/* * Copyright (c) 2012 ARM Limited * All rights reserved * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Authors: Thomas Grass * Andreas Hansson * Sascha Bischoff */ #ifndef __MEM_TRAFFIC_GEN_HH__ #define __MEM_TRAFFIC_GEN_HH__ #include #include "base/hashmap.hh" #include "mem/mem_object.hh" #include "mem/qport.hh" #include "params/TrafficGen.hh" /** * The traffic generator is a master module that generates stimuli for * the memory system, based on a collection of simple behaviours that * are either probabilistic or based on traces. It can be used stand * alone for creating test cases for interconnect and memory * controllers, or function as a black box replacement for system * components that are not yet modelled in detail, e.g. a video engine * or baseband subsystem. */ class TrafficGen : public MemObject { private: /** * The system used to determine which mode we are currently operating * in. */ System* system; /** * MasterID used in generated requests. */ MasterID masterID; protected: /** * The state graph is responsible for instantiating and keeping * track of the various generator states and also perform the * transitions and call the appropriate functions when entering, * executing and exiting a state. */ class StateGraph { public: /** * Create a state graph from an input file. * * @param _owner used solely for the name * @param _port port used to send requests * @param file_name configuration description to read in * @param master_id the unique id used for all requests */ StateGraph(TrafficGen& _owner, QueuedMasterPort& _port, const std::string& file_name, MasterID master_id) : nextTransitionTick(0), owner(_owner), port(_port) { parseConfig(file_name, master_id); } /** * Get the name, used for DPRINTFs. * * @return the owner's name */ std::string name() const { return owner.name(); } /** * Either perform a state transition or execute the current * state, depending on the current time. */ void update(); /** * Determine next state and perform the transition. */ void transition(); /** * Enter a new state. * * @param newState identifier of state to enter */ void enterState(uint32_t newState); /** * Get the tick of the next event, either an execution or a * transition. * * @return tick of the next state graph event */ Tick nextEventTick() { return std::min(states[currState]->nextExecuteTick(), nextTransitionTick); } /** Time of next transition */ Tick nextTransitionTick; private: /** * Parse the config file and build the state map and * transition matrix. * * @param file_name Config file name to parse * @param master_id MasterID to use for generated requests */ void parseConfig(const std::string& file_name, MasterID master_id); /** Struct to represent a probabilistic transition during parsing. */ struct Transition { uint32_t from; uint32_t to; double p; }; /** Base class for all generator states */ class BaseGen { protected: /** Port used to send requests */ QueuedMasterPort& port; /** The MasterID used for generating requests */ const MasterID masterID; public: /** Time to spend in this state */ const Tick duration; /** * Create a base generator. * * @param _port port used to send requests * @param master_id MasterID set on each request * @param _duration duration of this state before transitioning */ BaseGen(QueuedMasterPort& _port, MasterID master_id, Tick _duration); virtual ~BaseGen() { } /** * Get the name, useful for DPRINTFs. * * @return the port name */ std::string name() const { return port.name(); } /** * Enter this generator state. */ virtual void enter() = 0; /** * Execute this generator state. */ virtual void execute() = 0; /** * Exit this generator state. By default do nothing. */ virtual void exit() { }; /** * Determine the next execute tick. MaxTick means that * there will not be any further event in the current * activation cycle of the state. * * @return next tick when the state should be executed */ virtual Tick nextExecuteTick() = 0; }; /** * The idle generator does nothing. */ class IdleGen : public BaseGen { public: IdleGen(QueuedMasterPort& _port, MasterID master_id, Tick _duration) : BaseGen(_port, master_id, _duration) { } void enter() { } void execute() { } Tick nextExecuteTick() { return MaxTick; } }; /** * The linear generator generates sequential requests from a * start to an end address, with a fixed block size. A * fraction of the requests are reads, as determined by the * read percent. There is an optional data limit for when to * stop generating new requests. */ class LinearGen : public BaseGen { public: /** * Create a linear address sequence generator. Set * min_period == max_period for a fixed inter-transaction * time. * * @param _port port used to send requests * @param master_id MasterID set on each request * @param _duration duration of this state before transitioning * @param start_addr Start address * @param end_addr End address * @param _blocksize Size used for transactions injected * @param min_period Lower limit of random inter-transaction time * @param max_period Upper limit of random inter-transaction time * @param read_percent Percent of transactions that are reads * @param data_limit Upper limit on how much data to read/write */ LinearGen(QueuedMasterPort& _port, MasterID master_id, Tick _duration, Addr start_addr, Addr end_addr, Addr _blocksize, Tick min_period, Tick max_period, uint8_t read_percent, Addr data_limit) : BaseGen(_port, master_id, _duration), startAddr(start_addr), endAddr(end_addr), blocksize(_blocksize), minPeriod(min_period), maxPeriod(max_period), readPercent(read_percent), dataLimit(data_limit) { } void enter(); void execute(); Tick nextExecuteTick(); private: /** Start of address range */ const Addr startAddr; /** End of address range */ const Addr endAddr; /** Blocksize and address increment */ const Addr blocksize; /** Request generation period */ const Tick minPeriod; const Tick maxPeriod; /** * Percent of generated transactions that should be reads */ const uint8_t readPercent; /** Maximum amount of data to manipulate */ const Addr dataLimit; /** Address of next request */ Addr nextAddr; /** * Counter to determine the amount of data * manipulated. Used to determine if we should continue * generating requests. */ Addr dataManipulated; }; /** * The random generator is similar to the linear one, but does * not generate sequential addresses. Instead it randomly * picks an address in the range, aligned to the block size. */ class RandomGen : public BaseGen { public: /** * Create a random address sequence generator. Set * min_period == max_period for a fixed inter-transaction * time. * * @param _port port used to send requests * @param master_id MasterID set on each request * @param _duration duration of this state before transitioning * @param start_addr Start address * @param end_addr End address * @param _blocksize Size used for transactions injected * @param min_period Lower limit of random inter-transaction time * @param max_period Upper limit of random inter-transaction time * @param read_percent Percent of transactions that are reads * @param data_limit Upper limit on how much data to read/write */ RandomGen(QueuedMasterPort& _port, MasterID master_id, Tick _duration, Addr start_addr, Addr end_addr, Addr _blocksize, Tick min_period, Tick max_period, uint8_t read_percent, Addr data_limit) : BaseGen(_port, master_id, _duration), startAddr(start_addr), endAddr(end_addr), blocksize(_blocksize), minPeriod(min_period), maxPeriod(max_period), readPercent(read_percent), dataLimit(data_limit) { } void enter(); void execute(); Tick nextExecuteTick(); private: /** Start of address range */ const Addr startAddr; /** End of address range */ const Addr endAddr; /** Block size */ const Addr blocksize; /** Request generation period */ const Tick minPeriod; const Tick maxPeriod; /** * Percent of generated transactions that should be reads */ const uint8_t readPercent; /** Maximum amount of data to manipulate */ const Addr dataLimit; /** * Counter to determine the amount of data * manipulated. Used to determine if we should continue * generating requests. */ Addr dataManipulated; }; /** * The trace replay generator reads a trace file and plays * back the transactions. The trace is offset with respect to * the time when the state was entered. */ class TraceGen : public BaseGen { private: /** * This struct stores a line in the trace file. */ struct TraceElement { /** Specifies if the request is to be a read or a write */ MemCmd cmd; /** The address for the request */ Addr addr; /** The size of the access for the request */ Addr blocksize; /** The time at which the request should be sent */ Tick tick; /** * Check validity of this element. * * @return if this element is valid */ bool isValid() const { return cmd != MemCmd::InvalidCmd; } /** * Make this element invalid. */ void clear() { cmd = MemCmd::InvalidCmd; } }; public: /** * Create a trace generator. * * @param _port port used to send requests * @param master_id MasterID set on each request * @param _duration duration of this state before transitioning * @param trace_file File to read the transactions from * @param addr_offset Positive offset to add to trace address */ TraceGen(QueuedMasterPort& _port, MasterID master_id, Tick _duration, const std::string& trace_file, Addr addr_offset) : BaseGen(_port, master_id, _duration), traceFile(trace_file), addrOffset(addr_offset), traceComplete(false) { /** * Create a 4MB read buffer for the input trace * file. This is to reduce the number of disk accesses * and thereby speed up the execution of the code. */ readBuffer = new char[4 * 1024 * 1024]; trace.rdbuf()->pubsetbuf(readBuffer, 4 * 1024 * 1024); trace.open(traceFile.c_str(), std::ifstream::in); if (!trace.is_open()) { fatal("Traffic generator %s trace file could not be" " opened: %s\n", name(), traceFile); } } ~TraceGen() { // free the memory used by the readBuffer delete[] readBuffer; } void enter(); void execute(); void exit(); /** * Read a line of the trace file. Returns the raw tick * when the next request should be generated. If the end * of the file has been reached, it returns MaxTick to * indicate that there will be no more requests. */ Tick nextExecuteTick(); private: /** Path to the trace file */ std::string traceFile; /** Input stream used for reading the input trace file */ std::ifstream trace; /** Larger buffer used for reading from the stream */ char* readBuffer; /** Store the current and next element in the trace */ TraceElement currElement; TraceElement nextElement; /** * Stores the time when the state was entered. This is to add an * offset to the times stored in the trace file. */ Tick tickOffset; /** * Offset for memory requests. Used to shift the trace * away from the CPU address space. */ Addr addrOffset; /** * Set to true when the trace replay for one instance of * state is complete. */ bool traceComplete; /** * Used to store the Tick when the next generate should * occur. It is to remove a transaction as soon as we * enter the state. */ Tick oldEmitTime; }; /** Pointer to owner of request handler */ TrafficGen& owner; /** Pointer to request handler */ QueuedMasterPort& port; /** State transition matrix */ std::vector > transitionMatrix; public: /** Index of the current state */ uint32_t currState; /** Map of states */ m5::hash_map states; }; /** Queued handler */ class TrafficGenPort : public QueuedMasterPort { public: TrafficGenPort(const std::string& name, TrafficGen& _owner) : QueuedMasterPort(name, &_owner, queue), queue(_owner, *this), owner(_owner) { } protected: bool recvTimingResp(PacketPtr pkt); private: MasterPacketQueue queue; // Owner of the port TrafficGen& owner; }; TrafficGenPort port; /** Request generator state graph */ StateGraph stateGraph; /** * Schedules event for next update and executes an update on the * state graph. */ void updateStateGraph(); /** Event for updating the state graph */ EventWrapper updateStateGraphEvent; public: TrafficGen(const TrafficGenParams* p); ~TrafficGen() {} virtual BaseMasterPort& getMasterPort(const std::string &if_name, PortID idx = InvalidPortID); void init(); void initState(); unsigned int drain(DrainManager *dm); void serialize(std::ostream &os); void unserialize(Checkpoint* cp, const std::string& section); }; #endif //__MEM_TRAFFIC_GEN_HH__