dram_ctrl.hh revision 10432
1/*
2 * Copyright (c) 2012-2014 ARM Limited
3 * All rights reserved
4 *
5 * The license below extends only to copyright in the software and shall
6 * not be construed as granting a license to any other intellectual
7 * property including but not limited to intellectual property relating
8 * to a hardware implementation of the functionality of the software
9 * licensed hereunder.  You may use the software subject to the license
10 * terms below provided that you ensure that this notice is replicated
11 * unmodified and in its entirety in all distributions of the software,
12 * modified or unmodified, in source code or in binary form.
13 *
14 * Copyright (c) 2013 Amin Farmahini-Farahani
15 * All rights reserved.
16 *
17 * Redistribution and use in source and binary forms, with or without
18 * modification, are permitted provided that the following conditions are
19 * met: redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer;
21 * redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution;
24 * neither the name of the copyright holders nor the names of its
25 * contributors may be used to endorse or promote products derived from
26 * this software without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
29 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
31 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
32 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
33 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
34 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
35 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
36 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
37 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
38 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
39 *
40 * Authors: Andreas Hansson
41 *          Ani Udipi
42 *          Neha Agarwal
43 */
44
45/**
46 * @file
47 * DRAMCtrl declaration
48 */
49
50#ifndef __MEM_DRAM_CTRL_HH__
51#define __MEM_DRAM_CTRL_HH__
52
53#include <deque>
54
55#include "base/statistics.hh"
56#include "enums/AddrMap.hh"
57#include "enums/MemSched.hh"
58#include "enums/PageManage.hh"
59#include "mem/abstract_mem.hh"
60#include "mem/qport.hh"
61#include "params/DRAMCtrl.hh"
62#include "sim/eventq.hh"
63#include "mem/drampower.hh"
64
65/**
66 * The DRAM controller is a single-channel memory controller capturing
67 * the most important timing constraints associated with a
68 * contemporary DRAM. For multi-channel memory systems, the controller
69 * is combined with a crossbar model, with the channel address
70 * interleaving taking part in the crossbar.
71 *
72 * As a basic design principle, this controller
73 * model is not cycle callable, but instead uses events to: 1) decide
74 * when new decisions can be made, 2) when resources become available,
75 * 3) when things are to be considered done, and 4) when to send
76 * things back. Through these simple principles, the model delivers
77 * high performance, and lots of flexibility, allowing users to
78 * evaluate the system impact of a wide range of memory technologies,
79 * such as DDR3/4, LPDDR2/3/4, WideIO1/2, HBM and HMC.
80 *
81 * For more details, please see Hansson et al, "Simulating DRAM
82 * controllers for future system architecture exploration",
83 * Proc. ISPASS, 2014. If you use this model as part of your research
84 * please cite the paper.
85 */
86class DRAMCtrl : public AbstractMemory
87{
88
89  private:
90
91    // For now, make use of a queued slave port to avoid dealing with
92    // flow control for the responses being sent back
93    class MemoryPort : public QueuedSlavePort
94    {
95
96        SlavePacketQueue queue;
97        DRAMCtrl& memory;
98
99      public:
100
101        MemoryPort(const std::string& name, DRAMCtrl& _memory);
102
103      protected:
104
105        Tick recvAtomic(PacketPtr pkt);
106
107        void recvFunctional(PacketPtr pkt);
108
109        bool recvTimingReq(PacketPtr);
110
111        virtual AddrRangeList getAddrRanges() const;
112
113    };
114
115    /**
116     * Our incoming port, for a multi-ported controller add a crossbar
117     * in front of it
118     */
119    MemoryPort port;
120
121    /**
122     * Remember if we have to retry a request when available.
123     */
124    bool retryRdReq;
125    bool retryWrReq;
126
127    /**
128     * Bus state used to control the read/write switching and drive
129     * the scheduling of the next request.
130     */
131    enum BusState {
132        READ = 0,
133        READ_TO_WRITE,
134        WRITE,
135        WRITE_TO_READ
136    };
137
138    BusState busState;
139
140    /** List to keep track of activate ticks */
141    std::vector<std::deque<Tick>> actTicks;
142
143    /**
144     * A basic class to track the bank state, i.e. what row is
145     * currently open (if any), when is the bank free to accept a new
146     * column (read/write) command, when can it be precharged, and
147     * when can it be activated.
