dram_ctrl.hh revision 11676
1/*
2 * Copyright (c) 2012-2016 ARM Limited
3 * All rights reserved
4 *
5 * The license below extends only to copyright in the software and shall
6 * not be construed as granting a license to any other intellectual
7 * property including but not limited to intellectual property relating
8 * to a hardware implementation of the functionality of the software
9 * licensed hereunder.  You may use the software subject to the license
10 * terms below provided that you ensure that this notice is replicated
11 * unmodified and in its entirety in all distributions of the software,
12 * modified or unmodified, in source code or in binary form.
13 *
14 * Copyright (c) 2013 Amin Farmahini-Farahani
15 * All rights reserved.
16 *
17 * Redistribution and use in source and binary forms, with or without
18 * modification, are permitted provided that the following conditions are
19 * met: redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer;
21 * redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution;
24 * neither the name of the copyright holders nor the names of its
25 * contributors may be used to endorse or promote products derived from
26 * this software without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
29 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
31 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
32 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
33 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
34 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
35 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
36 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
37 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
38 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
39 *
40 * Authors: Andreas Hansson
41 *          Ani Udipi
42 *          Neha Agarwal
43 *          Omar Naji
44 *          Matthias Jung
45 */
46
47/**
48 * @file
49 * DRAMCtrl declaration
50 */
51
52#ifndef __MEM_DRAM_CTRL_HH__
53#define __MEM_DRAM_CTRL_HH__
54
55#include <deque>
56#include <string>
57#include <unordered_set>
58
59#include "base/statistics.hh"
60#include "enums/AddrMap.hh"
61#include "enums/MemSched.hh"
62#include "enums/PageManage.hh"
63#include "mem/abstract_mem.hh"
64#include "mem/qport.hh"
65#include "params/DRAMCtrl.hh"
66#include "sim/eventq.hh"
67#include "mem/drampower.hh"
68
69/**
70 * The DRAM controller is a single-channel memory controller capturing
71 * the most important timing constraints associated with a
72 * contemporary DRAM. For multi-channel memory systems, the controller
73 * is combined with a crossbar model, with the channel address
74 * interleaving taking part in the crossbar.
75 *
76 * As a basic design principle, this controller
77 * model is not cycle callable, but instead uses events to: 1) decide
78 * when new decisions can be made, 2) when resources become available,
79 * 3) when things are to be considered done, and 4) when to send
80 * things back. Through these simple principles, the model delivers
81 * high performance, and lots of flexibility, allowing users to
82 * evaluate the system impact of a wide range of memory technologies,
83 * such as DDR3/4, LPDDR2/3/4, WideIO1/2, HBM and HMC.
84 *
85 * For more details, please see Hansson et al, "Simulating DRAM
86 * controllers for future system architecture exploration",
87 * Proc. ISPASS, 2014. If you use this model as part of your research
88 * please cite the paper.
89 */
90class DRAMCtrl : public AbstractMemory
91{
92
93  private:
94
95    // For now, make use of a queued slave port to avoid dealing with
96    // flow control for the responses being sent back
97    class MemoryPort : public QueuedSlavePort
98    {
99
100        RespPacketQueue queue;
101        DRAMCtrl& memory;
102
103      public:
104
105        MemoryPort(const std::string& name, DRAMCtrl& _memory);
106
107      protected:
108
109        Tick recvAtomic(PacketPtr pkt);
110
111        void recvFunctional(PacketPtr pkt);
112
113        bool recvTimingReq(PacketPtr);
114
115        virtual AddrRangeList getAddrRanges() const;
116
117    };
118
119    /**
120     * Our incoming port, for a multi-ported controller add a crossbar
121     * in front of it
122     */
123    MemoryPort port;
124
125    /**
126     * Remeber if the memory system is in timing mode
127     */
128    bool isTimingMode;
129
130    /**
131     * Remember if we have to retry a request when available.
132     */
133    bool retryRdReq;
134    bool retryWrReq;
135
136    /**
137     * Bus state used to control the read/write switching and drive
138     * the scheduling of the next request.
