bitunion.hh revision 10289
1/* 2 * Copyright (c) 2007-2008 The Regents of The University of Michigan 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer; 9 * redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution; 12 * neither the name of the copyright holders nor the names of its 13 * contributors may be used to endorse or promote products derived from 14 * this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 * 28 * Authors: Gabe Black 29 */ 30 31#ifndef __BASE_BITUNION_HH__ 32#define __BASE_BITUNION_HH__ 33 34#include "base/bitfield.hh" 35#include "base/types.hh" 36 37// The following implements the BitUnion system of defining bitfields 38//on top of an underlying class. This is done through the pervasive use of 39//both named and unnamed unions which all contain the same actual storage. 40//Since they're unioned with each other, all of these storage locations 41//overlap. This allows all of the bitfields to manipulate the same data 42//without having to have access to each other. More details are provided with 43//the individual components. 44 45//This namespace is for classes which implement the backend of the BitUnion 46//stuff. Don't use any of these directly, except for the Bitfield classes in 47//the *BitfieldTypes class(es). 48namespace BitfieldBackend 49{ 50 //A base class for all bitfields. It instantiates the actual storage, 51 //and provides getBits and setBits functions for manipulating it. The 52 //Data template parameter is type of the underlying storage. 53 template<class Data> 54 class BitfieldBase 55 { 56 protected: 57 Data __data; 58 59 //This function returns a range of bits from the underlying storage. 60 //It relies on the "bits" function above. It's the user's 61 //responsibility to make sure that there is a properly overloaded 62 //version of this function for whatever type they want to overlay. 63 inline uint64_t 64 getBits(int first, int last) const 65 { 66 return bits(__data, first, last); 67 } 68 69 //Similar to the above, but for settings bits with replaceBits. 70 inline void 71 setBits(int first, int last, uint64_t val) 72 { 73 replaceBits(__data, first, last, val); 74 } 75 }; 76 77 //This class contains all the "regular" bitfield classes. It is inherited 78 //by all BitUnions which give them access to those types. 79 template<class Type> 80 class RegularBitfieldTypes 81 { 82 protected: 83 //This class implements ordinary bitfields, that is a span of bits 84 //who's msb is "first", and who's lsb is "last". 85 template<int first, int last=first> 86 class Bitfield : public BitfieldBase<Type> 87 { 88 static_assert(first >= last, 89 "Bitfield ranges must be specified as <msb, lsb>"); 90 91 public: 92 operator const uint64_t () const 93 { 94 return this->getBits(first, last); 95 } 96 97 uint64_t 98 operator=(const uint64_t _data) 99 { 100 this->setBits(first, last, _data); 101 return _data; 102 } 103 }; 104 105 //A class which specializes the above so that it can only be read 106 //from. This is accomplished explicitly making sure the assignment 107 //operator is blocked. The conversion operator is carried through 108 //inheritance. This will unfortunately need to be copied into each 109 //bitfield type due to limitations with how templates work 110 template<int first, int last=first> 111 class BitfieldRO : public Bitfield<first, last> 112 { 113 private: 114 uint64_t 115 operator=(const uint64_t _data); 116 }; 117 118 //Similar to the above, but only allows writing. 119 template<int first, int last=first> 120 class BitfieldWO : public Bitfield<first, last> 121 { 122 private: 123 operator const uint64_t () const; 124 125 public: 126 using Bitfield<first, last>::operator=; 127 }; 128 }; 129 130 //This class contains all the "regular" bitfield classes. It is inherited 131 //by all BitUnions which give them access to those types. 132 template<class Type> 133 class SignedBitfieldTypes 134 { 135 protected: 136 //This class implements ordinary bitfields, that is a span of bits 137 //who's msb is "first", and who's lsb is "last". 138 template<int first, int last=first> 139 class SignedBitfield : public BitfieldBase<Type> 140 { 141 public: 142 operator const int64_t () const 143 { 144 return sext<first - last + 1>(this->getBits(first, last)); 145 } 146 147 int64_t 148 operator=(const int64_t _data) 149 { 150 this->setBits(first, last, _data); 151 return _data; 152 } 153 }; 154 155 //A class which specializes the above so that it can only be read 156 //from. This is accomplished explicitly making sure the assignment 157 //operator is blocked. The conversion operator is carried through 158 //inheritance. This will unfortunately need to be copied into each 159 //bitfield type due to limitations with how templates work 160 template<int first, int last=first> 161 class SignedBitfieldRO : public SignedBitfield<first, last> 162 { 163 private: 164 int64_t 165 operator=(const int64_t _data); 166 }; 167 168 //Similar to the above, but only allows writing. 