Lines Matching defs:const

93 const char* Plus1(const char* s) { return s + 1; }
97 bool ByConstRef(const string& s) { return s == "Hi"; }
99 const double g_double = 0;
100 bool ReferencesGlobalDouble(const double& x) { return &x == &g_double; }
108 const char* Binary(const char* input, short n) { return input + n; } // NOLINT
122 string Concat4(const char* s1, const char* s2, const char* s3,
123 const char* s4) {
135 string Concat5(const char* s1, const char* s2, const char* s3,
136 const char* s4, const char* s5) {
150 string Concat6(const char* s1, const char* s2, const char* s3,
151 const char* s4, const char* s5, const char* s6) {
155 string Concat7(const char* s1, const char* s2, const char* s3,
156 const char* s4, const char* s5, const char* s6,
157 const char* s7) {
161 string Concat8(const char* s1, const char* s2, const char* s3,
162 const char* s4, const char* s5, const char* s6,
163 const char* s7, const char* s8) {
167 string Concat9(const char* s1, const char* s2, const char* s3,
168 const char* s4, const char* s5, const char* s6,
169 const char* s7, const char* s8, const char* s9) {
173 string Concat10(const char* s1, const char* s2, const char* s3,
174 const char* s4, const char* s5, const char* s6,
175 const char* s7, const char* s8, const char* s9,
176 const char* s10) {
184 int Nullary() const { return value_; }
188 string Binary(const string& str, char c) const { return str + c; }
192 int SumOf4(int a, int b, int c, int d) const {
196 int SumOfLast2(Unused, Unused, int a, int b) const { return a + b; }
204 string Concat7(const char* s1, const char* s2, const char* s3,
205 const char* s4, const char* s5, const char* s6,
206 const char* s7) {
210 string Concat8(const char* s1, const char* s2, const char* s3,
211 const char* s4, const char* s5, const char* s6,
212 const char* s7, const char* s8) {
216 string Concat9(const char* s1, const char* s2, const char* s3,
217 const char* s4, const char* s5, const char* s6,
218 const char* s7, const char* s8, const char* s9) {
222 string Concat10(const char* s1, const char* s2, const char* s3,
223 const char* s4, const char* s5, const char* s6,
224 const char* s7, const char* s8, const char* s9,
225 const char* s10) {
248 Action<const char*(const char*, short)> a = Invoke(Binary); // NOLINT
249 const char* p = "Hello";
277 // A helper that turns the type of a C-string literal from const
278 // char[N] to const char*.
279 inline const char* CharPtr(const char* s) { return s; }
283 Action<string(const char*, const char*, const char*, const char*,
284 const char*, const char*, const char*)> a =
294 Action<string(const char*, const char*, const char*, const char*,
295 const char*, const char*, const char*, const char*)> a =
305 Action<string(const char*, const char*, const char*, const char*,
306 const char*, const char*, const char*, const char*,
307 const char*)> a = Invoke(Concat9);
316 Action<string(const char*, const char*, const char*, const char*,
317 const char*, const char*, const char*, const char*,
318 const char*, const char*)> a = Invoke(Concat10);
328 Action<int(int, int, double, const string&)> a1 =
332 tuple<int, int, double, const string&>(10, 2, 5.6, s)));
382 Action<string(const string&, char)> a = Invoke(&foo, &Foo::Binary);
385 tuple<const string&, char>(s, 'o')));
420 Action<string(const char*, const char*, const char*, const char*,
421 const char*, const char*, const char*)> a =
432 Action<string(const char*, const char*, const char*, const char*,
433 const char*, const char*, const char*, const char*)> a =
444 Action<string(const char*, const char*, const char*, const char*,
445 const char*, const char*, const char*, const char*,
446 const char*)> a = Invoke(&foo, &Foo::Concat9);
456 Action<string(const char*, const char*, const char*, const char*,
457 const char*, const char*, const char*, const char*,
458 const char*, const char*)> a = Invoke(&foo, &Foo::Concat10);
488 const Action<int(int)> a = ReturnArg<0>();
493 const Action<bool(bool, bool, bool)> a = ReturnArg<0>();
498 const Action<string(int, int, string, int)> a = ReturnArg<2>();
504 const Action<void(int n)> a1 = SaveArg<0>(&result);
511 const Action<void(bool, char)> a1 = SaveArg<1>(&result);
518 const int value = 5;
519 const Action<void(const int*)> a1 = SaveArgPointee<0>(&result);
527 const Action<void(bool, char*)> a1 = SaveArgPointee<1>(&result);
535 const Action<void(linked_ptr<int>)> a1 = SaveArgPointee<0>(&result);
542 const Action<void(int&)> a1 = SetArgReferee<0>(1);
549 const Action<void(int, int&)> a1 = SetArgReferee<1>('a');
556 const Action<void(bool, int, int&, const char*)> a1 = SetArgReferee<2>('a');
557 a1.Perform(tuple<bool, int, int&, const char*>(true, 0, value, "hi"));
582 const Action<void(DeletionTester*)> a1 = DeleteArg<0>(); // NOLINT
591 const Action<void(bool, int, int, const char*, bool,
601 const Action<void(int n)> a = Throw('a');
608 const Action<double(char ch)> a = Throw(MyException());
613 const Action<double()> a = Throw(MyException());
700 const Action<int()> a = ReturnPointee(&n);