eventq.hh (9554:406fbcf60223) eventq.hh (9979:329b8a20958b)
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <iosfwd>
43#include <string>
44
45#include "base/flags.hh"
46#include "base/misc.hh"
47#include "base/types.hh"
48#include "debug/Event.hh"
49#include "sim/serialize.hh"
50
51class EventQueue; // forward declaration
52
53extern EventQueue mainEventQueue;
54
55/*
56 * An item on an event queue. The action caused by a given
57 * event is specified by deriving a subclass and overriding the
58 * process() member function.
59 *
60 * Caution, the order of members is chosen to maximize data packing.
61 */
62class Event : public Serializable
63{
64 friend class EventQueue;
65
66 protected:
67 typedef unsigned short FlagsType;
68 typedef ::Flags<FlagsType> Flags;
69
70 static const FlagsType PublicRead = 0x003f; // public readable flags
71 static const FlagsType PublicWrite = 0x001d; // public writable flags
72 static const FlagsType Squashed = 0x0001; // has been squashed
73 static const FlagsType Scheduled = 0x0002; // has been scheduled
74 static const FlagsType AutoDelete = 0x0004; // delete after dispatch
75 static const FlagsType AutoSerialize = 0x0008; // must be serialized
76 static const FlagsType IsExitEvent = 0x0010; // special exit event
77 static const FlagsType IsMainQueue = 0x0020; // on main event queue
78 static const FlagsType Initialized = 0x7a40; // somewhat random bits
79 static const FlagsType InitMask = 0xffc0; // mask for init bits
80
81 bool
82 initialized() const
83 {
84 return this && (flags & InitMask) == Initialized;
85 }
86
87 public:
88 typedef int8_t Priority;
89
90 private:
91 // The event queue is now a linked list of linked lists. The
92 // 'nextBin' pointer is to find the bin, where a bin is defined as
93 // when+priority. All events in the same bin will be stored in a
94 // second linked list (a stack) maintained by the 'nextInBin'
95 // pointer. The list will be accessed in LIFO order. The end
96 // result is that the insert/removal in 'nextBin' is
97 // linear/constant, and the lookup/removal in 'nextInBin' is
98 // constant/constant. Hopefully this is a significant improvement
99 // over the current fully linear insertion.
100 Event *nextBin;
101 Event *nextInBin;
102
103 static Event *insertBefore(Event *event, Event *curr);
104 static Event *removeItem(Event *event, Event *last);
105
106 Tick _when; //!< timestamp when event should be processed
107 Priority _priority; //!< event priority
108 Flags flags;
109
110#ifndef NDEBUG
111 /// Global counter to generate unique IDs for Event instances
112 static Counter instanceCounter;
113
114 /// This event's unique ID. We can also use pointer values for
115 /// this but they're not consistent across runs making debugging
116 /// more difficult. Thus we use a global counter value when
117 /// debugging.
118 Counter instance;
119
120 /// queue to which this event belongs (though it may or may not be
121 /// scheduled on this queue yet)
122 EventQueue *queue;
123#endif
124
125#ifdef EVENTQ_DEBUG
126 Tick whenCreated; //!< time created
127 Tick whenScheduled; //!< time scheduled
128#endif
129
130 void
131 setWhen(Tick when, EventQueue *q)
132 {
133 _when = when;
134#ifndef NDEBUG
135 queue = q;
136#endif
137#ifdef EVENTQ_DEBUG
138 whenScheduled = curTick();
139#endif
140 }
141
142 protected:
143 /// Accessor for flags.
144 Flags
145 getFlags() const
146 {
147 return flags & PublicRead;
148 }
149
150 bool
151 isFlagSet(Flags _flags) const
152 {
153 assert(_flags.noneSet(~PublicRead));
154 return flags.isSet(_flags);
155 }
156
157 /// Accessor for flags.
