eventq.hh (7066:5389824adf3d) eventq.hh (7823:dac01f14f20f)
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <iosfwd>
43#include <string>
44
45#include "base/fast_alloc.hh"
46#include "base/flags.hh"
47#include "base/misc.hh"
48#include "base/trace.hh"
49#include "base/types.hh"
50#include "sim/serialize.hh"
51
52class EventQueue; // forward declaration
53
54extern EventQueue mainEventQueue;
55
56/*
57 * An item on an event queue. The action caused by a given
58 * event is specified by deriving a subclass and overriding the
59 * process() member function.
60 *
61 * Caution, the order of members is chosen to maximize data packing.
62 */
63class Event : public Serializable, public FastAlloc
64{
65 friend class EventQueue;
66
67 protected:
68 typedef short FlagsType;
69 typedef ::Flags<FlagsType> Flags;
70
71 static const FlagsType PublicRead = 0x003f; // public readable flags
72 static const FlagsType PublicWrite = 0x001d; // public writable flags
73 static const FlagsType Squashed = 0x0001; // has been squashed
74 static const FlagsType Scheduled = 0x0002; // has been scheduled
75 static const FlagsType AutoDelete = 0x0004; // delete after dispatch
76 static const FlagsType AutoSerialize = 0x0008; // must be serialized
77 static const FlagsType IsExitEvent = 0x0010; // special exit event
78 static const FlagsType IsMainQueue = 0x0020; // on main event queue
79 static const FlagsType Initialized = 0x7a40; // somewhat random bits
80 static const FlagsType InitMask = 0xffc0; // mask for init bits
81
82 bool
83 initialized() const
84 {
85 return this && (flags & InitMask) == Initialized;
86 }
87
88 public:
89 typedef int8_t Priority;
90
91 private:
92 // The event queue is now a linked list of linked lists. The
93 // 'nextBin' pointer is to find the bin, where a bin is defined as
94 // when+priority. All events in the same bin will be stored in a
95 // second linked list (a stack) maintained by the 'nextInBin'
96 // pointer. The list will be accessed in LIFO order. The end
97 // result is that the insert/removal in 'nextBin' is
98 // linear/constant, and the lookup/removal in 'nextInBin' is
99 // constant/constant. Hopefully this is a significant improvement
100 // over the current fully linear insertion.
101 Event *nextBin;
102 Event *nextInBin;
103
104 static Event *insertBefore(Event *event, Event *curr);
105 static Event *removeItem(Event *event, Event *last);
106
107 Tick _when; //!< timestamp when event should be processed
108 Priority _priority; //!< event priority
109 Flags flags;
110
111#ifndef NDEBUG
112 /// Global counter to generate unique IDs for Event instances
113 static Counter instanceCounter;
114
115 /// This event's unique ID. We can also use pointer values for
116 /// this but they're not consistent across runs making debugging
117 /// more difficult. Thus we use a global counter value when
118 /// debugging.
119 Counter instance;
120
121 /// queue to which this event belongs (though it may or may not be
122 /// scheduled on this queue yet)
123 EventQueue *queue;
124#endif
125
126#ifdef EVENTQ_DEBUG
127 Tick whenCreated; //!< time created
128 Tick whenScheduled; //!< time scheduled
129#endif
130
131 void
132 setWhen(Tick when, EventQueue *q)
133 {
134 _when = when;
135#ifndef NDEBUG
136 queue = q;
137#endif
138#ifdef EVENTQ_DEBUG
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <iosfwd>
43#include <string>
44
45#include "base/fast_alloc.hh"
46#include "base/flags.hh"
47#include "base/misc.hh"
48#include "base/trace.hh"
49#include "base/types.hh"
50#include "sim/serialize.hh"
51
52class EventQueue; // forward declaration
53
54extern EventQueue mainEventQueue;
55
56/*
57 * An item on an event queue. The action caused by a given
58 * event is specified by deriving a subclass and overriding the
59 * process() member function.
