1/* |
2 * Copyright (c) 2015 ARM Limited 3 * All rights reserved 4 * 5 * The license below extends only to copyright in the software and shall 6 * not be construed as granting a license to any other intellectual 7 * property including but not limited to intellectual property relating 8 * to a hardware implementation of the functionality of the software 9 * licensed hereunder. You may use the software subject to the license 10 * terms below provided that you ensure that this notice is replicated 11 * unmodified and in its entirety in all distributions of the software, 12 * modified or unmodified, in source code or in binary form. 13 * |
14 * Copyright (c) 2002-2005 The Regents of The University of Michigan 15 * All rights reserved. 16 * 17 * Redistribution and use in source and binary forms, with or without 18 * modification, are permitted provided that the following conditions are 19 * met: redistributions of source code must retain the above copyright 20 * notice, this list of conditions and the following disclaimer; 21 * redistributions in binary form must reproduce the above copyright --- 13 unchanged lines hidden (view full) --- 35 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 36 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 37 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 38 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 39 * 40 * Authors: Nathan Binkert 41 * Erik Hallnor 42 * Steve Reinhardt |
43 * Andreas Sandberg |
44 */ 45 46/* @file 47 * Serialization Interface Declarations 48 */ 49 50#ifndef __SERIALIZE_HH__ 51#define __SERIALIZE_HH__ 52 53 54#include <iostream> 55#include <list> 56#include <map> |
57#include <stack> |
58#include <vector> 59 60#include "base/bitunion.hh" 61#include "base/types.hh" 62 63class IniFile; 64class Serializable; |
65class CheckpointIn; |
66class SimObject; 67class EventQueue; 68 |
69typedef std::ostream CheckpointOut; 70 71 |
72/** The current version of the checkpoint format. 73 * This should be incremented by 1 and only 1 for every new version, where a new 74 * version is defined as a checkpoint created before this version won't work on 75 * the current version until the checkpoint format is updated. Adding a new 76 * SimObject shouldn't cause the version number to increase, only changes to 77 * existing objects such as serializing/unserializing more state, changing sizes 78 * of serialized arrays, etc. */ 79static const uint64_t gem5CheckpointVersion = 0x000000000000000e; 80 81template <class T> |
82void paramOut(CheckpointOut &cp, const std::string &name, const T ¶m); |
83 84template <typename DataType, typename BitUnion> |
85void paramOut(CheckpointOut &cp, const std::string &name, |
86 const BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p) 87{ |
88 paramOut(cp, name, p.__data); |
89} 90 91template <class T> |
92void paramIn(CheckpointIn &cp, const std::string &name, T ¶m); |
93 94template <typename DataType, typename BitUnion> |
95void paramIn(CheckpointIn &cp, const std::string &name, |
96 BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p) 97{ |
98 paramIn(cp, name, p.__data); |
99} 100 101template <class T> |
102bool optParamIn(CheckpointIn &cp, const std::string &name, T ¶m); |
103 104template <typename DataType, typename BitUnion> |
105bool optParamIn(CheckpointIn &cp, const std::string &name, |
106 BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p) 107{ |
108 return optParamIn(cp, name, p.__data); |
109} 110 111template <class T> |
112void arrayParamOut(CheckpointOut &cp, const std::string &name, |
113 const T *param, unsigned size); 114 115template <class T> |
116void arrayParamOut(CheckpointOut &cp, const std::string &name, |
117 const std::vector<T> ¶m); 118 119template <class T> |
120void arrayParamOut(CheckpointOut &cp, const std::string &name, |
121 const std::list<T> ¶m); 122 123template <class T> |
124void arrayParamIn(CheckpointIn &cp, const std::string &name, 125 T *param, unsigned size); |
126 127template <class T> |
128void arrayParamIn(CheckpointIn &cp, const std::string &name, 129 std::vector |
130 131template <class T> |
132void arrayParamIn(CheckpointIn &cp, const std::string &name, 133 std::list |
134 135void |
136objParamIn(CheckpointIn &cp, const std::string &name, SimObject * ¶m); |
137 138template <typename T> 139void fromInt(T &t, int i) 140{ 141 t = (T)i; 142} 143 144template <typename T> 145void fromSimObject(T &t, SimObject *s) 146{ 147 t = dynamic_cast<T>(s); 148} 149 150// 151// These macros are streamlined to use in serialize/unserialize 152// functions. It's assumed that serialize() has a parameter 'os' for 153// the ostream, and unserialize() has parameters 'cp' and 'section'. |
154#define SERIALIZE_SCALAR(scalar) paramOut(cp, #scalar, scalar) |
