BasicLink.hh revision 6145
1 2/* 3 * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions are 8 * met: redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer; 10 * redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution; 13 * neither the name of the copyright holders nor the names of its 14 * contributors may be used to endorse or promote products derived from 15 * this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30/* 31 * Network.h 32 * 33 * Description: The Network class is the base class for classes that 34 * implement the interconnection network between components 35 * (processor/cache components and memory/directory components). The 36 * interconnection network as described here is not a physical 37 * network, but a programming concept used to implement all 38 * communication between components. Thus parts of this 'network' 39 * will model the on-chip connections between cache controllers and 40 * directory controllers as well as the links between chip and network 41 * switches. 42 * 43 * $Id$ 44 * */ 45 46#ifndef NETWORK_H 47#define NETWORK_H 48 49#include "Global.hh" 50#include "NodeID.hh" 51#include "MessageSizeType.hh" 52 53class NetDest; 54class MessageBuffer; 55class Throttle; 56 57class Network { 58public: 59 // Constructors 60 Network() {} 61 62 // Destructor 63 virtual ~Network() {} 64 65 // Public Methods 66 67 static Network* createNetwork(int nodes); 68 69 // returns the queue requested for the given component 70 virtual MessageBuffer* getToNetQueue(NodeID id, bool ordered, int netNumber) = 0; 71 virtual MessageBuffer* getFromNetQueue(NodeID id, bool ordered, int netNumber) = 0; 72 virtual const Vector<Throttle*>* getThrottles(NodeID id) const { return NULL; } 73 74 virtual int getNumNodes() {return 1;} 75 76 virtual void makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration) = 0; 77 virtual void makeInLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration) = 0; 78 virtual void makeInternalLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration) = 0; 79 80 virtual void reset() = 0; 81 82 virtual void printStats(ostream& out) const = 0; 83 virtual void clearStats() = 0; 84 virtual void printConfig(ostream& out) const = 0; 85 virtual void print(ostream& out) const = 0; 86 87private: 88 89 // Private Methods 90 // Private copy constructor and assignment operator 91 Network(const Network& obj); 92 Network& operator=(const Network& obj); 93 94 // Data Members (m_ prefix) 95}; 96 97// Output operator declaration 98ostream& operator<<(ostream& out, const Network& obj); 99 100// ******************* Definitions ******************* 101 102// Output operator definition 103extern inline 104ostream& operator<<(ostream& out, const Network& obj) 105{ 106 obj.print(out); 107 out << flush; 108 return out; 109} 110 111// Code to map network message size types to an integer number of bytes 112const int CONTROL_MESSAGE_SIZE = 8; 113const int DATA_MESSAGE_SIZE = (64+8); 114 115extern inline 116int MessageSizeType_to_int(MessageSizeType size_type) 117{ 118 switch(size_type) { 119 case MessageSizeType_Undefined: 120 ERROR_MSG("Can't convert Undefined MessageSizeType to integer"); 121 break; 122 case MessageSizeType_Control: 123 case MessageSizeType_Request_Control: 124 case MessageSizeType_Reissue_Control: 125 case MessageSizeType_Response_Control: 126 case MessageSizeType_Writeback_Control: 127 case MessageSizeType_Forwarded_Control: 128 case MessageSizeType_Invalidate_Control: 129 case MessageSizeType_Unblock_Control: 130 case MessageSizeType_Persistent_Control: 131 case MessageSizeType_Completion_Control: 132 return CONTROL_MESSAGE_SIZE; 133 break; 134 case MessageSizeType_Data: 135 case MessageSizeType_Response_Data: 136 case MessageSizeType_ResponseLocal_Data: 137 case MessageSizeType_ResponseL2hit_Data: 138 case MessageSizeType_Writeback_Data: 139 return DATA_MESSAGE_SIZE; 140 break; 141 default: 142 ERROR_MSG("Invalid range for type MessageSizeType"); 143 break; 144 } 145 return 0; 146} 147 148#endif //NETWORK_H 149