148     *
149     * The bank also keeps track of how many bytes have been accessed
150     * in the open row since it was opened.
151     */
152    class Bank
153    {
154
155      public:
156
157        static const uint32_t NO_ROW = -1;
158
159        uint32_t openRow;
160        uint8_t rank;
161        uint8_t bank;
162        uint8_t bankgr;
163
164        Tick colAllowedAt;
165        Tick preAllowedAt;
166        Tick actAllowedAt;
167
168        uint32_t rowAccesses;
169        uint32_t bytesAccessed;
170
171        Bank() :
172            openRow(NO_ROW), rank(0), bank(0), bankgr(0),
173            colAllowedAt(0), preAllowedAt(0), actAllowedAt(0),
174            rowAccesses(0), bytesAccessed(0)
175        { }
176    };
177
178    /**
179     * A burst helper helps organize and manage a packet that is larger than
180     * the DRAM burst size. A system packet that is larger than the burst size
181     * is split into multiple DRAM packets and all those DRAM packets point to
182     * a single burst helper such that we know when the whole packet is served.
183     */
184    class BurstHelper {
185
186      public:
187
188        /** Number of DRAM bursts requred for a system packet **/
189        const unsigned int burstCount;
190
191        /** Number of DRAM bursts serviced so far for a system packet **/
192        unsigned int burstsServiced;
193
194        BurstHelper(unsigned int _burstCount)
195            : burstCount(_burstCount), burstsServiced(0)
196            { }
197    };
198
199    /**
200     * A DRAM packet stores packets along with the timestamp of when
201     * the packet entered the queue, and also the decoded address.
202     */
203    class DRAMPacket {
204
205      public:
206
207        /** When did request enter the controller */
208        const Tick entryTime;
209
210        /** When will request leave the controller */
211        Tick readyTime;
212
213        /** This comes from the outside world */
214        const PacketPtr pkt;
215
216        const bool isRead;
217
218        /** Will be populated by address decoder */
219        const uint8_t rank;
220        const uint8_t bank;
221        const uint32_t row;
222
223        /**
224         * Bank id is calculated considering banks in all the ranks
225         * eg: 2 ranks each with 8 banks, then bankId = 0 --> rank0, bank0 and
226         * bankId = 8 --> rank1, bank0
227         */
228        const uint16_t bankId;
229
230        /**
231         * The starting address of the DRAM packet.
232         * This address could be unaligned to burst size boundaries. The
233         * reason is to keep the address offset so we can accurately check
234         * incoming read packets with packets in the write queue.
235         */
236        Addr addr;
237
238        /**
239         * The size of this dram packet in bytes
240         * It is always equal or smaller than DRAM burst size
241         */
242        unsigned int size;
243
244        /**
245         * A pointer to the BurstHelper if this DRAMPacket is a split packet
246         * If not a split packet (common case), this is set to NULL
247         */
248        BurstHelper* burstHelper;
249        Bank& bankRef;
250
251        DRAMPacket(PacketPtr _pkt, bool is_read, uint8_t _rank, uint8_t _bank,
252                   uint32_t _row, uint16_t bank_id, Addr _addr,
253                   unsigned int _size, Bank& bank_ref)
254            : entryTime(curTick()), readyTime(curTick()),
255              pkt(_pkt), isRead(is_read), rank(_rank), bank(_bank), row(_row),
256              bankId(bank_id), addr(_addr), size(_size), burstHelper(NULL),
257              bankRef(bank_ref)
258        { }
259
260    };
261
262    /**
263     * Bunch of things requires to setup "events" in gem5
264     * When event "respondEvent" occurs for example, the method
265     * processRespondEvent is called; no parameters are allowed
266     * in these methods
267     */
268    void processNextReqEvent();
269    EventWrapper<DRAMCtrl,&DRAMCtrl::processNextReqEvent> nextReqEvent;
270
271    void processRespondEvent();
272    EventWrapper<DRAMCtrl, &DRAMCtrl::processRespondEvent> respondEvent;
273
274    void processActivateEvent();
275    EventWrapper<DRAMCtrl, &DRAMCtrl::processActivateEvent> activateEvent;
276
277    void processPrechargeEvent();
278    EventWrapper<DRAMCtrl, &DRAMCtrl::processPrechargeEvent> prechargeEvent;
279
280    void processRefreshEvent();
281    EventWrapper<DRAMCtrl, &DRAMCtrl::processRefreshEvent> refreshEvent;
282
283    void processPowerEvent();
