eventq.hh revision 7004:b9e4f8a3fea7
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 *          Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <iosfwd>
43#include <string>
44
45#include "base/fast_alloc.hh"
46#include "base/flags.hh"
47#include "base/misc.hh"
48#include "base/trace.hh"
49#include "base/types.hh"
50#include "sim/serialize.hh"
51
52class EventQueue;       // forward declaration
53
54extern EventQueue mainEventQueue;
55
56/*
57 * An item on an event queue.  The action caused by a given
58 * event is specified by deriving a subclass and overriding the
59 * process() member function.
60 *
61 * Caution, the order of members is chosen to maximize data packing.
62 */
63class Event : public Serializable, public FastAlloc
64{
65    friend class EventQueue;
66
67  protected:
68    typedef short FlagsType;
69    typedef ::Flags<FlagsType> Flags;
70
71    static const FlagsType PublicRead    = 0x003f;
72    static const FlagsType PublicWrite   = 0x001d;
73    static const FlagsType Squashed      = 0x0001;
74    static const FlagsType Scheduled     = 0x0002;
75    static const FlagsType AutoDelete    = 0x0004;
76    static const FlagsType AutoSerialize = 0x0008;
77    static const FlagsType IsExitEvent   = 0x0010;
78    static const FlagsType IsMainQueue   = 0x0020;
79#ifdef EVENTQ_DEBUG
80    static const FlagsType Initialized   = 0xf000;
81#endif
82
83  private:
84    // The event queue is now a linked list of linked lists.  The
85    // 'nextBin' pointer is to find the bin, where a bin is defined as
86    // when+priority.  All events in the same bin will be stored in a
87    // second linked list (a stack) maintained by the 'nextInBin'
88    // pointer.  The list will be accessed in LIFO order.  The end
89    // result is that the insert/removal in 'nextBin' is
90    // linear/constant, and the lookup/removal in 'nextInBin' is
91    // constant/constant.  Hopefully this is a significant improvement
92    // over the current fully linear insertion.
93    Event *nextBin;
94    Event *nextInBin;
95
96    static Event *insertBefore(Event *event, Event *curr);
97    static Event *removeItem(Event *event, Event *last);
98
99    Tick _when;         //!< timestamp when event should be processed
100    short _priority;    //!< event priority
101    Flags flags;
102
103#ifndef NDEBUG
104    /// Global counter to generate unique IDs for Event instances
105    static Counter instanceCounter;
106
107    /// This event's unique ID.  We can also use pointer values for
108    /// this but they're not consistent across runs making debugging
109    /// more difficult.  Thus we use a global counter value when
110    /// debugging.
111    Counter instance;
112
113    /// queue to which this event belongs (though it may or may not be
114    /// scheduled on this queue yet)
115    EventQueue *queue;
116#endif
117
118#ifdef EVENTQ_DEBUG
119    Tick whenCreated;   //!< time created
120    Tick whenScheduled; //!< time scheduled
121#endif
122
123    void
124    setWhen(Tick when, EventQueue *q)
125    {
126        _when = when;
127#ifndef NDEBUG
128        queue = q;
129#endif
130#ifdef EVENTQ_DEBUG
131        whenScheduled = curTick;
132#endif
133    }
134
135  protected:
136    /// Accessor for flags.
137    Flags
138    getFlags() const
139    {
140        return flags & PublicRead;
141    }
142
143    Flags
144    getFlags(Flags _flags) const
145    {
146        assert(flags.noneSet(~PublicRead));
147        return flags.isSet(_flags);
148    }
149
150    Flags
151    allFlags(Flags _flags) const
152    {
153        assert(_flags.noneSet(~PublicRead));
154        return flags.allSet(_flags);
155    }
156
157    /// Accessor for flags.
158    void
159    setFlags(Flags _flags)
160    {
161        assert(_flags.noneSet(~PublicWrite));
162        flags.set(_flags);
163    }
164
165    void
166    clearFlags(Flags _flags)
167    {
168        assert(_flags.noneSet(~PublicWrite));
169        flags.clear(_flags);
170    }
171
172    void
173    clearFlags()
174    {
175        flags.clear(PublicWrite);
176    }
177
178    // This function isn't really useful if TRACING_ON is not defined
179    virtual void trace(const char *action);     //!< trace event activity
180
181  public:
182    /// Event priorities, to provide tie-breakers for events scheduled
183    /// at the same cycle.  Most events are scheduled at the default
184    /// priority; these values are used to control events that need to
185    /// be ordered within a cycle.
186    enum Priority {
187        /// Minimum priority
188        Minimum_Pri             = SHRT_MIN,
189
190        /// If we enable tracing on a particular cycle, do that as the
191        /// very first thing so we don't miss any of the events on
192        /// that cycle (even if we enter the debugger).
193        Trace_Enable_Pri        = -101,
194
195        /// Breakpoints should happen before anything else (except
196        /// enabling trace output), so we don't miss any action when
197        /// debugging.
198        Debug_Break_Pri         = -100,
199
200        /// CPU switches schedule the new CPU's tick event for the
201        /// same cycle (after unscheduling the old CPU's tick event).
