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11619:8bc53d5565ba |
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06-Sep-2016 |
Andreas Sandberg <andreas.sandberg@arm.com> |
dev, arm: Add a customizable NoMali GPU model
Add a customizable NoMali GPU model and an example Mali T760 configuration. Unlike the normal NoMali model (NoMaliGpu), the NoMaliCustopmGpu model exposes all the important GPU ID registers to Python. This makes it possible to implement custom GPU configurations by without changing the underlying NoMali library.
Change-Id: I4fdba05844c3589893aa1a4c11dc376ec33d4e9e Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
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11350:ef6e57ac0d70 |
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23-Feb-2016 |
Andreas Sandberg <andreas.sandberg@arm.com> |
dev, arm: Implement the NoMali reset callback
Add a callback handler for the NoMali reset callback. This callback is called whenever the GPU is reset using the register interface or the NoMali API. The callback can be used to override ID registers using the raw register API.
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11349:9e46b77e5e56 |
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23-Feb-2016 |
Andreas Sandberg <andreas.sandberg@arm.com> |
dev, arm: Refactor the NoMali GPU
Refactor and cleanup the NoMaliGpu class:
* Use a std::map instead of a switch block to map the parameter enum describing the GPU type to a NoMali type.
* Remove redundant NoMali handle from the interrupt callback.
* Make callbacks and API wrappers protected instead of private to enable future extensions.
* Wrap remaining NoMali API calls.
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11168:f98eb2da15a4 |
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12-Oct-2015 |
Andreas Hansson <andreas.hansson@arm.com> |
misc: Remove redundant compiler-specific defines
This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap (and similar) abstractions, as these are no longer needed with gcc 4.7 and clang 3.1 as minimum compiler versions.
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10916:5c76426fd9ee |
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07-Jul-2015 |
Andreas Sandberg <andreas.sandberg@arm.com> |
dev, arm: Add a device model that uses the NoMali model
Add a simple device shim that interfaces with the NoMali model library. The gem5 side of the interface supports Mali T60x/T62x/T760 GPUs. This device model pretends to be a Mali GPU, but doesn't render anything and executes in zero time.
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