eventq.hh revision 8648
1/* 2 * Copyright (c) 2000-2005 The Regents of The University of Michigan 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer; 9 * redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution; 12 * neither the name of the copyright holders nor the names of its 13 * contributors may be used to endorse or promote products derived from 14 * this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 * 28 * Authors: Steve Reinhardt 29 * Nathan Binkert 30 */ 31 32/* @file 33 * EventQueue interfaces 34 */ 35 36#ifndef __SIM_EVENTQ_HH__ 37#define __SIM_EVENTQ_HH__ 38 39#include <algorithm> 40#include <cassert> 41#include <climits> 42#include <iosfwd> 43#include <string> 44 45#include "base/fast_alloc.hh" 46#include "base/flags.hh" 47#include "base/misc.hh" 48#include "base/trace.hh" 49#include "base/types.hh" 50#include "debug/Event.hh" 51#include "sim/serialize.hh" 52 53class EventQueue; // forward declaration 54 55extern EventQueue mainEventQueue; 56 57/* 58 * An item on an event queue. The action caused by a given 59 * event is specified by deriving a subclass and overriding the 60 * process() member function. 61 * 62 * Caution, the order of members is chosen to maximize data packing. 63 */ 64class Event : public Serializable, public FastAlloc 65{ 66 friend class EventQueue; 67 68 protected: 69 typedef short FlagsType; 70 typedef ::Flags<FlagsType> Flags; 71 72 static const FlagsType PublicRead = 0x003f; // public readable flags 73 static const FlagsType PublicWrite = 0x001d; // public writable flags 74 static const FlagsType Squashed = 0x0001; // has been squashed 75 static const FlagsType Scheduled = 0x0002; // has been scheduled 76 static const FlagsType AutoDelete = 0x0004; // delete after dispatch 77 static const FlagsType AutoSerialize = 0x0008; // must be serialized 78 static const FlagsType IsExitEvent = 0x0010; // special exit event 79 static const FlagsType IsMainQueue = 0x0020; // on main event queue 80 static const FlagsType Initialized = 0x7a40; // somewhat random bits 81 static const FlagsType InitMask = 0xffc0; // mask for init bits 82 83 bool 84 initialized() const 85 { 86 return this && (flags & InitMask) == Initialized; 87 } 88 89 public: 90 typedef int8_t Priority; 91 92 private: 93 // The event queue is now a linked list of linked lists. The 94 // 'nextBin' pointer is to find the bin, where a bin is defined as 95 // when+priority. All events in the same bin will be stored in a 96 // second linked list (a stack) maintained by the 'nextInBin' 97 // pointer. The list will be accessed in LIFO order. The end 98 // result is that the insert/removal in 'nextBin' is 99 // linear/constant, and the lookup/removal in 'nextInBin' is 100 // constant/constant. Hopefully this is a significant improvement 101 // over the current fully linear insertion. 102 Event *nextBin; 103 Event *nextInBin; 104 105 static Event *insertBefore(Event *event, Event *curr); 106 static Event *removeItem(Event *event, Event *last); 107 108 Tick _when; //!< timestamp when event should be processed 109 Priority _priority; //!< event priority 110 Flags flags; 111 112#ifndef NDEBUG 113 /// Global counter to generate unique IDs for Event instances 114 static Counter instanceCounter; 115 116 /// This event's unique ID. We can also use pointer values for 117 /// this but they're not consistent across runs making debugging 118 /// more difficult. Thus we use a global counter value when 119 /// debugging. 120 Counter instance; 121 122 /// queue to which this event belongs (though it may or may not be 123 /// scheduled on this queue yet) 124 EventQueue *queue; 125#endif 126 127#ifdef EVENTQ_DEBUG 128 Tick whenCreated; //!< time created 129 Tick whenScheduled; //!< time scheduled 130#endif 131 132 void 133 setWhen(Tick when, EventQueue *q) 134 { 135 _when = when; 136#ifndef NDEBUG 137 queue = q; 138#endif 139#ifdef EVENTQ_DEBUG 140 whenScheduled = curTick(); 141#endif 142 } 143 144 protected: 145 /// Accessor for flags. 