158 void
159 setFlags(Flags _flags)
160 {
161 assert(_flags.noneSet(~PublicWrite));
162 flags.set(_flags);
163 }
164
165 void
166 clearFlags(Flags _flags)
167 {
168 assert(_flags.noneSet(~PublicWrite));
169 flags.clear(_flags);
170 }
171
172 void
173 clearFlags()
174 {
175 flags.clear(PublicWrite);
176 }
177
178 // This function isn't really useful if TRACING_ON is not defined
179 virtual void trace(const char *action); //!< trace event activity
180
181 public:
182 /// Event priorities, to provide tie-breakers for events scheduled
183 /// at the same cycle. Most events are scheduled at the default
184 /// priority; these values are used to control events that need to
185 /// be ordered within a cycle.
186
187 /// Minimum priority
188 static const Priority Minimum_Pri = SCHAR_MIN;
189
190 /// If we enable tracing on a particular cycle, do that as the
191 /// very first thing so we don't miss any of the events on
192 /// that cycle (even if we enter the debugger).
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <iosfwd>
43#include <string>
44
45#include "base/flags.hh"
46#include "base/misc.hh"
47#include "base/types.hh"
48#include "debug/Event.hh"
49#include "sim/serialize.hh"
50
51class EventQueue; // forward declaration
52
53extern EventQueue mainEventQueue;
54
55/*
56 * An item on an event queue. The action caused by a given
57 * event is specified by deriving a subclass and overriding the
58 * process() member function.
59 *
60 * Caution, the order of members is chosen to maximize data packing.
61 */
62class Event : public Serializable
63{
64 friend class EventQueue;
65
66 protected:
67 typedef unsigned short FlagsType;
68 typedef ::Flags<FlagsType> Flags;
69
70 static const FlagsType PublicRead = 0x003f; // public readable flags
71 static const FlagsType PublicWrite = 0x001d; // public writable flags
72 static const FlagsType Squashed = 0x0001; // has been squashed
73 static const FlagsType Scheduled = 0x0002; // has been scheduled
74 static const FlagsType AutoDelete = 0x0004; // delete after dispatch
75 static const FlagsType AutoSerialize = 0x0008; // must be serialized
76 static const FlagsType IsExitEvent = 0x0010; // special exit event
77 static const FlagsType IsMainQueue = 0x0020; // on main event queue
78 static const FlagsType Initialized = 0x7a40; // somewhat random bits
79 static const FlagsType InitMask = 0xffc0; // mask for init bits
80
81 bool
82 initialized() const
83 {
84 return this && (flags & InitMask) == Initialized;
85 }
86
87 public:
88 typedef int8_t Priority;
89
90 private:
91 // The event queue is now a linked list of linked lists. The
92 // 'nextBin' pointer is to find the bin, where a bin is defined as
93 // when+priority. All events in the same bin will be stored in a
94 // second linked list (a stack) maintained by the 'nextInBin'
95 // pointer. The list will be accessed in LIFO order. The end
96 // result is that the insert/removal in 'nextBin' is
97 // linear/constant, and the lookup/removal in 'nextInBin' is
98 // constant/constant. Hopefully this is a significant improvement
99 // over the current fully linear insertion.
100 Event *nextBin;
101 Event *nextInBin;
102
103 static Event *insertBefore(Event *event, Event *curr);
104 static Event *removeItem(Event *event, Event *last);
105
106 Tick _when; //!< timestamp when event should be processed
107 Priority _priority; //!< event priority
108 Flags flags;
109
110#ifndef NDEBUG
111 /// Global counter to generate unique IDs for Event instances
112 static Counter instanceCounter;
113
114 /// This event's unique ID. We can also use pointer values for
115 /// this but they're not consistent across runs making debugging
116 /// more difficult. Thus we use a global counter value when
117 /// debugging.
118 Counter instance;
119
120 /// queue to which this event belongs (though it may or may not be
121 /// scheduled on this queue yet)
122 EventQueue *queue;
123#endif
124
125#ifdef EVENTQ_DEBUG
126 Tick whenCreated; //!< time created
127 Tick whenScheduled; //!< time scheduled
128#endif
129
130 void
131 setWhen(Tick when, EventQueue *q)
132 {
133 _when = when;
134#ifndef NDEBUG
135 queue = q;
136#endif
137#ifdef EVENTQ_DEBUG
138 whenScheduled = curTick();
139#endif
140 }
141
142 protected:
143 /// Accessor for flags.
