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13665:9c7fe3811b88 |
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25-Jan-2019 |
Andreas Sandberg <andreas.sandberg@arm.com> |
python: Don't assume SimObjects live in the global namespace
The importer in Python 3 doesn't like the way we import SimObjects from the global namespace. Convert the existing SimObject declarations to import from m5.objects. As a side-effect, this makes these files consistent with configuration files.
Change-Id: I11153502b430822130722839e1fa767b82a027aa Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-on: https://gem5-review.googlesource.com/c/15981 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
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9338:97b4a2be1e5b |
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02-Nov-2012 |
Andreas Sandberg <Andreas.Sandberg@arm.com> |
sim: Include object header files in SWIG interfaces
When casting objects in the generated SWIG interfaces, SWIG uses classical C-style casts ( (Foo *)bar; ). In some cases, this can degenerate into the equivalent of a reinterpret_cast (mainly if only a forward declaration of the type is available). This usually works for most compilers, but it is known to break if multiple inheritance is used anywhere in the object hierarchy.
This patch introduces the cxx_header attribute to Python SimObject definitions, which should be used to specify a header to include in the SWIG interface. The header should include the declaration of the wrapped object. We currently don't enforce header the use of the header attribute, but a warning will be generated for objects that do not use it.
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8931:7a1dfb191e3f |
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06-Apr-2012 |
Andreas Hansson <andreas.hansson@arm.com> |
MEM: Enable multiple distributed generalized memories
This patch removes the assumption on having on single instance of PhysicalMemory, and enables a distributed memory where the individual memories in the system are each responsible for a single contiguous address range.
All memories inherit from an AbstractMemory that encompasses the basic behaviuor of a random access memory, and provides untimed access methods. What was previously called PhysicalMemory is now SimpleMemory, and a subclass of AbstractMemory. All future types of memory controllers should inherit from AbstractMemory.
To enable e.g. the atomic CPU and RubyPort to access the now distributed memory, the system has a wrapper class, called PhysicalMemory that is aware of all the memories in the system and their associated address ranges. This class thus acts as an infinitely-fast bus and performs address decoding for these "shortcut" accesses. Each memory can specify that it should not be part of the global address map (used e.g. by the functional memories by some testers). Moreover, each memory can be configured to be reported to the OS configuration table, useful for populating ATAG structures, and any potential ACPI tables.
Checkpointing support currently assumes that all memories have the same size and organisation when creating and resuming from the checkpoint. A future patch will enable a more flexible re-organisation.
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7580:6f77f379a594 |
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23-Aug-2010 |
Ali Saidi <Ali.Saidi@arm.com> |
Loader: Make the load address mask be a parameter of the system rather than a constant.
This allows one two different OS requirements for the same ISA to be handled. Some OSes are compiled for a virtual address and need to be loaded into physical memory that starts at address 0, while other bare metal tools generate images that start at address 0.
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4486:aaeb03a8a6e1 |
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27-May-2007 |
Nathan Binkert <binkertn@umich.edu> |
Move SimObject python files alongside the C++ and fix the SConscript files so that only the objects that are actually available in a given build are compiled in. Remove a bunch of files that aren't used anymore.
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