139     */
140    enum BusState {
141        READ = 0,
142        READ_TO_WRITE,
143        WRITE,
144        WRITE_TO_READ
145    };
146
147    BusState busState;
148
149    /**
150     * Simple structure to hold the values needed to keep track of
151     * commands for DRAMPower
152     */
153    struct Command {
154       Data::MemCommand::cmds type;
155       uint8_t bank;
156       Tick timeStamp;
157
158       constexpr Command(Data::MemCommand::cmds _type, uint8_t _bank,
159                         Tick time_stamp)
160            : type(_type), bank(_bank), timeStamp(time_stamp)
161        { }
162    };
163
164    /**
165     * A basic class to track the bank state, i.e. what row is
166     * currently open (if any), when is the bank free to accept a new
167     * column (read/write) command, when can it be precharged, and
168     * when can it be activated.
169     *
170     * The bank also keeps track of how many bytes have been accessed
171     * in the open row since it was opened.
172     */
173    class Bank
174    {
175
176      public:
177
178        static const uint32_t NO_ROW = -1;
179
180        uint32_t openRow;
181        uint8_t bank;
182        uint8_t bankgr;
183
184        Tick colAllowedAt;
185        Tick preAllowedAt;
186        Tick actAllowedAt;
187
188        uint32_t rowAccesses;
189        uint32_t bytesAccessed;
190
191        Bank() :
192            openRow(NO_ROW), bank(0), bankgr(0),
193            colAllowedAt(0), preAllowedAt(0), actAllowedAt(0),
194            rowAccesses(0), bytesAccessed(0)
195        { }
196    };
197
198
199    /**
200     * Rank class includes a vector of banks. Refresh and Power state
201     * machines are defined per rank. Events required to change the
202     * state of the refresh and power state machine are scheduled per
203     * rank. This class allows the implementation of rank-wise refresh
204     * and rank-wise power-down.
205     */
206    class Rank : public EventManager
207    {
208
209      private:
210
211        /**
212         * The power state captures the different operational states of
213         * the DRAM and interacts with the bus read/write state machine,
214         * and the refresh state machine. In the idle state all banks are
215         * precharged. From there we either go to an auto refresh (as
216         * determined by the refresh state machine), or to a precharge
217         * power down mode. From idle the memory can also go to the active
218         * state (with one or more banks active), and in turn from there
219         * to active power down. At the moment we do not capture the deep
220         * power down and self-refresh state.
221         */
222        enum PowerState {
223            PWR_IDLE = 0,
224            PWR_REF,
225            PWR_PRE_PDN,
226            PWR_ACT,
227            PWR_ACT_PDN
228        };
229
230        /**
231         * The refresh state is used to control the progress of the
232         * refresh scheduling. When normal operation is in progress the
233         * refresh state is idle. From there, it progresses to the refresh
234         * drain state once tREFI has passed. The refresh drain state
235         * captures the DRAM row active state, as it will stay there until
236         * all ongoing accesses complete. Thereafter all banks are
237         * precharged, and lastly, the DRAM is refreshed.
238         */
239        enum RefreshState {
240            REF_IDLE = 0,
241            REF_DRAIN,
242            REF_PRE,
243            REF_RUN
244        };
245
246        /**
247         * A reference to the parent DRAMCtrl instance
248         */
249        DRAMCtrl& memory;
250
251        /**
252         * Since we are taking decisions out of order, we need to keep
253         * track of what power transition is happening at what time, such
254         * that we can go back in time and change history. For example, if
255         * we precharge all banks and schedule going to the idle state, we
256         * might at a later point decide to activate a bank before the
257         * transition to idle would have taken place.
258         */
259        PowerState pwrStateTrans;
260
261        /**
262         * Current power state.
263         */
264        PowerState pwrState;
265
266        /**
267         * Track when we transitioned to the current power state
268         */
269        Tick pwrStateTick;
270
271        /**
272         * current refresh state
273         */
274        RefreshState refreshState;
275
276        /**
277         * Keep track of when a refresh is due.
278         */
279        Tick refreshDueAt;
280
281        /*
282         * Command energies
283         */
284        Stats::Scalar actEnergy;
285        Stats::Scalar preEnergy;
286        Stats::Scalar readEnergy;
287        Stats::Scalar writeEnergy;
288        Stats::Scalar refreshEnergy;
289
290        /*
291         * Active Background Energy
292         */
293        Stats::Scalar actBackEnergy;
294
295        /*
296         * Precharge Background Energy
297         */
298        Stats::Scalar preBackEnergy;
299
300        Stats::Scalar totalEnergy;
301        Stats::Scalar averagePower;
302
303        /**
304         * Track time spent in each power state.