144 Flags
145 getFlags() const
146 {
147 return flags & PublicRead;
148 }
149
150 bool
151 isFlagSet(Flags _flags) const
152 {
153 assert(_flags.noneSet(~PublicRead));
154 return flags.isSet(_flags);
155 }
156
157 /// Accessor for flags.
158 void
159 setFlags(Flags _flags)
160 {
161 assert(_flags.noneSet(~PublicWrite));
162 flags.set(_flags);
163 }
164
165 void
166 clearFlags(Flags _flags)
167 {
168 assert(_flags.noneSet(~PublicWrite));
169 flags.clear(_flags);
170 }
171
172 void
173 clearFlags()
174 {
175 flags.clear(PublicWrite);
176 }
177
178 // This function isn't really useful if TRACING_ON is not defined
179 virtual void trace(const char *action); //!< trace event activity
180
181 public:
182 /// Event priorities, to provide tie-breakers for events scheduled
183 /// at the same cycle. Most events are scheduled at the default
184 /// priority; these values are used to control events that need to
185 /// be ordered within a cycle.
186
187 /// Minimum priority
188 static const Priority Minimum_Pri = SCHAR_MIN;
189
190 /// If we enable tracing on a particular cycle, do that as the
191 /// very first thing so we don't miss any of the events on
192 /// that cycle (even if we enter the debugger).
193 static const Priority Trace_Enable_Pri = -101;
193 static const Priority Debug_Enable_Pri = -101;
194
195 /// Breakpoints should happen before anything else (except
196 /// enabling trace output), so we don't miss any action when
197 /// debugging.
198 static const Priority Debug_Break_Pri = -100;
199
200 /// CPU switches schedule the new CPU's tick event for the
201 /// same cycle (after unscheduling the old CPU's tick event).
202 /// The switch needs to come before any tick events to make
203 /// sure we don't tick both CPUs in the same cycle.
204 static const Priority CPU_Switch_Pri = -31;
205
206 /// For some reason "delayed" inter-cluster writebacks are
207 /// scheduled before regular writebacks (which have default
208 /// priority). Steve?
209 static const Priority Delayed_Writeback_Pri = -1;
210
211 /// Default is zero for historical reasons.
212 static const Priority Default_Pri = 0;
213
214 /// Serailization needs to occur before tick events also, so
215 /// that a serialize/unserialize is identical to an on-line
216 /// CPU switch.
217 static const Priority Serialize_Pri = 32;
218
219 /// CPU ticks must come after other associated CPU events
220 /// (such as writebacks).
221 static const Priority CPU_Tick_Pri = 50;
222
223 /// Statistics events (dump, reset, etc.) come after
224 /// everything else, but before exit.
225 static const Priority Stat_Event_Pri = 90;
226
227 /// Progress events come at the end.
228 static const Priority Progress_Event_Pri = 95;
229
230 /// If we want to exit on this cycle, it's the very last thing
231 /// we do.
232 static const Priority Sim_Exit_Pri = 100;
233
234 /// Maximum priority
235 static const Priority Maximum_Pri = SCHAR_MAX;
236
237 /*
238 * Event constructor
239 * @param queue that the event gets scheduled on
240 */
241 Event(Priority p = Default_Pri, Flags f = 0)
242 : nextBin(NULL), nextInBin(NULL), _priority(p),
243 flags(Initialized | f)
244 {
245 assert(f.noneSet(~PublicWrite));
246#ifndef NDEBUG
247 instance = ++instanceCounter;
248 queue = NULL;
249#endif
250#ifdef EVENTQ_DEBUG
251 whenCreated = curTick();
252 whenScheduled = 0;
253#endif
254 }
255
256 virtual ~Event();
257 virtual const std::string name() const;
258
259 /// Return a C string describing the event. This string should
260 /// *not* be dynamically allocated; just a const char array
261 /// describing the event class.