60 *
61 * Caution, the order of members is chosen to maximize data packing.
62 */
63class Event : public Serializable, public FastAlloc
64{
65 friend class EventQueue;
66
67 protected:
68 typedef short FlagsType;
69 typedef ::Flags<FlagsType> Flags;
70
71 static const FlagsType PublicRead = 0x003f; // public readable flags
72 static const FlagsType PublicWrite = 0x001d; // public writable flags
73 static const FlagsType Squashed = 0x0001; // has been squashed
74 static const FlagsType Scheduled = 0x0002; // has been scheduled
75 static const FlagsType AutoDelete = 0x0004; // delete after dispatch
76 static const FlagsType AutoSerialize = 0x0008; // must be serialized
77 static const FlagsType IsExitEvent = 0x0010; // special exit event
78 static const FlagsType IsMainQueue = 0x0020; // on main event queue
79 static const FlagsType Initialized = 0x7a40; // somewhat random bits
80 static const FlagsType InitMask = 0xffc0; // mask for init bits
81
82 bool
83 initialized() const
84 {
85 return this && (flags & InitMask) == Initialized;
86 }
87
88 public:
89 typedef int8_t Priority;
90
91 private:
92 // The event queue is now a linked list of linked lists. The
93 // 'nextBin' pointer is to find the bin, where a bin is defined as
94 // when+priority. All events in the same bin will be stored in a
95 // second linked list (a stack) maintained by the 'nextInBin'
96 // pointer. The list will be accessed in LIFO order. The end
97 // result is that the insert/removal in 'nextBin' is
98 // linear/constant, and the lookup/removal in 'nextInBin' is
99 // constant/constant. Hopefully this is a significant improvement
100 // over the current fully linear insertion.
101 Event *nextBin;
102 Event *nextInBin;
103
104 static Event *insertBefore(Event *event, Event *curr);
105 static Event *removeItem(Event *event, Event *last);
106
107 Tick _when; //!< timestamp when event should be processed
108 Priority _priority; //!< event priority
109 Flags flags;
110
111#ifndef NDEBUG
112 /// Global counter to generate unique IDs for Event instances
113 static Counter instanceCounter;
114
115 /// This event's unique ID. We can also use pointer values for
116 /// this but they're not consistent across runs making debugging
117 /// more difficult. Thus we use a global counter value when
118 /// debugging.
119 Counter instance;
120
121 /// queue to which this event belongs (though it may or may not be
122 /// scheduled on this queue yet)
123 EventQueue *queue;
124#endif
125
126#ifdef EVENTQ_DEBUG
127 Tick whenCreated; //!< time created
128 Tick whenScheduled; //!< time scheduled
129#endif
130
131 void
132 setWhen(Tick when, EventQueue *q)
133 {
134 _when = when;
135#ifndef NDEBUG
136 queue = q;
137#endif
138#ifdef EVENTQ_DEBUG
139 whenScheduled = curTick;
139 whenScheduled = curTick();
140#endif
141 }
142
143 protected:
144 /// Accessor for flags.
145 Flags
146 getFlags() const
147 {
148 return flags & PublicRead;
149 }
150
151 Flags
152 getFlags(Flags _flags) const
153 {
154 assert(_flags.noneSet(~PublicRead));
155 return flags.isSet(_flags);
156 }
157
158 Flags
159 allFlags(Flags _flags) const
160 {
161 assert(_flags.noneSet(~PublicRead));
162 return flags.allSet(_flags);
163 }
164
165 /// Accessor for flags.
166 void
167 setFlags(Flags _flags)
168 {
169 assert(_flags.noneSet(~PublicWrite));
170 flags.set(_flags);
171 }
172
173 void
174 clearFlags(Flags _flags)
175 {
176 assert(_flags.noneSet(~PublicWrite));
177 flags.clear(_flags);
178 }
179
180 void
181 clearFlags()
182 {
183 flags.clear(PublicWrite);
184 }
185
186 // This function isn't really useful if TRACING_ON is not defined
187 virtual void trace(const char *action); //!< trace event activity
188
189 public:
190 /// Event priorities, to provide tie-breakers for events scheduled
191 /// at the same cycle. Most events are scheduled at the default
192 /// priority; these values are used to control events that need to
193 /// be ordered within a cycle.
