eventq.hh (5768:ba6f2477d870) eventq.hh (5769:e53bdd0e4bf1)
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <map>
43#include <string>
44#include <vector>
45
46#include "base/fast_alloc.hh"
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <climits>
42#include <map>
43#include <string>
44#include <vector>
45
46#include "base/fast_alloc.hh"
47#include "base/flags.hh"
47#include "base/misc.hh"
48#include "base/trace.hh"
49#include "sim/serialize.hh"
50#include "sim/host.hh"
51
52class EventQueue; // forward declaration
53
54extern EventQueue mainEventQueue;
55
56/*
57 * An item on an event queue. The action caused by a given
58 * event is specified by deriving a subclass and overriding the
59 * process() member function.
60 *
61 * Caution, the order of members is chosen to maximize data packing.
62 */
63class Event : public Serializable, public FastAlloc
64{
65 friend class EventQueue;
66
48#include "base/misc.hh"
49#include "base/trace.hh"
50#include "sim/serialize.hh"
51#include "sim/host.hh"
52
53class EventQueue; // forward declaration
54
55extern EventQueue mainEventQueue;
56
57/*
58 * An item on an event queue. The action caused by a given
59 * event is specified by deriving a subclass and overriding the
60 * process() member function.
61 *
62 * Caution, the order of members is chosen to maximize data packing.
63 */
64class Event : public Serializable, public FastAlloc
65{
66 friend class EventQueue;
67
68 protected:
69 typedef short FlagsType;
70 typedef ::Flags<FlagsType> Flags;
71
72 static const FlagsType PublicRead = 0x003f;
73 static const FlagsType PublicWrite = 0x001d;
74 static const FlagsType Squashed = 0x0001;
75 static const FlagsType Scheduled = 0x0002;
76 static const FlagsType AutoDelete = 0x0004;
77 static const FlagsType AutoSerialize = 0x0008;
78 static const FlagsType IsExitEvent = 0x0010;
79 static const FlagsType IsMainQueue = 0x0020;
80
67 private:
68 // The event queue is now a linked list of linked lists. The
69 // 'nextBin' pointer is to find the bin, where a bin is defined as
70 // when+priority. All events in the same bin will be stored in a
71 // second linked list (a stack) maintained by the 'nextInBin'
72 // pointer. The list will be accessed in LIFO order. The end
73 // result is that the insert/removal in 'nextBin' is
74 // linear/constant, and the lookup/removal in 'nextInBin' is
75 // constant/constant. Hopefully this is a significant improvement
76 // over the current fully linear insertion.
77 Event *nextBin;
78 Event *nextInBin;
79
80 static Event *insertBefore(Event *event, Event *curr);
81 static Event *removeItem(Event *event, Event *last);
82
83 Tick _when; //!< timestamp when event should be processed
84 short _priority; //!< event priority
81 private:
82 // The event queue is now a linked list of linked lists. The
83 // 'nextBin' pointer is to find the bin, where a bin is defined as
84 // when+priority. All events in the same bin will be stored in a
85 // second linked list (a stack) maintained by the 'nextInBin'
86 // pointer. The list will be accessed in LIFO order. The end
87 // result is that the insert/removal in 'nextBin' is
88 // linear/constant, and the lookup/removal in 'nextInBin' is
89 // constant/constant. Hopefully this is a significant improvement
90 // over the current fully linear insertion.
91 Event *nextBin;
92 Event *nextInBin;
93
94 static Event *insertBefore(Event *event, Event *curr);
95 static Event *removeItem(Event *event, Event *last);
96
97 Tick _when; //!< timestamp when event should be processed
98 short _priority; //!< event priority
85 short _flags;
99 Flags flags;
86
87#ifndef NDEBUG
88 /// Global counter to generate unique IDs for Event instances
89 static Counter instanceCounter;
90
91 /// This event's unique ID. We can also use pointer values for
92 /// this but they're not consistent across runs making debugging
93 /// more difficult. Thus we use a global counter value when
94 /// debugging.
