dram_ctrl.hh revision 10394
1/*
2 * Copyright (c) 2012-2014 ARM Limited
3 * All rights reserved
4 *
5 * The license below extends only to copyright in the software and shall
6 * not be construed as granting a license to any other intellectual
7 * property including but not limited to intellectual property relating
8 * to a hardware implementation of the functionality of the software
9 * licensed hereunder.  You may use the software subject to the license
10 * terms below provided that you ensure that this notice is replicated
11 * unmodified and in its entirety in all distributions of the software,
12 * modified or unmodified, in source code or in binary form.
13 *
14 * Copyright (c) 2013 Amin Farmahini-Farahani
15 * All rights reserved.
16 *
17 * Redistribution and use in source and binary forms, with or without
18 * modification, are permitted provided that the following conditions are
19 * met: redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer;
21 * redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution;
24 * neither the name of the copyright holders nor the names of its
25 * contributors may be used to endorse or promote products derived from
26 * this software without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
29 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
31 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
32 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
33 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
34 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
35 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
36 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
37 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
38 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
39 *
40 * Authors: Andreas Hansson
41 *          Ani Udipi
42 *          Neha Agarwal
43 */
44
45/**
46 * @file
47 * DRAMCtrl declaration
48 */
49
50#ifndef __MEM_DRAM_CTRL_HH__
51#define __MEM_DRAM_CTRL_HH__
52
53#include <deque>
54
55#include "base/statistics.hh"
56#include "enums/AddrMap.hh"
57#include "enums/MemSched.hh"
58#include "enums/PageManage.hh"
59#include "mem/abstract_mem.hh"
60#include "mem/qport.hh"
61#include "params/DRAMCtrl.hh"
62#include "sim/eventq.hh"
63
64/**
65 * The DRAM controller is a single-channel memory controller capturing
66 * the most important timing constraints associated with a
67 * contemporary DRAM. For multi-channel memory systems, the controller
68 * is combined with a crossbar model, with the channel address
69 * interleaving taking part in the crossbar.
70 *
71 * As a basic design principle, this controller
72 * model is not cycle callable, but instead uses events to: 1) decide
73 * when new decisions can be made, 2) when resources become available,
74 * 3) when things are to be considered done, and 4) when to send
75 * things back. Through these simple principles, the model delivers
76 * high performance, and lots of flexibility, allowing users to
77 * evaluate the system impact of a wide range of memory technologies,
78 * such as DDR3/4, LPDDR2/3/4, WideIO1/2, HBM and HMC.
79 *
80 * For more details, please see Hansson et al, "Simulating DRAM
81 * controllers for future system architecture exploration",
82 * Proc. ISPASS, 2014. If you use this model as part of your research
83 * please cite the paper.
84 */
85class DRAMCtrl : public AbstractMemory
86{
87
88  private:
89
90    // For now, make use of a queued slave port to avoid dealing with
91    // flow control for the responses being sent back
92    class MemoryPort : public QueuedSlavePort
93    {
94
95        SlavePacketQueue queue;
96        DRAMCtrl& memory;
97
98      public:
99
100        MemoryPort(const std::string& name, DRAMCtrl& _memory);
101
102      protected:
103
104        Tick recvAtomic(PacketPtr pkt);
105
106        void recvFunctional(PacketPtr pkt);
107
108        bool recvTimingReq(PacketPtr);
109
110        virtual AddrRangeList getAddrRanges() const;
111
112    };
113
114    /**
115     * Our incoming port, for a multi-ported controller add a crossbar
116     * in front of it
117     */
118    MemoryPort port;
119
120    /**
121     * Remember if we have to retry a request when available.
122     */
123    bool retryRdReq;
124    bool retryWrReq;
125
126    /**
127     * Bus state used to control the read/write switching and drive
128     * the scheduling of the next request.
