History log of /gem5/src/sim/cxx_manager.hh
Revision Date Author Comments
# 10912:b99a6662d7c2 07-Jul-2015 Andreas Sandberg <andreas.sandberg@arm.com>

sim: Decouple draining from the SimObject hierarchy

Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.


# 10905:a6ca6831e775 07-Jul-2015 Andreas Sandberg <andreas.sandberg@arm.com>

sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.


# 10458:64809024b924 16-Oct-2014 Andreas Hansson <andreas.hansson@arm.com>

config: Add the ability to read a config file using C++ and Python

This patch adds the ability to load in config.ini files generated from
gem5 into another instance of gem5 built without Python configuration
support. The intended use case is for configuring gem5 when it is a
library embedded in another simulation system.

A parallel config file reader is also provided purely in Python to
demonstrate the approach taken and to provided similar functionality
for as-yet-unknown use models. The Python configuration file reader
can read both .ini and .json files.

C++ configuration file reading:

A command line option has been added for scons to enable C++ configuration
file reading: --with-cxx-config

There is an example in util/cxx_config that shows C++ configuration in action.
util/cxx_config/README explains how to build the example.

Configuration is achieved by the object CxxConfigManager. It handles
reading object descriptions from a CxxConfigFileBase object which
wraps a config file reader. The wrapper class CxxIniFile is provided
which wraps an IniFile for reading .ini files. Reading .json files
from C++ would be possible with a similar wrapper and a JSON parser.

After reading object descriptions, CxxConfigManager creates
SimObjectParam-derived objects from the classes in the (generated with this
patch) directory build/ARCH/cxx_config

CxxConfigManager can then build SimObjects from those SimObjectParams (in an
order dictated by the SimObject-value parameters on other objects) and bind
ports of the produced SimObjects.

A minimal set of instantiate-replacing member functions are provided by
CxxConfigManager and few of the member functions of SimObject (such as drain)
are extended onto CxxConfigManager.

Python configuration file reading (configs/example/read_config.py):

A Python version of the reader is also supplied with a similar interface to
CxxConfigFileBase (In Python: ConfigFile) to config file readers.

The Python config file reading will handle both .ini and .json files.

The object construction strategy is slightly different in Python from the C++
reader as you need to avoid objects prematurely becoming the children of other
objects when setting parameters.

Port binding also needs to be strictly in the same port-index order as the
original instantiation.