#ifndef __COMM_HH__ #define __COMM_HH__ #include #include #include "arch/alpha/isa_traits.hh" #include "cpu/inst_seq.hh" using namespace std; // Find better place to put this typedef. // The impl might be the best place for this. typedef short int PhysRegIndex; template struct SimpleFetchSimpleDecode { typedef typename Impl::DynInstPtr DynInstPtr; int size; DynInstPtr insts[Impl::MaxWidth + 1]; }; template struct SimpleDecodeSimpleRename { typedef typename Impl::DynInstPtr DynInstPtr; int size; DynInstPtr insts[Impl::MaxWidth + 1]; }; template struct SimpleRenameSimpleIEW { typedef typename Impl::DynInstPtr DynInstPtr; int size; DynInstPtr insts[Impl::MaxWidth + 1]; }; template struct SimpleIEWSimpleCommit { typedef typename Impl::DynInstPtr DynInstPtr; int size; DynInstPtr insts[Impl::MaxWidth + 1]; bool squash; bool branchMispredict; bool branchTaken; uint64_t mispredPC; uint64_t nextPC; unsigned globalHist; InstSeqNum squashedSeqNum; }; template struct IssueStruct { typedef typename Impl::DynInstPtr DynInstPtr; int size; DynInstPtr insts[Impl::MaxWidth + 1]; }; struct TimeBufStruct { struct decodeComm { bool squash; bool stall; bool predIncorrect; uint64_t branchAddr; InstSeqNum doneSeqNum; // Might want to package this kind of branch stuff into a single // struct as it is used pretty frequently. bool branchMispredict; bool branchTaken; uint64_t mispredPC; uint64_t nextPC; unsigned globalHist; }; decodeComm decodeInfo; // Rename can't actually tell anything to squash or send a new PC back // because it doesn't do anything along those lines. But maybe leave // these fields in here to keep the stages mostly orthagonal. struct renameComm { bool squash; bool stall; uint64_t nextPC; }; renameComm renameInfo; struct iewComm { bool stall; // Also eventually include skid buffer space. unsigned freeIQEntries; }; iewComm iewInfo; struct commitComm { bool squash; bool stall; unsigned freeROBEntries; bool branchMispredict; bool branchTaken; uint64_t mispredPC; uint64_t nextPC; unsigned globalHist; // Think of better names here. // Will need to be a variety of sizes... // Maybe make it a vector, that way only need one object. std::vector freeRegs; bool robSquashing; // Represents the instruction that has either been retired or // squashed. Similar to having a single bus that broadcasts the // retired or squashed sequence number. InstSeqNum doneSeqNum; // Extra bits of information so that the LDSTQ only updates when it // needs to. bool commitIsStore; bool commitIsLoad; // Communication specifically to the IQ to tell the IQ that it can // schedule a non-speculative instruction. InstSeqNum nonSpecSeqNum; }; commitComm commitInfo; }; #endif //__COMM_HH__