jobcontrol.cc revision 10915
1/* 2 * Copyright (c) 2014-2015 ARM Limited 3 * All rights reserved 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 * 17 * Authors: Andreas Sandberg 18 */ 19 20#include "jobcontrol.hh" 21 22#include "gpu.hh" 23#include "regutils.hh" 24 25namespace NoMali { 26 27JobControl::JobControl(GPU &_gpu) 28 : GPUBlockInt(_gpu, 29 RegAddr(JOB_IRQ_RAWSTAT), 30 RegAddr(JOB_IRQ_CLEAR), 31 RegAddr(JOB_IRQ_MASK), 32 RegAddr(JOB_IRQ_STATUS)) 33{ 34 slots.reserve(16); 35 for (int i = 0; i < 16; ++i) 36 slots.emplace_back(_gpu, *this, i); 37 38} 39 40JobControl::~JobControl() 41{ 42} 43 44uint32_t 45JobControl::readReg(RegAddr addr) 46{ 47 if (addr >= RegAddr(JOB_SLOT0)) { 48 return slots[getJobSlotNo(addr)].readReg(getJobSlotAddr(addr)); 49 } else { 50 return GPUBlockInt::readReg(addr); 51 } 52} 53 54void 55JobControl::writeReg(RegAddr addr, uint32_t value) 56{ 57 switch(addr.value) { 58 case JOB_IRQ_CLEAR: 59 // Update JS state for all jobs that were affected by the IRQ 60 // clear 61 updateJsState((value & 0xFFFF) | ((value & 0xFFFF0000) >> 16)); 62 63 // FALLTHROUGH - IRQ handling in base class 64 case JOB_IRQ_RAWSTAT: 65 case JOB_IRQ_MASK: 66 case JOB_IRQ_STATUS: 67 GPUBlockInt::writeReg(addr, value); 68 break; 69 70 default: 71 if (addr >= RegAddr(JOB_SLOT0)) 72 slots[getJobSlotNo(addr)].writeReg(getJobSlotAddr(addr), value); 73 break; 74 } 75} 76 77uint32_t 78JobControl::readRegRaw(RegAddr addr) 79{ 80 if (addr >= RegAddr(JOB_SLOT0)) { 81 return slots[getJobSlotNo(addr)].readRegRaw(getJobSlotAddr(addr)); 82 } else { 83 return GPUBlockInt::readRegRaw(addr); 84 } 85} 86 87 88void 89JobControl::writeRegRaw(RegAddr addr, uint32_t value) 90{ 91 if (addr >= RegAddr(JOB_SLOT0)) { 92 slots[getJobSlotNo(addr)].writeRegRaw(getJobSlotAddr(addr), value); 93 } else { 94 GPUBlockInt::writeRegRaw(addr, value); 95 } 96} 97 98void 99JobControl::jobDone(uint8_t slot) 100{ 101 assert(slot <= 15); 102 raiseInterrupt(1 << slot); 103} 104 105void 106JobControl::jobFailed(uint8_t slot) 107{ 108 assert(slot <= 15); 109 raiseInterrupt(0x10000 << slot); 110} 111 112void 113JobControl::updateJsState(uint16_t jobs) 114{ 115 // The JS_STATE register contains two bits per job slot; one bit 116 // representing an active job and one bit representing the queued 117 // job. We need to mask out bits of the jobs affected by this update. 118 const uint32_t job_mask(jobs | (jobs << 16)); 119 uint16_t js_state(regs[RegAddr(JOB_IRQ_JS_STATE)] & ~job_mask); 120 121 // Find if there is an active or active next job for all jobs in 122 // the job mask. 123 for (int i = 0; i < 16; ++i) { 124 const JobSlot &slot(slots[i]); 125 if (jobs & (1 << i)) { 126 js_state |= slot.active() ? (1 << i) : 0 | 127 slot.activeNext() ? (0x10000 << i) : 0; 128 } 129 } 130 regs[RegAddr(JOB_IRQ_JS_STATE)] = js_state; 131} 132 133void 134JobControl::onInterrupt(int set) 135{ 136 gpu.intJob(set); 137} 138 139} 140