194
195 /// Minimum priority
196 static const Priority Minimum_Pri = SCHAR_MIN;
197
198 /// If we enable tracing on a particular cycle, do that as the
199 /// very first thing so we don't miss any of the events on
200 /// that cycle (even if we enter the debugger).
201 static const Priority Trace_Enable_Pri = -101;
202
203 /// Breakpoints should happen before anything else (except
204 /// enabling trace output), so we don't miss any action when
205 /// debugging.
206 static const Priority Debug_Break_Pri = -100;
207
208 /// CPU switches schedule the new CPU's tick event for the
209 /// same cycle (after unscheduling the old CPU's tick event).
210 /// The switch needs to come before any tick events to make
211 /// sure we don't tick both CPUs in the same cycle.
212 static const Priority CPU_Switch_Pri = -31;
213
214 /// For some reason "delayed" inter-cluster writebacks are
215 /// scheduled before regular writebacks (which have default
216 /// priority). Steve?
217 static const Priority Delayed_Writeback_Pri = -1;
218
219 /// Default is zero for historical reasons.
220 static const Priority Default_Pri = 0;
221
222 /// Serailization needs to occur before tick events also, so
223 /// that a serialize/unserialize is identical to an on-line
224 /// CPU switch.
225 static const Priority Serialize_Pri = 32;
226
227 /// CPU ticks must come after other associated CPU events
228 /// (such as writebacks).
229 static const Priority CPU_Tick_Pri = 50;
230
231 /// Statistics events (dump, reset, etc.) come after
232 /// everything else, but before exit.
233 static const Priority Stat_Event_Pri = 90;
234
235 /// Progress events come at the end.
236 static const Priority Progress_Event_Pri = 95;
237
238 /// If we want to exit on this cycle, it's the very last thing
239 /// we do.
240 static const Priority Sim_Exit_Pri = 100;
241
242 /// Maximum priority
243 static const Priority Maximum_Pri = SCHAR_MAX;
244
245 /*
246 * Event constructor
247 * @param queue that the event gets scheduled on
248 */
249 Event(Priority p = Default_Pri)
250 : nextBin(NULL), nextInBin(NULL), _priority(p), flags(Initialized)
251 {
252#ifndef NDEBUG
253 instance = ++instanceCounter;
254 queue = NULL;
255#endif
256#ifdef EVENTQ_DEBUG
140#endif
141 }
142
143 protected:
144 /// Accessor for flags.
145 Flags
146 getFlags() const
147 {
148 return flags & PublicRead;
149 }
150
151 Flags
152 getFlags(Flags _flags) const
153 {
154 assert(_flags.noneSet(~PublicRead));
155 return flags.isSet(_flags);
156 }
157
158 Flags
159 allFlags(Flags _flags) const
160 {
161 assert(_flags.noneSet(~PublicRead));
162 return flags.allSet(_flags);
163 }
164
165 /// Accessor for flags.
166 void
167 setFlags(Flags _flags)
168 {
169 assert(_flags.noneSet(~PublicWrite));
170 flags.set(_flags);
171 }
172
173 void
174 clearFlags(Flags _flags)
175 {
176 assert(_flags.noneSet(~PublicWrite));
177 flags.clear(_flags);
178 }
179
180 void
181 clearFlags()
182 {
183 flags.clear(PublicWrite);
184 }
185
186 // This function isn't really useful if TRACING_ON is not defined
187 virtual void trace(const char *action); //!< trace event activity
188
189 public:
190 /// Event priorities, to provide tie-breakers for events scheduled
191 /// at the same cycle. Most events are scheduled at the default
192 /// priority; these values are used to control events that need to
193 /// be ordered within a cycle.