262 virtual const char *description() const;
263
264 /// Dump the current event data
265 void dump() const;
266
267 public:
268 /*
269 * This member function is invoked when the event is processed
270 * (occurs). There is no default implementation; each subclass
271 * must provide its own implementation. The event is not
272 * automatically deleted after it is processed (to allow for
273 * statically allocated event objects).
274 *
275 * If the AutoDestroy flag is set, the object is deleted once it
276 * is processed.
277 */
278 virtual void process() = 0;
279
280 /// Determine if the current event is scheduled
281 bool scheduled() const { return flags.isSet(Scheduled); }
282
283 /// Squash the current event
284 void squash() { flags.set(Squashed); }
285
286 /// Check whether the event is squashed
287 bool squashed() const { return flags.isSet(Squashed); }
288
289 /// See if this is a SimExitEvent (without resorting to RTTI)
290 bool isExitEvent() const { return flags.isSet(IsExitEvent); }
291
292 /// Get the time that the event is scheduled
293 Tick when() const { return _when; }
294
295 /// Get the event priority
296 Priority priority() const { return _priority; }
297
298#ifndef SWIG
299 virtual void serialize(std::ostream &os);
300 virtual void unserialize(Checkpoint *cp, const std::string &section);
301#endif
302};
303
304#ifndef SWIG
305inline bool
306operator<(const Event &l, const Event &r)
307{
308 return l.when() < r.when() ||
309 (l.when() == r.when() && l.priority() < r.priority());
310}
311
312inline bool
313operator>(const Event &l, const Event &r)
314{
315 return l.when() > r.when() ||
316 (l.when() == r.when() && l.priority() > r.priority());
317}
318
319inline bool
320operator<=(const Event &l, const Event &r)
321{
322 return l.when() < r.when() ||
323 (l.when() == r.when() && l.priority() <= r.priority());
324}
325inline bool
326operator>=(const Event &l, const Event &r)
327{
328 return l.when() > r.when() ||
329 (l.when() == r.when() && l.priority() >= r.priority());
330}
331
332inline bool
333operator==(const Event &l, const Event &r)
334{
335 return l.when() == r.when() && l.priority() == r.priority();
336}
337
338inline bool
339operator!=(const Event &l, const Event &r)
340{
341 return l.when() != r.when() || l.priority() != r.priority();
342}
343#endif
344
345/*
346 * Queue of events sorted in time order
347 */
348class EventQueue : public Serializable
349{
350 private:
351 std::string objName;
352 Event *head;
353 Tick _curTick;
354
355 void insert(Event *event);
356 void remove(Event *event);
357
358 EventQueue(const EventQueue &);
359 const EventQueue &operator=(const EventQueue &);
360
361 public:
362 EventQueue(const std::string &n);
363
364 virtual const std::string name() const { return objName; }
365
366 // schedule the given event on this queue
367 void schedule(Event *event, Tick when);
368 void deschedule(Event *event);
369 void reschedule(Event *event, Tick when, bool always = false);
370
371 Tick nextTick() const { return head->when(); }
372 void setCurTick(Tick newVal) { _curTick = newVal; }
373 Tick getCurTick() { return _curTick; }
374
375 Event *serviceOne();
376
377 // process all events up to the given timestamp. we inline a
378 // quick test to see if there are any events to process; if so,
379 // call the internal out-of-line version to process them all.
380 void
381 serviceEvents(Tick when)
382 {
383 while (!empty()) {
384 if (nextTick() > when)
385 break;
386
387 /**
388 * @todo this assert is a good bug catcher. I need to
389 * make it true again.
390 */
391 //assert(head->when() >= when && "event scheduled in the past");
392 serviceOne();
393 }
394
395 setCurTick(when);
396 }
397
398 // return true if no events are queued
399 bool empty() const { return head == NULL; }
400
401 void dump() const;
402
403 bool debugVerify() const;
404
405 /**
406 * function for replacing the head of the event queue, so that a
407 * different set of events can run without disturbing events that have
408 * already been scheduled. Already scheduled events can be processed
409 * by replacing the original head back.
410 * USING THIS FUNCTION CAN BE DANGEROUS TO THE HEALTH OF THE SIMULATOR.