146 Flags 147 getFlags() const 148 { 149 return flags & PublicRead; 150 } 151 152 bool 153 isFlagSet(Flags _flags) const 154 { 155 assert(_flags.noneSet(~PublicRead)); 156 return flags.isSet(_flags); 157 } 158 159 /// Accessor for flags. 160 void 161 setFlags(Flags _flags) 162 { 163 assert(_flags.noneSet(~PublicWrite)); 164 flags.set(_flags); 165 } 166 167 void 168 clearFlags(Flags _flags) 169 { 170 assert(_flags.noneSet(~PublicWrite)); 171 flags.clear(_flags); 172 } 173 174 void 175 clearFlags() 176 { 177 flags.clear(PublicWrite); 178 } 179 180 // This function isn't really useful if TRACING_ON is not defined 181 virtual void trace(const char *action); //!< trace event activity 182 183 public: 184 /// Event priorities, to provide tie-breakers for events scheduled 185 /// at the same cycle. Most events are scheduled at the default 186 /// priority; these values are used to control events that need to 187 /// be ordered within a cycle. 188 189 /// Minimum priority 190 static const Priority Minimum_Pri = SCHAR_MIN; 191 192 /// If we enable tracing on a particular cycle, do that as the 193 /// very first thing so we don't miss any of the events on 194 /// that cycle (even if we enter the debugger). 195 static const Priority Trace_Enable_Pri = -101; 196 197 /// Breakpoints should happen before anything else (except 198 /// enabling trace output), so we don't miss any action when 199 /// debugging. 200 static const Priority Debug_Break_Pri = -100; 201 202 /// CPU switches schedule the new CPU's tick event for the 203 /// same cycle (after unscheduling the old CPU's tick event). 204 /// The switch needs to come before any tick events to make 205 /// sure we don't tick both CPUs in the same cycle. 206 static const Priority CPU_Switch_Pri = -31; 207 208 /// For some reason "delayed" inter-cluster writebacks are 209 /// scheduled before regular writebacks (which have default 210 /// priority). Steve? 211 static const Priority Delayed_Writeback_Pri = -1; 212 213 /// Default is zero for historical reasons. 214 static const Priority Default_Pri = 0; 215 216 /// Serailization needs to occur before tick events also, so 217 /// that a serialize/unserialize is identical to an on-line 218 /// CPU switch. 219 static const Priority Serialize_Pri = 32; 220 221 /// CPU ticks must come after other associated CPU events 222 /// (such as writebacks). 223 static const Priority CPU_Tick_Pri = 50; 224 225 /// Statistics events (dump, reset, etc.) come after 226 /// everything else, but before exit. 227 static const Priority Stat_Event_Pri = 90; 228 229 /// Progress events come at the end. 230 static const Priority Progress_Event_Pri = 95; 231 232 /// If we want to exit on this cycle, it's the very last thing 233 /// we do. 234 static const Priority Sim_Exit_Pri = 100; 235 236 /// Maximum priority 237 static const Priority Maximum_Pri = SCHAR_MAX; 238 239 /* 240 * Event constructor 241 * @param queue that the event gets scheduled on 242 */ 243 Event(Priority p = Default_Pri, Flags f = 0) 244 : nextBin(NULL), nextInBin(NULL), _priority(p), 245 flags(Initialized | f) 246 { 247 assert(f.noneSet(~PublicWrite)); 248#ifndef NDEBUG 249 instance = ++instanceCounter; 250 queue = NULL; 251#endif 252#ifdef EVENTQ_DEBUG 253 whenCreated = curTick(); 254 whenScheduled = 0; 255#endif 256 } 257 258 virtual ~Event(); 259 virtual const std::string name() const; 260 261 /// Return a C string describing the event. This string should 262 /// *not* be dynamically allocated; just a const char array 263 /// describing the event class. 264 virtual const char *description() const; 265 266 /// Dump the current event data 267 void dump() const; 268 269 public: 270 /* 271 * This member function is invoked when the event is processed 272 * (occurs). There is no default implementation; each subclass 273 * must provide its own implementation. The event is not 274 * automatically deleted after it is processed (to allow for 275 * statically allocated event objects). 