95 Counter instance;
96
97 /// queue to which this event belongs (though it may or may not be
98 /// scheduled on this queue yet)
99 EventQueue *queue;
100#endif
101
102#ifdef EVENTQ_DEBUG
103 Tick whenCreated; //!< time created
104 Tick whenScheduled; //!< time scheduled
105#endif
106
107 void
108 setWhen(Tick when, EventQueue *q)
109 {
110 _when = when;
111#ifndef NDEBUG
112 queue = q;
113#endif
114#ifdef EVENTQ_DEBUG
115 whenScheduled = curTick;
116#endif
117 }
118
119 protected:
100
101#ifndef NDEBUG
102 /// Global counter to generate unique IDs for Event instances
103 static Counter instanceCounter;
104
105 /// This event's unique ID. We can also use pointer values for
106 /// this but they're not consistent across runs making debugging
107 /// more difficult. Thus we use a global counter value when
108 /// debugging.
109 Counter instance;
110
111 /// queue to which this event belongs (though it may or may not be
112 /// scheduled on this queue yet)
113 EventQueue *queue;
114#endif
115
116#ifdef EVENTQ_DEBUG
117 Tick whenCreated; //!< time created
118 Tick whenScheduled; //!< time scheduled
119#endif
120
121 void
122 setWhen(Tick when, EventQueue *q)
123 {
124 _when = when;
125#ifndef NDEBUG
126 queue = q;
127#endif
128#ifdef EVENTQ_DEBUG
129 whenScheduled = curTick;
130#endif
131 }
132
133 protected:
120 enum Flags {
121 None = 0x0,
122 Squashed = 0x1,
123 Scheduled = 0x2,
124 AutoDelete = 0x4,
125 AutoSerialize = 0x8,
126 IsExitEvent = 0x10,
127 IsMainQueue = 0x20
128 };
134 /// Accessor for flags.
135 Flags
136 getFlags() const
137 {
138 return flags & PublicRead;
139 }
129
140
130 bool getFlags(Flags f) const { return (_flags & f) == f; }
131 void setFlags(Flags f) { _flags |= f; }
132 void clearFlags(Flags f) { _flags &= ~f; }
141 Flags
142 getFlags(Flags _flags) const
143 {
144 assert(flags.noneSet(~PublicRead));
145 return flags.isSet(_flags);
146 }
133
147
134 protected:
148 Flags
149 allFlags(Flags _flags) const
150 {
151 assert(_flags.noneSet(~PublicRead));
152 return flags.allSet(_flags);
153 }
154
155 /// Accessor for flags.
156 void
157 setFlags(Flags _flags)
158 {
159 assert(_flags.noneSet(~PublicWrite));
160 flags.set(_flags);
161 }
162
163 void
164 clearFlags(Flags _flags)
165 {
166 assert(_flags.noneSet(~PublicWrite));
167 flags.clear(_flags);
168 }
169
170 void
171 clearFlags()
172 {
173 flags.clear(PublicWrite);
174 }
175
135 // This function isn't really useful if TRACING_ON is not defined
136 virtual void trace(const char *action); //!< trace event activity
137
138 public:
139 /// Event priorities, to provide tie-breakers for events scheduled
140 /// at the same cycle. Most events are scheduled at the default
141 /// priority; these values are used to control events that need to
142 /// be ordered within a cycle.
143 enum Priority {
144 /// Minimum priority
145 Minimum_Pri = SHRT_MIN,
146
147 /// If we enable tracing on a particular cycle, do that as the
148 /// very first thing so we don't miss any of the events on
149 /// that cycle (even if we enter the debugger).
150 Trace_Enable_Pri = -101,
151
152 /// Breakpoints should happen before anything else (except
153 /// enabling trace output), so we don't miss any action when
154 /// debugging.
155 Debug_Break_Pri = -100,
156
157 /// CPU switches schedule the new CPU's tick event for the
158 /// same cycle (after unscheduling the old CPU's tick event).
159 /// The switch needs to come before any tick events to make
160 /// sure we don't tick both CPUs in the same cycle.
