eventq.hh revision 632
1/*
2 * Copyright (c) 2003 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/* @file
30 * EventQueue interfaces
31 */
32
33#ifndef __EVENTQ_HH__
34#define __EVENTQ_HH__
35
36#include <assert.h>
37
38#include <algorithm>
39#include <map>
40#include <string>
41#include <vector>
42
43#include "sim/host.hh"	// for Tick
44
45#include "base/fast_alloc.hh"
46#include "sim/serialize.hh"
47#include "base/trace.hh"
48
49class EventQueue;	// forward declaration
50
51/*
52 * An item on an event queue.  The action caused by a given
53 * event is specified by deriving a subclass and overriding the
54 * process() member function.
55 */
56class Event : public Serializable, public FastAlloc
57{
58    friend class EventQueue;
59
60  private:
61    /// queue to which this event belongs (though it may or may not be
62    /// scheduled on this queue yet)
63    EventQueue *queue;
64
65    Event *next;
66
67    Tick _when;	//!< timestamp when event should be processed
68    int _priority;	//!< event priority
69    char _flags;
70
71  protected:
72    enum Flags {
73        None = 0x0,
74        Squashed = 0x1,
75        Scheduled = 0x2,
76        AutoDelete = 0x4,
77        AutoSerialize = 0x8
78    };
79
80    bool getFlags(Flags f) const { return (_flags & f) == f; }
81    void setFlags(Flags f) { _flags |= f; }
82    void clearFlags(Flags f) { _flags &= ~f; }
83
84  protected:
85    EventQueue *theQueue() const { return queue; }
86
87#if TRACING_ON
88    Tick when_created;	//!< Keep track of creation time For debugging
89    Tick when_scheduled;	//!< Keep track of creation time For debugging
90
91    virtual void trace(const char *action);	//!< trace event activity
92#else
93    void trace(const char *) {}
94#endif
95
96    unsigned annotated_value;
97
98  public:
99
100    /// Event priorities, to provide tie-breakers for events scheduled
101    /// at the same cycle.  Most events are scheduled at the default
102    /// priority; these values are used to control events that need to
103    /// be ordered within a cycle.
104    enum Priority {
105        /// Breakpoints should happen before anything else, so we
106        /// don't miss any action when debugging.
107        Debug_Break_Pri		= -100,
108
109        /// For some reason "delayed" inter-cluster writebacks are
110        /// scheduled before regular writebacks (which have default
111        /// priority).  Steve?
112        Delayed_Writeback_Pri	=   -1,
113
114        /// Default is zero for historical reasons.
115        Default_Pri		=    0,
116
117        /// CPU switches schedule the new CPU's tick event for the
118        /// same cycle (after unscheduling the old CPU's tick event).
119        /// The switch needs to come before any tick events to make
120        /// sure we don't tick both CPUs in the same cycle.
121        CPU_Switch_Pri		=   31,
122
123        /// Serailization needs to occur before tick events also, so
124        /// that a serialize/unserialize is identical to an on-line
125        /// CPU switch.
126        Serialize_Pri		=   32,
127
128        /// CPU ticks must come after other associated CPU events
129        /// (such as writebacks).
130        CPU_Tick_Pri		=   50,
131
132        /// Statistics events (dump, reset, etc.) come after
133        /// everything else, but before exit.
134        Stat_Event_Pri		=   90,
135
136        /// If we want to exit on this cycle, it's the very last thing
137        /// we do.
138        Sim_Exit_Pri		=  100
139    };
140
141    /*
142     * Event constructor
143     * @param queue that the event gets scheduled on
144     */
145    Event(EventQueue *q, Priority p = Default_Pri)
146        : queue(q), next(NULL), _priority(p), _flags(None),
147#if TRACING_ON
148          when_created(curTick), when_scheduled(0),
149#endif
150          annotated_value(0)
151    {
152    }
153
154    ~Event() {}
155
156    virtual const std::string name() const {
157        return csprintf("Event_%x", (uintptr_t)this);
158    }
159
160    /// Determine if the current event is scheduled
161    bool scheduled() const { return getFlags(Scheduled); }
162
163    /// Schedule the event with the current priority or default priority
164    void schedule(Tick t);
165
166    /// Reschedule the event with the current priority
167    void reschedule(Tick t);
168
169    /// Remove the event from the current schedule
170    void deschedule();
171
172    /// Return a C string describing the event.  This string should
173    /// *not* be dynamically allocated; just a const char array
174    /// describing the event class.
175    virtual const char *description();
176
177    /// Dump the current event data
178    void dump();
179
180    /*
181     * This member function is invoked when the event is processed
182     * (occurs).  There is no default implementation; each subclass
183     * must provide its own implementation.  The event is not
184     * automatically deleted after it is processed (to allow for
185     * statically allocated event objects).
186     *
187     * If the AutoDestroy flag is set, the object is deleted once it
188     * is processed.
