, priority %d\n", when(), _priority);
411    } else {
412        cprintf("Not Scheduled\n");
413    }
414}
415
416EventQueue::EventQueue(const string &n)
417    : objName(n), head(NULL), _curTick(0)
418{
419}
420
421void
422EventQueue::asyncInsert(Event *event)
423{
424    async_queue_mutex.lock();
425    async_queue.push_back(event);
426    async_queue_mutex.unlock();
427}
428
429void
430EventQueue::handleAsyncInsertions()
431{
432    assert(this == curEventQueue());
433    async_queue_mutex.lock();
434
435    while (!async_queue.empty()) {
436        insert(async_queue.front());
437        async_queue.pop_front();
438    }
439
440    async_queue_mutex.unlock();
441}
442