155 |
156#define UNSERIALIZE_SCALAR(scalar) paramIn(cp, #scalar, scalar) 157#define UNSERIALIZE_OPT_SCALAR(scalar) optParamIn(cp, #scalar, scalar) |
158 159// ENUMs are like SCALARs, but we cast them to ints on the way out |
160#define SERIALIZE_ENUM(scalar) paramOut(cp, #scalar, (int)scalar) |
161 162#define UNSERIALIZE_ENUM(scalar) \ 163 do { \ 164 int tmp; \ |
165 paramIn(cp, #scalar, tmp); \ 166 fromInt(scalar, tmp); \ |
167 } while (0) 168 169#define SERIALIZE_ARRAY(member, size) \ |
170 arrayParamOut(cp, #member, member, size) |
171 172#define UNSERIALIZE_ARRAY(member, size) \ |
173 arrayParamIn(cp, #member, member, size) |
174 175#define SERIALIZE_CONTAINER(member) \ |
176 arrayParamOut(cp, #member, member) |
177 178#define UNSERIALIZE_CONTAINER(member) \ |
179 arrayParamIn(cp, #member, member) |
180 |
181#define SERIALIZE_OBJPTR(objptr) paramOut(cp, #objptr, (objptr)->name()) |
182 183#define UNSERIALIZE_OBJPTR(objptr) \ 184 do { \ 185 SimObject *sptr; \ |
186 objParamIn(cp, #objptr, sptr); \ |
187 fromSimObject(objptr, sptr); \ 188 } while (0) 189 190/** 191 * Basic support for object serialization. 192 * |
193 * Objects that support serialization should derive from this 194 * class. Such objects can largely be divided into two categories: 1) 195 * True SimObjects (deriving from SimObject), and 2) child objects 196 * (non-SimObjects). 197 * 198 * SimObjects are serialized automatically into their own sections 199 * automatically by the SimObject base class (see 200 * SimObject::serializeAll(). 201 * 202 * SimObjects can contain other serializable objects that are not 203 * SimObjects. Much like normal serialized members are not serialized 204 * automatically, these objects will not be serialized automatically 205 * and it is expected that the objects owning such serializable 206 * objects call the required serialization/unserialization methods on 207 * child objects. The preferred method to serialize a child object is 208 * to call serializeSection() on the child, which serializes the 209 * object into a new subsection in the current section. Another option 210 * is to call serialize() directly, which serializes the object into 211 * the current section. The latter is not recommended as it can lead 212 * to naming clashes between objects. 213 * |
214 * @note Many objects that support serialization need to be put in a 215 * consistent state when serialization takes place. We refer to the 216 * action of forcing an object into a consistent state as 217 * 'draining'. Objects that need draining inherit from Drainable. See 218 * Drainable for more information. 219 */ 220class Serializable 221{ 222 protected: |
223 /** 224 * Scoped checkpoint section helper class 225 * 226 * This helper class creates a section within a checkpoint without 227 * the need for a separate serializeable object. It is mainly used 228 * within the Serializable class when serializing or unserializing 229 * section (see serializeSection() and unserializeSection()). It 230 * can also be used to maintain backwards compatibility in 231 * existing code that serializes structs that are not inheriting 232 * from Serializable into subsections. 233 * 234 * When the class is instantiated, it appends a name to the active 235 * path in a checkpoint. The old path is later restored when the 236 * instance is destroyed. For example, serializeSection() could be 237 * implemented by instantiating a ScopedCheckpointSection and then 238 * calling serialize() on an object. 239 */ 240 class ScopedCheckpointSection { 241 public: 242 template<class CP> 243 ScopedCheckpointSection(CP &cp, const char *name) { 244 pushName(name); 245 nameOut(cp); 246 } |
247 |
248 template<class CP> 249 ScopedCheckpointSection(CP &cp, const std::string &name) { 250 pushName(name.c_str()); 251 nameOut(cp); 252 } 253 254 ~ScopedCheckpointSection(); 255 256 ScopedCheckpointSection() = delete; 257 ScopedCheckpointSection(const ScopedCheckpointSection &) = delete; 258 ScopedCheckpointSection &operator=( 259 const ScopedCheckpointSection &) = delete; 260 ScopedCheckpointSection &operator=( 261 ScopedCheckpointSection &&) = delete; 262 263 private: 264 void pushName(const char *name); 265 void nameOut(CheckpointOut &cp); 266 void nameOut(CheckpointIn &cp) {}; 267 }; 268 |
269 public: 270 Serializable(); 271 virtual ~Serializable(); 272 |
273 /** 274 * Serialize an object 275 * 276 * Output an object's state into the current checkpoint section. 277 * 278 * @param cp Checkpoint state 279 */ 280 virtual void serialize(CheckpointOut &cp) const = 0; |
281 |
282 /** 283 * Unserialize an object 284 * 285 * Read an object's state from the current checkpoint section. 286 * 287 * @param cp Checkpoint state 288 */ 289 virtual void unserialize(CheckpointIn &cp) = 0; |