194
195 /// Minimum priority
196 static const Priority Minimum_Pri = SCHAR_MIN;
197
198 /// If we enable tracing on a particular cycle, do that as the
199 /// very first thing so we don't miss any of the events on
200 /// that cycle (even if we enter the debugger).
201 static const Priority Trace_Enable_Pri = -101;
202
203 /// Breakpoints should happen before anything else (except
204 /// enabling trace output), so we don't miss any action when
205 /// debugging.
206 static const Priority Debug_Break_Pri = -100;
207
208 /// CPU switches schedule the new CPU's tick event for the
209 /// same cycle (after unscheduling the old CPU's tick event).
210 /// The switch needs to come before any tick events to make
211 /// sure we don't tick both CPUs in the same cycle.
212 static const Priority CPU_Switch_Pri = -31;
213
214 /// For some reason "delayed" inter-cluster writebacks are
215 /// scheduled before regular writebacks (which have default
216 /// priority). Steve?
217 static const Priority Delayed_Writeback_Pri = -1;
218
219 /// Default is zero for historical reasons.
220 static const Priority Default_Pri = 0;
221
222 /// Serailization needs to occur before tick events also, so
223 /// that a serialize/unserialize is identical to an on-line
224 /// CPU switch.
225 static const Priority Serialize_Pri = 32;
226
227 /// CPU ticks must come after other associated CPU events
228 /// (such as writebacks).
229 static const Priority CPU_Tick_Pri = 50;
230
231 /// Statistics events (dump, reset, etc.) come after
232 /// everything else, but before exit.
233 static const Priority Stat_Event_Pri = 90;
234
235 /// Progress events come at the end.
236 static const Priority Progress_Event_Pri = 95;
237
238 /// If we want to exit on this cycle, it's the very last thing
239 /// we do.
240 static const Priority Sim_Exit_Pri = 100;
241
242 /// Maximum priority
243 static const Priority Maximum_Pri = SCHAR_MAX;
244
245 /*
246 * Event constructor
247 * @param queue that the event gets scheduled on
248 */
249 Event(Priority p = Default_Pri)
250 : nextBin(NULL), nextInBin(NULL), _priority(p), flags(Initialized)
251 {
252#ifndef NDEBUG
253 instance = ++instanceCounter;
254 queue = NULL;
255#endif
256#ifdef EVENTQ_DEBUG
257 whenCreated = curTick;
257 whenCreated = curTick();
258 whenScheduled = 0;
259#endif
260 }
261
262 virtual ~Event();
263 virtual const std::string name() const;
264
265 /// Return a C string describing the event. This string should
266 /// *not* be dynamically allocated; just a const char array
267 /// describing the event class.
268 virtual const char *description() const;
269
270 /// Dump the current event data
271 void dump() const;
272
273 public:
274 /*
275 * This member function is invoked when the event is processed
276 * (occurs). There is no default implementation; each subclass
277 * must provide its own implementation. The event is not
278 * automatically deleted after it is processed (to allow for
279 * statically allocated event objects).
280 *
281 * If the AutoDestroy flag is set, the object is deleted once it
282 * is processed.
