SimpleNetwork.cc revision 6285:ce086eca1ede
1
2/*
3 * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are
8 * met: redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer;
10 * redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution;
13 * neither the name of the copyright holders nor the names of its
14 * contributors may be used to endorse or promote products derived from
15 * this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
18 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
19 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
20 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
21 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
22 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
23 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30/*
31 * SimpleNetwork.cc
32 *
33 * Description: See SimpleNetwork.hh
34 *
35 * $Id$
36 *
37 */
38
39#include "mem/ruby/network/simple/SimpleNetwork.hh"
40#include "mem/ruby/profiler/Profiler.hh"
41#include "mem/ruby/system/System.hh"
42#include "mem/ruby/network/simple/Switch.hh"
43#include "mem/ruby/common/NetDest.hh"
44#include "mem/ruby/network/simple/Topology.hh"
45#include "mem/protocol/TopologyType.hh"
46#include "mem/protocol/MachineType.hh"
47#include "mem/ruby/buffers/MessageBuffer.hh"
48#include "mem/protocol/Protocol.hh"
49#include "mem/gems_common/Map.hh"
50
51// ***BIG HACK*** - This is actually code that _should_ be in Network.cc
52
53// Note: Moved to Princeton Network
54// calls new to abstract away from the network
55/*
56Network* Network::createNetwork(int nodes)
57{
58  return new SimpleNetwork(nodes);
59}
60*/
61
62SimpleNetwork::SimpleNetwork(const string & name)
63  : Network(name)
64{
65  m_virtual_networks = 0;
66  m_topology_ptr = NULL;
67}
68
69void SimpleNetwork::init(const vector<string> & argv)
70{
71
72  Network::init(argv);
73
74  m_endpoint_switches.setSize(m_nodes);
75
76  m_in_use.setSize(m_virtual_networks);
77  m_ordered.setSize(m_virtual_networks);
78  for (int i = 0; i < m_virtual_networks; i++) {
79    m_in_use[i] = false;
80    m_ordered[i] = false;
81  }
82
83  // Allocate to and from queues
84  m_toNetQueues.setSize(m_nodes);
85  m_fromNetQueues.setSize(m_nodes);
86  for (int node = 0; node < m_nodes; node++) {
87    m_toNetQueues[node].setSize(m_virtual_networks);
88    m_fromNetQueues[node].setSize(m_virtual_networks);
89    for (int j = 0; j < m_virtual_networks; j++) {
90      cerr << "Creating new MessageBuffer for " << node << " " << j << endl;
91      m_toNetQueues[node][j] = new MessageBuffer;
92      m_fromNetQueues[node][j] = new MessageBuffer;
93    }
94  }
95
96  // Setup the network switches
97  //  m_topology_ptr = new Topology(this, m_nodes);
98  m_topology_ptr->makeTopology();
99  int number_of_switches = m_topology_ptr->numSwitches();
100  for (int i=0; i<number_of_switches; i++) {
101    m_switch_ptr_vector.insertAtBottom(new Switch(i, this));
102  }
103  m_topology_ptr->createLinks(false);  // false because this isn't a reconfiguration
104}
105/*
106SimpleNetwork::SimpleNetwork(int nodes)
107{
108  m_nodes = MachineType_base_number(MachineType_NUM);
109
110  m_virtual_networks = RubyConfig::getNumberOfVirtualNetworks();
111  m_endpoint_switches.setSize(m_nodes);
112
113  m_in_use.setSize(m_virtual_networks);
114  m_ordered.setSize(m_virtual_networks);
115  for (int i = 0; i < m_virtual_networks; i++) {
116    m_in_use[i] = false;
117    m_ordered[i] = false;
118  }
119
120  // Allocate to and from queues
121  m_toNetQueues.setSize(m_nodes);
122  m_fromNetQueues.setSize(m_nodes);
123  for (int node = 0; node < m_nodes; node++) {
124    m_toNetQueues[node].setSize(m_virtual_networks);
125    m_fromNetQueues[node].setSize(m_virtual_networks);
126    for (int j = 0; j < m_virtual_networks; j++) {
127      m_toNetQueues[node][j] = new MessageBuffer;
128      m_fromNetQueues[node][j] = new MessageBuffer;
129    }
130  }
131
132  // Setup the network switches
133  m_topology_ptr = new Topology(this, m_nodes);
134  int number_of_switches = m_topology_ptr->numSwitches();
135  for (int i=0; i<number_of_switches; i++) {
136    m_switch_ptr_vector.insertAtBottom(new Switch(i, this));
137  }
138  m_topology_ptr->createLinks(false);  // false because this isn't a reconfiguration
139}
140*/
141void SimpleNetwork::reset()
142{
143  for (int node = 0; node < m_nodes; node++) {
144    for (int j = 0; j < m_virtual_networks; j++) {
145      m_toNetQueues[node][j]->clear();
146      m_fromNetQueues[node][j]->clear();
147    }
148  }
149
