Lines Matching refs:decodeStatus
80 decodeStatus[tid] = Idle;
98 decodeStatus[tid] = Idle;
110 decodeStatus[tid] = Idle;
228 (decodeStatus[tid] != Running && decodeStatus[tid] != Idle))
268 if (decodeStatus[tid] != Blocked) {
270 decodeStatus[tid] = Blocked;
295 decodeStatus[tid] = Running;
327 if (decodeStatus[tid] == Blocked ||
328 decodeStatus[tid] == Unblocking) {
333 decodeStatus[tid] = Squashing;
362 if (decodeStatus[tid] == Blocked ||
363 decodeStatus[tid] == Unblocking) {
379 decodeStatus[tid] = Squashing;
456 if (decodeStatus[tid] == Unblocking) {
537 if (decodeStatus[tid] == Blocked) {
541 decodeStatus[tid] = Unblocking;
548 if (decodeStatus[tid] == Squashing) {
554 decodeStatus[tid] = Running;
611 if (decodeStatus[tid] == Blocked) {
613 } else if (decodeStatus[tid] == Squashing) {
619 if (decodeStatus[tid] == Running ||
620 decodeStatus[tid] == Idle) {
625 } else if (decodeStatus[tid] == Unblocking) {
651 int insts_available = decodeStatus[tid] == Unblocking ?
660 } else if (decodeStatus[tid] == Unblocking) {
664 } else if (decodeStatus[tid] == Running) {
669 &insts_to_decode = decodeStatus[tid] == Unblocking ?