284    EventWrapper<DRAMCtrl,&DRAMCtrl::processPowerEvent> powerEvent;
285
286    /**
287     * Check if the read queue has room for more entries
288     *
289     * @param pktCount The number of entries needed in the read queue
290     * @return true if read queue is full, false otherwise
291     */
292    bool readQueueFull(unsigned int pktCount) const;
293
294    /**
295     * Check if the write queue has room for more entries
296     *
297     * @param pktCount The number of entries needed in the write queue
298     * @return true if write queue is full, false otherwise
299     */
300    bool writeQueueFull(unsigned int pktCount) const;
301
302    /**
303     * When a new read comes in, first check if the write q has a
304     * pending request to the same address.\ If not, decode the
305     * address to populate rank/bank/row, create one or mutliple
306     * "dram_pkt", and push them to the back of the read queue.\
307     * If this is the only
308     * read request in the system, schedule an event to start
309     * servicing it.
310     *
311     * @param pkt The request packet from the outside world
312     * @param pktCount The number of DRAM bursts the pkt
313     * translate to. If pkt size is larger then one full burst,
314     * then pktCount is greater than one.
315     */
316    void addToReadQueue(PacketPtr pkt, unsigned int pktCount);
317
318    /**
319     * Decode the incoming pkt, create a dram_pkt and push to the
320     * back of the write queue. \If the write q length is more than
321     * the threshold specified by the user, ie the queue is beginning
322     * to get full, stop reads, and start draining writes.
323     *
324     * @param pkt The request packet from the outside world
325     * @param pktCount The number of DRAM bursts the pkt
326     * translate to. If pkt size is larger then one full burst,
327     * then pktCount is greater than one.
328     */
329    void addToWriteQueue(PacketPtr pkt, unsigned int pktCount);
330
331    /**
332     * Actually do the DRAM access - figure out the latency it
333     * will take to service the req based on bank state, channel state etc
334     * and then update those states to account for this request.\ Based
335     * on this, update the packet's "readyTime" and move it to the
336     * response q from where it will eventually go back to the outside
337     * world.
338     *
339     * @param pkt The DRAM packet created from the outside world pkt
340     */
341    void doDRAMAccess(DRAMPacket* dram_pkt);
342
343    /**
344     * When a packet reaches its "readyTime" in the response Q,
345     * use the "access()" method in AbstractMemory to actually
346     * create the response packet, and send it back to the outside
347     * world requestor.
348     *
349     * @param pkt The packet from the outside world
350     * @param static_latency Static latency to add before sending the packet
351     */
352    void accessAndRespond(PacketPtr pkt, Tick static_latency);
353
354    /**
355     * Address decoder to figure out physical mapping onto ranks,
356     * banks, and rows. This function is called multiple times on the same
357     * system packet if the pakcet is larger than burst of the memory. The
358     * dramPktAddr is used for the offset within the packet.
359     *
360     * @param pkt The packet from the outside world
361     * @param dramPktAddr The starting address of the DRAM packet
362     * @param size The size of the DRAM packet in bytes
363     * @param isRead Is the request for a read or a write to DRAM
364     * @return A DRAMPacket pointer with the decoded information
365     */
366    DRAMPacket* decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned int size,
367                           bool isRead);
368
369    /**
370     * The memory schduler/arbiter - picks which request needs to
371     * go next, based on the specified policy such as FCFS or FR-FCFS
372     * and moves it to the head of the queue.
373     * Prioritizes accesses to the same rank as previous burst unless
374     * controller is switching command type.
375     *
376     * @param queue Queued requests to consider
377     * @param switched_cmd_type Command type is changing
378     */
379    void chooseNext(std::deque<DRAMPacket*>& queue, bool switched_cmd_type);
380
381    /**
382     * For FR-FCFS policy reorder the read/write queue depending on row buffer
383     * hits and earliest banks available in DRAM
384     * Prioritizes accesses to the same rank as previous burst unless
385     * controller is switching command type.