129     */
130    enum BusState {
131        READ = 0,
132        READ_TO_WRITE,
133        WRITE,
134        WRITE_TO_READ
135    };
136
137    BusState busState;
138
139    /** List to keep track of activate ticks */
140    std::vector<std::deque<Tick>> actTicks;
141
142    /**
143     * A basic class to track the bank state, i.e. what row is
144     * currently open (if any), when is the bank free to accept a new
145     * column (read/write) command, when can it be precharged, and
146     * when can it be activated.
147     *
148     * The bank also keeps track of how many bytes have been accessed
149     * in the open row since it was opened.
150     */
151    class Bank
152    {
153
154      public:
155
156        static const uint32_t NO_ROW = -1;
157
158        uint32_t openRow;
159        uint8_t rank;
160        uint8_t bank;
161        uint8_t bankgr;
162
163        Tick colAllowedAt;
164        Tick preAllowedAt;
165        Tick actAllowedAt;
166
167        uint32_t rowAccesses;
168        uint32_t bytesAccessed;
169
170        Bank() :
171            openRow(NO_ROW), rank(0), bank(0), bankgr(0),
172            colAllowedAt(0), preAllowedAt(0), actAllowedAt(0),
173            rowAccesses(0), bytesAccessed(0)
174        { }
175    };
176
177    /**
178     * A burst helper helps organize and manage a packet that is larger than
179     * the DRAM burst size. A system packet that is larger than the burst size
180     * is split into multiple DRAM packets and all those DRAM packets point to
181     * a single burst helper such that we know when the whole packet is served.
182     */
183    class BurstHelper {
184
185      public:
186
187        /** Number of DRAM bursts requred for a system packet **/
188        const unsigned int burstCount;
189
190        /** Number of DRAM bursts serviced so far for a system packet **/
191        unsigned int burstsServiced;
192
193        BurstHelper(unsigned int _burstCount)
194            : burstCount(_burstCount), burstsServiced(0)
195            { }
196    };
197
198    /**
199     * A DRAM packet stores packets along with the timestamp of when
200     * the packet entered the queue, and also the decoded address.
201     */
202    class DRAMPacket {
203
204      public:
205
206        /** When did request enter the controller */
207        const Tick entryTime;
208
209        /** When will request leave the controller */
210        Tick readyTime;
211
212        /** This comes from the outside world */
213        const PacketPtr pkt;
214
215        const bool isRead;
216
217        /** Will be populated by address decoder */
218        const uint8_t rank;
219        const uint8_t bank;
220        const uint32_t row;
221
222        /**
223         * Bank id is calculated considering banks in all the ranks
224         * eg: 2 ranks each with 8 banks, then bankId = 0 --> rank0, bank0 and
225         * bankId = 8 --> rank1, bank0
226         */
227        const uint16_t bankId;
228
229        /**
230         * The starting address of the DRAM packet.
231         * This address could be unaligned to burst size boundaries. The
232         * reason is to keep the address offset so we can accurately check
233         * incoming read packets with packets in the write queue.
