eventq.hh (5501:b1beee9351a4) eventq.hh (5502:f0f8a3ee5aad)
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <map>
42#include <string>
43#include <vector>
44
45#include "base/fast_alloc.hh"
46#include "base/misc.hh"
47#include "base/trace.hh"
48#include "sim/serialize.hh"
49#include "sim/host.hh"
50
51class EventQueue; // forward declaration
52
53//////////////////////
54//
55// Main Event Queue
56//
57// Events on this queue are processed at the *beginning* of each
58// cycle, before the pipeline simulation is performed.
59//
60// defined in eventq.cc
61//
62//////////////////////
63extern EventQueue mainEventQueue;
64
65/*
66 * An item on an event queue. The action caused by a given
67 * event is specified by deriving a subclass and overriding the
68 * process() member function.
69 *
70 * Caution, the order of members is chosen to maximize data packing.
71 */
72class Event : public Serializable, public FastAlloc
73{
74 friend class EventQueue;
75
76 private:
1/*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 * Nathan Binkert
30 */
31
32/* @file
33 * EventQueue interfaces
34 */
35
36#ifndef __SIM_EVENTQ_HH__
37#define __SIM_EVENTQ_HH__
38
39#include <algorithm>
40#include <cassert>
41#include <map>
42#include <string>
43#include <vector>
44
45#include "base/fast_alloc.hh"
46#include "base/misc.hh"
47#include "base/trace.hh"
48#include "sim/serialize.hh"
49#include "sim/host.hh"
50
51class EventQueue; // forward declaration
52
53//////////////////////
54//
55// Main Event Queue
56//
57// Events on this queue are processed at the *beginning* of each
58// cycle, before the pipeline simulation is performed.
59//
60// defined in eventq.cc
61//
62//////////////////////
63extern EventQueue mainEventQueue;
64
65/*
66 * An item on an event queue. The action caused by a given
67 * event is specified by deriving a subclass and overriding the
68 * process() member function.
69 *
70 * Caution, the order of members is chosen to maximize data packing.
71 */
72class Event : public Serializable, public FastAlloc
73{
74 friend class EventQueue;
75
76 private:
77 Event *next;
77 // The event queue is now a linked list of linked lists. The
78 // 'nextBin' pointer is to find the bin, where a bin is defined as
79 // when+priority. All events in the same bin will be stored in a
80 // second circularly linked list maintained by the 'nextInBin'
81 // pointer. The list will be accessed in FIFO order. The end
82 // result is that the insert/removal in 'nextBin' is
83 // linear/constant, and the lookup/removal in 'nextInBin' is
84 // constant/constant. Hopefully this is a significant improvement
85 // over the current fully linear insertion.
86 Event *nextBin;
87 Event *nextInBin;
78
88
89 friend void insertBefore(Event *event, Event *curr);
90 friend Event *removeItem(Event *event, Event *last);
91
79 /// queue to which this event belongs (though it may or may not be
80 /// scheduled on this queue yet)
81 EventQueue *_queue;
82
83 Tick _when; //!< timestamp when event should be processed
84 short _priority; //!< event priority
85 short _flags;
86
87#ifndef NDEBUG
88 /// Global counter to generate unique IDs for Event instances
89 static Counter instanceCounter;
90
91 /// This event's unique ID. We can also use pointer values for
92 /// this but they're not consistent across runs making debugging
93 /// more difficult. Thus we use a global counter value when
94 /// debugging.
95 Counter instance;
96#endif
97
98#ifdef DEBUG_EVENTQ
99 Tick whenCreated; //!< time created
100 Tick whenScheduled; //!< time scheduled
101#endif
92 /// queue to which this event belongs (though it may or may not be
93 /// scheduled on this queue yet)
94 EventQueue *_queue;
95
96 Tick _when; //!< timestamp when event should be processed
97 short _priority; //!< event priority
98 short _flags;
99
100#ifndef NDEBUG
101 /// Global counter to generate unique IDs for Event instances
102 static Counter instanceCounter;
103
104 /// This event's unique ID. We can also use pointer values for
105 /// this but they're not consistent across runs making debugging
106 /// more difficult. Thus we use a global counter value when
107 /// debugging.
