eventq.hh revision 4016:1d09f041eefa
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 *          Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <assert.h>
40
41#include <algorithm>
42#include <map>
43#include <string>
44#include <vector>
45
46#include "sim/host.hh"	// for Tick
47
48#include "base/fast_alloc.hh"
49#include "base/misc.hh"
50#include "base/trace.hh"
51#include "sim/serialize.hh"
52
53class EventQueue;	// forward declaration
54
55//////////////////////
56//
57// Main Event Queue
58//
59// Events on this queue are processed at the *beginning* of each
60// cycle, before the pipeline simulation is performed.
61//
62// defined in eventq.cc
63//
64//////////////////////
65extern EventQueue mainEventQueue;
66
67
68/*
69 * An item on an event queue.  The action caused by a given
70 * event is specified by deriving a subclass and overriding the
71 * process() member function.
72 */
73class Event : public Serializable, public FastAlloc
74{
75    friend class EventQueue;
76
77  private:
78
79#ifndef NDEBUG
80    /// Global counter to generate unique IDs for Event instances
81    static Counter instanceCounter;
82
83    /// This event's unique ID.  We can also use pointer values for
84    /// this but they're not consistent across runs making debugging
85    /// more difficult.  Thus we use a global counter value when
86    /// debugging.
87    Counter instanceId;
88#endif // NDEBUG
89
90    /// queue to which this event belongs (though it may or may not be
91    /// scheduled on this queue yet)
92    EventQueue *queue;
93
94    Event *next;
95
96    Tick _when;	//!< timestamp when event should be processed
97    int _priority;	//!< event priority
98    char _flags;
99
100  protected:
101    enum Flags {
102        None = 0x0,
103        Squashed = 0x1,
104        Scheduled = 0x2,
105        AutoDelete = 0x4,
106        AutoSerialize = 0x8,
107        IsExitEvent = 0x10
108    };
109
110    bool getFlags(Flags f) const { return (_flags & f) == f; }
111    void setFlags(Flags f) { _flags |= f; }
112    void clearFlags(Flags f) { _flags &= ~f; }
113
114  protected:
115    EventQueue *theQueue() const { return queue; }
116
117#if TRACING_ON
118    Tick when_created;	//!< Keep track of creation time For debugging
119    Tick when_scheduled;	//!< Keep track of creation time For debugging
120
121    virtual void trace(const char *action);	//!< trace event activity
122#else
123    void trace(const char *) {}
124#endif
125
126    unsigned annotated_value;
127
128  public:
129
130    /// Event priorities, to provide tie-breakers for events scheduled
131    /// at the same cycle.  Most events are scheduled at the default
132    /// priority; these values are used to control events that need to
133    /// be ordered within a cycle.
134    enum Priority {
135        /// If we enable tracing on a particular cycle, do that as the
136        /// very first thing so we don't miss any of the events on
137        /// that cycle (even if we enter the debugger).
138        Trace_Enable_Pri        = -101,
139
140        /// Breakpoints should happen before anything else (except
141        /// enabling trace output), so we don't miss any action when
142        /// debugging.
143        Debug_Break_Pri		= -100,
144
145        /// CPU switches schedule the new CPU's tick event for the
146        /// same cycle (after unscheduling the old CPU's tick event).
147        /// The switch needs to come before any tick events to make
148        /// sure we don't tick both CPUs in the same cycle.
149        CPU_Switch_Pri		=   -31,
150
151        /// For some reason "delayed" inter-cluster writebacks are
152        /// scheduled before regular writebacks (which have default
153        /// priority).  Steve?
154        Delayed_Writeback_Pri	=   -1,
155
156        /// Default is zero for historical reasons.
157        Default_Pri		=    0,
158
159        /// Serailization needs to occur before tick events also, so
160        /// that a serialize/unserialize is identical to an on-line
161        /// CPU switch.
162        Serialize_Pri		=   32,
163
164        /// CPU ticks must come after other associated CPU events
165        /// (such as writebacks).
166        CPU_Tick_Pri		=   50,
167
168        /// Statistics events (dump, reset, etc.) come after
169        /// everything else, but before exit.
170        Stat_Event_Pri		=   90,
171
172        /// If we want to exit on this cycle, it's the very last thing
173        /// we do.
174        Sim_Exit_Pri		=  100
175    };
176
177    /*
178     * Event constructor
179     * @param queue that the event gets scheduled on
180     */
181    Event(EventQueue *q, Priority p = Default_Pri)
182        : queue(q), next(NULL), _priority(p), _flags(None),
183#if TRACING_ON
184          when_created(curTick), when_scheduled(0),
185#endif
186          annotated_value(0)
187    {
188#ifndef NDEBUG
189        instanceId = ++instanceCounter;
190#endif
191    }
192
193    ~Event() {}
194
195    virtual const std::string name() const {
196#ifndef NDEBUG
197        return csprintf("Event_%d", instanceId);
198#else
199        return csprintf("Event_%x", (uintptr_t)this);
200#endif
201    }
202
203    /// Determine if the current event is scheduled
204    bool scheduled() const { return getFlags(Scheduled); }
205
206    /// Schedule the event with the current priority or default priority
207    void schedule(Tick t);
208
209    /// Reschedule the event with the current priority
210    void reschedule(Tick t);
211
212    /// Remove the event from the current schedule
213    void deschedule();
214
215    /// Return a C string describing the event.  This string should
216    /// *not* be dynamically allocated; just a const char array
217    /// describing the event class.