386     *
387     * @param queue Queued requests to consider
388     * @param switched_cmd_type Command type is changing
389     */
390    void reorderQueue(std::deque<DRAMPacket*>& queue, bool switched_cmd_type);
391
392    /**
393     * Find which are the earliest banks ready to issue an activate
394     * for the enqueued requests. Assumes maximum of 64 banks per DIMM
395     * Also checks if the bank is already prepped.
396     *
397     * @param queue Queued requests to consider
398     * @param switched_cmd_type Command type is changing
399     * @return One-hot encoded mask of bank indices
400     */
401    uint64_t minBankPrep(const std::deque<DRAMPacket*>& queue,
402                         bool switched_cmd_type) const;
403
404    /**
405     * Keep track of when row activations happen, in order to enforce
406     * the maximum number of activations in the activation window. The
407     * method updates the time that the banks become available based
408     * on the current limits.
409     *
410     * @param bank Reference to the bank
411     * @param act_tick Time when the activation takes place
412     * @param row Index of the row
413     */
414    void activateBank(Bank& bank, Tick act_tick, uint32_t row);
415
416    /**
417     * Precharge a given bank and also update when the precharge is
418     * done. This will also deal with any stats related to the
419     * accesses to the open page.
420     *
421     * @param bank_ref The bank to precharge
422     * @param pre_at Time when the precharge takes place
423     * @param trace Is this an auto precharge then do not add to trace
424     */
425    void prechargeBank(Bank& bank_ref, Tick pre_at,  bool trace = true);
426
427    /**
428     * Used for debugging to observe the contents of the queues.
429     */
430    void printQs() const;
431
432    /**
433     * The controller's main read and write queues
434     */
435    std::deque<DRAMPacket*> readQueue;
436    std::deque<DRAMPacket*> writeQueue;
437
438    /**
439     * Response queue where read packets wait after we're done working
440     * with them, but it's not time to send the response yet. The
441     * responses are stored seperately mostly to keep the code clean
442     * and help with events scheduling. For all logical purposes such
443     * as sizing the read queue, this and the main read queue need to
444     * be added together.
445     */
446    std::deque<DRAMPacket*> respQueue;
447
448    /**
449     * If we need to drain, keep the drain manager around until we're
450     * done here.
451     */
452    DrainManager *drainManager;
453
454    /**
455     * Multi-dimensional vector of banks, first dimension is ranks,
456     * second is bank
457     */
458    std::vector<std::vector<Bank> > banks;
459
460    /**
461     * The following are basic design parameters of the memory
462     * controller, and are initialized based on parameter values.
463     * The rowsPerBank is determined based on the capacity, number of
464     * ranks and banks, the burst size, and the row buffer size.
465     */
466    const uint32_t deviceBusWidth;
467    const uint32_t burstLength;
468    const uint32_t deviceRowBufferSize;
469    const uint32_t devicesPerRank;
470    const uint32_t burstSize;
471    const uint32_t rowBufferSize;
472    const uint32_t columnsPerRowBuffer;
473    const uint32_t columnsPerStripe;
474    const uint32_t ranksPerChannel;
475    const uint32_t bankGroupsPerRank;
476    const bool bankGroupArch;
477    const uint32_t banksPerRank;
478    const uint32_t channels;
479    uint32_t rowsPerBank;
480    const uint32_t readBufferSize;
481    const uint32_t writeBufferSize;
482    const uint32_t writeHighThreshold;
483    const uint32_t writeLowThreshold;
484    const uint32_t minWritesPerSwitch;
485    uint32_t writesThisTime;
486    uint32_t readsThisTime;
487
488    /**
489     * Basic memory timing parameters initialized based on parameter
490     * values.
491     */
492    const Tick M5_CLASS_VAR_USED tCK;
493    const Tick tWTR;
494    const Tick tRTW;
495    const Tick tCS;
496    const Tick tBURST;
497    const Tick tCCD_L;
498    const Tick tRCD;
499    const Tick tCL;
500    const Tick tRP;
501    const Tick tRAS;
502    const Tick tWR;
503    const Tick tRTP;
504    const Tick tRFC;
505    const Tick tREFI;
506    const Tick tRRD;
507    const Tick tRRD_L;
508    const Tick tXAW;
509    const uint32_t activationLimit;
510
511    /**
512     * Memory controller configuration initialized based on parameter
513     * values.