161 CPU_Switch_Pri = -31,
162
163 /// For some reason "delayed" inter-cluster writebacks are
164 /// scheduled before regular writebacks (which have default
165 /// priority). Steve?
166 Delayed_Writeback_Pri = -1,
167
168 /// Default is zero for historical reasons.
169 Default_Pri = 0,
170
171 /// Serailization needs to occur before tick events also, so
172 /// that a serialize/unserialize is identical to an on-line
173 /// CPU switch.
174 Serialize_Pri = 32,
175
176 /// CPU ticks must come after other associated CPU events
177 /// (such as writebacks).
178 CPU_Tick_Pri = 50,
179
180 /// Statistics events (dump, reset, etc.) come after
181 /// everything else, but before exit.
182 Stat_Event_Pri = 90,
183
184 /// Progress events come at the end.
185 Progress_Event_Pri = 95,
186
187 /// If we want to exit on this cycle, it's the very last thing
188 /// we do.
189 Sim_Exit_Pri = 100,
190
191 /// Maximum priority
192 Maximum_Pri = SHRT_MAX
193 };
194
195 /*
196 * Event constructor
197 * @param queue that the event gets scheduled on
198 */
199 Event(Priority p = Default_Pri)
176 // This function isn't really useful if TRACING_ON is not defined
177 virtual void trace(const char *action); //!< trace event activity
178
179 public:
180 /// Event priorities, to provide tie-breakers for events scheduled
181 /// at the same cycle. Most events are scheduled at the default
182 /// priority; these values are used to control events that need to
183 /// be ordered within a cycle.
184 enum Priority {
185 /// Minimum priority
186 Minimum_Pri = SHRT_MIN,
187
188 /// If we enable tracing on a particular cycle, do that as the
189 /// very first thing so we don't miss any of the events on
190 /// that cycle (even if we enter the debugger).
191 Trace_Enable_Pri = -101,
192
193 /// Breakpoints should happen before anything else (except
194 /// enabling trace output), so we don't miss any action when
195 /// debugging.
196 Debug_Break_Pri = -100,
197
198 /// CPU switches schedule the new CPU's tick event for the
199 /// same cycle (after unscheduling the old CPU's tick event).
200 /// The switch needs to come before any tick events to make
201 /// sure we don't tick both CPUs in the same cycle.
202 CPU_Switch_Pri = -31,
203
204 /// For some reason "delayed" inter-cluster writebacks are
205 /// scheduled before regular writebacks (which have default
206 /// priority). Steve?
207 Delayed_Writeback_Pri = -1,
208
209 /// Default is zero for historical reasons.
210 Default_Pri = 0,
211
212 /// Serailization needs to occur before tick events also, so
213 /// that a serialize/unserialize is identical to an on-line
214 /// CPU switch.
215 Serialize_Pri = 32,
216
217 /// CPU ticks must come after other associated CPU events
218 /// (such as writebacks).
219 CPU_Tick_Pri = 50,
220
221 /// Statistics events (dump, reset, etc.) come after
222 /// everything else, but before exit.
223 Stat_Event_Pri = 90,
224
225 /// Progress events come at the end.
226 Progress_Event_Pri = 95,
227
228 /// If we want to exit on this cycle, it's the very last thing
229 /// we do.
230 Sim_Exit_Pri = 100,
231
232 /// Maximum priority
233 Maximum_Pri = SHRT_MAX
234 };
235
236 /*
237 * Event constructor
238 * @param queue that the event gets scheduled on
239 */
240 Event(Priority p = Default_Pri)
200 : nextBin(NULL), nextInBin(NULL), _priority(p), _flags(None)
241 : nextBin(NULL), nextInBin(NULL), _priority(p)
201 {
202#ifndef NDEBUG
203 instance = ++instanceCounter;
204 queue = NULL;
205#endif
206#ifdef EVENTQ_DEBUG
207 whenCreated = curTick;
208 whenScheduled = 0;
209#endif
210 }
211
212 virtual ~Event();
213 virtual const std::string name() const;
214
215 /// Return a C string describing the event. This string should
216 /// *not* be dynamically allocated; just a const char array
217 /// describing the event class.