305         */
306        Stats::Vector pwrStateTime;
307
308        /**
309         * Function to update Power Stats
310         */
311        void updatePowerStats();
312
313        /**
314         * Schedule a power state transition in the future, and
315         * potentially override an already scheduled transition.
316         *
317         * @param pwr_state Power state to transition to
318         * @param tick Tick when transition should take place
319         */
320        void schedulePowerEvent(PowerState pwr_state, Tick tick);
321
322      public:
323
324        /**
325         * Current Rank index
326         */
327        uint8_t rank;
328
329        /**
330         * One DRAMPower instance per rank
331         */
332        DRAMPower power;
333
334        /**
335         * List of comamnds issued, to be sent to DRAMPpower at refresh
336         * and stats dump.  Keep commands here since commands to different
337         * banks are added out of order.  Will only pass commands up to
338         * curTick() to DRAMPower after sorting.
339         */
340        std::vector<Command> cmdList;
341
342        /**
343         * Vector of Banks. Each rank is made of several devices which in
344         * term are made from several banks.
345         */
346        std::vector<Bank> banks;
347
348        /**
349         *  To track number of banks which are currently active for
350         *  this rank.
351         */
352        unsigned int numBanksActive;
353
354        /** List to keep track of activate ticks */
355        std::deque<Tick> actTicks;
356
357        Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p);
358
359        const std::string name() const
360        {
361            return csprintf("%s_%d", memory.name(), rank);
362        }
363
364        /**
365         * Kick off accounting for power and refresh states and
366         * schedule initial refresh.
367         *
368         * @param ref_tick Tick for first refresh
369         */
370        void startup(Tick ref_tick);
371
372        /**
373         * Stop the refresh events.
374         */
375        void suspend();
376
377        /**
378         * Check if the current rank is available for scheduling.
379         *
380         * @param Return true if the rank is idle from a refresh point of view
381         */
382        bool isAvailable() const { return refreshState == REF_IDLE; }
383
384        /**
385         * Check if the current rank has all banks closed and is not
386         * in a low power state
387         *
388         * @param Return true if the rank is idle from a bank
389         *        and power point of view
390         */
391        bool inPwrIdleState() const { return pwrState == PWR_IDLE; }
392
393        /**
394         * Let the rank check if it was waiting for requests to drain
395         * to allow it to transition states.
396         */
397        void checkDrainDone();
398
399        /**
400         * Push command out of cmdList queue that are scheduled at
401         * or before curTick() to DRAMPower library
402         * All commands before curTick are guaranteed to be complete
403         * and can safely be flushed.
404         */
405        void flushCmdList();
406
407        /*
408         * Function to register Stats
409         */
410        void regStats();
411
412        void processActivateEvent();
413        EventWrapper<Rank, &Rank::processActivateEvent>
414        activateEvent;
415
416        void processPrechargeEvent();
417        EventWrapper<Rank, &Rank::processPrechargeEvent>
418        prechargeEvent;
419
420        void processRefreshEvent();
421        EventWrapper<Rank, &Rank::processRefreshEvent>
422        refreshEvent;
423
424        void processPowerEvent();
425        EventWrapper<Rank, &Rank::processPowerEvent>
426        powerEvent;
427
428    };
429
430    /**
431     * A burst helper helps organize and manage a packet that is larger than
432     * the DRAM burst size. A system packet that is larger than the burst size
433     * is split into multiple DRAM packets and all those DRAM packets point to
434     * a single burst helper such that we know when the whole packet is served.
435     */
436    class BurstHelper {
437
438      public:
439
440        /** Number of DRAM bursts requred for a system packet **/
441        const unsigned int burstCount;
442
443        /** Number of DRAM bursts serviced so far for a system packet **/
444        unsigned int burstsServiced;
445
446        BurstHelper(unsigned int _burstCount)
447            : burstCount(_burstCount), burstsServiced(0)
448        { }
449    };
450
451    /**
452     * A DRAM packet stores packets along with the timestamp of when
453     * the packet entered the queue, and also the decoded address.