108 Counter instance;
109#endif
110
111#ifdef DEBUG_EVENTQ
112 Tick whenCreated; //!< time created
113 Tick whenScheduled; //!< time scheduled
114#endif
115
102 protected:
116 protected:
117 void
118 setWhen(Tick when)
119 {
120 _when = when;
121#ifdef DEBUG_EVENTQ
122 whenScheduled = curTick;
123#endif
124 }
125
126 protected:
103 enum Flags {
104 None = 0x0,
105 Squashed = 0x1,
106 Scheduled = 0x2,
107 AutoDelete = 0x4,
108 AutoSerialize = 0x8,
109 IsExitEvent = 0x10
110 };
111
112 bool getFlags(Flags f) const { return (_flags & f) == f; }
113 void setFlags(Flags f) { _flags |= f; }
114 void clearFlags(Flags f) { _flags &= ~f; }
115
116 protected:
117 EventQueue *queue() const { return _queue; }
118
119 // This function isn't really useful if TRACING_ON is not defined
120 virtual void trace(const char *action); //!< trace event activity
121
122 public:
123 /// Event priorities, to provide tie-breakers for events scheduled
124 /// at the same cycle. Most events are scheduled at the default
125 /// priority; these values are used to control events that need to
126 /// be ordered within a cycle.
127 enum Priority {
128 /// Minimum priority
129 Minimum_Pri = SHRT_MIN,
130
131 /// If we enable tracing on a particular cycle, do that as the
132 /// very first thing so we don't miss any of the events on
133 /// that cycle (even if we enter the debugger).
134 Trace_Enable_Pri = -101,
135
136 /// Breakpoints should happen before anything else (except
137 /// enabling trace output), so we don't miss any action when
138 /// debugging.
139 Debug_Break_Pri = -100,
140
141 /// CPU switches schedule the new CPU's tick event for the
142 /// same cycle (after unscheduling the old CPU's tick event).
143 /// The switch needs to come before any tick events to make
144 /// sure we don't tick both CPUs in the same cycle.
145 CPU_Switch_Pri = -31,
146
147 /// For some reason "delayed" inter-cluster writebacks are
148 /// scheduled before regular writebacks (which have default
149 /// priority). Steve?
150 Delayed_Writeback_Pri = -1,
151
152 /// Default is zero for historical reasons.
153 Default_Pri = 0,
154
155 /// Serailization needs to occur before tick events also, so
156 /// that a serialize/unserialize is identical to an on-line
157 /// CPU switch.
158 Serialize_Pri = 32,
159
160 /// CPU ticks must come after other associated CPU events
161 /// (such as writebacks).
162 CPU_Tick_Pri = 50,
163
164 /// Statistics events (dump, reset, etc.) come after
165 /// everything else, but before exit.
166 Stat_Event_Pri = 90,
167
168 /// Progress events come at the end.
169 Progress_Event_Pri = 95,
170
171 /// If we want to exit on this cycle, it's the very last thing
172 /// we do.
173 Sim_Exit_Pri = 100,
174
175 /// Maximum priority
176 Maximum_Pri = SHRT_MAX
177 };
178
179 /*
180 * Event constructor
181 * @param queue that the event gets scheduled on
182 */
183 Event(EventQueue *q, Priority p = Default_Pri)
127 enum Flags {
128 None = 0x0,
129 Squashed = 0x1,
130 Scheduled = 0x2,
131 AutoDelete = 0x4,
132 AutoSerialize = 0x8,
133 IsExitEvent = 0x10
134 };
135
136 bool getFlags(Flags f) const { return (_flags & f) == f; }
137 void setFlags(Flags f) { _flags |= f; }
138 void clearFlags(Flags f) { _flags &= ~f; }
139
140 protected:
141 EventQueue *queue() const { return _queue; }
142
143 // This function isn't really useful if TRACING_ON is not defined
144 virtual void trace(const char *action); //!< trace event activity
145
146 public:
147 /// Event priorities, to provide tie-breakers for events scheduled
148 /// at the same cycle. Most events are scheduled at the default
149 /// priority; these values are used to control events that need to
150 /// be ordered within a cycle.
