free_list.hh revision 1060
1#ifndef __FREE_LIST_HH__ 2#define __FREE_LIST_HH__ 3 4#include <iostream> 5#include <queue> 6 7#include "arch/alpha/isa_traits.hh" 8#include "cpu/beta_cpu/comm.hh" 9#include "base/trace.hh" 10 11using namespace std; 12 13// Question: Do I even need the number of logical registers? 14// How to avoid freeing registers instantly? Same with ROB entries. 15 16/** 17 * FreeList class that simply holds the list of free integer and floating 18 * point registers. Can request for a free register of either type, and 19 * also send back free registers of either type. This is a very simple 20 * class, but it should be sufficient for most implementations. Like all 21 * other classes, it assumes that the indices for the floating point 22 * registers starts after the integer registers end. Hence the variable 23 * numPhysicalIntRegs is logically equivalent to the baseFP dependency. 24 * Note that 25 * while this most likely should be called FreeList, the name "FreeList" 26 * is used in a typedef within the CPU Policy, and therefore no class 27 * can be named simply "FreeList". 28 * @todo: Give a better name to the base FP dependency. 29 */ 30class SimpleFreeList 31{ 32 public: 33 34 private: 35 /** The list of free integer registers. */ 36 queue<PhysRegIndex> freeIntRegs; 37 38 /** The list of free floating point registers. */ 39 queue<PhysRegIndex> freeFloatRegs; 40 41 /** Number of logical integer registers. */ 42 int numLogicalIntRegs; 43 44 /** Number of physical integer registers. */ 45 int numPhysicalIntRegs; 46 47 /** Number of logical floating point registers. */ 48 int numLogicalFloatRegs; 49 50 /** Number of physical floating point registers. */ 51 int numPhysicalFloatRegs; 52 53 /** Total number of physical registers. */ 54 int numPhysicalRegs; 55 56 public: 57 SimpleFreeList(unsigned _numLogicalIntRegs, 58 unsigned _numPhysicalIntRegs, 59 unsigned _numLogicalFloatRegs, 60 unsigned _numPhysicalFloatRegs); 61 62 PhysRegIndex getIntReg(); 63 64 PhysRegIndex getFloatReg(); 65 66 void addReg(PhysRegIndex freed_reg); 67 68 void addIntReg(PhysRegIndex freed_reg); 69 70 void addFloatReg(PhysRegIndex freed_reg); 71 72 bool hasFreeIntRegs() 73 { return !freeIntRegs.empty(); } 74 75 bool hasFreeFloatRegs() 76 { return !freeFloatRegs.empty(); } 77 78 int numFreeIntRegs() 79 { return freeIntRegs.size(); } 80 81 int numFreeFloatRegs() 82 { return freeFloatRegs.size(); } 83}; 84 85inline PhysRegIndex 86SimpleFreeList::getIntReg() 87{ 88 DPRINTF(Rename, "FreeList: Trying to get free integer register.\n"); 89 if (freeIntRegs.empty()) { 90 panic("No free integer registers!"); 91 } 92 93 PhysRegIndex free_reg = freeIntRegs.front(); 94 95 freeIntRegs.pop(); 96 97 return(free_reg); 98} 99 100inline PhysRegIndex 101SimpleFreeList::getFloatReg() 102{ 103 DPRINTF(Rename, "FreeList: Trying to get free float register.\n"); 104 if (freeFloatRegs.empty()) { 105 panic("No free integer registers!"); 106 } 107 108 PhysRegIndex free_reg = freeFloatRegs.front(); 109 110 freeFloatRegs.pop(); 111 112 return(free_reg); 113} 114 115inline void 116SimpleFreeList::addReg(PhysRegIndex freed_reg) 117{ 118 DPRINTF(Rename, "Freelist: Freeing register %i.\n", freed_reg); 119 //Might want to add in a check for whether or not this register is 120 //already in there. A bit vector or something similar would be useful. 121 if (freed_reg < numPhysicalIntRegs) { 122 freeIntRegs.push(freed_reg); 123 } else if (freed_reg < numPhysicalRegs) { 124 freeFloatRegs.push(freed_reg); 125 } 126} 127 128inline void 129SimpleFreeList::addIntReg(PhysRegIndex freed_reg) 130{ 131 DPRINTF(Rename, "Freelist: Freeing int register %i.\n", freed_reg); 132 133 //Might want to add in a check for whether or not this register is 134 //already in there. A bit vector or something similar would be useful. 135 freeIntRegs.push(freed_reg); 136} 137 138inline void 139SimpleFreeList::addFloatReg(PhysRegIndex freed_reg) 140{ 141 DPRINTF(Rename, "Freelist: Freeing float register %i.\n", freed_reg); 142 143 //Might want to add in a check for whether or not this register is 144 //already in there. A bit vector or something similar would be useful. 145 freeFloatRegs.push(freed_reg); 146} 147 148#endif // __FREE_LIST_HH__ 149