/* * Copyright (c) 2014-2015 ARM Limited * All rights reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Authors: Andreas Sandberg */ #ifndef _LIBNOMALIMODEL_JOBCONTROL_HH #define _LIBNOMALIMODEL_JOBCONTROL_HH #include #include "gpublock.hh" #include "jobslot.hh" #include "types.hh" namespace NoMali { class GPU; /** * Minimal GPU job control implementation. * * This class implements the job control block of a Midgard style * GPU. The job control block mainly coordinates interrupt delivery * and register mappings for the different job slots within the * block. The actual job slots are implemented by the JobSlot class. * * @see JobSlot */ class JobControl : public GPUBlockInt { public: JobControl(GPU &_gpu); virtual ~JobControl(); void reset() override; uint32_t readReg(RegAddr idx) override; void writeReg(RegAddr idx, uint32_t value) override; uint32_t readRegRaw(RegAddr idx) override; void writeRegRaw(RegAddr idx, uint32_t value) override; /** * Signal job done. * * Calling this method raises the job done interrupt for a * specific job slot. This is typically called from the job slot * running the job chain. * * @param slot Job slot number. */ void jobDone(uint8_t slot); /** * Signal job failed. * * Calling this method raises the job failed interrupt for a * specific job slot. This is typically called from the job slot * running the job chain. * * @param slot Job slot number. */ void jobFailed(uint8_t slot); protected: /** * Update the state of the job slot state snapshot register. * * @param jobs Bit mask representing which job slots to update. */ void updateJsState(uint16_t jobs); void onInterrupt(int set) override; /** Job slots belonging to this job control block */ std::vector slots; }; } #endif // _LIBNOMALIMODEL_JOBCONTROL_HH