151 enum Priority {
152 /// Minimum priority
153 Minimum_Pri = SHRT_MIN,
154
155 /// If we enable tracing on a particular cycle, do that as the
156 /// very first thing so we don't miss any of the events on
157 /// that cycle (even if we enter the debugger).
158 Trace_Enable_Pri = -101,
159
160 /// Breakpoints should happen before anything else (except
161 /// enabling trace output), so we don't miss any action when
162 /// debugging.
163 Debug_Break_Pri = -100,
164
165 /// CPU switches schedule the new CPU's tick event for the
166 /// same cycle (after unscheduling the old CPU's tick event).
167 /// The switch needs to come before any tick events to make
168 /// sure we don't tick both CPUs in the same cycle.
169 CPU_Switch_Pri = -31,
170
171 /// For some reason "delayed" inter-cluster writebacks are
172 /// scheduled before regular writebacks (which have default
173 /// priority). Steve?
174 Delayed_Writeback_Pri = -1,
175
176 /// Default is zero for historical reasons.
177 Default_Pri = 0,
178
179 /// Serailization needs to occur before tick events also, so
180 /// that a serialize/unserialize is identical to an on-line
181 /// CPU switch.
182 Serialize_Pri = 32,
183
184 /// CPU ticks must come after other associated CPU events
185 /// (such as writebacks).
186 CPU_Tick_Pri = 50,
187
188 /// Statistics events (dump, reset, etc.) come after
189 /// everything else, but before exit.
190 Stat_Event_Pri = 90,
191
192 /// Progress events come at the end.
193 Progress_Event_Pri = 95,
194
195 /// If we want to exit on this cycle, it's the very last thing
196 /// we do.
197 Sim_Exit_Pri = 100,
198
199 /// Maximum priority
200 Maximum_Pri = SHRT_MAX
201 };
202
203 /*
204 * Event constructor
205 * @param queue that the event gets scheduled on
206 */
207 Event(EventQueue *q, Priority p = Default_Pri)
184 : next(NULL), _queue(q), _priority(p), _flags(None)
208 : nextBin(NULL), nextInBin(NULL), _queue(q), _priority(p), _flags(None)
185 {
186#ifndef NDEBUG
187 instance = ++instanceCounter;
188#endif
189#ifdef EVENTQ_DEBUG
190 whenCreated = curTick;
191 whenScheduled = 0;
192#endif
193 }
194
195 virtual
196 ~Event()
197 {
198 }
199
200 virtual const std::string
201 name() const
202 {
203#ifndef NDEBUG
204 return csprintf("Event_%d", instance);
205#else
206 return csprintf("Event_%x", (uintptr_t)this);
207#endif
208 }
209
210 /// Return a C string describing the event. This string should
211 /// *not* be dynamically allocated; just a const char array
212 /// describing the event class.
213 virtual const char *description() const;
214
215 /// Dump the current event data
216 void dump() const;
217
218 public:
219 /*
220 * This member function is invoked when the event is processed
221 * (occurs). There is no default implementation; each subclass
222 * must provide its own implementation. The event is not
223 * automatically deleted after it is processed (to allow for
224 * statically allocated event objects).
225 *
226 * If the AutoDestroy flag is set, the object is deleted once it
227 * is processed.
