SymbolTable.py revision 10985
1# Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
2# Copyright (c) 2009 The Hewlett-Packard Development Company
3# All rights reserved.
4#
5# Redistribution and use in source and binary forms, with or without
6# modification, are permitted provided that the following conditions are
7# met: redistributions of source code must retain the above copyright
8# notice, this list of conditions and the following disclaimer;
9# redistributions in binary form must reproduce the above copyright
10# notice, this list of conditions and the following disclaimer in the
11# documentation and/or other materials provided with the distribution;
12# neither the name of the copyright holders nor the names of its
13# contributors may be used to endorse or promote products derived from
14# this software without specific prior written permission.
15#
16# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28from m5.util import makeDir
29
30from slicc.generate import html
31from slicc.symbols.StateMachine import StateMachine
32from slicc.symbols.Type import Type
33from slicc.util import Location
34
35class SymbolTable(object):
36    def __init__(self, slicc):
37        self.slicc = slicc
38
39        self.sym_vec = []
40        self.sym_map_vec = [ {} ]
41        self.machine_components = {}
42
43        pairs = {}
44        pairs["enumeration"] = "yes"
45        location = Location("init", 0, no_warning=not slicc.verbose)
46        MachineType = Type(self, "MachineType", location, pairs)
47        self.newSymbol(MachineType)
48
49        pairs = {}
50        pairs["primitive"] = "yes"
51        pairs["external"] = "yes"
52        location = Location("init", 0, no_warning=not slicc.verbose)
53        void = Type(self, "void", location, pairs)
54        self.newSymbol(void)
55
56    def __repr__(self):
57        return "[SymbolTable]" # FIXME
58
59    def codeFormatter(self, *args, **kwargs):
60        return self.slicc.codeFormatter(*args, **kwargs)
61
62    def newSymbol(self, sym):
63        self.registerSym(str(sym), sym)
64        self.sym_vec.append(sym)
65
66    def registerSym(self, id, sym):
67        # Check for redeclaration (in the current frame only)
68        if id in self.sym_map_vec[-1]:
69            sym.error("Symbol '%s' redeclared in same scope.", id)
70
71        for sym_map in self.sym_map_vec:
72            if id in sym_map:
73                if type(sym_map[id]) != type(sym):
74                    sym.error("Conflicting declaration of Symbol '%s'", id)
75
76        # FIXME - warn on masking of a declaration in a previous frame
77        self.sym_map_vec[-1][id] = sym
78
79    def find(self, ident, types=None):
80        for sym_map in reversed(self.sym_map_vec):
81            try:
82                symbol = sym_map[ident]
83            except KeyError:
84                continue
85
86            if types is not None:
87                if not isinstance(symbol, types):
88                    continue # there could be a name clash with other symbol
89                             # so rather than producing an error, keep trying
90
91            return symbol
92
93        return None
94
95    def newMachComponentSym(self, symbol):
96        # used to cheat-- that is, access components in other machines
97        machine = self.find("current_machine", StateMachine)
98        if machine:
99            self.machine_components[str(machine)][str(symbol)] = symbol
100
101    def newCurrentMachine(self, sym):
102        self.registerGlobalSym(str(sym), sym)
103        self.registerSym("current_machine", sym)
104        self.sym_vec.append(sym)
105
106        self.machine_components[str(sym)] = {}
107
108    @property
109    def state_machine(self):
110        return self.find("current_machine", StateMachine)
111
112    def pushFrame(self):
113        self.sym_map_vec.append({})
114
115    def popFrame(self):
116        assert len(self.sym_map_vec) > 0
117        self.sym_map_vec.pop()
118
119    def registerGlobalSym(self, ident, symbol):
120        # Check for redeclaration (global frame only)
121        if ident in self.sym_map_vec[0]:
122            symbol.error("Symbol '%s' redeclared in global scope." % ident)
123
124        self.sym_map_vec[0][ident] = symbol
125
126    def getAllType(self, type):
127        for symbol in self.sym_vec:
128            if isinstance(symbol, type):
129                yield symbol
130
131    def writeCodeFiles(self, path, includes):
132        makeDir(path)
133
134        code = self.codeFormatter()
135        code('/** Auto generated C++ code started by $__file__:$__line__ */')
136
137        for include_path in includes:
138            code('#include "${{include_path}}"')
139
140        for symbol in self.sym_vec:
141            if isinstance(symbol, Type) and not symbol.isPrimitive:
142                code('#include "mem/protocol/${{symbol.c_ident}}.hh"')
143
144        code.write(path, "Types.hh")
145
146        for symbol in self.sym_vec:
147            symbol.writeCodeFiles(path, includes)
148
149    def writeHTMLFiles(self, path):
150        makeDir(path)
151
152        machines = list(self.getAllType(StateMachine))
153        if len(machines) > 1:
154            name = "%s_table.html" % machines[0].ident
155        else:
156            name = "empty.html"
157
158        code = self.codeFormatter()
159        code('''
160<html>
161<head>
162<title>$path</title>
163</head>
164<frameset rows="*,30">
165    <frame name="Table" src="$name">
166    <frame name="Status" src="empty.html">
167</frameset>
168</html>
169''')
170        code.write(path, "index.html")
171
172        code = self.codeFormatter()
173        code("<HTML></HTML>")
174        code.write(path, "empty.html")
175
176        for symbol in self.sym_vec:
177            symbol.writeHTMLFiles(path)
178
179__all__ = [ "SymbolTable" ]
180