283 */
284 virtual void process() = 0;
285
286 /// Determine if the current event is scheduled
287 bool scheduled() const { return flags.isSet(Scheduled); }
288
289 /// Squash the current event
290 void squash() { flags.set(Squashed); }
291
292 /// Check whether the event is squashed
293 bool squashed() const { return flags.isSet(Squashed); }
294
295 /// See if this is a SimExitEvent (without resorting to RTTI)
296 bool isExitEvent() const { return flags.isSet(IsExitEvent); }
297
298 /// Get the time that the event is scheduled
299 Tick when() const { return _when; }
300
301 /// Get the event priority
302 Priority priority() const { return _priority; }
303
304#ifndef SWIG
305 struct priority_compare
306 : public std::binary_function<Event *, Event *, bool>
307 {
308 bool
309 operator()(const Event *l, const Event *r) const
310 {
311 return l->when() >= r->when() || l->priority() >= r->priority();
312 }
313 };
314
315 virtual void serialize(std::ostream &os);
316 virtual void unserialize(Checkpoint *cp, const std::string &section);
317#endif
318};
319
320#ifndef SWIG
321inline bool
322operator<(const Event &l, const Event &r)
323{
324 return l.when() < r.when() ||
325 (l.when() == r.when() && l.priority() < r.priority());
326}
327
328inline bool
329operator>(const Event &l, const Event &r)
330{
331 return l.when() > r.when() ||
332 (l.when() == r.when() && l.priority() > r.priority());
333}
334
335inline bool
336operator<=(const Event &l, const Event &r)
337{
338 return l.when() < r.when() ||
339 (l.when() == r.when() && l.priority() <= r.priority());
340}
341inline bool
342operator>=(const Event &l, const Event &r)
343{
344 return l.when() > r.when() ||
345 (l.when() == r.when() && l.priority() >= r.priority());
346}
347
348inline bool
349operator==(const Event &l, const Event &r)
350{
351 return l.when() == r.when() && l.priority() == r.priority();
352}
353
354inline bool
355operator!=(const Event &l, const Event &r)
356{
357 return l.when() != r.when() || l.priority() != r.priority();
358}
359#endif
360
361/*
362 * Queue of events sorted in time order
363 */
364class EventQueue : public Serializable
365{
366 private:
367 std::string objName;
368 Event *head;
369
370 void insert(Event *event);
371 void remove(Event *event);
372
373 EventQueue(const EventQueue &);
374 const EventQueue &operator=(const EventQueue &);
375
376 public:
377 EventQueue(const std::string &n);
378
379 virtual const std::string name() const { return objName; }
380
381 // schedule the given event on this queue
382 void schedule(Event *event, Tick when);
383 void deschedule(Event *event);
384 void reschedule(Event *event, Tick when, bool always = false);
385
386 Tick nextTick() const { return head->when(); }
387 Event *serviceOne();
388
389 // process all events up to the given timestamp. we inline a
390 // quick test to see if there are any events to process; if so,
391 // call the internal out-of-line version to process them all.
392 void
393 serviceEvents(Tick when)
394 {
395 while (!empty()) {
396 if (nextTick() > when)
397 break;
398
399 /**
400 * @todo this assert is a good bug catcher. I need to
401 * make it true again.
402 */
403 //assert(head->when() >= when && "event scheduled in the past");
404 serviceOne();
405 }
406 }
407
258 whenScheduled = 0;
259#endif
260 }
261
262 virtual ~Event();
263 virtual const std::string name() const;
264
265 /// Return a C string describing the event. This string should
266 /// *not* be dynamically allocated; just a const char array
267 /// describing the event class.
268 virtual const char *description() const;
269
270 /// Dump the current event data
271 void dump() const;
272
273 public:
274 /*
275 * This member function is invoked when the event is processed
276 * (occurs). There is no default implementation; each subclass
277 * must provide its own implementation. The event is not
278 * automatically deleted after it is processed (to allow for
279 * statically allocated event objects).
280 *
281 * If the AutoDestroy flag is set, the object is deleted once it
282 * is processed.
