bitunion.hh revision 4681
1/*
2 * Copyright (c) 2003-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Gabe Black
29 */
30
31#ifndef __BASE_BITUNION_HH__
32#define __BASE_BITUNION_HH__
33
34#include <inttypes.h>
35#include "base/bitfield.hh"
36
37//	The following implements the BitUnion system of defining bitfields
38//on top of an underlying class. This is done through the pervasive use of
39//both named and unnamed unions which all contain the same actual storage.
40//Since they're unioned with each other, all of these storage locations
41//overlap. This allows all of the bitfields to manipulate the same data
42//without having to have access to each other. More details are provided with
43//the individual components.
44
45//This namespace is for classes which implement the backend of the BitUnion
46//stuff. Don't use any of these directly, except for the Bitfield classes in
47//the *BitfieldTypes class(es).
48namespace BitfieldBackend
49{
50    //A base class for all bitfields. It instantiates the actual storage,
51    //and provides getBits and setBits functions for manipulating it. The
52    //Data template parameter is type of the underlying storage.
53    template<class Data>
54    class BitfieldBase
55    {
56      protected:
57        Data __data;
58
59        //This function returns a range of bits from the underlying storage.
60        //It relies on the "bits" function above. It's the user's
61        //responsibility to make sure that there is a properly overloaded
62        //version of this function for whatever type they want to overlay.
63        inline uint64_t
64        getBits(int first, int last) const
65        {
66            return bits(__data, first, last);
67        }
68
69        //Similar to the above, but for settings bits with replaceBits.
70        inline void
71        setBits(int first, int last, uint64_t val)
72        {
73            replaceBits(__data, first, last, val);
74        }
75    };
76
77    //This class contains all the "regular" bitfield classes. It is inherited
78    //by all BitUnions which give them access to those types.
79    template<class Type>
80    class RegularBitfieldTypes
81    {
82      protected:
83        //This class implements ordinary bitfields, that is a span of bits
84        //who's msb is "first", and who's lsb is "last".
85        template<int first, int last=first>
86        class Bitfield : public BitfieldBase<Type>
87        {
88          public:
89            operator uint64_t () const
90            {
91                return this->getBits(first, last);
92            }
93
94            uint64_t
95            operator=(const uint64_t _data)
96            {
97                this->setBits(first, last, _data);
98                return _data;
99            }
100        };
101
102        //A class which specializes the above so that it can only be read
103        //from. This is accomplished explicitly making sure the assignment
104        //operator is blocked. The conversion operator is carried through
105        //inheritance. This will unfortunately need to be copied into each
106        //bitfield type due to limitations with how templates work
107        template<int first, int last=first>
108        class BitfieldRO : public Bitfield<first, last>
109        {
110          private:
111            uint64_t
112            operator=(const uint64_t _data);
113        };
114
115        //Similar to the above, but only allows writing.
116        template<int first, int last=first>
117        class BitfieldWO : public Bitfield<first, last>
118        {
119          private:
120            operator uint64_t () const;
121
122          public:
123            using Bitfield<first, last>::operator=;
124        };
125    };
126
127    //This class contains all the "regular" bitfield classes. It is inherited
128    //by all BitUnions which give them access to those types.
129    template<class Type>
130    class SignedBitfieldTypes
131    {
132      protected:
133        //This class implements ordinary bitfields, that is a span of bits
134        //who's msb is "first", and who's lsb is "last".
135        template<int first, int last=first>
136        class SignedBitfield : public BitfieldBase<Type>
137        {
138          public:
139            operator int64_t () const
140            {
141                return sext<first - last + 1>(this->getBits(first, last));
142            }
143
144            int64_t
145            operator=(const int64_t _data)
146            {
147                this->setBits(first, last, _data);
148                return _data;
149            }
150        };
151
152        //A class which specializes the above so that it can only be read
153        //from. This is accomplished explicitly making sure the assignment
154        //operator is blocked. The conversion operator is carried through
155        //inheritance. This will unfortunately need to be copied into each
156        //bitfield type due to limitations with how templates work
157        template<int first, int last=first>
158        class SignedBitfieldRO : public SignedBitfield<first, last>
159        {
160          private:
161            int64_t
162            operator=(const int64_t _data);
163        };
164
165        //Similar to the above, but only allows writing.
166        template<int first, int last=first>
167        class SignedBitfieldWO : public SignedBitfield<first, last>
168        {
169          private:
170            operator int64_t () const;
171
172          public:
173            int64_t operator=(const int64_t _data)
174            {
175                *((SignedBitfield<first, last> *)this) = _data;
176                return _data;
177            }
178        };
179    };
180
181    template<class Type>
182    class BitfieldTypes : public RegularBitfieldTypes<Type>,
183                          public SignedBitfieldTypes<Type>
184    {};
185
186    //When a BitUnion is set up, an underlying class is created which holds
187    //the actual union. This class then inherits from it, and provids the
188    //implementations for various operators. Setting things up this way
189    //prevents having to redefine these functions in every different BitUnion
190    //type. More operators could be implemented in the future, as the need
191    //arises.