514     */
515    Enums::MemSched memSchedPolicy;
516    Enums::AddrMap addrMapping;
517    Enums::PageManage pageMgmt;
518
519    /**
520     * Max column accesses (read and write) per row, before forefully
521     * closing it.
522     */
523    const uint32_t maxAccessesPerRow;
524
525    /**
526     * Pipeline latency of the controller frontend. The frontend
527     * contribution is added to writes (that complete when they are in
528     * the write buffer) and reads that are serviced the write buffer.
529     */
530    const Tick frontendLatency;
531
532    /**
533     * Pipeline latency of the backend and PHY. Along with the
534     * frontend contribution, this latency is added to reads serviced
535     * by the DRAM.
536     */
537    const Tick backendLatency;
538
539    /**
540     * Till when has the main data bus been spoken for already?
541     */
542    Tick busBusyUntil;
543
544    /**
545     * Keep track of when a refresh is due.
546     */
547    Tick refreshDueAt;
548
549    /**
550     * The refresh state is used to control the progress of the
551     * refresh scheduling. When normal operation is in progress the
552     * refresh state is idle. From there, it progresses to the refresh
553     * drain state once tREFI has passed. The refresh drain state
554     * captures the DRAM row active state, as it will stay there until
555     * all ongoing accesses complete. Thereafter all banks are
556     * precharged, and lastly, the DRAM is refreshed.
557     */
558    enum RefreshState {
559        REF_IDLE = 0,
560        REF_DRAIN,
561        REF_PRE,
562        REF_RUN
563    };
564
565    RefreshState refreshState;
566
567    /**
568     * The power state captures the different operational states of
569     * the DRAM and interacts with the bus read/write state machine,
570     * and the refresh state machine. In the idle state all banks are
571     * precharged. From there we either go to an auto refresh (as
572     * determined by the refresh state machine), or to a precharge
573     * power down mode. From idle the memory can also go to the active
574     * state (with one or more banks active), and in turn from there
575     * to active power down. At the moment we do not capture the deep
576     * power down and self-refresh state.
577     */
578    enum PowerState {
579        PWR_IDLE = 0,
580        PWR_REF,
581        PWR_PRE_PDN,
582        PWR_ACT,
583        PWR_ACT_PDN
584    };
585
586    /**
587     * Since we are taking decisions out of order, we need to keep
588     * track of what power transition is happening at what time, such
589     * that we can go back in time and change history. For example, if
590     * we precharge all banks and schedule going to the idle state, we
591     * might at a later point decide to activate a bank before the
592     * transition to idle would have taken place.
593     */
594    PowerState pwrStateTrans;
595
596    /**
597     * Current power state.
598     */
599    PowerState pwrState;
600
601    /**
602     * Schedule a power state transition in the future, and
603     * potentially override an already scheduled transition.
604     *
605     * @param pwr_state Power state to transition to
606     * @param tick Tick when transition should take place
607     */
608    void schedulePowerEvent(PowerState pwr_state, Tick tick);
609
610    Tick prevArrival;
611
612    /**
613     * The soonest you have to start thinking about the next request
614     * is the longest access time that can occur before
615     * busBusyUntil. Assuming you need to precharge, open a new row,
616     * and access, it is tRP + tRCD + tCL.