290 |
291 /** 292 * Serialize an object into a new section 293 * 294 * This method creates a new section in a checkpoint and calls 295 * serialize() to serialize the current object into that 296 * section. The name of the section is appended to the current 297 * checkpoint path. 298 * 299 * @param cp Checkpoint state 300 * @param name Name to append to the active path 301 */ 302 void serializeSection(CheckpointOut &cp, const char *name) const; |
303 |
304 void serializeSection(CheckpointOut &cp, const std::string &name) const { 305 serializeSection(cp, name.c_str()); 306 } 307 308 /** 309 * Unserialize an a child object 310 * 311 * This method loads a child object from a checkpoint. The object 312 * name is appended to the active path to form a fully qualified 313 * section name and unserialize() is called. 314 * 315 * @param cp Checkpoint state 316 * @param name Name to append to the active path 317 */ 318 void unserializeSection(CheckpointIn &cp, const char *name); 319 320 void unserializeSection(CheckpointIn &cp, const std::string &name) { 321 unserializeSection(cp, name.c_str()); 322 } 323 324 /** 325 * @{ 326 * @name Legacy interface 327 * 328 * Interface for objects that insist on changing their state when 329 * serializing. Such state change should be done in drain(), 330 * memWriteback(), or memInvalidate() and not in the serialization 331 * method. In general, if state changes occur in serialize, it 332 * complicates testing since it breaks assumptions about draining 333 * and serialization. It potentially also makes components more 334 * fragile since they there are no ordering guarantees when 335 * serializing SimObjects. 336 * 337 * @warn This interface is considered deprecated and should never 338 * be used. 339 */ 340 341 virtual void serializeOld(CheckpointOut &cp) { 342 serialize(cp); 343 } 344 void serializeSectionOld(CheckpointOut &cp, const char *name); 345 void serializeSectionOld(CheckpointOut &cp, const std::string &name) { 346 serializeSectionOld(cp, name.c_str()); 347 } 348 /** @} */ 349 350 /** Get the fully-qualified name of the active section */ 351 static const std::string ¤tSection(); 352 353 static Serializable *create(CheckpointIn &cp, const std::string §ion); 354 |
355 static int ckptCount; 356 static int ckptMaxCount; 357 static int ckptPrevCount; 358 static void serializeAll(const std::string &cpt_dir); |
359 static void unserializeGlobals(CheckpointIn &cp); 360 361 private: 362 static std::stack<std::string> path; |
363}; 364 365void debug_serialize(const std::string &cpt_dir); 366 367// 368// A SerializableBuilder serves as an evaluation context for a set of 369// parameters that describe a specific instance of a Serializable. This 370// evaluation context corresponds to a section in the .ini file (as --- 35 unchanged lines hidden (view full) --- 406 public: 407 408 // Type CreateFunc is a pointer to a function that creates a new 409 // simulation object builder based on a .ini-file parameter 410 // section (specified by the first string argument), a unique name 411 // for the object (specified by the second string argument), and 412 // an optional config hierarchy node (specified by the third 413 // argument). A pointer to the new SerializableBuilder is returned. |
414 typedef Serializable *(*CreateFunc)(CheckpointIn &cp, |
415 const std::string §ion); 416 417 static std::map<std::string,CreateFunc> *classMap; 418 419 // Constructor. For example: 420 // 421 // SerializableClass baseCacheSerializableClass("BaseCacheSerializable", 422 // newBaseCacheSerializableBuilder); 423 // 424 SerializableClass(const std::string &className, CreateFunc createFunc); 425 426 // create Serializable given name of class and pointer to 427 // configuration hierarchy node |
428 static Serializable *createObject(CheckpointIn &cp, |
429 const std::string §ion); 430}; 431 432// 433// Macros to encapsulate the magic of declaring & defining 434// SerializableBuilder and SerializableClass objects 435// 436 --- 8 unchanged lines hidden (view full) --- 445{ 446 public: 447 virtual ~SimObjectResolver() { } 448 449 // Find a SimObject given a full path name 450 virtual SimObject *resolveSimObject(const std::string &name) = 0; 451}; 452 |
453class CheckpointIn |
454{ 455 private: 456 457 IniFile *db; 458 459 SimObjectResolver &objNameResolver; 460 461 public: |
462 CheckpointIn(const std::string &cpt_dir, SimObjectResolver &resolver); 463 ~CheckpointIn(); |
464 465 const std::string cptDir; 466 467 bool find(const std::string §ion, const std::string &entry, 468 std::string &value); 469 470 bool findObj(const std::string §ion, const std::string &entry, 471 SimObject *&value); --- 31 unchanged lines hidden --- |