lds_state.cc revision 11308:7d8836fd043d
1/*
2 * Copyright (c) 2014-2015 Advanced Micro Devices, Inc.
3 * All rights reserved.
4 *
5 * For use for simulation and test purposes only
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are met:
9 *
10 * 1. Redistributions of source code must retain the above copyright notice,
11 * this list of conditions and the following disclaimer.
12 *
13 * 2. Redistributions in binary form must reproduce the above copyright notice,
14 * this list of conditions and the following disclaimer in the documentation
15 * and/or other materials provided with the distribution.
16 *
17 * 3. Neither the name of the copyright holder nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31 * POSSIBILITY OF SUCH DAMAGE.
32 *
33 * Author: John Kalamatianos, Joe Gross
34 */
35
36#include "gpu-compute/lds_state.hh"
37
38#include <array>
39#include <cstdio>
40#include <cstdlib>
41
42#include "gpu-compute/compute_unit.hh"
43#include "gpu-compute/gpu_dyn_inst.hh"
44#include "gpu-compute/shader.hh"
45
46/**
47 * the default constructor that works with SWIG
48 */
49LdsState::LdsState(const Params *params) :
50    MemObject(params),
51    tickEvent(this),
52    cuPort(name() + ".port", this),
53    maximumSize(params->size),
54    range(params->range),
55    bankConflictPenalty(params->bankConflictPenalty),
56    banks(params->banks)
57{
58    fatal_if(params->banks <= 0,
59             "Number of LDS banks should be positive number");
60    fatal_if((params->banks & (params->banks - 1)) != 0,
61             "Number of LDS banks should be a power of 2");
62    fatal_if(params->size <= 0,
63             "cannot allocate an LDS with a size less than 1");
64    fatal_if(params->size % 2,
65          "the LDS should be an even number");
66}
67
68/**
69 * Needed by the SWIG compiler
70 */
71LdsState *
72LdsStateParams::create()
73{
74    return new LdsState(this);
75}
76
77/**
78 * set the parent and name based on the parent
79 */
80void
81LdsState::setParent(ComputeUnit *x_parent)
82{
83    // check that this gets assigned to the same thing each time
84    fatal_if(!x_parent, "x_parent should not be nullptr");
85    fatal_if(x_parent == parent,
86             "should not be setting the parent twice");
87
88    parent = x_parent;
89    _name = x_parent->name() + ".LdsState";
90}
91
92/**
93 * derive the gpu mem packet from the packet and then count the bank conflicts
94 */
95unsigned
96LdsState::countBankConflicts(PacketPtr packet, unsigned *bankAccesses)
97{
98    Packet::SenderState *baseSenderState = packet->senderState;
99    while (baseSenderState->predecessor) {
100        baseSenderState = baseSenderState->predecessor;
101    }
102    const ComputeUnit::LDSPort::SenderState *senderState =
103            dynamic_cast<ComputeUnit::LDSPort::SenderState *>(baseSenderState);
104
105    fatal_if(!senderState,
106             "did not get the right sort of sender state");
107
108    GPUDynInstPtr gpuDynInst = senderState->getMemInst();
109
110    return countBankConflicts(gpuDynInst, bankAccesses);
111}
112
113// Count the total number of bank conflicts for the local memory packet
114unsigned
115LdsState::countBankConflicts(GPUDynInstPtr gpuDynInst,
116                             unsigned *numBankAccesses)
117{
118    int bank_conflicts = 0;
119    std::vector<int> bank;
120    // the number of LDS banks being touched by the memory instruction
121    int numBanks = std::min(parent->wfSize(), banks);
122    // if the wavefront size is larger than the number of LDS banks, we
123    // need to iterate over all work items to calculate the total
124    // number of bank conflicts
125    int groups = (parent->wfSize() > numBanks) ?
126        (parent->wfSize() / numBanks) : 1;
127    for (int i = 0; i < groups; i++) {
128        // Address Array holding all the work item addresses of an instruction
129        std::vector<Addr> addr_array;
130        addr_array.resize(numBanks, 0);
131        bank.clear();
132        bank.resize(banks, 0);
133        int max_bank = 0;
134
135        // populate the address array for all active work items
136        for (int j = 0; j < numBanks; j++) {
137            if (gpuDynInst->exec_mask[(i*numBanks)+j]) {
138                addr_array[j] = gpuDynInst->addr[(i*numBanks)+j];
139            } else {
140                addr_array[j] = std::numeric_limits<Addr>::max();
141            }
142        }
143
144        if (gpuDynInst->m_op == Enums::MO_LD ||
145            gpuDynInst->m_op == Enums::MO_ST) {
146            // mask identical addresses
147            for (int j = 0; j < numBanks; ++j) {
148                for (int j0 = 0; j0 < j; j0++) {
149                    if (addr_array[j] != std::numeric_limits<Addr>::max()
150                                    && addr_array[j] == addr_array[j0]) {
151                        addr_array[j] = std::numeric_limits<Addr>::max();
152                    }
153                }
154            }
155        }
156        // calculate bank conflicts
157        for (int j = 0; j < numBanks; ++j) {
158            if (addr_array[j] != std::numeric_limits<Addr>::max()) {
159                int bankId = addr_array[j] % banks;
160                bank[bankId]++;
161                max_bank = std::max(max_bank, bank[bankId]);
162                // Count the number of LDS banks accessed.
