SimpleNetwork.cc revision 9799:5aed42e54180
1/*
2 * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29#include <cassert>
30#include <numeric>
31
32#include "base/cast.hh"
33#include "base/stl_helpers.hh"
34#include "mem/ruby/buffers/MessageBuffer.hh"
35#include "mem/ruby/common/NetDest.hh"
36#include "mem/ruby/network/BasicLink.hh"
37#include "mem/ruby/network/simple/SimpleLink.hh"
38#include "mem/ruby/network/simple/SimpleNetwork.hh"
39#include "mem/ruby/network/simple/Switch.hh"
40#include "mem/ruby/network/simple/Throttle.hh"
41#include "mem/ruby/network/Topology.hh"
42#include "mem/ruby/profiler/Profiler.hh"
43#include "mem/ruby/system/System.hh"
44
45using namespace std;
46using m5::stl_helpers::deletePointers;
47
48SimpleNetwork::SimpleNetwork(const Params *p)
49    : Network(p)
50{
51    m_buffer_size = p->buffer_size;
52    m_endpoint_bandwidth = p->endpoint_bandwidth;
53    m_adaptive_routing = p->adaptive_routing;
54
55    // Note: the parent Network Object constructor is called before the
56    // SimpleNetwork child constructor.  Therefore, the member variables
57    // used below should already be initialized.
58
59    m_endpoint_switches.resize(m_nodes);
60
61    m_in_use.resize(m_virtual_networks);
62    m_ordered.resize(m_virtual_networks);
63    for (int i = 0; i < m_virtual_networks; i++) {
64        m_in_use[i] = false;
65        m_ordered[i] = false;
66    }
67
68    // Allocate to and from queues
69    m_toNetQueues.resize(m_nodes);
70    m_fromNetQueues.resize(m_nodes);
71    for (int node = 0; node < m_nodes; node++) {
72        m_toNetQueues[node].resize(m_virtual_networks);
73        m_fromNetQueues[node].resize(m_virtual_networks);
74        for (int j = 0; j < m_virtual_networks; j++) {
75            m_toNetQueues[node][j] =
76                new MessageBuffer(csprintf("toNet node %d j %d", node, j));
77            m_fromNetQueues[node][j] =
78                new MessageBuffer(csprintf("fromNet node %d j %d", node, j));
79        }
80    }
81
82    // record the routers
83    for (vector<BasicRouter*>::const_iterator i = p->routers.begin();
84         i != p->routers.end(); ++i) {
85        Switch* s = safe_cast<Switch*>(*i);
86        m_switch_ptr_vector.push_back(s);
87        s->init_net_ptr(this);
88    }
89}
90
91void
92SimpleNetwork::init()
93{
94    Network::init();
95
96    // The topology pointer should have already been initialized in
97    // the parent class network constructor.
98    assert(m_topology_ptr != NULL);
99    m_topology_ptr->createLinks(this);
100}
101
102void
103SimpleNetwork::reset()
104{
105    for (int node = 0; node < m_nodes; node++) {
106        for (int j = 0; j < m_virtual_networks; j++) {
107            m_toNetQueues[node][j]->clear();
108            m_fromNetQueues[node][j]->clear();
109        }
110    }
111
112    for(int i = 0; i < m_switch_ptr_vector.size(); i++){
113        m_switch_ptr_vector[i]->clearBuffers();
114    }
115}
116
117SimpleNetwork::~SimpleNetwork()
118{
119    for (int i = 0; i < m_nodes; i++) {
120        deletePointers(m_toNetQueues[i]);
121        deletePointers(m_fromNetQueues[i]);
122    }
123    deletePointers(m_switch_ptr_vector);
124    deletePointers(m_buffers_to_free);
125    // delete m_topology_ptr;
126}
127
128// From a switch to an endpoint node
129void
130SimpleNetwork::makeOutLink(SwitchID src, NodeID dest, BasicLink* link,
131                           LinkDirection direction,
132                           const NetDest& routing_table_entry)
133{
134    assert(dest < m_nodes);
135    assert(src < m_switch_ptr_vector.size());
136    assert(m_switch_ptr_vector[src] != NULL);
137
138    SimpleExtLink *simple_link = safe_cast<SimpleExtLink*>(link);
139
140    m_switch_ptr_vector[src]->addOutPort(m_fromNetQueues[dest],
141                                         routing_table_entry,
142                                         simple_link->m_latency,
143                                         simple_link->m_bw_multiplier);
144
145    m_endpoint_switches[dest] = m_switch_ptr_vector[src];
146}
147
148// From an endpoint node to a switch
149void
150SimpleNetwork::makeInLink(NodeID src, SwitchID dest, BasicLink* link,
151                          LinkDirection direction,
152                          const NetDest& routing_table_entry)
153{
154    assert(src < m_nodes);
155    m_switch_ptr_vector[dest]->addInPort(m_toNetQueues[src]);
156}
157
158// From a switch to a switch
159void
160SimpleNetwork::makeInternalLink(SwitchID src, SwitchID dest, BasicLink* link,
161                                LinkDirection direction,
162                                const NetDest& routing_table_entry)
163{
164    // Create a set of new MessageBuffers
165    std::vector<MessageBuffer*> queues;
166    for (int i = 0; i < m_virtual_networks; i++) {
167        // allocate a buffer
168        MessageBuffer* buffer_ptr = new MessageBuffer;
169        buffer_ptr->setOrdering(true);
170        if (m_buffer_size > 0) {
171            buffer_ptr->resize(m_buffer_size);
172        }
173        queues.push_back(buffer_ptr);
174        // remember to deallocate it
175        m_buffers_to_free.push_back(buffer_ptr);
176    }