234         */
235        Addr addr;
236
237        /**
238         * The size of this dram packet in bytes
239         * It is always equal or smaller than DRAM burst size
240         */
241        unsigned int size;
242
243        /**
244         * A pointer to the BurstHelper if this DRAMPacket is a split packet
245         * If not a split packet (common case), this is set to NULL
246         */
247        BurstHelper* burstHelper;
248        Bank& bankRef;
249
250        DRAMPacket(PacketPtr _pkt, bool is_read, uint8_t _rank, uint8_t _bank,
251                   uint32_t _row, uint16_t bank_id, Addr _addr,
252                   unsigned int _size, Bank& bank_ref)
253            : entryTime(curTick()), readyTime(curTick()),
254              pkt(_pkt), isRead(is_read), rank(_rank), bank(_bank), row(_row),
255              bankId(bank_id), addr(_addr), size(_size), burstHelper(NULL),
256              bankRef(bank_ref)
257        { }
258
259    };
260
261    /**
262     * Bunch of things requires to setup "events" in gem5
263     * When event "respondEvent" occurs for example, the method
264     * processRespondEvent is called; no parameters are allowed
265     * in these methods
266     */
267    void processNextReqEvent();
268    EventWrapper<DRAMCtrl,&DRAMCtrl::processNextReqEvent> nextReqEvent;
269
270    void processRespondEvent();
271    EventWrapper<DRAMCtrl, &DRAMCtrl::processRespondEvent> respondEvent;
272
273    void processActivateEvent();
274    EventWrapper<DRAMCtrl, &DRAMCtrl::processActivateEvent> activateEvent;
275
276    void processPrechargeEvent();
277    EventWrapper<DRAMCtrl, &DRAMCtrl::processPrechargeEvent> prechargeEvent;
278
279    void processRefreshEvent();
280    EventWrapper<DRAMCtrl, &DRAMCtrl::processRefreshEvent> refreshEvent;
281
282    void processPowerEvent();
283    EventWrapper<DRAMCtrl,&DRAMCtrl::processPowerEvent> powerEvent;
284
285    /**
286     * Check if the read queue has room for more entries
287     *
288     * @param pktCount The number of entries needed in the read queue
289     * @return true if read queue is full, false otherwise
290     */
291    bool readQueueFull(unsigned int pktCount) const;
292
293    /**
294     * Check if the write queue has room for more entries
295     *
296     * @param pktCount The number of entries needed in the write queue
297     * @return true if write queue is full, false otherwise
298     */
299    bool writeQueueFull(unsigned int pktCount) const;
300
301    /**
302     * When a new read comes in, first check if the write q has a
303     * pending request to the same address.\ If not, decode the
304     * address to populate rank/bank/row, create one or mutliple
305     * "dram_pkt", and push them to the back of the read queue.\
306     * If this is the only
307     * read request in the system, schedule an event to start
308     * servicing it.
309     *
310     * @param pkt The request packet from the outside world
311     * @param pktCount The number of DRAM bursts the pkt
312     * translate to. If pkt size is larger then one full burst,
313     * then pktCount is greater than one.
314     */
315    void addToReadQueue(PacketPtr pkt, unsigned int pktCount);
316
317    /**
318     * Decode the incoming pkt, create a dram_pkt and push to the
319     * back of the write queue. \If the write q length is more than
320     * the threshold specified by the user, ie the queue is beginning
321     * to get full, stop reads, and start draining writes.
322     *
323     * @param pkt The request packet from the outside world
324     * @param pktCount The number of DRAM bursts the pkt
325     * translate to. If pkt size is larger then one full burst,
326     * then pktCount is greater than one.
327     */
328    void addToWriteQueue(PacketPtr pkt, unsigned int pktCount);
329
330    /**
331     * Actually do the DRAM access - figure out the latency it
332     * will take to service the req based on bank state, channel state etc
333     * and then update those states to account for this request.\ Based
334     * on this, update the packet's "readyTime" and move it to the
335     * response q from where it will eventually go back to the outside
336     * world.
337     *
338     * @param pkt The DRAM packet created from the outside world pkt
339     */
340    void doDRAMAccess(DRAMPacket* dram_pkt);
341
342    /**
343     * When a packet reaches its "readyTime" in the response Q,
344     * use the "access()" method in AbstractMemory to actually
345     * create the response packet, and send it back to the outside
346     * world requestor.
347     *
348     * @param pkt The packet from the outside world
349     * @param static_latency Static latency to add before sending the packet
350     */
351    void accessAndRespond(PacketPtr pkt, Tick static_latency);
352
353    /**
354     * Address decoder to figure out physical mapping onto ranks,
355     * banks, and rows. This function is called multiple times on the same
356     * system packet if the pakcet is larger than burst of the memory. The
357     * dramPktAddr is used for the offset within the packet.
358     *
359     * @param pkt The packet from the outside world
360     * @param dramPktAddr The starting address of the DRAM packet
361     * @param size The size of the DRAM packet in bytes
362     * @param isRead Is the request for a read or a write to DRAM
363     * @return A DRAMPacket pointer with the decoded information
364     */
365    DRAMPacket* decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned int size,
366                           bool isRead);
367
368    /**
369     * The memory schduler/arbiter - picks which request needs to
370     * go next, based on the specified policy such as FCFS or FR-FCFS
371     * and moves it to the head of the queue.