189     */
190    virtual void process() = 0;
191
192    void annotate(unsigned value) { annotated_value = value; };
193    unsigned annotation() { return annotated_value; }
194
195    /// Squash the current event
196    void squash() { setFlags(Squashed); }
197
198    /// Check whether the event is squashed
199    bool squashed() { return getFlags(Squashed); }
200
201    /// Get the time that the event is scheduled
202    Tick when() const { return _when; }
203
204    /// Get the event priority
205    int priority() const { return _priority; }
206
207    struct priority_compare :
208    public std::binary_function<Event *, Event *, bool>
209    {
210        bool operator()(const Event *l, const Event *r) const {
211            return l->when() >= r->when() || l->priority() >= r->priority();
212        }
213    };
214
215    virtual void serialize(std::ostream &os);
216    virtual void unserialize(Checkpoint *cp, const std::string &section);
217};
218
219template <class T, void (T::* F)()>
220void
221DelayFunction(Tick when, T *object)
222{
223    class DelayEvent : public Event
224    {
225      private:
226        T *object;
227
228      public:
229        DelayEvent(Tick when, T *o)
230            : Event(&mainEventQueue), object(o)
231            { setFlags(AutoDestroy); schedule(when); }
232        void process() { (object->*F)(); }
233        const char *description() { return "delay"; }
234    };
235
236    new DelayEvent(when, object);
237}
238
239template <class T, void (T::* F)()>
240class EventWrapper : public Event
241{
242  private:
243    T *object;
244
245  public:
246    EventWrapper(T *obj, bool del = false, EventQueue *q = &mainEventQueue,
247                 Priority p = Default_Pri)
248        : Event(q, p), object(obj)
249    {
250        if (del)
251            setFlags(AutoDelete);
252    }
253    void process() { (object->*F)(); }
254};
255
256/*
257 * Queue of events sorted in time order
258 */
259class EventQueue : public Serializable
260{
261  protected:
262    std::string objName;
263
264  private:
265    Event *head;
266
267    void insert(Event *event);
268    void remove(Event *event);
269
270  public:
271
272    // constructor
273    EventQueue(const std::string &n)
274        : objName(n), head(NULL)
275    {}
276
277    virtual const std::string name() const { return objName; }
278
279    // schedule the given event on this queue
280    void schedule(Event *ev);
281    void deschedule(Event *ev);
282    void reschedule(Event *ev);
283
284    Tick nextTick() { return head->when(); }
285    void serviceOne();
286
287    // process all events up to the given timestamp.  we inline a
288    // quick test to see if there are any events to process; if so,
289    // call the internal out-of-line version to process them all.
290    void serviceEvents(Tick when) {
291        while (!empty()) {
292            if (nextTick() > when)
293                break;
294
295            assert(head->when() >= when && "event scheduled in the past");
296            serviceOne();
297        }
298    }
299
300    // default: process all events up to 'now' (curTick)
301    void serviceEvents() { serviceEvents(curTick); }
302
303    // return true if no events are queued
304    bool empty() { return head == NULL; }
305
306    void dump();
307
308    Tick nextEventTime() { return empty() ? curTick : head->when(); }
309
310    virtual void serialize(std::ostream &os);
311    virtual void unserialize(Checkpoint *cp, const std::string &section);
312};
313
314
315//////////////////////
316//
317// inline functions
318//
319// can't put these inside declaration due to circular dependence
320// between Event and EventQueue classes.
321//
322//////////////////////
323
324// schedule at specified time (place on event queue specified via
325// constructor)
326inline void
327Event::schedule(Tick t)
328{
329    assert(!scheduled());
330    assert(t >= curTick);
331
332    setFlags(Scheduled);
333#if TRACING_ON
334    when_scheduled = curTick;
335#endif
336    _when = t;
337    queue->schedule(this);
338}
339
340inline void
341Event::deschedule()
342{
343    assert(scheduled());
344
345    clearFlags(Squashed);
346    clearFlags(Scheduled);
347    queue->deschedule(this);
348}
349
350inline void
351Event::reschedule(Tick t)
352{
353    assert(scheduled());
354    clearFlags(Squashed);
355
356#if TRACING_ON
357    when_scheduled = curTick;
358#endif
359    _when = t;
360    queue->reschedule(this);
361}
362
363inline void
364EventQueue::schedule(Event *event)
365{
366    insert(event);
367    if (DTRACE(Event))
368        event->trace("scheduled");
369}
370
371inline void
372EventQueue::deschedule(Event *event)
373{
374    remove(event);
375    if (DTRACE(Event))
376        event->trace("descheduled");
377}
378
379inline void
380EventQueue::reschedule(Event *event)
381{
382    remove(event);
383    insert(event);
384    if (DTRACE(Event))
385        event->trace("rescheduled");
386}
387
388
389//////////////////////
390//
391// Main Event Queue
392//
393// Events on this queue are processed at the *beginning* of each
394// cycle, before the pipeline simulation is performed.
395//
396// defined in eventq.cc
397//
398//////////////////////
399extern EventQueue mainEventQueue;
400
401#endif // __EVENTQ_HH__
402