History log of /gem5/src/cpu/simple/SConscript
Revision Date Author Comments
# 13012:5fbc6b9c64bc 15-Mar-2016 Andreas Sandberg <andreas.sandberg@arm.com>

cpu: Replace the fastmem with a new CPU model

The AtomicSimpleCPU used to be able to access memory directly to speed
up simulation if no caches are used. This is fine as long as no
switching between CPU models is required. In order to switch to a new
CPU model that requires caches, we currently need to checkpoint the
system and restore it into a new configuration. The new
'atomic_noncaching' memory mode provides a solution that avoids this
issue since caches are bypassed in this mode. This changeset removes
the old fastmem option from the AtomicSimpleCPU and introduces a new
CPU, NonCachingSimpleCPU, which derives from the AtomicSimpleCPU.

The NonCachingSimpleCPU uses the same mechanism as the AtomicSimpleCPU
used to use when accessing memory in when fastmem was enabled.

This changeset also introduces a new switcheroo test that tests
switching between a NonCachingSimpleCPU and a TimingSimpleCPU with
caches.

Change-Id: If01893f9b37528b14f530c11ce6f53c097582c21
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/12419
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>


# 8335:9228e00459d4 02-Jun-2011 Nathan Binkert <nate@binkert.org>

scons: rename TraceFlags to DebugFlags


# 5529:9ae69b9cd7fd 11-Aug-2008 Nathan Binkert <nate@binkert.org>

params: Convert the CPU objects to use the auto generated param structs.
A whole bunch of stuff has been converted to use the new params stuff, but
the CPU wasn't one of them. While we're at it, make some things a bit
more stylish. Most of the work was done by Gabe, I just cleaned stuff up
a bit more at the end.


# 5192:582e583f8e7e 31-Oct-2007 Ali Saidi <saidi@eecs.umich.edu>

Traceflags: Add SCons function to created a traceflag instead of having one file with them all.


# 4486:aaeb03a8a6e1 27-May-2007 Nathan Binkert <binkertn@umich.edu>

Move SimObject python files alongside the C++ and fix
the SConscript files so that only the objects that are
actually available in a given build are compiled in.
Remove a bunch of files that aren't used anymore.


# 4202:f7a05daec670 11-Mar-2007 Nathan Binkert <binkertn@umich.edu>

Rework the way SCons recurses into subdirectories, making it
automatic. The point is that now a subdirectory can be added
to the build process just by creating a SConscript file in it.
The process has two passes. On the first pass, all subdirs
of the root of the tree are searched for SConsopts files.
These files contain any command line options that ought to be
added for a particular subdirectory. On the second pass,
all subdirs of the src directory are searched for SConscript
files. These files describe how to build any given subdirectory.
I have added a Source() function. Any file (relative to the
directory in which the SConscript resides) passed to that
function is added to the build. Clean up everything to take
advantage of Source().
function is added to the list of files to be built.