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13230:2988dc5d1d6f |
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12-Oct-2018 |
Gabe Black <gabeblack@google.com> |
arm: Use little endian packet accessors.
We know data is little endian, so we can use those accessors explicitly.
Change-Id: Iee337109fcda134e1ac5a700e5141fd7060f9c45 Reviewed-on: https://gem5-review.googlesource.com/c/13457 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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12086:069c529a76fd |
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07-Jun-2017 |
Sean Wilson <spwilson2@wisc.edu> |
arm: Replace EventWrapper use with EventFunctionWrapper
Change-Id: I08de5f72513645d1fe92bde99fa205dde897e951 Signed-off-by: Sean Wilson <spwilson2@wisc.edu> Reviewed-on: https://gem5-review.googlesource.com/3747 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com> Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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11793:ef606668d247 |
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09-Nov-2016 |
Brandon Potter <brandon.potter@amd.com> |
style: [patch 1/22] use /r/3648/ to reorganize includes
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10905:a6ca6831e775 |
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07-Jul-2015 |
Andreas Sandberg <andreas.sandberg@arm.com> |
sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section.
* Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections).
* The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects.
* Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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10565:23593fdaadcd |
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02-Dec-2014 |
Andreas Hansson <andreas.hansson@arm.com> |
mem: Remove redundant Packet::allocate calls
This patch cleans up the packet memory allocation confusion. The data is always allocated at the requesting side, when a packet is created (or copied), and there is never a need for any device to allocate any space if it is merely responding to a paket. This behaviour is in line with how SystemC and TLM works as well, thus increasing interoperability, and matching established conventions.
The redundant calls to Packet::allocate are removed, and the checks in the function are tightened up to make sure data is only ever allocated once. There are still some oddities in the packet copy constructor where we copy the data pointer if it is static (without ownership), and allocate new space if the data is dynamic (with ownership). The latter is being worked on further in a follow-on patch.
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10396:5eede8466691 |
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20-Sep-2014 |
Akash Bagdia <akash.bagdia@arm.com> |
energy: Memory-mapped Energy Controller component
This patch provides an Energy Controller device that provides software (driver) access to a DVFS handler. The device is currently residing in the dev/arm tree, but there is nothing inherently ARM specific in the behaviour. It is currently only tested and supported for ARM Linux, hence the location.
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