45a46
> /** Struct that defines the information passed from fetch to decode. */
57a59
> /** Struct that defines the information passed from decode to rename. */
66a69
> /** Struct that defines the information passed from rename to IEW. */
75a79
> /** Struct that defines the information passed from IEW to commit. */
102a107
> /** Struct that defines all backwards communication. */
124,126d128
< // Rename can't actually tell anything to squash or send a new PC back
< // because it doesn't do anything along those lines. But maybe leave
< // these fields in here to keep the stages mostly orthagonal.
128,130d129
< bool squash;
<
< uint64_t nextPC;