eventq.hh revision 5738:6ea35903c420
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 *          Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <map>
43#include <string>
44#include <vector>
45
46#include "base/fast_alloc.hh"
47#include "base/misc.hh"
48#include "base/trace.hh"
49#include "sim/serialize.hh"
50#include "sim/host.hh"
51
52class EventQueue;       // forward declaration
53
54extern EventQueue mainEventQueue;
55
56/*
57 * An item on an event queue.  The action caused by a given
58 * event is specified by deriving a subclass and overriding the
59 * process() member function.
60 *
61 * Caution, the order of members is chosen to maximize data packing.
62 */
63class Event : public Serializable, public FastAlloc
64{
65    friend class EventQueue;
66
67  private:
68    // The event queue is now a linked list of linked lists.  The
69    // 'nextBin' pointer is to find the bin, where a bin is defined as
70    // when+priority.  All events in the same bin will be stored in a
71    // second linked list (a stack) maintained by the 'nextInBin'
72    // pointer.  The list will be accessed in LIFO order.  The end
73    // result is that the insert/removal in 'nextBin' is
74    // linear/constant, and the lookup/removal in 'nextInBin' is
75    // constant/constant.  Hopefully this is a significant improvement
76    // over the current fully linear insertion.
77    Event *nextBin;
78    Event *nextInBin;
79
80    static Event *insertBefore(Event *event, Event *curr);
81    static Event *removeItem(Event *event, Event *last);
82
83    Tick _when;         //!< timestamp when event should be processed
84    short _priority;    //!< event priority
85    short _flags;
86
87#ifndef NDEBUG
88    /// Global counter to generate unique IDs for Event instances
89    static Counter instanceCounter;
90
91    /// This event's unique ID.  We can also use pointer values for
92    /// this but they're not consistent across runs making debugging
93    /// more difficult.  Thus we use a global counter value when
94    /// debugging.
95    Counter instance;
96
97    /// queue to which this event belongs (though it may or may not be
98    /// scheduled on this queue yet)
99    EventQueue *queue;
100#endif
101
102#ifdef EVENTQ_DEBUG
103    Tick whenCreated;   //!< time created
104    Tick whenScheduled; //!< time scheduled
105#endif
106
107    void
108    setWhen(Tick when, EventQueue *q)
109    {
110        _when = when;
111#ifndef NDEBUG
112        queue = q;
113#endif
114#ifdef EVENTQ_DEBUG
115        whenScheduled = curTick;
116#endif
117    }
118
119  protected:
120    enum Flags {
121        None = 0x0,
122        Squashed = 0x1,
123        Scheduled = 0x2,
124        AutoDelete = 0x4,
125        AutoSerialize = 0x8,
126        IsExitEvent = 0x10,
127        IsMainQueue = 0x20
128    };
129
130    bool getFlags(Flags f) const { return (_flags & f) == f; }
131    void setFlags(Flags f) { _flags |= f; }
132    void clearFlags(Flags f) { _flags &= ~f; }
133
134  protected:
135    // This function isn't really useful if TRACING_ON is not defined
136    virtual void trace(const char *action);     //!< trace event activity
137
138  public:
139    /// Event priorities, to provide tie-breakers for events scheduled
140    /// at the same cycle.  Most events are scheduled at the default
141    /// priority; these values are used to control events that need to
142    /// be ordered within a cycle.
143    enum Priority {
144        /// Minimum priority
145        Minimum_Pri             = SHRT_MIN,
146
147        /// If we enable tracing on a particular cycle, do that as the
148        /// very first thing so we don't miss any of the events on
149        /// that cycle (even if we enter the debugger).
150        Trace_Enable_Pri        = -101,
151
152        /// Breakpoints should happen before anything else (except
153        /// enabling trace output), so we don't miss any action when
154        /// debugging.
155        Debug_Break_Pri         = -100,
156
157        /// CPU switches schedule the new CPU's tick event for the
158        /// same cycle (after unscheduling the old CPU's tick event).
159        /// The switch needs to come before any tick events to make
160        /// sure we don't tick both CPUs in the same cycle.
161        CPU_Switch_Pri          =   -31,
162
163        /// For some reason "delayed" inter-cluster writebacks are
164        /// scheduled before regular writebacks (which have default
165        /// priority).  Steve?
166        Delayed_Writeback_Pri   =   -1,
167
168        /// Default is zero for historical reasons.
169        Default_Pri             =    0,
170
171        /// Serailization needs to occur before tick events also, so
172        /// that a serialize/unserialize is identical to an on-line
173        /// CPU switch.