372     * Prioritizes accesses to the same rank as previous burst unless
373     * controller is switching command type.
374     *
375     * @param queue Queued requests to consider
376     * @param switched_cmd_type Command type is changing
377     */
378    void chooseNext(std::deque<DRAMPacket*>& queue, bool switched_cmd_type);
379
380    /**
381     * For FR-FCFS policy reorder the read/write queue depending on row buffer
382     * hits and earliest banks available in DRAM
383     * Prioritizes accesses to the same rank as previous burst unless
384     * controller is switching command type.
385     *
386     * @param queue Queued requests to consider
387     * @param switched_cmd_type Command type is changing
388     */
389    void reorderQueue(std::deque<DRAMPacket*>& queue, bool switched_cmd_type);
390
391    /**
392     * Find which are the earliest banks ready to issue an activate
393     * for the enqueued requests. Assumes maximum of 64 banks per DIMM
394     * Also checks if the bank is already prepped.
395     *
396     * @param queue Queued requests to consider
397     * @param switched_cmd_type Command type is changing
398     * @return One-hot encoded mask of bank indices
399     */
400    uint64_t minBankPrep(const std::deque<DRAMPacket*>& queue,
401                         bool switched_cmd_type) const;
402
403    /**
404     * Keep track of when row activations happen, in order to enforce
405     * the maximum number of activations in the activation window. The
406     * method updates the time that the banks become available based
407     * on the current limits.
408     *
409     * @param bank Reference to the bank
410     * @param act_tick Time when the activation takes place
411     * @param row Index of the row
412     */
413    void activateBank(Bank& bank, Tick act_tick, uint32_t row);
414
415    /**
416     * Precharge a given bank and also update when the precharge is
417     * done. This will also deal with any stats related to the
418     * accesses to the open page.
419     *
420     * @param bank_ref The bank to precharge
421     * @param pre_at Time when the precharge takes place
422     * @param trace Is this an auto precharge then do not add to trace
423     */
424    void prechargeBank(Bank& bank_ref, Tick pre_at,  bool trace = true);
425
426    /**
427     * Used for debugging to observe the contents of the queues.
428     */
429    void printQs() const;
430
431    /**
432     * The controller's main read and write queues
433     */
434    std::deque<DRAMPacket*> readQueue;
435    std::deque<DRAMPacket*> writeQueue;
436
437    /**
438     * Response queue where read packets wait after we're done working
439     * with them, but it's not time to send the response yet. The
440     * responses are stored seperately mostly to keep the code clean
441     * and help with events scheduling. For all logical purposes such
442     * as sizing the read queue, this and the main read queue need to
443     * be added together.
444     */
445    std::deque<DRAMPacket*> respQueue;
446
447    /**
448     * If we need to drain, keep the drain manager around until we're
449     * done here.
450     */
451    DrainManager *drainManager;
452
453    /**
454     * Multi-dimensional vector of banks, first dimension is ranks,
455     * second is bank
456     */
457    std::vector<std::vector<Bank> > banks;
458
459    /**
460     * The following are basic design parameters of the memory
461     * controller, and are initialized based on parameter values.
462     * The rowsPerBank is determined based on the capacity, number of
463     * ranks and banks, the burst size, and the row buffer size.
464     */
465    const uint32_t deviceBusWidth;
466    const uint32_t burstLength;
467    const uint32_t deviceRowBufferSize;
468    const uint32_t devicesPerRank;
469    const uint32_t burstSize;
470    const uint32_t rowBufferSize;
471    const uint32_t columnsPerRowBuffer;
472    const uint32_t columnsPerStripe;
473    const uint32_t ranksPerChannel;
474    const uint32_t bankGroupsPerRank;
475    const bool bankGroupArch;
476    const uint32_t banksPerRank;
477    const uint32_t channels;
478    uint32_t rowsPerBank;
479    const uint32_t readBufferSize;
480    const uint32_t writeBufferSize;
481    const uint32_t writeHighThreshold;
482    const uint32_t writeLowThreshold;
483    const uint32_t minWritesPerSwitch;
484    uint32_t writesThisTime;
485    uint32_t readsThisTime;
486
487    /**
488     * Basic memory timing parameters initialized based on parameter
489     * values.