283 */
284 virtual void process() = 0;
285
286 /// Determine if the current event is scheduled
287 bool scheduled() const { return flags.isSet(Scheduled); }
288
289 /// Squash the current event
290 void squash() { flags.set(Squashed); }
291
292 /// Check whether the event is squashed
293 bool squashed() const { return flags.isSet(Squashed); }
294
295 /// See if this is a SimExitEvent (without resorting to RTTI)
296 bool isExitEvent() const { return flags.isSet(IsExitEvent); }
297
298 /// Get the time that the event is scheduled
299 Tick when() const { return _when; }
300
301 /// Get the event priority
302 Priority priority() const { return _priority; }
303
304#ifndef SWIG
305 struct priority_compare
306 : public std::binary_function<Event *, Event *, bool>
307 {
308 bool
309 operator()(const Event *l, const Event *r) const
310 {
311 return l->when() >= r->when() || l->priority() >= r->priority();
312 }
313 };
314
315 virtual void serialize(std::ostream &os);
316 virtual void unserialize(Checkpoint *cp, const std::string &section);
317#endif
318};
319
320#ifndef SWIG
321inline bool
322operator<(const Event &l, const Event &r)
323{
324 return l.when() < r.when() ||
325 (l.when() == r.when() && l.priority() < r.priority());
326}
327
328inline bool
329operator>(const Event &l, const Event &r)
330{
331 return l.when() > r.when() ||
332 (l.when() == r.when() && l.priority() > r.priority());
333}
334
335inline bool
336operator<=(const Event &l, const Event &r)
337{
338 return l.when() < r.when() ||
339 (l.when() == r.when() && l.priority() <= r.priority());
340}
341inline bool
342operator>=(const Event &l, const Event &r)
343{
344 return l.when() > r.when() ||
345 (l.when() == r.when() && l.priority() >= r.priority());
346}
347
348inline bool
349operator==(const Event &l, const Event &r)
350{
351 return l.when() == r.when() && l.priority() == r.priority();
352}
353
354inline bool
355operator!=(const Event &l, const Event &r)
356{
357 return l.when() != r.when() || l.priority() != r.priority();
358}
359#endif
360
361/*
362 * Queue of events sorted in time order
363 */
364class EventQueue : public Serializable
365{
366 private:
367 std::string objName;
368 Event *head;
369
370 void insert(Event *event);
371 void remove(Event *event);
372
373 EventQueue(const EventQueue &);
374 const EventQueue &operator=(const EventQueue &);
375
376 public:
377 EventQueue(const std::string &n);
378
379 virtual const std::string name() const { return objName; }
380
381 // schedule the given event on this queue
382 void schedule(Event *event, Tick when);
383 void deschedule(Event *event);
384 void reschedule(Event *event, Tick when, bool always = false);
385
386 Tick nextTick() const { return head->when(); }
387 Event *serviceOne();
388
389 // process all events up to the given timestamp. we inline a
390 // quick test to see if there are any events to process; if so,
391 // call the internal out-of-line version to process them all.
392 void
393 serviceEvents(Tick when)
394 {
395 while (!empty()) {
396 if (nextTick() > when)
397 break;
398
399 /**
400 * @todo this assert is a good bug catcher. I need to
401 * make it true again.
402 */
403 //assert(head->when() >= when && "event scheduled in the past");
404 serviceOne();
405 }
406 }
407
408 // default: process all events up to 'now' (curTick)
409 void serviceEvents() { serviceEvents(curTick); }
408 // default: process all events up to 'now' (curTick())
409 void serviceEvents() { serviceEvents(curTick()); }
410
411 // return true if no events are queued
412 bool empty() const { return head == NULL; }
413
414 void dump() const;
415
410
411 // return true if no events are queued
412 bool empty() const { return head == NULL; }
413
414 void dump() const;
415
416 Tick nextEventTime() { return empty() ? curTick : head->when(); }