454     */
455    class DRAMPacket {
456
457      public:
458
459        /** When did request enter the controller */
460        const Tick entryTime;
461
462        /** When will request leave the controller */
463        Tick readyTime;
464
465        /** This comes from the outside world */
466        const PacketPtr pkt;
467
468        const bool isRead;
469
470        /** Will be populated by address decoder */
471        const uint8_t rank;
472        const uint8_t bank;
473        const uint32_t row;
474
475        /**
476         * Bank id is calculated considering banks in all the ranks
477         * eg: 2 ranks each with 8 banks, then bankId = 0 --> rank0, bank0 and
478         * bankId = 8 --> rank1, bank0
479         */
480        const uint16_t bankId;
481
482        /**
483         * The starting address of the DRAM packet.
484         * This address could be unaligned to burst size boundaries. The
485         * reason is to keep the address offset so we can accurately check
486         * incoming read packets with packets in the write queue.
487         */
488        Addr addr;
489
490        /**
491         * The size of this dram packet in bytes
492         * It is always equal or smaller than DRAM burst size
493         */
494        unsigned int size;
495
496        /**
497         * A pointer to the BurstHelper if this DRAMPacket is a split packet
498         * If not a split packet (common case), this is set to NULL
499         */
500        BurstHelper* burstHelper;
501        Bank& bankRef;
502        Rank& rankRef;
503
504        DRAMPacket(PacketPtr _pkt, bool is_read, uint8_t _rank, uint8_t _bank,
505                   uint32_t _row, uint16_t bank_id, Addr _addr,
506                   unsigned int _size, Bank& bank_ref, Rank& rank_ref)
507            : entryTime(curTick()), readyTime(curTick()),
508              pkt(_pkt), isRead(is_read), rank(_rank), bank(_bank), row(_row),
509              bankId(bank_id), addr(_addr), size(_size), burstHelper(NULL),
510              bankRef(bank_ref), rankRef(rank_ref)
511        { }
512
513    };
514
515    /**
516     * Bunch of things requires to setup "events" in gem5
517     * When event "respondEvent" occurs for example, the method
518     * processRespondEvent is called; no parameters are allowed
519     * in these methods
520     */
521    void processNextReqEvent();
522    EventWrapper<DRAMCtrl,&DRAMCtrl::processNextReqEvent> nextReqEvent;
523
524    void processRespondEvent();
525    EventWrapper<DRAMCtrl, &DRAMCtrl::processRespondEvent> respondEvent;
526
527    /**
528     * Check if the read queue has room for more entries
529     *
530     * @param pktCount The number of entries needed in the read queue
531     * @return true if read queue is full, false otherwise
532     */
533    bool readQueueFull(unsigned int pktCount) const;
534
535    /**
536     * Check if the write queue has room for more entries
537     *
538     * @param pktCount The number of entries needed in the write queue
539     * @return true if write queue is full, false otherwise
540     */
541    bool writeQueueFull(unsigned int pktCount) const;
542
543    /**
544     * When a new read comes in, first check if the write q has a
545     * pending request to the same address.\ If not, decode the
546     * address to populate rank/bank/row, create one or mutliple
547     * "dram_pkt", and push them to the back of the read queue.\
548     * If this is the only
549     * read request in the system, schedule an event to start
550     * servicing it.
551     *
552     * @param pkt The request packet from the outside world
553     * @param pktCount The number of DRAM bursts the pkt
554     * translate to. If pkt size is larger then one full burst,
555     * then pktCount is greater than one.
556     */
557    void addToReadQueue(PacketPtr pkt, unsigned int pktCount);
558
559    /**
560     * Decode the incoming pkt, create a dram_pkt and push to the
561     * back of the write queue. \If the write q length is more than
562     * the threshold specified by the user, ie the queue is beginning
563     * to get full, stop reads, and start draining writes.
564     *
565     * @param pkt The request packet from the outside world
566     * @param pktCount The number of DRAM bursts the pkt
567     * translate to. If pkt size is larger then one full burst,
568     * then pktCount is greater than one.
569     */
570    void addToWriteQueue(PacketPtr pkt, unsigned int pktCount);
571
572    /**
573     * Actually do the DRAM access - figure out the latency it
574     * will take to service the req based on bank state, channel state etc
575     * and then update those states to account for this request.\ Based
576     * on this, update the packet's "readyTime" and move it to the
577     * response q from where it will eventually go back to the outside
578     * world.