276 * 277 * If the AutoDestroy flag is set, the object is deleted once it 278 * is processed. 279 */ 280 virtual void process() = 0; 281 282 /// Determine if the current event is scheduled 283 bool scheduled() const { return flags.isSet(Scheduled); } 284 285 /// Squash the current event 286 void squash() { flags.set(Squashed); } 287 288 /// Check whether the event is squashed 289 bool squashed() const { return flags.isSet(Squashed); } 290 291 /// See if this is a SimExitEvent (without resorting to RTTI) 292 bool isExitEvent() const { return flags.isSet(IsExitEvent); } 293 294 /// Get the time that the event is scheduled 295 Tick when() const { return _when; } 296 297 /// Get the event priority 298 Priority priority() const { return _priority; } 299 300#ifndef SWIG 301 struct priority_compare 302 : public std::binary_function<Event *, Event *, bool> 303 { 304 bool 305 operator()(const Event *l, const Event *r) const 306 { 307 return l->when() >= r->when() || l->priority() >= r->priority(); 308 } 309 }; 310 311 virtual void serialize(std::ostream &os); 312 virtual void unserialize(Checkpoint *cp, const std::string §ion); 313#endif 314}; 315 316#ifndef SWIG 317inline bool 318operator<(const Event &l, const Event &r) 319{ 320 return l.when() < r.when() || 321 (l.when() == r.when() && l.priority() < r.priority()); 322} 323 324inline bool 325operator>(const Event &l, const Event &r) 326{ 327 return l.when() > r.when() || 328 (l.when() == r.when() && l.priority() > r.priority()); 329} 330 331inline bool 332operator<=(const Event &l, const Event &r) 333{ 334 return l.when() < r.when() || 335 (l.when() == r.when() && l.priority() <= r.priority()); 336} 337inline bool 338operator>=(const Event &l, const Event &r) 339{ 340 return l.when() > r.when() || 341 (l.when() == r.when() && l.priority() >= r.priority()); 342} 343 344inline bool 345operator==(const Event &l, const Event &r) 346{ 347 return l.when() == r.when() && l.priority() == r.priority(); 348} 349 350inline bool 351operator!=(const Event &l, const Event &r) 352{ 353 return l.when() != r.when() || l.priority() != r.priority(); 354} 355#endif 356 357/* 358 * Queue of events sorted in time order 359 */ 360class EventQueue : public Serializable 361{ 362 private: 363 std::string objName; 364 Event *head; 365 366 void insert(Event *event); 367 void remove(Event *event); 368 369 EventQueue(const EventQueue &); 370 const EventQueue &operator=(const EventQueue &); 371 372 public: 373 EventQueue(const std::string &n); 374 375 virtual const std::string name() const { return objName; } 376 377 // schedule the given event on this queue 378 void schedule(Event *event, Tick when); 379 void deschedule(Event *event); 380 void reschedule(Event *event, Tick when, bool always = false); 381 382 Tick nextTick() const { return head->when(); } 383 Event *serviceOne(); 384 385 // process all events up to the given timestamp. we inline a 386 // quick test to see if there are any events to process; if so, 387 // call the internal out-of-line version to process them all. 388 void 389 serviceEvents(Tick when) 390 { 391 while (!empty()) { 392 if (nextTick() > when) 393 break; 394 395 /** 396 * @todo this assert is a good bug catcher. I need to 397 * make it true again. 398 */ 399 //assert(head->when() >= when && "event scheduled in the past"); 400 serviceOne(); 401 } 402 } 403 404 // return true if no events are queued 405 bool empty() const { return head == NULL; } 406 407 void dump() const; 408 409 bool debugVerify() const; 410 411 /** 412 * function for replacing the head of the event queue, so that a 413 * different set of events can run without disturbing events that have 414 * already been scheduled. Already scheduled events can be processed 415 * by replacing the original head back. 416 * USING THIS FUNCTION CAN BE DANGEROUS TO THE HEALTH OF THE SIMULATOR. 