vector_register_state.cc revision 11308
1/*
2 * Copyright (c) 2015 Advanced Micro Devices, Inc.
3 * All rights reserved.
4 *
5 * For use for simulation and test purposes only
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are met:
9 *
10 * 1. Redistributions of source code must retain the above copyright notice,
11 * this list of conditions and the following disclaimer.
12 *
13 * 2. Redistributions in binary form must reproduce the above copyright notice,
14 * this list of conditions and the following disclaimer in the documentation
15 * and/or other materials provided with the distribution.
16 *
17 * 3. Neither the name of the copyright holder nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31 * POSSIBILITY OF SUCH DAMAGE.
32 *
33 * Author: John Kalamatianos
34 */
35
36#include "gpu-compute/vector_register_state.hh"
37
38#include "gpu-compute/compute_unit.hh"
39
40VecRegisterState::VecRegisterState() : computeUnit(nullptr)
41{
42    s_reg.clear();
43    d_reg.clear();
44}
45
46void
47VecRegisterState::setParent(ComputeUnit *_computeUnit)
48{
49    computeUnit = _computeUnit;
50    _name = computeUnit->name() + ".VecRegState";
51}
52
53void
54VecRegisterState::init(uint32_t _size)
55{
56    s_reg.resize(_size);
57    d_reg.resize(_size);
58}
59