202        /// The switch needs to come before any tick events to make
203        /// sure we don't tick both CPUs in the same cycle.
204        CPU_Switch_Pri          =   -31,
205
206        /// For some reason "delayed" inter-cluster writebacks are
207        /// scheduled before regular writebacks (which have default
208        /// priority).  Steve?
209        Delayed_Writeback_Pri   =   -1,
210
211        /// Default is zero for historical reasons.
212        Default_Pri             =    0,
213
214        /// Serailization needs to occur before tick events also, so
215        /// that a serialize/unserialize is identical to an on-line
216        /// CPU switch.
217        Serialize_Pri           =   32,
218
219        /// CPU ticks must come after other associated CPU events
220        /// (such as writebacks).
221        CPU_Tick_Pri            =   50,
222
223        /// Statistics events (dump, reset, etc.) come after
224        /// everything else, but before exit.
225        Stat_Event_Pri          =   90,
226
227        /// Progress events come at the end.
228        Progress_Event_Pri      =   95,
229
230        /// If we want to exit on this cycle, it's the very last thing
231        /// we do.
232        Sim_Exit_Pri            =  100,
233
234        /// Maximum priority
235        Maximum_Pri             = SHRT_MAX
236    };
237
238    /*
239     * Event constructor
240     * @param queue that the event gets scheduled on
241     */
242    Event(Priority p = Default_Pri)
243        : nextBin(NULL), nextInBin(NULL), _priority(p)
244    {
245#ifndef NDEBUG
246        instance = ++instanceCounter;
247        queue = NULL;
248#endif
249#ifdef EVENTQ_DEBUG
250        flags.set(Initialized);
251        whenCreated = curTick;
252        whenScheduled = 0;
253#endif
254    }
255
256    virtual ~Event();
257    virtual const std::string name() const;
258
259    /// Return a C string describing the event.  This string should
260    /// *not* be dynamically allocated; just a const char array
261    /// describing the event class.
262    virtual const char *description() const;
263
264    /// Dump the current event data
265    void dump() const;
266
267  public:
268    /*
269     * This member function is invoked when the event is processed
270     * (occurs).  There is no default implementation; each subclass
271     * must provide its own implementation.  The event is not
272     * automatically deleted after it is processed (to allow for
273     * statically allocated event objects).
274     *
275     * If the AutoDestroy flag is set, the object is deleted once it
276     * is processed.
277     */
278    virtual void process() = 0;
279
280    /// Determine if the current event is scheduled
281    bool scheduled() const { return flags.isSet(Scheduled); }
282
283    /// Squash the current event
284    void squash() { flags.set(Squashed); }
285
286    /// Check whether the event is squashed
287    bool squashed() const { return flags.isSet(Squashed); }
288
289    /// See if this is a SimExitEvent (without resorting to RTTI)
290    bool isExitEvent() const { return flags.isSet(IsExitEvent); }
291
292    /// Get the time that the event is scheduled
293    Tick when() const { return _when; }
294
295    /// Get the event priority
296    int priority() const { return _priority; }
297
298#ifndef SWIG
299    struct priority_compare
300        : public std::binary_function<Event *, Event *, bool>
301    {
302        bool
303        operator()(const Event *l, const Event *r) const
304        {
305            return l->when() >= r->when() || l->priority() >= r->priority();
306        }
307    };
308
309    virtual void serialize(std::ostream &os);
310    virtual void unserialize(Checkpoint *cp, const std::string &section);
311#endif
312};
313
314/*
315 * Queue of events sorted in time order
316 */
317class EventQueue : public Serializable
318{
319  private:
320    std::string objName;
321    Event *head;
322
323    void insert(Event *event);
324    void remove(Event *event);
325
326  public:
327    EventQueue(const std::string &n)
328        : objName(n), head(NULL)
329    {}
330
331    virtual const std::string name() const { return objName; }
332
333    // schedule the given event on this queue
334    void schedule(Event *event, Tick when);
335    void deschedule(Event *event);
336    void reschedule(Event *event, Tick when, bool always = false);
337
338    Tick nextTick() const { return head->when(); }
339    Event *serviceOne();
340
341    // process all events up to the given timestamp.  we inline a
342    // quick test to see if there are any events to process; if so,
343    // call the internal out-of-line version to process them all.
344    void
345    serviceEvents(Tick when)
346    {
347        while (!empty()) {
348            if (nextTick() > when)
349                break;
350
351            /**
352             * @todo this assert is a good bug catcher.  I need to
353             * make it true again.
