vector_register_file.hh revision 11642:46cffde5d8a6
1/* 2 * Copyright (c) 2015 Advanced Micro Devices, Inc. 3 * All rights reserved. 4 * 5 * For use for simulation and test purposes only 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions are met: 9 * 10 * 1. Redistributions of source code must retain the above copyright notice, 11 * this list of conditions and the following disclaimer. 12 * 13 * 2. Redistributions in binary form must reproduce the above copyright notice, 14 * this list of conditions and the following disclaimer in the documentation 15 * and/or other materials provided with the distribution. 16 * 17 * 3. Neither the name of the copyright holder nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 31 * POSSIBILITY OF SUCH DAMAGE. 32 * 33 * Author: John Kalamatianos 34 */ 35 36#ifndef __VECTOR_REGISTER_FILE_HH__ 37#define __VECTOR_REGISTER_FILE_HH__ 38 39#include <list> 40 41#include "base/statistics.hh" 42#include "base/types.hh" 43#include "debug/GPUVRF.hh" 44#include "gpu-compute/vector_register_state.hh" 45#include "sim/sim_object.hh" 46 47class ComputeUnit; 48class Shader; 49class SimplePoolManager; 50class Wavefront; 51 52struct VectorRegisterFileParams; 53 54enum class VrfAccessType : uint8_t 55{ 56 READ = 0x01, 57 WRITE = 0x02, 58 RD_WR = READ | WRITE 59}; 60 61// Vector Register File 62class VectorRegisterFile : public SimObject 63{ 64 public: 65 VectorRegisterFile(const VectorRegisterFileParams *p); 66 67 void setParent(ComputeUnit *_computeUnit); 68 69 // Read a register 70 template<typename T> 71 T 72 read(int regIdx, int threadId=0) 73 { 74 T p0 = vgprState->read<T>(regIdx, threadId); 75 DPRINTF(GPUVRF, "reading vreg[%d][%d] = %u\n", regIdx, threadId, (uint64_t)p0); 76 77 return p0; 78 } 79 80 // Write a register 81 template<typename T> 82 void 83 write(int regIdx, T value, int threadId=0) 84 { 85 DPRINTF(GPUVRF, "writing vreg[%d][%d] = %u\n", regIdx, threadId, (uint64_t)value); 86 vgprState->write<T>(regIdx, value, threadId); 87 } 88 89 uint8_t regBusy(int idx, uint32_t operandSize) const; 90 uint8_t regNxtBusy(int idx, uint32_t operandSize) const; 91 92 int numRegs() const { return numRegsPerSimd; } 93 94 void markReg(int regIdx, uint32_t operandSize, uint8_t value); 95 void preMarkReg(int regIdx, uint32_t operandSize, uint8_t value); 96 97 virtual void exec(GPUDynInstPtr ii, Wavefront *w); 98 99 virtual int exec(uint64_t dynamic_id, Wavefront *w, 100 std::vector<uint32_t> ®Vec, uint32_t operandSize, 101 uint64_t timestamp); 102 103 bool operandsReady(Wavefront *w, GPUDynInstPtr ii) const; 104 virtual void updateEvents() { } 105 virtual void updateResources(Wavefront *w, GPUDynInstPtr ii); 106 107 virtual bool 108 isReadConflict(int memWfId, int exeWfId) const 109 { 110 return false; 111 } 112 113 virtual bool 114 isWriteConflict(int memWfId, int exeWfId) const 115 { 116 return false; 117 } 118 119 virtual bool vrfOperandAccessReady(uint64_t dynamic_id, Wavefront *w, 120 GPUDynInstPtr ii, 121 VrfAccessType accessType); 122 123 virtual bool vrfOperandAccessReady(Wavefront *w, GPUDynInstPtr ii, 124 VrfAccessType accessType); 125 126 SimplePoolManager *manager; 127 128 protected: 129 ComputeUnit* computeUnit; 130 int simdId; 131 132 // flag indicating if a register is busy 133 std::vector<uint8_t> busy; 134 // flag indicating if a register will be busy (by instructions 135 // in the SIMD pipeline) 136 std::vector<uint8_t> nxtBusy; 137 138 // numer of registers (bank size) per simd unit (bank) 139 int numRegsPerSimd; 140 141 // vector register state 142 VecRegisterState *vgprState; 143}; 144 145#endif // __VECTOR_REGISTER_FILE_HH__ 146