416 Tick nextEventTime() { return empty() ? curTick() : head->when(); }
417
418 bool debugVerify() const;
419
420#ifndef SWIG
421 virtual void serialize(std::ostream &os);
422 virtual void unserialize(Checkpoint *cp, const std::string &section);
423#endif
424};
425
426#ifndef SWIG
427class EventManager
428{
429 protected:
430 /** A pointer to this object's event queue */
431 EventQueue *eventq;
432
433 public:
434 EventManager(EventManager &em) : eventq(em.queue()) {}
435 EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
436 EventManager(EventQueue *eq) : eventq(eq) {}
437
438 EventQueue *
439 queue() const
440 {
441 return eventq;
442 }
443
444 operator EventQueue *() const
445 {
446 return eventq;
447 }
448
449 void
450 schedule(Event &event, Tick when)
451 {
452 eventq->schedule(&event, when);
453 }
454
455 void
456 deschedule(Event &event)
457 {
458 eventq->deschedule(&event);
459 }
460
461 void
462 reschedule(Event &event, Tick when, bool always = false)
463 {
464 eventq->reschedule(&event, when, always);
465 }
466
467 void
468 schedule(Event *event, Tick when)
469 {
470 eventq->schedule(event, when);
471 }
472
473 void
474 deschedule(Event *event)
475 {
476 eventq->deschedule(event);
477 }
478
479 void
480 reschedule(Event *event, Tick when, bool always = false)
481 {
482 eventq->reschedule(event, when, always);
483 }
484};
485
486inline void
487EventQueue::schedule(Event *event, Tick when)
488{
417
418 bool debugVerify() const;
419
420#ifndef SWIG
421 virtual void serialize(std::ostream &os);
422 virtual void unserialize(Checkpoint *cp, const std::string &section);
423#endif
424};
425
426#ifndef SWIG
427class EventManager
428{
429 protected:
430 /** A pointer to this object's event queue */
431 EventQueue *eventq;
432
433 public:
434 EventManager(EventManager &em) : eventq(em.queue()) {}
435 EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
436 EventManager(EventQueue *eq) : eventq(eq) {}
437
438 EventQueue *
439 queue() const
440 {
441 return eventq;
442 }
443
444 operator EventQueue *() const
445 {
446 return eventq;
447 }
448
449 void
450 schedule(Event &event, Tick when)
451 {
452 eventq->schedule(&event, when);
453 }
454
455 void
456 deschedule(Event &event)
457 {
458 eventq->deschedule(&event);
459 }
460
461 void
462 reschedule(Event &event, Tick when, bool always = false)
463 {
464 eventq->reschedule(&event, when, always);
465 }
466
467 void
468 schedule(Event *event, Tick when)
469 {
470 eventq->schedule(event, when);
471 }
472
473 void
474 deschedule(Event *event)
475 {
476 eventq->deschedule(event);
477 }
478
479 void
480 reschedule(Event *event, Tick when, bool always = false)
481 {
482 eventq->reschedule(event, when, always);
483 }
484};
485
486inline void
487EventQueue::schedule(Event *event, Tick when)
488{
489 assert((UTick)when >= (UTick)curTick);
489 assert((UTick)when >= (UTick)curTick());
490 assert(!event->scheduled());
491 assert(event->initialized());
492
493 event->setWhen(when, this);
494 insert(event);
495 event->flags.set(Event::Scheduled);
496 if (this == &mainEventQueue)
497 event->flags.set(Event::IsMainQueue);
498 else
499 event->flags.clear(Event::IsMainQueue);
500
501 if (DTRACE(Event))
502 event->trace("scheduled");
503}
504
505inline void
506EventQueue::deschedule(Event *event)
507{
508 assert(event->scheduled());
509 assert(event->initialized());
510
511 remove(event);
512
513 event->flags.clear(Event::Squashed);
514 event->flags.clear(Event::Scheduled);
515
516 if (event->flags.isSet(Event::AutoDelete))
517 delete event;
518
519 if (DTRACE(Event))
520 event->trace("descheduled");
521}
522
523inline void
524EventQueue::reschedule(Event *event, Tick when, bool always)
525{
490 assert(!event->scheduled());
491 assert(event->initialized());
492
493 event->setWhen(when, this);
494 insert(event);
495 event->flags.set(Event::Scheduled);
496 if (this == &mainEventQueue)