150  for(int i=0; i<m_switch_ptr_vector.size(); i++){
151    m_switch_ptr_vector[i]->clearBuffers();
152  }
153}
154
155SimpleNetwork::~SimpleNetwork()
156{
157  for (int i = 0; i < m_nodes; i++) {
158    m_toNetQueues[i].deletePointers();
159    m_fromNetQueues[i].deletePointers();
160  }
161  m_switch_ptr_vector.deletePointers();
162  m_buffers_to_free.deletePointers();
163  delete m_topology_ptr;
164}
165
166// From a switch to an endpoint node
167void SimpleNetwork::makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration)
168{
169  assert(dest < m_nodes);
170  assert(src < m_switch_ptr_vector.size());
171  assert(m_switch_ptr_vector[src] != NULL);
172  if(!isReconfiguration){
173    m_switch_ptr_vector[src]->addOutPort(m_fromNetQueues[dest], routing_table_entry, link_latency, bw_multiplier);
174    m_endpoint_switches[dest] = m_switch_ptr_vector[src];
175  } else {
176    m_switch_ptr_vector[src]->reconfigureOutPort(routing_table_entry);
177  }
178}
179
180// From an endpoint node to a switch
181void SimpleNetwork::makeInLink(NodeID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration)
182{
183  assert(src < m_nodes);
184  if(!isReconfiguration){
185    m_switch_ptr_vector[dest]->addInPort(m_toNetQueues[src]);
186  } else {
187    // do nothing
188  }
189}
190
191// From a switch to a switch
192void SimpleNetwork::makeInternalLink(SwitchID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration)
193{
194  if(!isReconfiguration){
195    // Create a set of new MessageBuffers
196    Vector<MessageBuffer*> queues;
197    for (int i = 0; i < m_virtual_networks; i++) {
198      // allocate a buffer
199      MessageBuffer* buffer_ptr = new MessageBuffer;
200      buffer_ptr->setOrdering(true);
201      if (m_buffer_size > 0) {
202        buffer_ptr->setSize(m_buffer_size);
203      }
204      queues.insertAtBottom(buffer_ptr);
205      // remember to deallocate it
206      m_buffers_to_free.insertAtBottom(buffer_ptr);
207    }
208
209    // Connect it to the two switches
210    m_switch_ptr_vector[dest]->addInPort(queues);
211    m_switch_ptr_vector[src]->addOutPort(queues, routing_table_entry, link_latency, bw_multiplier);
212  } else {
213    m_switch_ptr_vector[src]->reconfigureOutPort(routing_table_entry);
214  }
215}
216
217void SimpleNetwork::checkNetworkAllocation(NodeID id, bool ordered, int network_num)
218{
219  ASSERT(id < m_nodes);
220  ASSERT(network_num < m_virtual_networks);
221
222  if (ordered) {
223    m_ordered[network_num] = true;
224  }
225  m_in_use[network_num] = true;
226}
227
228MessageBuffer* SimpleNetwork::getToNetQueue(NodeID id, bool ordered, int network_num)
229{
230  checkNetworkAllocation(id, ordered, network_num);
231  return m_toNetQueues[id][network_num];
232}
233
234MessageBuffer* SimpleNetwork::getFromNetQueue(NodeID id, bool ordered, int network_num)
235{
236  checkNetworkAllocation(id, ordered, network_num);
237  return m_fromNetQueues[id][network_num];
238}
239
240const Vector<Throttle*>* SimpleNetwork::getThrottles(NodeID id) const
241{
242  assert(id >= 0);
243  assert(id < m_nodes);
244  assert(m_endpoint_switches[id] != NULL);
245  return m_endpoint_switches[id]->getThrottles();
246}
247
248void SimpleNetwork::printStats(ostream& out) const
249{
250  out << endl;
251  out << "Network Stats" << endl;
252  out << "-------------" << endl;
253  out << endl;
254  for(int i=0; i<m_switch_ptr_vector.size(); i++) {
255    m_switch_ptr_vector[i]->printStats(out);
256  }
257}
258
259void SimpleNetwork::clearStats()
260{
261  for(int i=0; i<m_switch_ptr_vector.size(); i++) {
262    m_switch_ptr_vector[i]->clearStats();
263  }
264}
265
266void SimpleNetwork::printConfig(ostream& out) const
267{
268  out << endl;
269  out << "Network Configuration" << endl;
270  out << "---------------------" << endl;
271  out << "network: SIMPLE_NETWORK" << endl;
272  out << "topology: " << m_topology_ptr->getName() << endl;
273  out << endl;
274
275  for (int i = 0; i < m_virtual_networks; i++) {
276    out << "virtual_net_" << i << ": ";
277    if (m_in_use[i]) {
278      out << "active, ";
279      if (m_ordered[i]) {
280        out << "ordered" << endl;
281      } else {
282        out << "unordered" << endl;
283      }
284    } else {
285      out << "inactive" << endl;
286    }
287  }
288  out << endl;
289  for(int i=0; i<m_switch_ptr_vector.size(); i++) {
290    m_switch_ptr_vector[i]->printConfig(out);
291  }
292
293  m_topology_ptr->printConfig(out);
294}
295
296void SimpleNetwork::print(ostream& out) const
297{
298  out << "[SimpleNetwork]";
299}
300