192    template <class Type, class Base>
193    class BitUnionOperators : public Base
194    {
195      public:
196        BitUnionOperators(Type & _data)
197        {
198            Base::__data = _data;
199        }
200
201        BitUnionOperators() {}
202
203        operator Type () const
204        {
205            return Base::__data;
206        }
207
208        Type
209        operator=(const Type & _data)
210        {
211            Base::__data = _data;
212            return _data;
213        }
214
215        bool
216        operator<(const Base & base) const
217        {
218            return Base::__data < base.__data;
219        }
220
221        bool
222        operator==(const Base & base) const
223        {
224            return Base::__data == base.__data;
225        }
226    };
227}
228
229//This macro is a backend for other macros that specialize it slightly.
230//First, it creates/extends a namespace "BitfieldUnderlyingClasses" and
231//sticks the class which has the actual union in it, which
232//BitfieldOperators above inherits from. Putting these classes in a special
233//namespace ensures that there will be no collisions with other names as long
234//as the BitUnion names themselves are all distinct and nothing else uses
235//the BitfieldUnderlyingClasses namespace, which is unlikely. The class itself
236//creates a typedef of the "type" parameter called __DataType. This allows
237//the type to propagate outside of the macro itself in a controlled way.
238//Finally, the base storage is defined which BitfieldOperators will refer to
239//in the operators it defines. This macro is intended to be followed by
240//bitfield definitions which will end up inside it's union. As explained
241//above, these is overlayed the __data member in its entirety by each of the
242//bitfields which are defined in the union, creating shared storage with no
243//overhead.
244#define __BitUnion(type, name) \
245    namespace BitfieldUnderlyingClasses \
246    { \
247        class name; \
248    } \
249    class BitfieldUnderlyingClasses::name : \
250        public BitfieldBackend::BitfieldTypes<type> \
251    { \
252      public: \
253        typedef type __DataType; \
254        union { \
255            type __data;\
256
257//This closes off the class and union started by the above macro. It is
258//followed by a typedef which makes "name" refer to a BitfieldOperator
259//class inheriting from the class and union just defined, which completes
260//building up the type for the user.
261#define EndBitUnion(name) \
262        }; \
263    }; \
264    typedef BitfieldBackend::BitUnionOperators< \
265        BitfieldUnderlyingClasses::name::__DataType, \
266        BitfieldUnderlyingClasses::name> name;
267
268//This sets up a bitfield which has other bitfields nested inside of it. The
269//__data member functions like the "underlying storage" of the top level
270//BitUnion. Like everything else, it overlays with the top level storage, so
271//making it a regular bitfield type makes the entire thing function as a
272//regular bitfield when referred to by itself.
273#define __SubBitUnion(fieldType, first, last, name) \
274    class : public BitfieldBackend::BitfieldTypes<__DataType> \
275    { \
276      public: \
277        union { \
278            fieldType<first, last> __data;
279
280//This closes off the union created above and gives it a name. Unlike the top
281//level BitUnion, we're interested in creating an object instead of a type.
282//The operators are defined in the macro itself instead of a class for
283//technical reasons. If someone determines a way to move them to one, please
284//do so.
285#define EndSubBitUnion(name) \
286        }; \
287        inline operator const __DataType () \
288        { return __data; } \
289        \
290        inline const __DataType operator = (const __DataType & _data) \
291        { __data = _data; } \
292    } name;
293
294//Regular bitfields
295//These define macros for read/write regular bitfield based subbitfields.
296#define SubBitUnion(name, first, last) \
297    __SubBitUnion(Bitfield, first, last, name)
298
299//Regular bitfields
300//These define macros for read/write regular bitfield based subbitfields.
301#define SignedSubBitUnion(name, first, last) \
302    __SubBitUnion(SignedBitfield, first, last, name)
303
304//Use this to define an arbitrary type overlayed with bitfields.
305#define BitUnion(type, name) __BitUnion(type, name)
306
307//Use this to define conveniently sized values overlayed with bitfields.
308#define BitUnion64(name) __BitUnion(uint64_t, name)
309#define BitUnion32(name) __BitUnion(uint32_t, name)
310#define BitUnion16(name) __BitUnion(uint16_t, name)
311#define BitUnion8(name) __BitUnion(uint8_t, name)
312
313#endif // __BASE_BITUNION_HH__
314