218    virtual const char *description();
219
220    /// Dump the current event data
221    void dump();
222
223    /*
224     * This member function is invoked when the event is processed
225     * (occurs).  There is no default implementation; each subclass
226     * must provide its own implementation.  The event is not
227     * automatically deleted after it is processed (to allow for
228     * statically allocated event objects).
229     *
230     * If the AutoDestroy flag is set, the object is deleted once it
231     * is processed.
232     */
233    virtual void process() = 0;
234
235    void annotate(unsigned value) { annotated_value = value; };
236    unsigned annotation() { return annotated_value; }
237
238    /// Squash the current event
239    void squash() { setFlags(Squashed); }
240
241    /// Check whether the event is squashed
242    bool squashed() { return getFlags(Squashed); }
243
244    /// See if this is a SimExitEvent (without resorting to RTTI)
245    bool isExitEvent() { return getFlags(IsExitEvent); }
246
247    /// Get the time that the event is scheduled
248    Tick when() const { return _when; }
249
250    /// Get the event priority
251    int priority() const { return _priority; }
252
253    struct priority_compare :
254    public std::binary_function<Event *, Event *, bool>
255    {
256        bool operator()(const Event *l, const Event *r) const {
257            return l->when() >= r->when() || l->priority() >= r->priority();
258        }
259    };
260
261    virtual void serialize(std::ostream &os);
262    virtual void unserialize(Checkpoint *cp, const std::string &section);
263};
264
265template <class T, void (T::* F)()>
266void
267DelayFunction(Tick when, T *object)
268{
269    class DelayEvent : public Event
270    {
271      private:
272        T *object;
273
274      public:
275        DelayEvent(Tick when, T *o)
276            : Event(&mainEventQueue), object(o)
277            { setFlags(this->AutoDestroy); schedule(when); }
278        void process() { (object->*F)(); }
279        const char *description() { return "delay"; }
280    };
281
282    new DelayEvent(when, object);
283}
284
285template <class T, void (T::* F)()>
286class EventWrapper : public Event
287{
288  private:
289    T *object;
290
291  public:
292    EventWrapper(T *obj, bool del = false, EventQueue *q = &mainEventQueue,
293                 Priority p = Default_Pri)
294        : Event(q, p), object(obj)
295    {
296        if (del)
297            setFlags(AutoDelete);
298    }
299    void process() { (object->*F)(); }
300};
301
302/*
303 * Queue of events sorted in time order
304 */
305class EventQueue : public Serializable
306{
307  protected:
308    std::string objName;
309
310  private:
311    Event *head;
312
313    void insert(Event *event);
314    void remove(Event *event);
315
316  public:
317
318    // constructor
319    EventQueue(const std::string &n)
320        : objName(n), head(NULL)
321    {}
322
323    virtual const std::string name() const { return objName; }
324
325    // schedule the given event on this queue
326    void schedule(Event *ev);
327    void deschedule(Event *ev);
328    void reschedule(Event *ev);
329
330    Tick nextTick() { return head->when(); }
331    Event *serviceOne();
332
333    // process all events up to the given timestamp.  we inline a
334    // quick test to see if there are any events to process; if so,
335    // call the internal out-of-line version to process them all.
336    void serviceEvents(Tick when) {
337        while (!empty()) {
338            if (nextTick() > when)
339                break;
340
341            /**
342             * @todo this assert is a good bug catcher.  I need to
343             * make it true again.
344             */
345            //assert(head->when() >= when && "event scheduled in the past");
346            serviceOne();
347        }
348    }
349
350    // default: process all events up to 'now' (curTick)
351    void serviceEvents() { serviceEvents(curTick); }
352
353    // return true if no events are queued
354    bool empty() { return head == NULL; }
355
356    void dump();
357
358    Tick nextEventTime() { return empty() ? curTick : head->when(); }
359
360    virtual void serialize(std::ostream &os);
361    virtual void unserialize(Checkpoint *cp, const std::string &section);
362};
363
364
365//////////////////////
366//
367// inline functions
368//
369// can't put these inside declaration due to circular dependence
370// between Event and EventQueue classes.
371//
372//////////////////////
373
374// schedule at specified time (place on event queue specified via
375// constructor)
376inline void
377Event::schedule(Tick t)
378{
379    assert(!scheduled());
380//    if (t < curTick)
381//        warn("t is less than curTick, ensure you don't want cycles");
382
383    setFlags(Scheduled);
384#if TRACING_ON
385    when_scheduled = curTick;
386#endif
387    _when = t;
388    queue->schedule(this);
389}
390
391inline void
392Event::deschedule()
393{
394    assert(scheduled());
395
396    clearFlags(Squashed);
397    clearFlags(Scheduled);
398    queue->deschedule(this);
399}
400
401inline void
402Event::reschedule(Tick t)
403{
404    assert(scheduled());
405    clearFlags(Squashed);
406
407#if TRACING_ON
408    when_scheduled = curTick;
409#endif
410    _when = t;
411    queue->reschedule(this);
412}
413
414inline void
415EventQueue::schedule(Event *event)
416{
417    insert(event);
418    if (DTRACE(Event))
419        event->trace("scheduled");
420}
421
422inline void
423EventQueue::deschedule(Event *event)
424{
425    remove(event);
426    if (DTRACE(Event))
427        event->trace("descheduled");
428}
429
430inline void
431EventQueue::reschedule(Event *event)
432{
433    remove(event);
434    insert(event);
435    if (DTRACE(Event))
436        event->trace("rescheduled");
437}
438
439
440
441#endif // __SIM_EVENTQ_HH__
442