617     */
618    Tick nextReqTime;
619
620    // All statistics that the model needs to capture
621    Stats::Scalar readReqs;
622    Stats::Scalar writeReqs;
623    Stats::Scalar readBursts;
624    Stats::Scalar writeBursts;
625    Stats::Scalar bytesReadDRAM;
626    Stats::Scalar bytesReadWrQ;
627    Stats::Scalar bytesWritten;
628    Stats::Scalar bytesReadSys;
629    Stats::Scalar bytesWrittenSys;
630    Stats::Scalar servicedByWrQ;
631    Stats::Scalar mergedWrBursts;
632    Stats::Scalar neitherReadNorWrite;
633    Stats::Vector perBankRdBursts;
634    Stats::Vector perBankWrBursts;
635    Stats::Scalar numRdRetry;
636    Stats::Scalar numWrRetry;
637    Stats::Scalar totGap;
638    Stats::Vector readPktSize;
639    Stats::Vector writePktSize;
640    Stats::Vector rdQLenPdf;
641    Stats::Vector wrQLenPdf;
642    Stats::Histogram bytesPerActivate;
643    Stats::Histogram rdPerTurnAround;
644    Stats::Histogram wrPerTurnAround;
645
646    // Latencies summed over all requests
647    Stats::Scalar totQLat;
648    Stats::Scalar totMemAccLat;
649    Stats::Scalar totBusLat;
650
651    // Average latencies per request
652    Stats::Formula avgQLat;
653    Stats::Formula avgBusLat;
654    Stats::Formula avgMemAccLat;
655
656    // Average bandwidth
657    Stats::Formula avgRdBW;
658    Stats::Formula avgWrBW;
659    Stats::Formula avgRdBWSys;
660    Stats::Formula avgWrBWSys;
661    Stats::Formula peakBW;
662    Stats::Formula busUtil;
663    Stats::Formula busUtilRead;
664    Stats::Formula busUtilWrite;
665
666    // Average queue lengths
667    Stats::Average avgRdQLen;
668    Stats::Average avgWrQLen;
669
670    // Row hit count and rate
671    Stats::Scalar readRowHits;
672    Stats::Scalar writeRowHits;
673    Stats::Formula readRowHitRate;
674    Stats::Formula writeRowHitRate;
675    Stats::Formula avgGap;
676
677    // DRAM Power Calculation
678    Stats::Formula pageHitRate;
679    Stats::Vector pwrStateTime;
680
681    //Command energies
682    Stats::Vector actEnergy;
683    Stats::Vector preEnergy;
684    Stats::Vector readEnergy;
685    Stats::Vector writeEnergy;
686    Stats::Vector refreshEnergy;
687    //Active Background Energy
688    Stats::Vector actBackEnergy;
689    //Precharge Background Energy
690    Stats::Vector preBackEnergy;
691    Stats::Vector totalEnergy;
692    //Power Consumed
693    Stats::Vector averagePower;
694
695    // Track when we transitioned to the current power state
696    Tick pwrStateTick;
697
698    // To track number of banks which are currently active
699    unsigned int numBanksActive;
700
701    // Holds the value of the rank of burst issued
702    uint8_t activeRank;
703
704    // timestamp offset
705    uint64_t timeStampOffset;
706
707    /** @todo this is a temporary workaround until the 4-phase code is
708     * committed. upstream caches needs this packet until true is returned, so
709     * hold onto it for deletion until a subsequent call
710     */
711    std::vector<PacketPtr> pendingDelete;
712
713    // One DRAMPower instance per rank
714    std::vector<DRAMPower> rankPower;
715
716    /**
717      * This function increments the energy when called. If stats are
718      * dumped periodically, note accumulated energy values will
719      * appear in the stats (even if the stats are reset). This is a
720      * result of the energy values coming from DRAMPower, and there
721      * is currently no support for resetting the state.
722      *
723      * @param rank Currrent rank
724      */
725    void updatePowerStats(uint8_t rank);
726
727    /**
728     * Function for sorting commands in the command list of DRAMPower.
729     *
730     * @param a Memory Command in command list of DRAMPower library
731     * @param next Memory Command in command list of DRAMPower
732     * @return true if timestamp of Command 1 < timestamp of Command 2
733     */
734    static bool sortTime(const Data::MemCommand& m1,
735                         const Data::MemCommand& m2) {
736        return m1.getTime() < m2.getTime();
737    };
738
739
740  public:
741
742    void regStats();
743
744    DRAMCtrl(const DRAMCtrlParams* p);
745
746    unsigned int drain(DrainManager* dm);
747
748    virtual BaseSlavePort& getSlavePort(const std::string& if_name,
749                                        PortID idx = InvalidPortID);
750
751    virtual void init();
752    virtual void startup();
753
754  protected:
755
756    Tick recvAtomic(PacketPtr pkt);
757    void recvFunctional(PacketPtr pkt);
758    bool recvTimingReq(PacketPtr pkt);
759
760};
761
762#endif //__MEM_DRAM_CTRL_HH__
763