/* * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * $Id$ * * Description: Perfect switch, of course it is perfect and no latency or what * so ever. Every cycle it is woke up and perform all the * necessary routings that must be done. Note, this switch also * has number of input ports/output ports and has a routing table * as well. * */ #ifndef PerfectSwitch_H #define PerfectSwitch_H #include "Global.hh" #include "Vector.hh" #include "Consumer.hh" #include "NodeID.hh" class MessageBuffer; class NetDest; class SimpleNetwork; class LinkOrder { public: int m_link; int m_value; }; class PerfectSwitch : public Consumer { public: // Constructors // constructor specifying the number of ports PerfectSwitch(SwitchID sid, SimpleNetwork* network_ptr); void addInPort(const Vector& in); void addOutPort(const Vector& out, const NetDest& routing_table_entry); void clearRoutingTables(); void clearBuffers(); void reconfigureOutPort(const NetDest& routing_table_entry); int getInLinks() const { return m_in.size(); } int getOutLinks() const { return m_out.size(); } // Destructor ~PerfectSwitch(); // Public Methods void wakeup(); void printStats(ostream& out) const; void clearStats(); void printConfig(ostream& out) const; void print(ostream& out) const; private: // Private copy constructor and assignment operator PerfectSwitch(const PerfectSwitch& obj); PerfectSwitch& operator=(const PerfectSwitch& obj); // Data Members (m_ prefix) SwitchID m_switch_id; // vector of queues from the components Vector > m_in; Vector > m_out; Vector m_routing_table; Vector m_link_order; int m_virtual_networks; int m_round_robin_start; int m_wakeups_wo_switch; SimpleNetwork* m_network_ptr; }; // Output operator declaration ostream& operator<<(ostream& out, const PerfectSwitch& obj); // ******************* Definitions ******************* // Output operator definition extern inline ostream& operator<<(ostream& out, const PerfectSwitch& obj) { obj.print(out); out << flush; return out; } #endif //PerfectSwitch_H