218 virtual const char *description() const;
219
220 /// Dump the current event data
221 void dump() const;
222
223 public:
224 /*
225 * This member function is invoked when the event is processed
226 * (occurs). There is no default implementation; each subclass
227 * must provide its own implementation. The event is not
228 * automatically deleted after it is processed (to allow for
229 * statically allocated event objects).
230 *
231 * If the AutoDestroy flag is set, the object is deleted once it
232 * is processed.
233 */
234 virtual void process() = 0;
235
236 /// Determine if the current event is scheduled
242 {
243#ifndef NDEBUG
244 instance = ++instanceCounter;
245 queue = NULL;
246#endif
247#ifdef EVENTQ_DEBUG
248 whenCreated = curTick;
249 whenScheduled = 0;
250#endif
251 }
252
253 virtual ~Event();
254 virtual const std::string name() const;
255
256 /// Return a C string describing the event. This string should
257 /// *not* be dynamically allocated; just a const char array
258 /// describing the event class.
259 virtual const char *description() const;
260
261 /// Dump the current event data
262 void dump() const;
263
264 public:
265 /*
266 * This member function is invoked when the event is processed
267 * (occurs). There is no default implementation; each subclass
268 * must provide its own implementation. The event is not
269 * automatically deleted after it is processed (to allow for
270 * statically allocated event objects).
271 *
272 * If the AutoDestroy flag is set, the object is deleted once it
273 * is processed.
274 */
275 virtual void process() = 0;
276
277 /// Determine if the current event is scheduled
237 bool scheduled() const { return getFlags(Scheduled); }
278 bool scheduled() const { return flags.isSet(Scheduled); }
238
239 /// Squash the current event
279
280 /// Squash the current event
240 void squash() { setFlags(Squashed); }
281 void squash() { flags.set(Squashed); }
241
242 /// Check whether the event is squashed
282
283 /// Check whether the event is squashed
243 bool squashed() const { return getFlags(Squashed); }
284 bool squashed() const { return flags.isSet(Squashed); }
244
245 /// See if this is a SimExitEvent (without resorting to RTTI)
285
286 /// See if this is a SimExitEvent (without resorting to RTTI)
246 bool isExitEvent() const { return getFlags(IsExitEvent); }
287 bool isExitEvent() const { return flags.isSet(IsExitEvent); }
247
248 /// Get the time that the event is scheduled
249 Tick when() const { return _when; }
250
251 /// Get the event priority
252 int priority() const { return _priority; }
253
254#ifndef SWIG
255 struct priority_compare
256 : public std::binary_function<Event *, Event *, bool>
257 {
258 bool
259 operator()(const Event *l, const Event *r) const
260 {
261 return l->when() >= r->when() || l->priority() >= r->priority();
262 }
263 };
264
265 virtual void serialize(std::ostream &os);
266 virtual void unserialize(Checkpoint *cp, const std::string &section);
267#endif
268};
269
270/*
271 * Queue of events sorted in time order
272 */
273class EventQueue : public Serializable
274{
275 private:
276 std::string objName;
277 Event *head;
278
279 void insert(Event *event);
280 void remove(Event *event);
281
282 public:
283 EventQueue(const std::string &n)
284 : objName(n), head(NULL)
285 {}
286
287 virtual const std::string name() const { return objName; }
288
289 // schedule the given event on this queue
290 void schedule(Event *event, Tick when);
291 void deschedule(Event *event);
292 void reschedule(Event *event, Tick when, bool always = false);
293
294 Tick nextTick() const { return head->when(); }
295 Event *serviceOne();
296
297 // process all events up to the given timestamp. we inline a
298 // quick test to see if there are any events to process; if so,
299 // call the internal out-of-line version to process them all.
300 void
301 serviceEvents(Tick when)
302 {
303 while (!empty()) {
304 if (nextTick() > when)
305 break;
306
307 /**
308 * @todo this assert is a good bug catcher. I need to
309 * make it true again.