579     *
580     * @param pkt The DRAM packet created from the outside world pkt
581     */
582    void doDRAMAccess(DRAMPacket* dram_pkt);
583
584    /**
585     * When a packet reaches its "readyTime" in the response Q,
586     * use the "access()" method in AbstractMemory to actually
587     * create the response packet, and send it back to the outside
588     * world requestor.
589     *
590     * @param pkt The packet from the outside world
591     * @param static_latency Static latency to add before sending the packet
592     */
593    void accessAndRespond(PacketPtr pkt, Tick static_latency);
594
595    /**
596     * Address decoder to figure out physical mapping onto ranks,
597     * banks, and rows. This function is called multiple times on the same
598     * system packet if the pakcet is larger than burst of the memory. The
599     * dramPktAddr is used for the offset within the packet.
600     *
601     * @param pkt The packet from the outside world
602     * @param dramPktAddr The starting address of the DRAM packet
603     * @param size The size of the DRAM packet in bytes
604     * @param isRead Is the request for a read or a write to DRAM
605     * @return A DRAMPacket pointer with the decoded information
606     */
607    DRAMPacket* decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned int size,
608                           bool isRead);
609
610    /**
611     * The memory schduler/arbiter - picks which request needs to
612     * go next, based on the specified policy such as FCFS or FR-FCFS
613     * and moves it to the head of the queue.
614     * Prioritizes accesses to the same rank as previous burst unless
615     * controller is switching command type.
616     *
617     * @param queue Queued requests to consider
618     * @param extra_col_delay Any extra delay due to a read/write switch
619     * @return true if a packet is scheduled to a rank which is available else
620     * false
621     */
622    bool chooseNext(std::deque<DRAMPacket*>& queue, Tick extra_col_delay);
623
624    /**
625     * For FR-FCFS policy reorder the read/write queue depending on row buffer
626     * hits and earliest bursts available in DRAM
627     *
628     * @param queue Queued requests to consider
629     * @param extra_col_delay Any extra delay due to a read/write switch
630     * @return true if a packet is scheduled to a rank which is available else
631     * false
632     */
633    bool reorderQueue(std::deque<DRAMPacket*>& queue, Tick extra_col_delay);
634
635    /**
636     * Find which are the earliest banks ready to issue an activate
637     * for the enqueued requests. Assumes maximum of 64 banks per DIMM
638     * Also checks if the bank is already prepped.
639     *
640     * @param queue Queued requests to consider
641     * @param time of seamless burst command
642     * @return One-hot encoded mask of bank indices
643     * @return boolean indicating burst can issue seamlessly, with no gaps
644     */
645    std::pair<uint64_t, bool> minBankPrep(const std::deque<DRAMPacket*>& queue,
646                                          Tick min_col_at) const;
647
648    /**
649     * Keep track of when row activations happen, in order to enforce
650     * the maximum number of activations in the activation window. The
651     * method updates the time that the banks become available based
652     * on the current limits.
653     *
654     * @param rank_ref Reference to the rank
655     * @param bank_ref Reference to the bank
656     * @param act_tick Time when the activation takes place
657     * @param row Index of the row
658     */
659    void activateBank(Rank& rank_ref, Bank& bank_ref, Tick act_tick,
660                      uint32_t row);
661
662    /**
663     * Precharge a given bank and also update when the precharge is
664     * done. This will also deal with any stats related to the
665     * accesses to the open page.
666     *
667     * @param rank_ref The rank to precharge
668     * @param bank_ref The bank to precharge
669     * @param pre_at Time when the precharge takes place
670     * @param trace Is this an auto precharge then do not add to trace
671     */
672    void prechargeBank(Rank& rank_ref, Bank& bank_ref,
673                       Tick pre_at, bool trace = true);
674
675    /**
676     * Used for debugging to observe the contents of the queues.
677     */
678    void printQs() const;
679
680    /**
681     * Burst-align an address.
