Lines Matching defs:full_circle
432 double full_circle = scfx_pow2(iwl);
436 high = full_circle / 2.0 - resolution;
440 low = - full_circle / 2.0;
443 high = full_circle - resolution;
461 val -= floor(val / full_circle) * full_circle;
463 val -= full_circle;
477 val += full_circle / 2.0 - X;
479 val += full_circle - X;
517 val -= floor(val / full_circle) * full_circle;
519 val -= full_circle;
526 val -= floor(val / full_circle) * full_circle;
528 val -= full_circle;
545 val += full_circle / 2.0 - X;