SimpleNetwork.hh revision 6285
1 2/* 3 * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions are 8 * met: redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer; 10 * redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution; 13 * neither the name of the copyright holders nor the names of its 14 * contributors may be used to endorse or promote products derived from 15 * this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30/* 31 * SimpleNetwork.hh 32 * 33 * Description: The SimpleNetwork class implements the interconnection 34 * SimpleNetwork between components (processor/cache components and 35 * memory/directory components). The interconnection network as 36 * described here is not a physical network, but a programming concept 37 * used to implement all communication between components. Thus parts 38 * of this 'network' may model the on-chip connections between cache 39 * controllers and directory controllers as well as the links between 40 * chip and network switches. 41 * 42 * Two conceptual networks, an address and data network, are modeled. 43 * The data network is unordered, where the address network provides 44 * and conforms to a global ordering of all transactions. 45 * 46 * Currently the data network is point-to-point and the address 47 * network is a broadcast network. These two distinct conceptual 48 * network can be modeled as physically separate networks or 49 * multiplexed over a single physical network. 50 * 51 * The network encapsulates all notion of virtual global time and is 52 * responsible for ordering the network transactions received. This 53 * hides all of these ordering details from the processor/cache and 54 * directory/memory modules. 55 * 56 * FIXME: Various flavor of networks are provided as a compiler time 57 * configurable. We currently include this SimpleNetwork in the 58 * makefile's vpath, so that SimpleNetwork.cc can provide an alternative 59 * version constructor for the abstract Network class. It is easy to 60 * modify this to make network a runtime configuable. Just make the 61 * abstract Network class take a enumeration parameter, and based on 62 * that to initial proper network. Or even better, just make the ruby 63 * system initializer choose the proper network to initiate. 64 * 65 * $Id$ 66 * 67 */ 68 69#ifndef SIMPLENETWORK_H 70#define SIMPLENETWORK_H 71 72#include "mem/ruby/common/Global.hh" 73#include "mem/gems_common/Vector.hh" 74#include "mem/ruby/network/Network.hh" 75#include "mem/ruby/system/NodeID.hh" 76 77class NetDest; 78class MessageBuffer; 79class Throttle; 80class Switch; 81class Topology; 82 83class SimpleNetwork : public Network { 84public: 85 // Constructors 86 // SimpleNetwork(int nodes); 87 SimpleNetwork(const string & name); 88 89 // Destructor 90 ~SimpleNetwork(); 91 92 void init(const vector<string> & argv); 93 94 // Public Methods 95 void printStats(ostream& out) const; 96 void clearStats(); 97 void printConfig(ostream& out) const; 98 99 void reset(); 100 101 // returns the queue requested for the given component 102 MessageBuffer* getToNetQueue(NodeID id, bool ordered, int network_num); 103 MessageBuffer* getFromNetQueue(NodeID id, bool ordered, int network_num); 104 virtual const Vector<Throttle*>* getThrottles(NodeID id) const; 105 106 bool isVNetOrdered(int vnet) { return m_ordered[vnet]; } 107 bool validVirtualNetwork(int vnet) { return m_in_use[vnet]; } 108 109 int getNumNodes() {return m_nodes; } 110 111 // Methods used by Topology to setup the network 112 void makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration); 113 void makeInLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration); 114 void makeInternalLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration); 115 116 void print(ostream& out) const; 117private: 118 void checkNetworkAllocation(NodeID id, bool ordered, int network_num); 119 void addLink(SwitchID src, SwitchID dest, int link_latency); 120 void makeLink(SwitchID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency); 121 SwitchID createSwitch(); 122 void makeTopology(); 123 void linkTopology(); 124 125 126 // Private copy constructor and assignment operator 127 SimpleNetwork(const SimpleNetwork& obj); 128 SimpleNetwork& operator=(const SimpleNetwork& obj); 129 130 // Data Members (m_ prefix) 131 132 // vector of queues from the components 133 Vector<Vector<MessageBuffer*> > m_toNetQueues; 134 Vector<Vector<MessageBuffer*> > m_fromNetQueues; 135 136 Vector<bool> m_in_use; 137 Vector<bool> m_ordered; 138 Vector<Switch*> m_switch_ptr_vector; 139 Vector<MessageBuffer*> m_buffers_to_free; 140 Vector<Switch*> m_endpoint_switches; 141}; 142 143// Output operator declaration 144ostream& operator<<(ostream& out, const SimpleNetwork& obj); 145 146// ******************* Definitions ******************* 147 148// Output operator definition 149extern inline 150ostream& operator<<(ostream& out, const SimpleNetwork& obj) 151{ 152 obj.print(out); 153 out << flush; 154 return out; 155} 156 157#endif //SIMPLENETWORK_H 158