497 event->flags.set(Event::IsMainQueue);
498 else
499 event->flags.clear(Event::IsMainQueue);
500
501 if (DTRACE(Event))
502 event->trace("scheduled");
503}
504
505inline void
506EventQueue::deschedule(Event *event)
507{
508 assert(event->scheduled());
509 assert(event->initialized());
510
511 remove(event);
512
513 event->flags.clear(Event::Squashed);
514 event->flags.clear(Event::Scheduled);
515
516 if (event->flags.isSet(Event::AutoDelete))
517 delete event;
518
519 if (DTRACE(Event))
520 event->trace("descheduled");
521}
522
523inline void
524EventQueue::reschedule(Event *event, Tick when, bool always)
525{
526 assert(when >= curTick);
526 assert(when >= curTick());
527 assert(always || event->scheduled());
528 assert(event->initialized());
529
530 if (event->scheduled())
531 remove(event);
532
533 event->setWhen(when, this);
534 insert(event);
535 event->flags.clear(Event::Squashed);
536 event->flags.set(Event::Scheduled);
537 if (this == &mainEventQueue)
538 event->flags.set(Event::IsMainQueue);
539 else
540 event->flags.clear(Event::IsMainQueue);
541
542 if (DTRACE(Event))
543 event->trace("rescheduled");
544}
545
546template <class T, void (T::* F)()>
547void
548DelayFunction(EventQueue *eventq, Tick when, T *object)
549{
550 class DelayEvent : public Event
551 {
552 private:
553 T *object;
554
555 public:
556 DelayEvent(T *o)
557 : object(o)
558 { this->setFlags(AutoDelete); }
559 void process() { (object->*F)(); }
560 const char *description() const { return "delay"; }
561 };
562
563 eventq->schedule(new DelayEvent(object), when);
564}
565
566template <class T, void (T::* F)()>
567class EventWrapper : public Event
568{
569 private:
570 T *object;
571
572 public:
573 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
574 : Event(p), object(obj)
575 {
576 if (del)
577 setFlags(AutoDelete);
578 }
579
580 EventWrapper(T &obj, bool del = false, Priority p = Default_Pri)
581 : Event(p), object(&obj)
582 {
583 if (del)
584 setFlags(AutoDelete);
585 }
586
587 void process() { (object->*F)(); }
588
589 const std::string
590 name() const
591 {
592 return object->name() + ".wrapped_event";
593 }
594
595 const char *description() const { return "EventWrapped"; }
596};
597#endif
598
599#endif // __SIM_EVENTQ_HH__
527 assert(always || event->scheduled());
528 assert(event->initialized());
529
530 if (event->scheduled())
531 remove(event);
532
533 event->setWhen(when, this);
534 insert(event);
535 event->flags.clear(Event::Squashed);
536 event->flags.set(Event::Scheduled);
537 if (this == &mainEventQueue)
538 event->flags.set(Event::IsMainQueue);
539 else
540 event->flags.clear(Event::IsMainQueue);
541
542 if (DTRACE(Event))
543 event->trace("rescheduled");
544}
545
546template <class T, void (T::* F)()>
547void
548DelayFunction(EventQueue *eventq, Tick when, T *object)
549{
550 class DelayEvent : public Event
551 {
552 private:
553 T *object;
554
555 public:
556 DelayEvent(T *o)
557 : object(o)
558 { this->setFlags(AutoDelete); }
559 void process() { (object->*F)(); }
560 const char *description() const { return "delay"; }
561 };
562
563 eventq->schedule(new DelayEvent(object), when);
564}
565
566template <class T, void (T::* F)()>
567class EventWrapper : public Event
568{
569 private:
570 T *object;
571
572 public:
573 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
574 : Event(p), object(obj)
575 {
576 if (del)
577 setFlags(AutoDelete);
578 }
579
580 EventWrapper(T &obj, bool del = false, Priority p = Default_Pri)
581 : Event(p), object(&obj)
582 {
583 if (del)
584 setFlags(AutoDelete);
585 }
586
587 void process() { (object->*F)(); }
588
589 const std::string
590 name() const
591 {
592 return object->name() + ".wrapped_event";
593 }
594
595 const char *description() const { return "EventWrapped"; }
596};
597#endif
598
599#endif // __SIM_EVENTQ_HH__