174        Serialize_Pri           =   32,
175
176        /// CPU ticks must come after other associated CPU events
177        /// (such as writebacks).
178        CPU_Tick_Pri            =   50,
179
180        /// Statistics events (dump, reset, etc.) come after
181        /// everything else, but before exit.
182        Stat_Event_Pri          =   90,
183
184        /// Progress events come at the end.
185        Progress_Event_Pri      =   95,
186
187        /// If we want to exit on this cycle, it's the very last thing
188        /// we do.
189        Sim_Exit_Pri            =  100,
190
191        /// Maximum priority
192        Maximum_Pri             = SHRT_MAX
193    };
194
195    /*
196     * Event constructor
197     * @param queue that the event gets scheduled on
198     */
199    Event(Priority p = Default_Pri)
200        : nextBin(NULL), nextInBin(NULL), _priority(p), _flags(None)
201    {
202#ifndef NDEBUG
203        instance = ++instanceCounter;
204        queue = NULL;
205#endif
206#ifdef EVENTQ_DEBUG
207        whenCreated = curTick;
208        whenScheduled = 0;
209#endif
210    }
211
212    virtual
213    ~Event()
214    {
215    }
216
217    virtual const std::string
218    name() const
219    {
220#ifndef NDEBUG
221        return csprintf("Event_%d", instance);
222#else
223        return csprintf("Event_%x", (uintptr_t)this);
224#endif
225    }
226
227    /// Return a C string describing the event.  This string should
228    /// *not* be dynamically allocated; just a const char array
229    /// describing the event class.
230    virtual const char *description() const;
231
232    /// Dump the current event data
233    void dump() const;
234
235  public:
236    /*
237     * This member function is invoked when the event is processed
238     * (occurs).  There is no default implementation; each subclass
239     * must provide its own implementation.  The event is not
240     * automatically deleted after it is processed (to allow for
241     * statically allocated event objects).
242     *
243     * If the AutoDestroy flag is set, the object is deleted once it
244     * is processed.
245     */
246    virtual void process() = 0;
247
248    /// Determine if the current event is scheduled
249    bool scheduled() const { return getFlags(Scheduled); }
250
251    /// Squash the current event
252    void squash() { setFlags(Squashed); }
253
254    /// Check whether the event is squashed
255    bool squashed() const { return getFlags(Squashed); }
256
257    /// See if this is a SimExitEvent (without resorting to RTTI)
258    bool isExitEvent() const { return getFlags(IsExitEvent); }
259
260    /// Get the time that the event is scheduled
261    Tick when() const { return _when; }
262
263    /// Get the event priority
264    int priority() const { return _priority; }
265
266#ifndef SWIG
267    struct priority_compare
268        : public std::binary_function<Event *, Event *, bool>
269    {
270        bool
271        operator()(const Event *l, const Event *r) const
272        {
273            return l->when() >= r->when() || l->priority() >= r->priority();
274        }
275    };
276
277    virtual void serialize(std::ostream &os);
278    virtual void unserialize(Checkpoint *cp, const std::string &section);
279#endif
280};
281
282/*
283 * Queue of events sorted in time order
284 */
285class EventQueue : public Serializable
286{
287  private:
288    std::string objName;
289    Event *head;
290
291    void insert(Event *event);
292    void remove(Event *event);
293
294  public:
295    EventQueue(const std::string &n)
296        : objName(n), head(NULL)
297    {}
298
299    virtual const std::string name() const { return objName; }
300
301    // schedule the given event on this queue
302    void schedule(Event *event, Tick when);
303    void deschedule(Event *event);
304    void reschedule(Event *event, Tick when, bool always = false);
305
306    Tick nextTick() const { return head->when(); }
307    Event *serviceOne();
308
309    // process all events up to the given timestamp.  we inline a
310    // quick test to see if there are any events to process; if so,
311    // call the internal out-of-line version to process them all.
312    void
313    serviceEvents(Tick when)
314    {
315        while (!empty()) {
316            if (nextTick() > when)
317                break;
318
319            /**
320             * @todo this assert is a good bug catcher.  I need to
321             * make it true again.
