Lines Matching refs:computeUnit
68 computeUnit = cu;
69 _name = computeUnit->name() + ".ScoreboardCheckStage";
72 readyList.push_back(&computeUnit->readyList[unitId]);
76 waveStatusList.push_back(&computeUnit->waveStatusList[unitId]);
79 vectorAluInstAvail = &computeUnit->vectorAluInstAvail;
80 glbMemInstAvail= &computeUnit->glbMemInstAvail;
81 shrMemInstAvail= &computeUnit->shrMemInstAvail;
141 for (int wvId = 0; wvId < computeUnit->shader->n_wf; ++wvId) {
151 if (computeUnit->cedeSIMD(unitId, wvId)) {
155 readyList[computeUnit->GlbMemUnitId()]->push_back(curWave);
158 readyList[computeUnit->ShrMemUnitId()]->push_back(curWave);
161 readyList[computeUnit->GlbMemUnitId()]->push_back(curWave);
164 readyList[computeUnit->GlbMemUnitId()]->push_back(curWave);