490     */
491    const Tick M5_CLASS_VAR_USED tCK;
492    const Tick tWTR;
493    const Tick tRTW;
494    const Tick tCS;
495    const Tick tBURST;
496    const Tick tCCD_L;
497    const Tick tRCD;
498    const Tick tCL;
499    const Tick tRP;
500    const Tick tRAS;
501    const Tick tWR;
502    const Tick tRTP;
503    const Tick tRFC;
504    const Tick tREFI;
505    const Tick tRRD;
506    const Tick tRRD_L;
507    const Tick tXAW;
508    const uint32_t activationLimit;
509
510    /**
511     * Memory controller configuration initialized based on parameter
512     * values.
513     */
514    Enums::MemSched memSchedPolicy;
515    Enums::AddrMap addrMapping;
516    Enums::PageManage pageMgmt;
517
518    /**
519     * Max column accesses (read and write) per row, before forefully
520     * closing it.
521     */
522    const uint32_t maxAccessesPerRow;
523
524    /**
525     * Pipeline latency of the controller frontend. The frontend
526     * contribution is added to writes (that complete when they are in
527     * the write buffer) and reads that are serviced the write buffer.
528     */
529    const Tick frontendLatency;
530
531    /**
532     * Pipeline latency of the backend and PHY. Along with the
533     * frontend contribution, this latency is added to reads serviced
534     * by the DRAM.
535     */
536    const Tick backendLatency;
537
538    /**
539     * Till when has the main data bus been spoken for already?
540     */
541    Tick busBusyUntil;
542
543    /**
544     * Keep track of when a refresh is due.
545     */
546    Tick refreshDueAt;
547
548    /**
549     * The refresh state is used to control the progress of the
550     * refresh scheduling. When normal operation is in progress the
551     * refresh state is idle. From there, it progresses to the refresh
552     * drain state once tREFI has passed. The refresh drain state
553     * captures the DRAM row active state, as it will stay there until
554     * all ongoing accesses complete. Thereafter all banks are
555     * precharged, and lastly, the DRAM is refreshed.
556     */
557    enum RefreshState {
558        REF_IDLE = 0,
559        REF_DRAIN,
560        REF_PRE,
561        REF_RUN
562    };
563
564    RefreshState refreshState;
565
566    /**
567     * The power state captures the different operational states of
568     * the DRAM and interacts with the bus read/write state machine,
569     * and the refresh state machine. In the idle state all banks are
570     * precharged. From there we either go to an auto refresh (as
571     * determined by the refresh state machine), or to a precharge
572     * power down mode. From idle the memory can also go to the active
573     * state (with one or more banks active), and in turn from there
574     * to active power down. At the moment we do not capture the deep
575     * power down and self-refresh state.
576     */
577    enum PowerState {
578        PWR_IDLE = 0,
579        PWR_REF,
580        PWR_PRE_PDN,
581        PWR_ACT,
582        PWR_ACT_PDN
583    };
584
585    /**
586     * Since we are taking decisions out of order, we need to keep
587     * track of what power transition is happening at what time, such
588     * that we can go back in time and change history. For example, if
589     * we precharge all banks and schedule going to the idle state, we
590     * might at a later point decide to activate a bank before the
591     * transition to idle would have taken place.
592     */
593    PowerState pwrStateTrans;
594
595    /**
596     * Current power state.
597     */
598    PowerState pwrState;
599
600    /**
601     * Schedule a power state transition in the future, and
602     * potentially override an already scheduled transition.
