clocked_object.cc revision 11525
1/* 2 * Copyright (c) 2015-2016 ARM Limited 3 * All rights reserved 4 * 5 * The license below extends only to copyright in the software and shall 6 * not be construed as granting a license to any other intellectual 7 * property including but not limited to intellectual property relating 8 * to a hardware implementation of the functionality of the software 9 * licensed hereunder. You may use the software subject to the license 10 * terms below provided that you ensure that this notice is replicated 11 * unmodified and in its entirety in all distributions of the software, 12 * modified or unmodified, in source code or in binary form. 13 * 14 * Redistribution and use in source and binary forms, with or without 15 * modification, are permitted provided that the following conditions are 16 * met: redistributions of source code must retain the above copyright 17 * notice, this list of conditions and the following disclaimer; 18 * redistributions in binary form must reproduce the above copyright 19 * notice, this list of conditions and the following disclaimer in the 20 * documentation and/or other materials provided with the distribution; 21 * neither the name of the copyright holders nor the names of its 22 * contributors may be used to endorse or promote products derived from 23 * this software without specific prior written permission. 24 * 25 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 26 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 27 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 28 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 29 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 30 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 31 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 32 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 35 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 36 * 37 * Authors: Akash Bagdia 38 * David Guillen Fandos 39 */ 40 41#include "sim/clocked_object.hh" 42 43#include "base/misc.hh" 44 45void 46ClockedObject::serialize(CheckpointOut &cp) const 47{ 48 unsigned int currPwrState = (unsigned int)_currPwrState; 49 50 SERIALIZE_SCALAR(currPwrState); 51 SERIALIZE_SCALAR(prvEvalTick); 52} 53 54void 55ClockedObject::unserialize(CheckpointIn &cp) 56{ 57 unsigned int currPwrState; 58 59 UNSERIALIZE_SCALAR(currPwrState); 60 UNSERIALIZE_SCALAR(prvEvalTick); 61 62 _currPwrState = Enums::PwrState(currPwrState); 63} 64 65void 66ClockedObject::pwrState(Enums::PwrState p) 67{ 68 // Function should ideally be called only when there is a state change 69 if (_currPwrState == p) { 70 warn("ClockedObject: Already in the requested power state, request "\ 71 "ignored"); 72 return; 73 } 74 75 // No need to compute stats if in the same tick, update state though. This 76 // can happen in cases like a) during start of the simulation multiple 77 // state changes happens in init/startup phase, b) one takes a decision to 78 // migrate state but decides to reverts back to the original state in the 79 // same tick if other conditions are not met elsewhere. 80 // Any state change related stats would have been recorded on previous call 81 // to the pwrState() function. 82 if (prvEvalTick == curTick()) { 83 warn("ClockedObject: More than one power state change request "\ 84 "encountered within the same simulation tick"); 85 _currPwrState = p; 86 return; 87 } 88 89 // Record stats for previous state. 90 computeStats(); 91 92 _currPwrState = p; 93 94 numPwrStateTransitions++; 95} 96 97void 98ClockedObject::computeStats() 99{ 100 // Calculate time elapsed from last (valid) state change 101 Tick elapsed_time = curTick() - prvEvalTick; 102 103 pwrStateResidencyTicks[_currPwrState] += elapsed_time; 104 105 // Time spent in CLK_GATED state, this might change depending on 106 // transition to other low power states in respective simulation 107 // objects. 108 if (_currPwrState == Enums::PwrState::CLK_GATED) { 109 pwrStateClkGateDist.sample(elapsed_time); 110 } 111 112 prvEvalTick = curTick(); 113} 114 115std::vector<double> 116ClockedObject::pwrStateWeights() const 117{ 118 // Get residency stats 119 std::vector<double> ret; 120 Stats::VCounter residencies; 121 pwrStateResidencyTicks.value(residencies); 122 123 // Account for current state too! 124 Tick elapsed_time = curTick() - prvEvalTick; 125 residencies[_currPwrState] += elapsed_time; 126 127 ret.resize(Enums::PwrState::Num_PwrState); 128 for (unsigned i = 0; i < Enums::PwrState::Num_PwrState; i++) 129 ret[i] = residencies[i] / \ 130 (pwrStateResidencyTicks.total() + elapsed_time); 131 132 return ret; 133} 134 135void 136ClockedObject::regStats() 137{ 138 SimObject::regStats(); 139 140 using namespace Stats; 141 142 numPwrStateTransitions 143 .name(params()->name + ".numPwrStateTransitions") 144 .desc("Number of power state transitions") 145 .flags(nozero) 146 ; 147 148 // Each sample is time in ticks 149 unsigned num_bins = std::max(params()->p_state_clk_gate_bins, 10U); 150 pwrStateClkGateDist 151 .init(params()->p_state_clk_gate_min, params()->p_state_clk_gate_max, 152 (params()->p_state_clk_gate_max / num_bins)) 153 .name(params()->name + ".pwrStateClkGateDist") 154 .desc("Distribution of time spent in the clock gated state") 155 .flags(pdf | nozero | nonan) 156 ; 157 158 pwrStateResidencyTicks 159 .init(Enums::PwrState::Num_PwrState) 160 .name(params()->name + ".pwrStateResidencyTicks") 161 .desc("Cumulative time (in ticks) in various power states") 162 .flags(nozero) 163 ; 164 for (int i = 0; i < Enums::PwrState::Num_PwrState; i++) { 165 pwrStateResidencyTicks.subname(i, Enums::PwrStateStrings[i]); 166 } 167 168 numPwrStateTransitions = 0; 169 170 /** 171 * For every stats dump, the power state residency and other distribution 172 * stats should be computed just before the dump to ensure correct stats 173 * value being reported for current dump window. It avoids things like 174 * having any unreported time spent in a power state to be forwarded to the 175 * next dump window which might have rather unpleasant effects (like 176 * perturbing the distribution stats). 177 */ 178 registerDumpCallback(new ClockedObjectDumpCallback(this)); 179} 180