682     *
683     * @param addr The potentially unaligned address
684     *
685     * @return An address aligned to a DRAM burst
686     */
687    Addr burstAlign(Addr addr) const { return (addr & ~(Addr(burstSize - 1))); }
688
689    /**
690     * The controller's main read and write queues
691     */
692    std::deque<DRAMPacket*> readQueue;
693    std::deque<DRAMPacket*> writeQueue;
694
695    /**
696     * To avoid iterating over the write queue to check for
697     * overlapping transactions, maintain a set of burst addresses
698     * that are currently queued. Since we merge writes to the same
699     * location we never have more than one address to the same burst
700     * address.
701     */
702    std::unordered_set<Addr> isInWriteQueue;
703
704    /**
705     * Response queue where read packets wait after we're done working
706     * with them, but it's not time to send the response yet. The
707     * responses are stored seperately mostly to keep the code clean
708     * and help with events scheduling. For all logical purposes such
709     * as sizing the read queue, this and the main read queue need to
710     * be added together.
711     */
712    std::deque<DRAMPacket*> respQueue;
713
714    /**
715     * Vector of ranks
716     */
717    std::vector<Rank*> ranks;
718
719    /**
720     * The following are basic design parameters of the memory
721     * controller, and are initialized based on parameter values.
722     * The rowsPerBank is determined based on the capacity, number of
723     * ranks and banks, the burst size, and the row buffer size.
724     */
725    const uint32_t deviceSize;
726    const uint32_t deviceBusWidth;
727    const uint32_t burstLength;
728    const uint32_t deviceRowBufferSize;
729    const uint32_t devicesPerRank;
730    const uint32_t burstSize;
731    const uint32_t rowBufferSize;
732    const uint32_t columnsPerRowBuffer;
733    const uint32_t columnsPerStripe;
734    const uint32_t ranksPerChannel;
735    const uint32_t bankGroupsPerRank;
736    const bool bankGroupArch;
737    const uint32_t banksPerRank;
738    const uint32_t channels;
739    uint32_t rowsPerBank;
740    const uint32_t readBufferSize;
741    const uint32_t writeBufferSize;
742    const uint32_t writeHighThreshold;
743    const uint32_t writeLowThreshold;
744    const uint32_t minWritesPerSwitch;
745    uint32_t writesThisTime;
746    uint32_t readsThisTime;
747
748    /**
749     * Basic memory timing parameters initialized based on parameter
750     * values.
751     */
752    const Tick M5_CLASS_VAR_USED tCK;
753    const Tick tWTR;
754    const Tick tRTW;
755    const Tick tCS;
756    const Tick tBURST;
757    const Tick tCCD_L;
758    const Tick tRCD;
759    const Tick tCL;
760    const Tick tRP;
761    const Tick tRAS;
762    const Tick tWR;
763    const Tick tRTP;
764    const Tick tRFC;
765    const Tick tREFI;
766    const Tick tRRD;
767    const Tick tRRD_L;
768    const Tick tXAW;
769    const Tick tXP;
770    const Tick tXS;
771    const uint32_t activationLimit;
772
773    /**
774     * Memory controller configuration initialized based on parameter
775     * values.
776     */
777    Enums::MemSched memSchedPolicy;
778    Enums::AddrMap addrMapping;
779    Enums::PageManage pageMgmt;
780
781    /**
782     * Max column accesses (read and write) per row, before forefully
783     * closing it.
784     */
785    const uint32_t maxAccessesPerRow;
786
787    /**
788     * Pipeline latency of the controller frontend. The frontend
789     * contribution is added to writes (that complete when they are in
790     * the write buffer) and reads that are serviced the write buffer.
791     */
792    const Tick frontendLatency;
793
794    /**
795     * Pipeline latency of the backend and PHY. Along with the
796     * frontend contribution, this latency is added to reads serviced
797     * by the DRAM.
798     */
799    const Tick backendLatency;
800
801    /**
802     * Till when has the main data bus been spoken for already?
803     */
804    Tick busBusyUntil;
805
806    Tick prevArrival;
807
808    /**
809     * The soonest you have to start thinking about the next request
810     * is the longest access time that can occur before
811     * busBusyUntil. Assuming you need to precharge, open a new row,
812     * and access, it is tRP + tRCD + tCL.