310 */
311 //assert(head->when() >= when && "event scheduled in the past");
312 serviceOne();
313 }
314 }
315
316 // default: process all events up to 'now' (curTick)
317 void serviceEvents() { serviceEvents(curTick); }
318
319 // return true if no events are queued
320 bool empty() const { return head == NULL; }
321
322 void dump() const;
323
324 Tick nextEventTime() { return empty() ? curTick : head->when(); }
325
326 bool debugVerify() const;
327
328#ifndef SWIG
329 virtual void serialize(std::ostream &os);
330 virtual void unserialize(Checkpoint *cp, const std::string &section);
331#endif
332};
333
334#ifndef SWIG
335class EventManager
336{
337 protected:
338 /** A pointer to this object's event queue */
339 EventQueue *eventq;
340
341 public:
342 EventManager(EventManager &em) : eventq(em.queue()) {}
343 EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
344 EventManager(EventQueue *eq) : eventq(eq) {}
345
346 EventQueue *
347 queue() const
348 {
349 return eventq;
350 }
351
352 void
353 schedule(Event &event, Tick when)
354 {
355 eventq->schedule(&event, when);
356 }
357
358 void
359 deschedule(Event &event)
360 {
361 eventq->deschedule(&event);
362 }
363
364 void
365 reschedule(Event &event, Tick when, bool always = false)
366 {
367 eventq->reschedule(&event, when, always);
368 }
369
370 void
371 schedule(Event *event, Tick when)
372 {
373 eventq->schedule(event, when);
374 }
375
376 void
377 deschedule(Event *event)
378 {
379 eventq->deschedule(event);
380 }
381
382 void
383 reschedule(Event *event, Tick when, bool always = false)
384 {
385 eventq->reschedule(event, when, always);
386 }
387};
388
389template <class T, void (T::* F)()>
390void
391DelayFunction(EventQueue *eventq, Tick when, T *object)
392{
393 class DelayEvent : public Event
394 {
395 private:
396 T *object;
397
398 public:
399 DelayEvent(T *o)
400 : object(o)
288
289 /// Get the time that the event is scheduled
290 Tick when() const { return _when; }
291
292 /// Get the event priority
293 int priority() const { return _priority; }
294
295#ifndef SWIG
296 struct priority_compare
297 : public std::binary_function<Event *, Event *, bool>
298 {
299 bool
300 operator()(const Event *l, const Event *r) const
301 {
302 return l->when() >= r->when() || l->priority() >= r->priority();
303 }
304 };
305
306 virtual void serialize(std::ostream &os);
307 virtual void unserialize(Checkpoint *cp, const std::string &section);
308#endif
309};
310
311/*
312 * Queue of events sorted in time order
313 */
314class EventQueue : public Serializable
315{
316 private:
317 std::string objName;
318 Event *head;
319
320 void insert(Event *event);
321 void remove(Event *event);
322
323 public:
324 EventQueue(const std::string &n)
325 : objName(n), head(NULL)
326 {}
327
328 virtual const std::string name() const { return objName; }
329
330 // schedule the given event on this queue
331 void schedule(Event *event, Tick when);
332 void deschedule(Event *event);
333 void reschedule(Event *event, Tick when, bool always = false);
334
335 Tick nextTick() const { return head->when(); }
336 Event *serviceOne();
337
338 // process all events up to the given timestamp. we inline a
339 // quick test to see if there are any events to process; if so,
340 // call the internal out-of-line version to process them all.
341 void
342 serviceEvents(Tick when)
343 {
344 while (!empty()) {
345 if (nextTick() > when)
346 break;
347
348 /**
349 * @todo this assert is a good bug catcher. I need to
350 * make it true again.