417 * NOT RECOMMENDED FOR USE. 418 */ 419 Event* replaceHead(Event* s); 420 421#ifndef SWIG 422 virtual void serialize(std::ostream &os); 423 virtual void unserialize(Checkpoint *cp, const std::string §ion); 424#endif 425}; 426 427#ifndef SWIG 428class EventManager 429{ 430 protected: 431 /** A pointer to this object's event queue */ 432 EventQueue *eventq; 433 434 public: 435 EventManager(EventManager &em) : eventq(em.queue()) {} 436 EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {} 437 EventManager(EventQueue *eq) : eventq(eq) {} 438 439 EventQueue * 440 queue() const 441 { 442 return eventq; 443 } 444 445 operator EventQueue *() const 446 { 447 return eventq; 448 } 449 450 void 451 schedule(Event &event, Tick when) 452 { 453 eventq->schedule(&event, when); 454 } 455 456 void 457 deschedule(Event &event) 458 { 459 eventq->deschedule(&event); 460 } 461 462 void 463 reschedule(Event &event, Tick when, bool always = false) 464 { 465 eventq->reschedule(&event, when, always); 466 } 467 468 void 469 schedule(Event *event, Tick when) 470 { 471 eventq->schedule(event, when); 472 } 473 474 void 475 deschedule(Event *event) 476 { 477 eventq->deschedule(event); 478 } 479 480 void 481 reschedule(Event *event, Tick when, bool always = false) 482 { 483 eventq->reschedule(event, when, always); 484 } 485}; 486 487inline void 488EventQueue::schedule(Event *event, Tick when) 489{ 490 // Typecasting Tick->Utick here since gcc 491 // complains about signed overflow 492 assert((UTick)when >= (UTick)curTick()); 493 assert(!event->scheduled()); 494 assert(event->initialized()); 495 496 event->setWhen(when, this); 497 insert(event); 498 event->flags.set(Event::Scheduled); 499 if (this == &mainEventQueue) 500 event->flags.set(Event::IsMainQueue); 501 else 502 event->flags.clear(Event::IsMainQueue); 503 504 if (DTRACE(Event)) 505 event->trace("scheduled"); 506} 507 508inline void 509EventQueue::deschedule(Event *event) 510{ 511 assert(event->scheduled()); 512 assert(event->initialized()); 513 514 remove(event); 515 516 event->flags.clear(Event::Squashed); 517 event->flags.clear(Event::Scheduled); 518 519 if (event->flags.isSet(Event::AutoDelete)) 520 delete event; 521 522 if (DTRACE(Event)) 523 event->trace("descheduled"); 524} 525 526inline void 527EventQueue::reschedule(Event *event, Tick when, bool always) 528{ 529 // Typecasting Tick->Utick here since gcc 530 // complains about signed overflow 531 assert((UTick)when >= (UTick)curTick()); 532 assert(always || event->scheduled()); 533 assert(event->initialized()); 534 535 if (event->scheduled()) 536 remove(event); 537 538 event->setWhen(when, this); 539 insert(event); 540 event->flags.clear(Event::Squashed); 541 event->flags.set(Event::Scheduled); 542 if (this == &mainEventQueue) 543 event->flags.set(Event::IsMainQueue); 544 else 545 event->flags.clear(Event::IsMainQueue); 546 547 if (DTRACE(Event)) 548 event->trace("rescheduled"); 549} 550 551template <class T, void (T::* F)()> 552void 553DelayFunction(EventQueue *eventq, Tick when, T *object) 554{ 555 class DelayEvent : public Event 556 { 557 private: 558 T *object; 559 560 public: 561 DelayEvent(T *o) 562 : Event(Default_Pri, AutoDelete), object(o) 563 { } 564 void process() { (object->*F)(); } 565 const char *description() const { return "delay"; } 566 }; 567 568 eventq->schedule(new DelayEvent(object), when); 569} 570 571template <class T, void (T::* F)()> 572class EventWrapper : public Event 573{ 574 private: 575 T *object; 576 577 public: 578 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri) 579 : Event(p), object(obj) 580 { 581 if (del) 582 setFlags(AutoDelete); 583 } 584 585 EventWrapper(T &obj, bool del = false, Priority p = Default_Pri) 586 : Event(p), object(&obj) 587 { 588 if (del) 589 setFlags(AutoDelete); 590 } 591 592 void process() { (object->*F)(); } 593 594 const std::string 595 name() const 596 { 597 return object->name() + ".wrapped_event"; 598 } 599 600 const char *description() const { return "EventWrapped"; } 601}; 602#endif 603 604#endif // __SIM_EVENTQ_HH__ 605