411 * NOT RECOMMENDED FOR USE.
412 */
413 Event* replaceHead(Event* s);
414
415#ifndef SWIG
416 virtual void serialize(std::ostream &os);
417 virtual void unserialize(Checkpoint *cp, const std::string &section);
418#endif
419};
420
421void dumpMainQueue();
422
423#ifndef SWIG
424class EventManager
425{
426 protected:
427 /** A pointer to this object's event queue */
428 EventQueue *eventq;
429
430 public:
431 EventManager(EventManager &em) : eventq(em.eventq) {}
432 EventManager(EventManager *em) : eventq(em->eventq) {}
433 EventManager(EventQueue *eq) : eventq(eq) {}
434
435 EventQueue *
436 eventQueue() const
437 {
438 return eventq;
439 }
440
441 void
442 schedule(Event &event, Tick when)
443 {
444 eventq->schedule(&event, when);
445 }
446
447 void
448 deschedule(Event &event)
449 {
450 eventq->deschedule(&event);
451 }
452
453 void
454 reschedule(Event &event, Tick when, bool always = false)
455 {
456 eventq->reschedule(&event, when, always);
457 }
458
459 void
460 schedule(Event *event, Tick when)
461 {
462 eventq->schedule(event, when);
463 }
464
465 void
466 deschedule(Event *event)
467 {
468 eventq->deschedule(event);
469 }
470
471 void
472 reschedule(Event *event, Tick when, bool always = false)
473 {
474 eventq->reschedule(event, when, always);
475 }
476
477 void setCurTick(Tick newVal) { eventq->setCurTick(newVal); }
478};
479
480template <class T, void (T::* F)()>
481void
482DelayFunction(EventQueue *eventq, Tick when, T *object)
483{
484 class DelayEvent : public Event
485 {
486 private:
487 T *object;
488
489 public:
490 DelayEvent(T *o)
491 : Event(Default_Pri, AutoDelete), object(o)
492 { }
493 void process() { (object->*F)(); }
494 const char *description() const { return "delay"; }
495 };
496
497 eventq->schedule(new DelayEvent(object), when);
498}
499
500template <class T, void (T::* F)()>
501class EventWrapper : public Event
502{
503 private:
504 T *object;
505
506 public:
507 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
508 : Event(p), object(obj)
509 {
510 if (del)
511 setFlags(AutoDelete);
512 }
513
514 EventWrapper(T &obj, bool del = false, Priority p = Default_Pri)
515 : Event(p), object(&obj)
516 {
517 if (del)
518 setFlags(AutoDelete);
519 }
520
521 void process() { (object->*F)(); }
522
523 const std::string
524 name() const
525 {
526 return object->name() + ".wrapped_event";
527 }
528
529 const char *description() const { return "EventWrapped"; }
530};
531#endif
532
533#endif // __SIM_EVENTQ_HH__
194
195 /// Breakpoints should happen before anything else (except
196 /// enabling trace output), so we don't miss any action when
197 /// debugging.
198 static const Priority Debug_Break_Pri = -100;
199
200 /// CPU switches schedule the new CPU's tick event for the
201 /// same cycle (after unscheduling the old CPU's tick event).
202 /// The switch needs to come before any tick events to make
203 /// sure we don't tick both CPUs in the same cycle.
204 static const Priority CPU_Switch_Pri = -31;
205
206 /// For some reason "delayed" inter-cluster writebacks are
207 /// scheduled before regular writebacks (which have default
208 /// priority). Steve?
209 static const Priority Delayed_Writeback_Pri = -1;
210
211 /// Default is zero for historical reasons.
212 static const Priority Default_Pri = 0;
213
214 /// Serailization needs to occur before tick events also, so
215 /// that a serialize/unserialize is identical to an on-line
216 /// CPU switch.
217 static const Priority Serialize_Pri = 32;
218
219 /// CPU ticks must come after other associated CPU events
220 /// (such as writebacks).
221 static const Priority CPU_Tick_Pri = 50;
222
223 /// Statistics events (dump, reset, etc.) come after
224 /// everything else, but before exit.
