SymbolTable.py revision 9219
1# Copyright (c) 1999-2008 Mark D. Hill and David A. Wood 2# Copyright (c) 2009 The Hewlett-Packard Development Company 3# All rights reserved. 4# 5# Redistribution and use in source and binary forms, with or without 6# modification, are permitted provided that the following conditions are 7# met: redistributions of source code must retain the above copyright 8# notice, this list of conditions and the following disclaimer; 9# redistributions in binary form must reproduce the above copyright 10# notice, this list of conditions and the following disclaimer in the 11# documentation and/or other materials provided with the distribution; 12# neither the name of the copyright holders nor the names of its 13# contributors may be used to endorse or promote products derived from 14# this software without specific prior written permission. 15# 16# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28from m5.util import makeDir 29 30from slicc.generate import html 31from slicc.symbols.StateMachine import StateMachine 32from slicc.symbols.Type import Type 33from slicc.util import Location 34 35class SymbolTable(object): 36 def __init__(self, slicc): 37 self.slicc = slicc 38 39 self.sym_vec = [] 40 self.sym_map_vec = [ {} ] 41 self.machine_components = {} 42 43 pairs = {} 44 pairs["enumeration"] = "yes" 45 location = Location("init", 0, no_warning=not slicc.verbose) 46 MachineType = Type(self, "MachineType", location, pairs) 47 self.newSymbol(MachineType) 48 49 pairs = {} 50 pairs["primitive"] = "yes" 51 pairs["external"] = "yes" 52 location = Location("init", 0, no_warning=not slicc.verbose) 53 void = Type(self, "void", location, pairs) 54 self.newSymbol(void) 55 56 def __repr__(self): 57 return "[SymbolTable]" # FIXME 58 59 def codeFormatter(self, *args, **kwargs): 60 return self.slicc.codeFormatter(*args, **kwargs) 61 62 def newSymbol(self, sym): 63 self.registerSym(str(sym), sym) 64 self.sym_vec.append(sym) 65 66 def registerSym(self, id, sym): 67 # Check for redeclaration (in the current frame only) 68 if id in self.sym_map_vec[-1]: 69 sym.error("Symbol '%s' redeclared in same scope.", id) 70 71 # FIXME - warn on masking of a declaration in a previous frame 72 self.sym_map_vec[-1][id] = sym 73 74 def find(self, ident, types=None): 75 for sym_map in reversed(self.sym_map_vec): 76 try: 77 symbol = sym_map[ident] 78 except KeyError: 79 continue 80 81 if types is not None: 82 if not isinstance(symbol, types): 83 symbol.error("Symbol '%s' is not of types '%s'.", 84 symbol, 85 types) 86 87 return symbol 88 89 return None 90 91 def newMachComponentSym(self, symbol): 92 # used to cheat-- that is, access components in other machines 93 machine = self.find("current_machine", StateMachine) 94 if machine: 95 self.machine_components[str(machine)][str(symbol)] = symbol 96 97 def newCurrentMachine(self, sym): 98 self.registerGlobalSym(str(sym), sym) 99 self.registerSym("current_machine", sym) 100 self.sym_vec.append(sym) 101 102 self.machine_components[str(sym)] = {} 103 104 @property 105 def state_machine(self): 106 return self.find("current_machine", StateMachine) 107 108 def pushFrame(self): 109 self.sym_map_vec.append({}) 110 111 def popFrame(self): 112 assert len(self.sym_map_vec) > 0 113 self.sym_map_vec.pop() 114 115 def registerGlobalSym(self, ident, symbol): 116 # Check for redeclaration (global frame only) 117 if ident in self.sym_map_vec[0]: 118 symbol.error("Symbol '%s' redeclared in global scope." % ident) 119 120 self.sym_map_vec[0][ident] = symbol 121 122 def getAllType(self, type): 123 for symbol in self.sym_vec: 124 if isinstance(symbol, type): 125 yield symbol 126 127 def writeCodeFiles(self, path, includes): 128 makeDir(path) 129 130 code = self.codeFormatter() 131 code('/** Auto generated C++ code started by $__file__:$__line__ */') 132 133 for include_path in includes: 134 code('#include "${{include_path}}"') 135 136 for symbol in self.sym_vec: 137 if isinstance(symbol, Type) and not symbol.isPrimitive: 138 code('#include "mem/protocol/${{symbol.c_ident}}.hh"') 139 140 code.write(path, "Types.hh") 141 142 for symbol in self.sym_vec: 143 symbol.writeCodeFiles(path, includes) 144 145 def writeHTMLFiles(self, path): 146 makeDir(path) 147 148 machines = list(self.getAllType(StateMachine)) 149 if len(machines) > 1: 150 name = "%s_table.html" % machines[0].ident 151 else: 152 name = "empty.html" 153 154 code = self.codeFormatter() 155 code(''' 156<html> 157<head> 158<title>$path</title> 159</head> 160<frameset rows="*,30"> 161 <frame name="Table" src="$name"> 162 <frame name="Status" src="empty.html"> 163</frameset> 164</html> 165''') 166 code.write(path, "index.html") 167 168 code = self.codeFormatter() 169 code("<HTML></HTML>") 170 code.write(path, "empty.html") 171 172 for symbol in self.sym_vec: 173 symbol.writeHTMLFiles(path) 174 175__all__ = [ "SymbolTable" ] 176