351 */
352 //assert(head->when() >= when && "event scheduled in the past");
353 serviceOne();
354 }
355 }
356
357 // default: process all events up to 'now' (curTick)
358 void serviceEvents() { serviceEvents(curTick); }
359
360 // return true if no events are queued
361 bool empty() const { return head == NULL; }
362
363 void dump() const;
364
365 Tick nextEventTime() { return empty() ? curTick : head->when(); }
366
367 bool debugVerify() const;
368
369#ifndef SWIG
370 virtual void serialize(std::ostream &os);
371 virtual void unserialize(Checkpoint *cp, const std::string &section);
372#endif
373};
374
375#ifndef SWIG
376class EventManager
377{
378 protected:
379 /** A pointer to this object's event queue */
380 EventQueue *eventq;
381
382 public:
383 EventManager(EventManager &em) : eventq(em.queue()) {}
384 EventManager(EventManager *em) : eventq(em ? em->queue() : NULL) {}
385 EventManager(EventQueue *eq) : eventq(eq) {}
386
387 EventQueue *
388 queue() const
389 {
390 return eventq;
391 }
392
393 void
394 schedule(Event &event, Tick when)
395 {
396 eventq->schedule(&event, when);
397 }
398
399 void
400 deschedule(Event &event)
401 {
402 eventq->deschedule(&event);
403 }
404
405 void
406 reschedule(Event &event, Tick when, bool always = false)
407 {
408 eventq->reschedule(&event, when, always);
409 }
410
411 void
412 schedule(Event *event, Tick when)
413 {
414 eventq->schedule(event, when);
415 }
416
417 void
418 deschedule(Event *event)
419 {
420 eventq->deschedule(event);
421 }
422
423 void
424 reschedule(Event *event, Tick when, bool always = false)
425 {
426 eventq->reschedule(event, when, always);
427 }
428};
429
430template <class T, void (T::* F)()>
431void
432DelayFunction(EventQueue *eventq, Tick when, T *object)
433{
434 class DelayEvent : public Event
435 {
436 private:
437 T *object;
438
439 public:
440 DelayEvent(T *o)
441 : object(o)
401 { setFlags(this->AutoDestroy); }
442 { this->setFlags(AutoDelete); }
402 void process() { (object->*F)(); }
403 const char *description() const { return "delay"; }
404 };
405
406 eventq->schedule(new DelayEvent(object), when);
407}
408
409template <class T, void (T::* F)()>
410class EventWrapper : public Event
411{
412 private:
413 T *object;
414
415 public:
416 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
417 : Event(p), object(obj)
418 {
419 if (del)
420 setFlags(AutoDelete);
421 }
422
423 void process() { (object->*F)(); }
424};
425
426inline void
427EventQueue::schedule(Event *event, Tick when)
428{
429 assert(when >= curTick);
430 assert(!event->scheduled());
431
432 event->setWhen(when, this);
433 insert(event);
443 void process() { (object->*F)(); }
444 const char *description() const { return "delay"; }
445 };
446
447 eventq->schedule(new DelayEvent(object), when);
448}
449
450template <class T, void (T::* F)()>
451class EventWrapper : public Event
452{
453 private:
454 T *object;
455
456 public:
457 EventWrapper(T *obj, bool del = false, Priority p = Default_Pri)
458 : Event(p), object(obj)
459 {
460 if (del)
461 setFlags(AutoDelete);
462 }
463
464 void process() { (object->*F)(); }
465};
466
467inline void
468EventQueue::schedule(Event *event, Tick when)
469{
470 assert(when >= curTick);
471 assert(!event->scheduled());
472
473 event->setWhen(when, this);
474 insert(event);
434 event->setFlags(Event::Scheduled);
475 event->flags.set(Event::Scheduled);
435 if (this == &mainEventQueue)
476 if (this == &mainEventQueue)
436 event->setFlags(Event::IsMainQueue);
477 event->flags.set(Event::IsMainQueue);
437 else
478 else
438 event->clearFlags(Event::IsMainQueue);
479 event->flags.clear(Event::IsMainQueue);
439
440 if (DTRACE(Event))
441 event->trace("scheduled");
442}
443
444inline void
445EventQueue::deschedule(Event *event)