177    // Connect it to the two switches
178    SimpleIntLink *simple_link = safe_cast<SimpleIntLink*>(link);
179
180    m_switch_ptr_vector[dest]->addInPort(queues);
181    m_switch_ptr_vector[src]->addOutPort(queues, routing_table_entry,
182                                         simple_link->m_latency,
183                                         simple_link->m_bw_multiplier);
184}
185
186void
187SimpleNetwork::checkNetworkAllocation(NodeID id, bool ordered, int network_num)
188{
189    assert(id < m_nodes);
190    assert(network_num < m_virtual_networks);
191
192    if (ordered) {
193        m_ordered[network_num] = true;
194    }
195    m_in_use[network_num] = true;
196}
197
198MessageBuffer*
199SimpleNetwork::getToNetQueue(NodeID id, bool ordered, int network_num,
200                             std::string vnet_type)
201{
202    checkNetworkAllocation(id, ordered, network_num);
203    return m_toNetQueues[id][network_num];
204}
205
206MessageBuffer*
207SimpleNetwork::getFromNetQueue(NodeID id, bool ordered, int network_num,
208                               std::string vnet_type)
209{
210    checkNetworkAllocation(id, ordered, network_num);
211    return m_fromNetQueues[id][network_num];
212}
213
214const std::vector<Throttle*>*
215SimpleNetwork::getThrottles(NodeID id) const
216{
217    assert(id >= 0);
218    assert(id < m_nodes);
219    assert(m_endpoint_switches[id] != NULL);
220    return m_endpoint_switches[id]->getThrottles();
221}
222
223void
224SimpleNetwork::printStats(ostream& out) const
225{
226    out << endl;
227    out << "Network Stats" << endl;
228    out << "-------------" << endl;
229    out << endl;
230
231    //
232    // Determine total counts before printing out each switch's stats
233    //
234    std::vector<uint64> total_msg_counts;
235    total_msg_counts.resize(MessageSizeType_NUM);
236    for (MessageSizeType type = MessageSizeType_FIRST;
237         type < MessageSizeType_NUM;
238         ++type) {
239        total_msg_counts[type] = 0;
240    }
241
242    for (int i = 0; i < m_switch_ptr_vector.size(); i++) {
243        const std::vector<Throttle*>* throttles =
244            m_switch_ptr_vector[i]->getThrottles();
245
246        for (int p = 0; p < throttles->size(); p++) {
247
248            const std::vector<std::vector<int> >& message_counts =
249                ((*throttles)[p])->getCounters();
250
251            for (MessageSizeType type = MessageSizeType_FIRST;
252                 type < MessageSizeType_NUM;
253                 ++type) {
254
255                const std::vector<int> &mct = message_counts[type];
256                int sum = accumulate(mct.begin(), mct.end(), 0);
257                total_msg_counts[type] += uint64(sum);
258            }
259        }
260    }
261    uint64 total_msgs = 0;
262    uint64 total_bytes = 0;
263    for (MessageSizeType type = MessageSizeType_FIRST;
264         type < MessageSizeType_NUM;
265         ++type) {
266
267        if (total_msg_counts[type] > 0) {
268            out << "total_msg_count_" << type << ": " << total_msg_counts[type]
269                << " " << total_msg_counts[type] *
270                uint64(MessageSizeType_to_int(type))
271                << endl;
272
273            total_msgs += total_msg_counts[type];
274
275            total_bytes += total_msg_counts[type] *
276                uint64(MessageSizeType_to_int(type));
277        }
278    }
279
280    out << "total_msgs: " << total_msgs
281        << " total_bytes: " << total_bytes << endl;
282
283    out << endl;
284    for (int i = 0; i < m_switch_ptr_vector.size(); i++) {
285        m_switch_ptr_vector[i]->printStats(out);
286    }
287}
288
289void
290SimpleNetwork::clearStats()
291{
292    for (int i = 0; i < m_switch_ptr_vector.size(); i++) {
293        m_switch_ptr_vector[i]->clearStats();
294    }
295}
296
297void
298SimpleNetwork::print(ostream& out) const
299{
300    out << "[SimpleNetwork]";
301}
302
303SimpleNetwork *
304SimpleNetworkParams::create()
305{
306    return new SimpleNetwork(this);
307}
308
309/*
310 * The simple network has an array of switches. These switches have buffers
311 * that need to be accessed for functional reads and writes. Also the links
312 * between different switches have buffers that need to be accessed.
313 */
314bool
315SimpleNetwork::functionalRead(Packet *pkt)
316{
317    for (unsigned int i = 0; i < m_switch_ptr_vector.size(); i++) {
318        if (m_switch_ptr_vector[i]->functionalRead(pkt)) {
319            return true;
320        }
321    }
322
323    for (unsigned int i = 0; i < m_buffers_to_free.size(); ++i) {
324        if (m_buffers_to_free[i]->functionalRead(pkt)) {
325            return true;
326        }
327    }
328
329    return false;
330}
331
332uint32_t
333SimpleNetwork::functionalWrite(Packet *pkt)
334{
335    uint32_t num_functional_writes = 0;
336
337    for (unsigned int i = 0; i < m_switch_ptr_vector.size(); i++) {
338        num_functional_writes += m_switch_ptr_vector[i]->functionalWrite(pkt);
339    }
340
341    for (unsigned int i = 0; i < m_buffers_to_free.size(); ++i) {
342        num_functional_writes += m_buffers_to_free[i]->functionalWrite(pkt);
343    }
344    return num_functional_writes;
345}
346