813     */
814    Tick nextReqTime;
815
816    // All statistics that the model needs to capture
817    Stats::Scalar readReqs;
818    Stats::Scalar writeReqs;
819    Stats::Scalar readBursts;
820    Stats::Scalar writeBursts;
821    Stats::Scalar bytesReadDRAM;
822    Stats::Scalar bytesReadWrQ;
823    Stats::Scalar bytesWritten;
824    Stats::Scalar bytesReadSys;
825    Stats::Scalar bytesWrittenSys;
826    Stats::Scalar servicedByWrQ;
827    Stats::Scalar mergedWrBursts;
828    Stats::Scalar neitherReadNorWrite;
829    Stats::Vector perBankRdBursts;
830    Stats::Vector perBankWrBursts;
831    Stats::Scalar numRdRetry;
832    Stats::Scalar numWrRetry;
833    Stats::Scalar totGap;
834    Stats::Vector readPktSize;
835    Stats::Vector writePktSize;
836    Stats::Vector rdQLenPdf;
837    Stats::Vector wrQLenPdf;
838    Stats::Histogram bytesPerActivate;
839    Stats::Histogram rdPerTurnAround;
840    Stats::Histogram wrPerTurnAround;
841
842    // Latencies summed over all requests
843    Stats::Scalar totQLat;
844    Stats::Scalar totMemAccLat;
845    Stats::Scalar totBusLat;
846
847    // Average latencies per request
848    Stats::Formula avgQLat;
849    Stats::Formula avgBusLat;
850    Stats::Formula avgMemAccLat;
851
852    // Average bandwidth
853    Stats::Formula avgRdBW;
854    Stats::Formula avgWrBW;
855    Stats::Formula avgRdBWSys;
856    Stats::Formula avgWrBWSys;
857    Stats::Formula peakBW;
858    Stats::Formula busUtil;
859    Stats::Formula busUtilRead;
860    Stats::Formula busUtilWrite;
861
862    // Average queue lengths
863    Stats::Average avgRdQLen;
864    Stats::Average avgWrQLen;
865
866    // Row hit count and rate
867    Stats::Scalar readRowHits;
868    Stats::Scalar writeRowHits;
869    Stats::Formula readRowHitRate;
870    Stats::Formula writeRowHitRate;
871    Stats::Formula avgGap;
872
873    // DRAM Power Calculation
874    Stats::Formula pageHitRate;
875
876    // Holds the value of the rank of burst issued
877    uint8_t activeRank;
878
879    // timestamp offset
880    uint64_t timeStampOffset;
881
882    /**
883     * Upstream caches need this packet until true is returned, so
884     * hold it for deletion until a subsequent call
885     */
886    std::unique_ptr<Packet> pendingDelete;
887
888    /**
889     * This function increments the energy when called. If stats are
890     * dumped periodically, note accumulated energy values will
891     * appear in the stats (even if the stats are reset). This is a
892     * result of the energy values coming from DRAMPower, and there
893     * is currently no support for resetting the state.
894     *
895     * @param rank Currrent rank
896     */
897    void updatePowerStats(Rank& rank_ref);
898
899    /**
900     * Function for sorting Command structures based on timeStamp
901     *
902     * @param a Memory Command
903     * @param next Memory Command
904     * @return true if timeStamp of Command 1 < timeStamp of Command 2
905     */
906    static bool sortTime(const Command& cmd, const Command& cmd_next) {
907        return cmd.timeStamp < cmd_next.timeStamp;
908    };
909
910  public:
911
912    void regStats() override;
913
914    DRAMCtrl(const DRAMCtrlParams* p);
915
916    DrainState drain() override;
917
918    virtual BaseSlavePort& getSlavePort(const std::string& if_name,
919                                        PortID idx = InvalidPortID) override;
920
921    virtual void init() override;
922    virtual void startup() override;
923    virtual void drainResume() override;
924
925    /**
926     * Return true once refresh is complete for all ranks and there are no
927     * additional commands enqueued.  (only evaluated when draining)
928     * This will ensure that all banks are closed, power state is IDLE, and
929     * power stats have been updated
930     *
931     * @return true if all ranks have refreshed, with no commands enqueued
932     *
933     */
934    bool allRanksDrained() const;
935
936  protected:
937
938    Tick recvAtomic(PacketPtr pkt);
939    void recvFunctional(PacketPtr pkt);
940    bool recvTimingReq(PacketPtr pkt);
941
942};
943
944#endif //__MEM_DRAM_CTRL_HH__
945