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13557:fc33e6048b25 |
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13-Oct-2018 |
Gabe Black <gabeblack@google.com> |
cpu: dev: sim: gpu-compute: Banish some ISA specific register types.
These types are IntReg, FloatReg, FloatRegBits, and MiscReg. There are some remaining types, specifically the vector registers and the CCReg. I'm less familiar with these new types of registers, and so will look at getting rid of them at some later time.
Change-Id: Ide8f76b15c531286f61427330053b44074b8ac9b Reviewed-on: https://gem5-review.googlesource.com/c/13624 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com>
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12697:cd71b966be1e |
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27-Apr-2018 |
Tony Gutierrez <anthony.gutierrez@amd.com> |
style: fix amd license and style issues
Change-Id: I26136fb49f743c4a597f8021cfd27f78897267b5 Reviewed-on: https://gem5-review.googlesource.com/10463 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
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11714:511b47e9b9bc |
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21-Nov-2016 |
Tony Gutierrez <anthony.gutierrez@amd.com> |
gpu-compute: fix segfault when constructing GPUExecContext
the GPUExecContext context currently stores a reference to its parent WF's GPUISA object, however there are some special instructions that do not have an associated WF. when these objects are constructed they set their WF pointer to null, which causes the GPUExecContext to segfault when trying to dereference the WF pointer to get at the WF's GPUISA object. here we change the GPUISA reference in the GPUExecContext class to a pointer so that it may be set to null.
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11696:80c30bd0c7d6 |
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26-Oct-2016 |
Tony Gutierrez <anthony.gutierrez@amd.com> |
gpu-compute: add gpu_isa.hh to switch hdrs, add GPUISA to WF
the GPUISA class is meant to encapsulate any ISA-specific behavior - special register accesses, isa-specific WF/kernel state, etc. - in a generic enough way so that it may be used in ISA-agnostic code.
gpu-compute: use the GPUISA object to advance the PC
the GPU model treats the PC as a pointer to individual instruction objects - which are store in a contiguous array - and not a byte address to be fetched from the real memory system. this is ok for HSAIL because all instructions are considered by the model to be the same size.
in machine ISA, however, instructions may be 32b or 64b, and branches are calculated by advancing the PC by the number of words (4 byte chunks) it needs to advance in the real instruction stream. because of this there is a mismatch between the PC we use to index into the instruction array, and the actual byte address PC the ISA expects. here we move the PC advance calculation to the ISA so that differences in the instrucion sizes may be accounted for in generic way.
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11308:7d8836fd043d |
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19-Jan-2016 |
Tony Gutierrez <anthony.gutierrez@amd.com> |
gpu-compute: AMD's baseline GPU model
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