/* * Copyright (c) 2012-2013 ARM Limited * All rights reserved * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Copyright (c) 2001-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Ron Dreslinski * Andreas Hansson */ /** * @file * SimpleMemory declaration */ #ifndef __MEM_SIMPLE_MEMORY_HH__ #define __MEM_SIMPLE_MEMORY_HH__ #include #include "mem/abstract_mem.hh" #include "mem/port.hh" #include "params/SimpleMemory.hh" /** * The simple memory is a basic single-ported memory controller with * a configurable throughput and latency. * * @sa \ref gem5MemorySystem "gem5 Memory System" */ class SimpleMemory : public AbstractMemory { private: /** * A deferred packet stores a packet along with its scheduled * transmission time */ class DeferredPacket { public: const Tick tick; const PacketPtr pkt; DeferredPacket(PacketPtr _pkt, Tick _tick) : tick(_tick), pkt(_pkt) { } }; class MemoryPort : public SlavePort { private: SimpleMemory& memory; public: MemoryPort(const std::string& _name, SimpleMemory& _memory); protected: Tick recvAtomic(PacketPtr pkt) override; Tick recvAtomicBackdoor( PacketPtr pkt, MemBackdoorPtr &_backdoor) override; void recvFunctional(PacketPtr pkt) override; bool recvTimingReq(PacketPtr pkt) override; void recvRespRetry() override; AddrRangeList getAddrRanges() const; }; MemoryPort port; /** * Latency from that a request is accepted until the response is * ready to be sent. */ const Tick latency; /** * Fudge factor added to the latency. */ const Tick latency_var; /** * Internal (unbounded) storage to mimic the delay caused by the * actual memory access. Note that this is where the packet spends * the memory latency. */ std::list packetQueue; /** * Bandwidth in ticks per byte. The regulation affects the * acceptance rate of requests and the queueing takes place after * the regulation. */ const double bandwidth; /** * Track the state of the memory as either idle or busy, no need * for an enum with only two states. */ bool isBusy; /** * Remember if we have to retry an outstanding request that * arrived while we were busy. */ bool retryReq; /** * Remember if we failed to send a response and are awaiting a * retry. This is only used as a check. */ bool retryResp; /** * Release the memory after being busy and send a retry if a * request was rejected in the meanwhile. */ void release(); EventFunctionWrapper releaseEvent; /** * Dequeue a packet from our internal packet queue and move it to * the port where it will be sent as soon as possible. */ void dequeue(); EventFunctionWrapper dequeueEvent; /** * Detemine the latency. * * @return the latency seen by the current packet */ Tick getLatency() const; /** * Upstream caches need this packet until true is returned, so * hold it for deletion until a subsequent call */ std::unique_ptr pendingDelete; public: SimpleMemory(const SimpleMemoryParams *p); DrainState drain() override; Port &getPort(const std::string &if_name, PortID idx=InvalidPortID) override; void init() override; protected: Tick recvAtomic(PacketPtr pkt); Tick recvAtomicBackdoor(PacketPtr pkt, MemBackdoorPtr &_backdoor); void recvFunctional(PacketPtr pkt); bool recvTimingReq(PacketPtr pkt); void recvRespRetry(); }; #endif //__MEM_SIMPLE_MEMORY_HH__