603     *
604     * @param pwr_state Power state to transition to
605     * @param tick Tick when transition should take place
606     */
607    void schedulePowerEvent(PowerState pwr_state, Tick tick);
608
609    Tick prevArrival;
610
611    /**
612     * The soonest you have to start thinking about the next request
613     * is the longest access time that can occur before
614     * busBusyUntil. Assuming you need to precharge, open a new row,
615     * and access, it is tRP + tRCD + tCL.
616     */
617    Tick nextReqTime;
618
619    // All statistics that the model needs to capture
620    Stats::Scalar readReqs;
621    Stats::Scalar writeReqs;
622    Stats::Scalar readBursts;
623    Stats::Scalar writeBursts;
624    Stats::Scalar bytesReadDRAM;
625    Stats::Scalar bytesReadWrQ;
626    Stats::Scalar bytesWritten;
627    Stats::Scalar bytesReadSys;
628    Stats::Scalar bytesWrittenSys;
629    Stats::Scalar servicedByWrQ;
630    Stats::Scalar mergedWrBursts;
631    Stats::Scalar neitherReadNorWrite;
632    Stats::Vector perBankRdBursts;
633    Stats::Vector perBankWrBursts;
634    Stats::Scalar numRdRetry;
635    Stats::Scalar numWrRetry;
636    Stats::Scalar totGap;
637    Stats::Vector readPktSize;
638    Stats::Vector writePktSize;
639    Stats::Vector rdQLenPdf;
640    Stats::Vector wrQLenPdf;
641    Stats::Histogram bytesPerActivate;
642    Stats::Histogram rdPerTurnAround;
643    Stats::Histogram wrPerTurnAround;
644
645    // Latencies summed over all requests
646    Stats::Scalar totQLat;
647    Stats::Scalar totMemAccLat;
648    Stats::Scalar totBusLat;
649
650    // Average latencies per request
651    Stats::Formula avgQLat;
652    Stats::Formula avgBusLat;
653    Stats::Formula avgMemAccLat;
654
655    // Average bandwidth
656    Stats::Formula avgRdBW;
657    Stats::Formula avgWrBW;
658    Stats::Formula avgRdBWSys;
659    Stats::Formula avgWrBWSys;
660    Stats::Formula peakBW;
661    Stats::Formula busUtil;
662    Stats::Formula busUtilRead;
663    Stats::Formula busUtilWrite;
664
665    // Average queue lengths
666    Stats::Average avgRdQLen;
667    Stats::Average avgWrQLen;
668
669    // Row hit count and rate
670    Stats::Scalar readRowHits;
671    Stats::Scalar writeRowHits;
672    Stats::Formula readRowHitRate;
673    Stats::Formula writeRowHitRate;
674    Stats::Formula avgGap;
675
676    // DRAM Power Calculation
677    Stats::Formula pageHitRate;
678    Stats::Vector pwrStateTime;
679
680    // Track when we transitioned to the current power state
681    Tick pwrStateTick;
682
683    // To track number of banks which are currently active
684    unsigned int numBanksActive;
685
686    // Holds the value of the rank of burst issued
687    uint8_t activeRank;
688
689    /** @todo this is a temporary workaround until the 4-phase code is
690     * committed. upstream caches needs this packet until true is returned, so
691     * hold onto it for deletion until a subsequent call
692     */
693    std::vector<PacketPtr> pendingDelete;
694
695  public:
696
697    void regStats();
698
699    DRAMCtrl(const DRAMCtrlParams* p);
700
701    unsigned int drain(DrainManager* dm);
702
703    virtual BaseSlavePort& getSlavePort(const std::string& if_name,
704                                        PortID idx = InvalidPortID);
705
706    virtual void init();
707    virtual void startup();
708
709  protected:
710
711    Tick recvAtomic(PacketPtr pkt);
712    void recvFunctional(PacketPtr pkt);
713    bool recvTimingReq(PacketPtr pkt);
714
715};
716
717#endif //__MEM_DRAM_CTRL_HH__
718