163                // Since we have masked identical addresses all remaining
164                // accesses will need to be serialized if they access
165                // the same bank (bank conflict).
166                (*numBankAccesses)++;
167            }
168        }
169        bank_conflicts += max_bank;
170    }
171    panic_if(bank_conflicts > parent->wfSize(),
172             "Max bank conflicts should match num of work items per instr");
173    return bank_conflicts;
174}
175
176/**
177 * receive the packet from the CU
178 */
179bool
180LdsState::CuSidePort::recvTimingReq(PacketPtr packet)
181{
182    return ownerLds->processPacket(packet);
183}
184
185GPUDynInstPtr
186LdsState::getDynInstr(PacketPtr packet)
187{
188    ComputeUnit::LDSPort::SenderState *ss =
189        dynamic_cast<ComputeUnit::LDSPort::SenderState *>(
190                     packet->senderState);
191    return ss->getMemInst();
192}
193
194/**
195 * process an incoming packet, add it to the return queue
196 */
197bool
198LdsState::processPacket(PacketPtr packet)
199{
200    unsigned bankAccesses = 0;
201    // the number of conflicts this packet will have when accessing the LDS
202    unsigned bankConflicts = countBankConflicts(packet, &bankAccesses);
203    // count the total number of physical LDS bank accessed
204    parent->ldsBankAccesses += bankAccesses;
205    // count the LDS bank conflicts. A number set to 1 indicates one
206    // access per bank maximum so there are no bank conflicts
207    parent->ldsBankConflictDist.sample(bankConflicts-1);
208
209    GPUDynInstPtr dynInst = getDynInstr(packet);
210    // account for the LDS bank conflict overhead
211    int busLength = (dynInst->m_op == Enums::MO_LD) ? parent->loadBusLength() :
212        (dynInst->m_op == Enums::MO_ST) ? parent->storeBusLength() :
213        parent->loadBusLength();
214    // delay for accessing the LDS
215    Tick processingTime =
216        parent->shader->ticks(bankConflicts * bankConflictPenalty) +
217        parent->shader->ticks(busLength);
218    // choose (delay + last packet in queue) or (now + delay) as the time to
219    // return this
220    Tick doneAt = earliestReturnTime() + processingTime;
221    // then store it for processing
222    return returnQueuePush(std::make_pair(doneAt, packet));
223}
224
225/**
226 * add this to the queue of packets to be returned
227 */
228bool
229LdsState::returnQueuePush(std::pair<Tick, PacketPtr> thePair)
230{
231    // TODO add time limits (e.g. one packet per cycle) and queue size limits
232    // and implement flow control
233    returnQueue.push(thePair);
234
235    // if there is no set wakeup time, look through the queue
236    if (!tickEvent.scheduled()) {
237        process();
238    }
239
240    return true;
241}
242
243/**
244 * receive a packet in functional mode
245 */
246void
247LdsState::CuSidePort::recvFunctional(PacketPtr pkt)
248{
249    fatal("not implemented");
250}
251
252/**
253 * receive a retry for a response
254 */
255void
256LdsState::CuSidePort::recvRespRetry()
257{
258    // TODO verify that this is the right way to do this
259    assert(ownerLds->isRetryResp());
260    ownerLds->setRetryResp(false);
261    ownerLds->process();
262}
263
264/**
265 * receive a retry
266 */
267void
268LdsState::CuSidePort::recvRetry()
269{
270    fatal("not implemented");
271}
272
273/**
274 * look for packets to return at this time
275 */
276bool
277LdsState::process()
278{
279    Tick now = clockEdge();
280
281    // send back completed packets
282    while (!returnQueue.empty() && returnQueue.front().first <= now) {
283        PacketPtr packet = returnQueue.front().second;
284
285        ComputeUnit::LDSPort::SenderState *ss =
286            dynamic_cast<ComputeUnit::LDSPort::SenderState *>(
287                            packet->senderState);
288
289        GPUDynInstPtr gpuDynInst = ss->getMemInst();
290
291        gpuDynInst->initiateAcc(gpuDynInst);
292
293        packet->makeTimingResponse();
294
295        returnQueue.pop();
296
297        bool success = cuPort.sendTimingResp(packet);
298
299        if (!success) {
300            retryResp = true;
301            panic("have not handled timing responses being NACK'd when sent"
302                            "back");
303        }
304    }
305
306    // determine the next wakeup time
307    if (!returnQueue.empty()) {
308
309        Tick next = returnQueue.front().first;
310
311        if (tickEvent.scheduled()) {
312
313            if (next < tickEvent.when()) {
314
315                tickEvent.deschedule();
316                tickEvent.schedule(next);
317            }
318        } else {
319            tickEvent.schedule(next);
320        }
321    }
322
323    return true;
324}
325
326/**
327 * wake up at this time and perform specified actions
328 */
329void
330LdsState::TickEvent::process()
331{
332    ldsState->process();
333}
334
335/**
336 *
337 */
338void
339LdsState::regStats()
340{
341}
342