169 template<int first, int last=first> 170 class SignedBitfieldWO : public SignedBitfield<first, last> 171 { 172 private: 173 operator const int64_t () const; 174 175 public: 176 int64_t operator=(const int64_t _data) 177 { 178 *((SignedBitfield<first, last> *)this) = _data; 179 return _data; 180 } 181 }; 182 }; 183 184 template<class Type> 185 class BitfieldTypes : public RegularBitfieldTypes<Type>, 186 public SignedBitfieldTypes<Type> 187 {}; 188 189 //When a BitUnion is set up, an underlying class is created which holds 190 //the actual union. This class then inherits from it, and provids the 191 //implementations for various operators. Setting things up this way 192 //prevents having to redefine these functions in every different BitUnion 193 //type. More operators could be implemented in the future, as the need 194 //arises. 195 template <class Type, class Base> 196 class BitUnionOperators : public Base 197 { 198 public: 199 BitUnionOperators(Type const & _data) 200 { 201 Base::__data = _data; 202 } 203 204 BitUnionOperators() {} 205 206 operator const Type () const 207 { 208 return Base::__data; 209 } 210 211 Type 212 operator=(Type const & _data) 213 { 214 Base::__data = _data; 215 return _data; 216 } 217 218 bool 219 operator<(Base const & base) const 220 { 221 return Base::__data < base.__data; 222 } 223 224 bool 225 operator==(Base const & base) const 226 { 227 return Base::__data == base.__data; 228 } 229 }; 230} 231 232//This macro is a backend for other macros that specialize it slightly. 233//First, it creates/extends a namespace "BitfieldUnderlyingClasses" and 234//sticks the class which has the actual union in it, which 235//BitfieldOperators above inherits from. Putting these classes in a special 236//namespace ensures that there will be no collisions with other names as long 237//as the BitUnion names themselves are all distinct and nothing else uses 238//the BitfieldUnderlyingClasses namespace, which is unlikely. The class itself 239//creates a typedef of the "type" parameter called __DataType. This allows 240//the type to propagate outside of the macro itself in a controlled way. 241//Finally, the base storage is defined which BitfieldOperators will refer to 242//in the operators it defines. This macro is intended to be followed by 243//bitfield definitions which will end up inside it's union. As explained 244//above, these is overlayed the __data member in its entirety by each of the 245//bitfields which are defined in the union, creating shared storage with no 246//overhead. 247#define __BitUnion(type, name) \ 248 class BitfieldUnderlyingClasses##name : \ 249 public BitfieldBackend::BitfieldTypes<type> \ 250 { \ 251 public: \ 252 typedef type __DataType; \ 253 union { \ 254 type __data;\ 255 256//This closes off the class and union started by the above macro. It is 257//followed by a typedef which makes "name" refer to a BitfieldOperator 258//class inheriting from the class and union just defined, which completes 259//building up the type for the user. 260#define EndBitUnion(name) \ 261 }; \ 262 }; \ 263 typedef BitfieldBackend::BitUnionOperators< \ 264 BitfieldUnderlyingClasses##name::__DataType, \ 265 BitfieldUnderlyingClasses##name> name; 266 267//This sets up a bitfield which has other bitfields nested inside of it. The 268//__data member functions like the "underlying storage" of the top level 269//BitUnion. Like everything else, it overlays with the top level storage, so 270//making it a regular bitfield type makes the entire thing function as a 271//regular bitfield when referred to by itself. 272#define __SubBitUnion(fieldType, first, last, name) \ 273 class : public BitfieldBackend::BitfieldTypes<__DataType> \ 274 { \ 275 public: \ 276 union { \ 277 fieldType<first, last> __data; 278 279//This closes off the union created above and gives it a name. Unlike the top 280//level BitUnion, we're interested in creating an object instead of a type. 281//The operators are defined in the macro itself instead of a class for 282//technical reasons. If someone determines a way to move them to one, please 283//do so. 284#define EndSubBitUnion(name) \ 285 }; \ 286 inline operator const __DataType () const \ 287 { return __data; } \ 288 \ 289 inline const __DataType operator = (const __DataType & _data) \ 290 { return __data = _data;} \ 291 } name; 292 293//Regular bitfields 294//These define macros for read/write regular bitfield based subbitfields. 295#define SubBitUnion(name, first, last) \ 296 __SubBitUnion(Bitfield, first, last, name) 297 298//Regular bitfields 299//These define macros for read/write regular bitfield based subbitfields. 300#define SignedSubBitUnion(name, first, last) \ 301 __SubBitUnion(SignedBitfield, first, last, name) 302 303//Use this to define an arbitrary type overlayed with bitfields. 304#define BitUnion(type, name) __BitUnion(type, name) 305 306//Use this to define conveniently sized values overlayed with bitfields. 307#define BitUnion64(name) __BitUnion(uint64_t, name) 308#define BitUnion32(name) __BitUnion(uint32_t, name) 309#define BitUnion16(name) __BitUnion(uint16_t, name) 310#define BitUnion8(name) __BitUnion(uint8_t, name) 311 312#endif // __BASE_BITUNION_HH__ 313