225 static const Priority Stat_Event_Pri = 90;
226
227 /// Progress events come at the end.
228 static const Priority Progress_Event_Pri = 95;
229
230 /// If we want to exit on this cycle, it's the very last thing
231 /// we do.
232 static const Priority Sim_Exit_Pri = 100;
233
234 /// Maximum priority
235 static const Priority Maximum_Pri = SCHAR_MAX;
236
237 /*
238 * Event constructor
239 * @param queue that the event gets scheduled on
240 */
241 Event(Priority p = Default_Pri, Flags f = 0)
242 : nextBin(NULL), nextInBin(NULL), _priority(p),
243 flags(Initialized | f)
244 {
245 assert(f.noneSet(~PublicWrite));
246#ifndef NDEBUG
247 instance = ++instanceCounter;
248 queue = NULL;
249#endif
250#ifdef EVENTQ_DEBUG
251 whenCreated = curTick();
252 whenScheduled = 0;
253#endif
254 }
255
256 virtual ~Event();
257 virtual const std::string name() const;
258
259 /// Return a C string describing the event. This string should
260 /// *not* be dynamically allocated; just a const char array
261 /// describing the event class.
262 virtual const char *description() const;
263
264 /// Dump the current event data
265 void dump() const;
266
267 public:
268 /*
269 * This member function is invoked when the event is processed
270 * (occurs). There is no default implementation; each subclass
271 * must provide its own implementation. The event is not
272 * automatically deleted after it is processed (to allow for
273 * statically allocated event objects).
274 *
275 * If the AutoDestroy flag is set, the object is deleted once it
276 * is processed.
277 */
278 virtual void process() = 0;
279
280 /// Determine if the current event is scheduled
281 bool scheduled() const { return flags.isSet(Scheduled); }
282
283 /// Squash the current event
284 void squash() { flags.set(Squashed); }
285
286 /// Check whether the event is squashed
287 bool squashed() const { return flags.isSet(Squashed); }
288
289 /// See if this is a SimExitEvent (without resorting to RTTI)
290 bool isExitEvent() const { return flags.isSet(IsExitEvent); }
291
292 /// Get the time that the event is scheduled
293 Tick when() const { return _when; }
294
295 /// Get the event priority
296 Priority priority() const { return _priority; }
297
298#ifndef SWIG
299 virtual void serialize(std::ostream &os);
300 virtual void unserialize(Checkpoint *cp, const std::string &section);
301#endif
302};
303
304#ifndef SWIG
305inline bool
306operator<(const Event &l, const Event &r)
307{
308 return l.when() < r.when() ||
309 (l.when() == r.when() && l.priority() < r.priority());
310}
311
312inline bool
313operator>(const Event &l, const Event &r)
314{
315 return l.when() > r.when() ||
316 (l.when() == r.when() && l.priority() > r.priority());
317}
318
319inline bool
320operator<=(const Event &l, const Event &r)
321{
322 return l.when() < r.when() ||
323 (l.when() == r.when() && l.priority() <= r.priority());
324}
325inline bool
326operator>=(const Event &l, const Event &r)
327{
328 return l.when() > r.when() ||
329 (l.when() == r.when() && l.priority() >= r.priority());
330}
331
332inline bool
333operator==(const Event &l, const Event &r)
334{
335 return l.when() == r.when() && l.priority() == r.priority();
336}
337
338inline bool
339operator!=(const Event &l, const Event &r)
340{
341 return l.when() != r.when() || l.priority() != r.priority();
342}
343#endif
344
345/*
346 * Queue of events sorted in time order
347 */
348class EventQueue : public Serializable
349{
350 private:
351 std::string objName;
352 Event *head;
353 Tick _curTick;
354
355 void insert(Event *event);
356 void remove(Event *event);
357
358 EventQueue(const EventQueue &);
359 const EventQueue &operator=(const EventQueue &);
360
361 public:
362 EventQueue(const std::string &n);
363
364 virtual const std::string name() const { return objName; }
365
366 // schedule the given event on this queue
367 void schedule(Event *event, Tick when);
368 void deschedule(Event *event);
369 void reschedule(Event *event, Tick when, bool always = false);
370
371 Tick nextTick() const { return head->when(); }
372 void setCurTick(Tick newVal) { _curTick = newVal; }
373 Tick getCurTick() { return _curTick; }
374
375 Event *serviceOne();
376
377 // process all events up to the given timestamp. we inline a
378 // quick test to see if there are any events to process; if so,
379 // call the internal out-of-line version to process them all.