322             */
323            //assert(head->when() >= when && "event scheduled in the past");
324            serviceOne();
325        }
326    }
327
328    // default: process all events up to 'now' (curTick)
329    void serviceEvents() { serviceEvents(curTick); }
330
331    // return true if no events are queued
332    bool empty() const { return head == NULL; }
333
334    void dump() const;
335
336    Tick nextEventTime() { return empty() ? curTick : head->when(); }
337
338    bool debugVerify() const;
339
340#ifndef SWIG
341    virtual void serialize(std::ostream &os);
342    virtual void unserialize(Checkpoint *cp, const std::string &section);
343#endif
344};
345
346#ifndef SWIG
347class EventManager
348{
349  protected:
350    /** A pointer to this object's event queue */
351    EventQueue *eventq;
352
353  public:
354    EventManager(EventManager &em) : eventq(em.queue()) {}
355    EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
356    EventManager(EventQueue *eq) : eventq(eq) {}
357
358    EventQueue *
359    queue() const
360    {
361        return eventq;
362    }
363
364    void
365    schedule(Event &event, Tick when)
366    {
367        eventq->schedule(&event, when);
368    }
369
370    void
371    deschedule(Event &event)
372    {
373        eventq->deschedule(&event);
374    }
375
376    void
377    reschedule(Event &event, Tick when, bool always = false)
378    {
379        eventq->reschedule(&event, when, always);
380    }
381
382    void
383    schedule(Event *event, Tick when)
384    {
385        eventq->schedule(event, when);
386    }
387
388    void
389    deschedule(Event *event)
390    {
391        eventq->deschedule(event);
392    }
393
394    void
395    reschedule(Event *event, Tick when, bool always = false)
396    {
397        eventq->reschedule(event, when, always);
398    }
399};
400
401template <class T, void (T::* F)()>
402void
403DelayFunction(EventQueue *eventq, Tick when, T *object)
404{
405    class DelayEvent : public Event
406    {
407      private:
408        T *object;
409
410      public:
411        DelayEvent(T *o)
412            : object(o)
413        { setFlags(this->AutoDestroy); }
414        void process() { (object->*F)(); }
415        const char *description() const { return "delay"; }
416    };
417
418    eventq->schedule(new DelayEvent(object), when);
419}
420
421template <class T, void (T::* F)()>
422class EventWrapper : public Event
423{
424  private:
425    T *object;
426
427  public:
428    EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
429        : Event(p), object(obj)
430    {
431        if (del)
432            setFlags(AutoDelete);
433    }
434
435    void process() { (object->*F)(); }
436};
437
438inline void
439EventQueue::schedule(Event *event, Tick when)
440{
441    assert(when >= curTick);
442    assert(!event->scheduled());
443
444    event->setWhen(when, this);
445    insert(event);
446    event->setFlags(Event::Scheduled);
447    if (this == &mainEventQueue)
448        event->setFlags(Event::IsMainQueue);
449    else
450        event->clearFlags(Event::IsMainQueue);
451
452    if (DTRACE(Event))
453        event->trace("scheduled");
454}
455
456inline void
457EventQueue::deschedule(Event *event)
458{
459    assert(event->scheduled());
460
461    remove(event);
462
463    event->clearFlags(Event::Squashed);
464    event->clearFlags(Event::Scheduled);
465
466    if (event->getFlags(Event::AutoDelete))
467        delete event;
468
469    if (DTRACE(Event))
470        event->trace("descheduled");
471}
472
473inline void
474EventQueue::reschedule(Event *event, Tick when, bool always)
475{
476    assert(when >= curTick);
477    assert(always || event->scheduled());
478
479    if (event->scheduled())
480        remove(event);
481
482    event->setWhen(when, this);
483    insert(event);
484    event->clearFlags(Event::Squashed);
485    event->setFlags(Event::Scheduled);
486    if (this == &mainEventQueue)
487        event->setFlags(Event::IsMainQueue);
488    else
489        event->clearFlags(Event::IsMainQueue);
490
491    if (DTRACE(Event))
492        event->trace("rescheduled");
493}
494
495inline bool
496operator<(const Event &l, const Event &r)
497{
498    return l.when() < r.when() ||
499        (l.when() == r.when() && l.priority() < r.priority());
500}
501
502inline bool
503operator>(const Event &l, const Event &r)
504{
505    return l.when() > r.when() ||
506        (l.when() == r.when() && l.priority() > r.priority());
507}
508
509inline bool
510operator<=(const Event &l, const Event &r)
511{
512    return l.when() < r.when() ||
513        (l.when() == r.when() && l.priority() <= r.priority());
514}
515inline bool
516operator>=(const Event &l, const Event &r)
517{
518    return l.when() > r.when() ||
519        (l.when() == r.when() && l.priority() >= r.priority());
520}
521
522inline bool
523operator==(const Event &l, const Event &r)
524{
525    return l.when() == r.when() && l.priority() == r.priority();
526}
527
528inline bool
529operator!=(const Event &l, const Event &r)
530{
531    return l.when() != r.when() || l.priority() != r.priority();
532}
533#endif
534
535#endif // __SIM_EVENTQ_HH__
536