446{
447 assert(event->scheduled());
448
449 remove(event);
450
480
481 if (DTRACE(Event))
482 event->trace("scheduled");
483}
484
485inline void
486EventQueue::deschedule(Event *event)
487{
488 assert(event->scheduled());
489
490 remove(event);
491
451 event->clearFlags(Event::Squashed);
452 event->clearFlags(Event::Scheduled);
492 event->flags.clear(Event::Squashed);
493 event->flags.clear(Event::Scheduled);
453
494
454 if (event->getFlags(Event::AutoDelete))
495 if (event->flags.isSet(Event::AutoDelete))
455 delete event;
456
457 if (DTRACE(Event))
458 event->trace("descheduled");
459}
460
461inline void
462EventQueue::reschedule(Event *event, Tick when, bool always)
463{
464 assert(when >= curTick);
465 assert(always || event->scheduled());
466
467 if (event->scheduled())
468 remove(event);
469
470 event->setWhen(when, this);
471 insert(event);
496 delete event;
497
498 if (DTRACE(Event))
499 event->trace("descheduled");
500}
501
502inline void
503EventQueue::reschedule(Event *event, Tick when, bool always)
504{
505 assert(when >= curTick);
506 assert(always || event->scheduled());
507
508 if (event->scheduled())
509 remove(event);
510
511 event->setWhen(when, this);
512 insert(event);
472 event->clearFlags(Event::Squashed);
473 event->setFlags(Event::Scheduled);
513 event->flags.clear(Event::Squashed);
514 event->flags.set(Event::Scheduled);
474 if (this == &mainEventQueue)
515 if (this == &mainEventQueue)
475 event->setFlags(Event::IsMainQueue);
516 event->flags.set(Event::IsMainQueue);
476 else
517 else
477 event->clearFlags(Event::IsMainQueue);
518 event->flags.clear(Event::IsMainQueue);
478
479 if (DTRACE(Event))
480 event->trace("rescheduled");
481}
482
483inline bool
484operator<(const Event &l, const Event &r)
485{
486 return l.when() < r.when() ||
487 (l.when() == r.when() && l.priority() < r.priority());
488}
489
490inline bool
491operator>(const Event &l, const Event &r)
492{
493 return l.when() > r.when() ||
494 (l.when() == r.when() && l.priority() > r.priority());
495}
496
497inline bool
498operator<=(const Event &l, const Event &r)
499{
500 return l.when() < r.when() ||
501 (l.when() == r.when() && l.priority() <= r.priority());
502}
503inline bool
504operator>=(const Event &l, const Event &r)
505{
506 return l.when() > r.when() ||
507 (l.when() == r.when() && l.priority() >= r.priority());
508}
509
510inline bool
511operator==(const Event &l, const Event &r)
512{
513 return l.when() == r.when() && l.priority() == r.priority();
514}
515
516inline bool
517operator!=(const Event &l, const Event &r)
518{
519 return l.when() != r.when() || l.priority() != r.priority();
520}
521#endif
522
523#endif // __SIM_EVENTQ_HH__
519
520 if (DTRACE(Event))
521 event->trace("rescheduled");
522}
523
524inline bool
525operator<(const Event &l, const Event &r)
526{
527 return l.when() < r.when() ||
528 (l.when() == r.when() && l.priority() < r.priority());
529}
530
531inline bool
532operator>(const Event &l, const Event &r)
533{
534 return l.when() > r.when() ||
535 (l.when() == r.when() && l.priority() > r.priority());
536}
537
538inline bool
539operator<=(const Event &l, const Event &r)
540{
541 return l.when() < r.when() ||
542 (l.when() == r.when() && l.priority() <= r.priority());
543}
544inline bool
545operator>=(const Event &l, const Event &r)
546{
547 return l.when() > r.when() ||
548 (l.when() == r.when() && l.priority() >= r.priority());
549}
550
551inline bool
552operator==(const Event &l, const Event &r)
553{
554 return l.when() == r.when() && l.priority() == r.priority();
555}
556
557inline bool
558operator!=(const Event &l, const Event &r)
559{
560 return l.when() != r.when() || l.priority() != r.priority();
561}
562#endif
563
564#endif // __SIM_EVENTQ_HH__