History log of /gem5/src/dev/arm/energy_ctrl.cc
Revision Date Author Comments
# 13230:2988dc5d1d6f 12-Oct-2018 Gabe Black <gabeblack@google.com>

arm: Use little endian packet accessors.

We know data is little endian, so we can use those accessors
explicitly.

Change-Id: Iee337109fcda134e1ac5a700e5141fd7060f9c45
Reviewed-on: https://gem5-review.googlesource.com/c/13457
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>


# 12086:069c529a76fd 07-Jun-2017 Sean Wilson <spwilson2@wisc.edu>

arm: Replace EventWrapper use with EventFunctionWrapper

Change-Id: I08de5f72513645d1fe92bde99fa205dde897e951
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3747
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>


# 11793:ef606668d247 09-Nov-2016 Brandon Potter <brandon.potter@amd.com>

style: [patch 1/22] use /r/3648/ to reorganize includes


# 10905:a6ca6831e775 07-Jul-2015 Andreas Sandberg <andreas.sandberg@arm.com>

sim: Refactor the serialization base class

Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.

* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.

* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).

* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.

* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.


# 10565:23593fdaadcd 02-Dec-2014 Andreas Hansson <andreas.hansson@arm.com>

mem: Remove redundant Packet::allocate calls

This patch cleans up the packet memory allocation confusion. The data
is always allocated at the requesting side, when a packet is created
(or copied), and there is never a need for any device to allocate any
space if it is merely responding to a paket. This behaviour is in line
with how SystemC and TLM works as well, thus increasing
interoperability, and matching established conventions.

The redundant calls to Packet::allocate are removed, and the checks in
the function are tightened up to make sure data is only ever allocated
once. There are still some oddities in the packet copy constructor
where we copy the data pointer if it is static (without ownership),
and allocate new space if the data is dynamic (with ownership). The
latter is being worked on further in a follow-on patch.


# 10396:5eede8466691 20-Sep-2014 Akash Bagdia <akash.bagdia@arm.com>

energy: Memory-mapped Energy Controller component

This patch provides an Energy Controller device that provides software
(driver) access to a DVFS handler. The device is currently residing in
the dev/arm tree, but there is nothing inherently ARM specific in the
behaviour. It is currently only tested and supported for ARM Linux,
hence the location.