128a129,136
> /** Mask that should be anded for binary/symbol loading.
> * This allows one two different OS requirements for the same ISA to be
> * handled. Some OSes are compiled for a virtual address and need to be
> * loaded into physical memory that starts at address 0, while other
> * bare metal tools generate images that start at address 0.
> */
> Addr loadAddrMask;
>