354             */
355            //assert(head->when() >= when && "event scheduled in the past");
356            serviceOne();
357        }
358    }
359
360    // default: process all events up to 'now' (curTick)
361    void serviceEvents() { serviceEvents(curTick); }
362
363    // return true if no events are queued
364    bool empty() const { return head == NULL; }
365
366    void dump() const;
367
368    Tick nextEventTime() { return empty() ? curTick : head->when(); }
369
370    bool debugVerify() const;
371
372#ifndef SWIG
373    virtual void serialize(std::ostream &os);
374    virtual void unserialize(Checkpoint *cp, const std::string &section);
375#endif
376};
377
378#ifndef SWIG
379class EventManager
380{
381  protected:
382    /** A pointer to this object's event queue */
383    EventQueue *eventq;
384
385  public:
386    EventManager(EventManager &em) : eventq(em.queue()) {}
387    EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
388    EventManager(EventQueue *eq) : eventq(eq) {}
389
390    EventQueue *
391    queue() const
392    {
393        return eventq;
394    }
395
396    void
397    schedule(Event &event, Tick when)
398    {
399        eventq->schedule(&event, when);
400    }
401
402    void
403    deschedule(Event &event)
404    {
405        eventq->deschedule(&event);
406    }
407
408    void
409    reschedule(Event &event, Tick when, bool always = false)
410    {
411        eventq->reschedule(&event, when, always);
412    }
413
414    void
415    schedule(Event *event, Tick when)
416    {
417        eventq->schedule(event, when);
418    }
419
420    void
421    deschedule(Event *event)
422    {
423        eventq->deschedule(event);
424    }
425
426    void
427    reschedule(Event *event, Tick when, bool always = false)
428    {
429        eventq->reschedule(event, when, always);
430    }
431};
432
433template <class T, void (T::* F)()>
434void
435DelayFunction(EventQueue *eventq, Tick when, T *object)
436{
437    class DelayEvent : public Event
438    {
439      private:
440        T *object;
441
442      public:
443        DelayEvent(T *o)
444            : object(o)
445        { this->setFlags(AutoDelete); }
446        void process() { (object->*F)(); }
447        const char *description() const { return "delay"; }
448    };
449
450    eventq->schedule(new DelayEvent(object), when);
451}
452
453template <class T, void (T::* F)()>
454class EventWrapper : public Event
455{
456  private:
457    T *object;
458
459  public:
460    EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
461        : Event(p), object(obj)
462    {
463        if (del)
464            setFlags(AutoDelete);
465    }
466
467    void process() { (object->*F)(); }
468
469    const std::string
470    name() const
471    {
472        return object->name() + ".wrapped_event";
473    }
474
475    const char *description() const { return "EventWrapped"; }
476};
477
478inline void
479EventQueue::schedule(Event *event, Tick when)
480{
481    assert((UTick)when >= (UTick)curTick);
482    assert(!event->scheduled());
483#ifdef EVENTQ_DEBUG
484    assert((event->flags & Event::Initialized) == Event::Initialized);
485#endif
486
487    event->setWhen(when, this);
488    insert(event);
489    event->flags.set(Event::Scheduled);
490    if (this == &mainEventQueue)
491        event->flags.set(Event::IsMainQueue);
492    else
493        event->flags.clear(Event::IsMainQueue);
494
495    if (DTRACE(Event))
496        event->trace("scheduled");
497}
498
499inline void
500EventQueue::deschedule(Event *event)
501{
502    assert(event->scheduled());
503#ifdef EVENTQ_DEBUG
504    assert((event->flags & Event::Initialized) == Event::Initialized);
505#endif
506
507    remove(event);
508
509    event->flags.clear(Event::Squashed);
510    event->flags.clear(Event::Scheduled);
511
512    if (event->flags.isSet(Event::AutoDelete))
513        delete event;
514
515    if (DTRACE(Event))
516        event->trace("descheduled");
517}
518
519inline void
520EventQueue::reschedule(Event *event, Tick when, bool always)
521{
522    assert(when >= curTick);
523    assert(always || event->scheduled());
524#ifdef EVENTQ_DEBUG
525    assert((event->flags & Event::Initialized) == Event::Initialized);
526#endif
527
528    if (event->scheduled())
529        remove(event);
530
531    event->setWhen(when, this);
532    insert(event);
533    event->flags.clear(Event::Squashed);
534    event->flags.set(Event::Scheduled);
535    if (this == &mainEventQueue)
536        event->flags.set(Event::IsMainQueue);
537    else
538        event->flags.clear(Event::IsMainQueue);
539
540    if (DTRACE(Event))
541        event->trace("rescheduled");
542}
543
544inline bool
545operator<(const Event &l, const Event &r)
546{
547    return l.when() < r.when() ||
548        (l.when() == r.when() && l.priority() < r.priority());
549}
550
551inline bool
552operator>(const Event &l, const Event &r)
553{
554    return l.when() > r.when() ||
555        (l.when() == r.when() && l.priority() > r.priority());
556}
557
558inline bool
559operator<=(const Event &l, const Event &r)
560{
561    return l.when() < r.when() ||
562        (l.when() == r.when() && l.priority() <= r.priority());
563}
564inline bool
565operator>=(const Event &l, const Event &r)
566{
567    return l.when() > r.when() ||
568        (l.when() == r.when() && l.priority() >= r.priority());
569}
570
571inline bool
572operator==(const Event &l, const Event &r)
573{
574    return l.when() == r.when() && l.priority() == r.priority();
575}
576
577inline bool
578operator!=(const Event &l, const Event &r)
579{
580    return l.when() != r.when() || l.priority() != r.priority();
581}
582#endif
583
584#endif // __SIM_EVENTQ_HH__
585