380 void
381 serviceEvents(Tick when)
382 {
383 while (!empty()) {
384 if (nextTick() > when)
385 break;
386
387 /**
388 * @todo this assert is a good bug catcher. I need to
389 * make it true again.
390 */
391 //assert(head->when() >= when && "event scheduled in the past");
392 serviceOne();
393 }
394
395 setCurTick(when);
396 }
397
398 // return true if no events are queued
399 bool empty() const { return head == NULL; }
400
401 void dump() const;
402
403 bool debugVerify() const;
404
405 /**
406 * function for replacing the head of the event queue, so that a
407 * different set of events can run without disturbing events that have
408 * already been scheduled. Already scheduled events can be processed
409 * by replacing the original head back.
410 * USING THIS FUNCTION CAN BE DANGEROUS TO THE HEALTH OF THE SIMULATOR.
411 * NOT RECOMMENDED FOR USE.
412 */
413 Event* replaceHead(Event* s);
414
415#ifndef SWIG
416 virtual void serialize(std::ostream &os);
417 virtual void unserialize(Checkpoint *cp, const std::string &section);
418#endif
419};
420
421void dumpMainQueue();
422
423#ifndef SWIG
424class EventManager
425{
426 protected:
427 /** A pointer to this object's event queue */
428 EventQueue *eventq;
429
430 public:
431 EventManager(EventManager &em) : eventq(em.eventq) {}
432 EventManager(EventManager *em) : eventq(em->eventq) {}
433 EventManager(EventQueue *eq) : eventq(eq) {}
434
435 EventQueue *
436 eventQueue() const
437 {
438 return eventq;
439 }
440
441 void
442 schedule(Event &event, Tick when)
443 {
444 eventq->schedule(&event, when);
445 }
446
447 void
448 deschedule(Event &event)
449 {
450 eventq->deschedule(&event);
451 }
452
453 void
454 reschedule(Event &event, Tick when, bool always = false)
455 {
456 eventq->reschedule(&event, when, always);
457 }
458
459 void
460 schedule(Event *event, Tick when)
461 {
462 eventq->schedule(event, when);
463 }
464
465 void
466 deschedule(Event *event)
467 {
468 eventq->deschedule(event);
469 }
470
471 void
472 reschedule(Event *event, Tick when, bool always = false)
473 {
474 eventq->reschedule(event, when, always);
475 }
476
477 void setCurTick(Tick newVal) { eventq->setCurTick(newVal); }
478};
479
480template <class T, void (T::* F)()>
481void
482DelayFunction(EventQueue *eventq, Tick when, T *object)
483{
484 class DelayEvent : public Event
485 {
486 private:
487 T *object;
488
489 public:
490 DelayEvent(T *o)
491 : Event(Default_Pri, AutoDelete), object(o)
492 { }
493 void process() { (object->*F)(); }
494 const char *description() const { return "delay"; }
495 };
496
497 eventq->schedule(new DelayEvent(object), when);
498}
499
500template <class T, void (T::* F)()>
501class EventWrapper : public Event
502{
503 private:
504 T *object;
505
506 public:
507 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
508 : Event(p), object(obj)
509 {
510 if (del)
511 setFlags(AutoDelete);
512 }
513
514 EventWrapper(T &obj, bool del = false, Priority p = Default_Pri)
515 : Event(p), object(&obj)
516 {
517 if (del)
518 setFlags(AutoDelete);
519 }
520
521 void process() { (object->*F)(); }
522
523 const std::string
524 name() const
525 {
526 return object->name() + ".wrapped_event";
527 }
528
529 const char *description() const { return "EventWrapped"; }
530};
531#endif
532
533#endif // __SIM_EVENTQ_HH__