228 */
229 virtual void process() = 0;
230
231 /// Determine if the current event is scheduled
232 bool scheduled() const { return getFlags(Scheduled); }
233
234 /// Schedule the event with the current priority or default priority
235 void schedule(Tick t);
236
237 /// Reschedule the event with the current priority
238 // always parameter means to schedule if not already scheduled
239 void reschedule(Tick t, bool always = false);
240
241 /// Remove the event from the current schedule
242 void deschedule();
243
244 /// Squash the current event
245 void squash() { setFlags(Squashed); }
246
247 /// Check whether the event is squashed
248 bool squashed() const { return getFlags(Squashed); }
249
250 /// See if this is a SimExitEvent (without resorting to RTTI)
251 bool isExitEvent() const { return getFlags(IsExitEvent); }
252
253 /// Get the time that the event is scheduled
254 Tick when() const { return _when; }
255
256 /// Get the event priority
257 int priority() const { return _priority; }
258
259 struct priority_compare
260 : public std::binary_function<Event *, Event *, bool>
261 {
262 bool
263 operator()(const Event *l, const Event *r) const
264 {
265 return l->when() >= r->when() || l->priority() >= r->priority();
266 }
267 };
268
269 virtual void serialize(std::ostream &os);
270 virtual void unserialize(Checkpoint *cp, const std::string &section);
271};
272
273template <class T, void (T::* F)()>
274void
275DelayFunction(Tick when, T *object)
276{
277 class DelayEvent : public Event
278 {
279 private:
280 T *object;
281
282 public:
283 DelayEvent(Tick when, T *o)
284 : Event(&mainEventQueue), object(o)
285 { setFlags(this->AutoDestroy); schedule(when); }
286 void process() { (object->*F)(); }
287 const char *description() const { return "delay"; }
288 };
289
290 new DelayEvent(when, object);
291}
292
293template <class T, void (T::* F)()>
294class EventWrapper : public Event
295{
296 private:
297 T *object;
298
299 public:
300 EventWrapper(T *obj, bool del = false,
301 EventQueue *q = &mainEventQueue,
302 Priority p = Default_Pri)
303 : Event(q, p), object(obj)
304 {
305 if (del)
306 setFlags(AutoDelete);
307 }
308
309 EventWrapper(T *obj, Tick t, bool del = false,
310 EventQueue *q = &mainEventQueue,
311 Priority p = Default_Pri)
312 : Event(q, p), object(obj)
313 {
314 if (del)
315 setFlags(AutoDelete);
316 schedule(t);
317 }
318
319 void process() { (object->*F)(); }
320};
321
322/*
323 * Queue of events sorted in time order
324 */
325class EventQueue : public Serializable
326{
327 protected:
328 std::string objName;
329
330 private:
331 Event *head;
332
333 void insert(Event *event);
334 void remove(Event *event);
335
336 public:
337
338 // constructor
339 EventQueue(const std::string &n)
340 : objName(n), head(NULL)
341 {}
342
343 virtual const std::string name() const { return objName; }
344
345 // schedule the given event on this queue
209 {
210#ifndef NDEBUG
211 instance = ++instanceCounter;
212#endif
213#ifdef EVENTQ_DEBUG
214 whenCreated = curTick;
215 whenScheduled = 0;
216#endif
217 }
218
219 virtual
220 ~Event()
221 {
222 }
223
224 virtual const std::string
225 name() const
226 {
227#ifndef NDEBUG
228 return csprintf("Event_%d", instance);
229#else
230 return csprintf("Event_%x", (uintptr_t)this);
231#endif
232 }
233
234 /// Return a C string describing the event. This string should
235 /// *not* be dynamically allocated; just a const char array
236 /// describing the event class.
237 virtual const char *description() const;
238
239 /// Dump the current event data
240 void dump() const;
241
242 public:
243 /*
244 * This member function is invoked when the event is processed
245 * (occurs). There is no default implementation; each subclass
246 * must provide its own implementation. The event is not
247 * automatically deleted after it is processed (to allow for
248 * statically allocated event objects).
249 *
250 * If the AutoDestroy flag is set, the object is deleted once it
251 * is processed.
252 */
253 virtual void process() = 0;
254
255 /// Determine if the current event is scheduled
256 bool scheduled() const { return getFlags(Scheduled); }
257
258 /// Schedule the event with the current priority or default priority
259 void schedule(Tick t);
260
261 /// Reschedule the event with the current priority
262 // always parameter means to schedule if not already scheduled
263 void reschedule(Tick t, bool always = false);
264
265 /// Remove the event from the current schedule
266 void deschedule();
267
268 /// Squash the current event
269 void squash() { setFlags(Squashed); }
270
271 /// Check whether the event is squashed
272 bool squashed() const { return getFlags(Squashed); }
273
274 /// See if this is a SimExitEvent (without resorting to RTTI)
275 bool isExitEvent() const { return getFlags(IsExitEvent); }
276
277 /// Get the time that the event is scheduled
278 Tick when() const { return _when; }
279
280 /// Get the event priority
281 int priority() const { return _priority; }
282
283 struct priority_compare
284 : public std::binary_function<Event *, Event *, bool>
285 {
286 bool
287 operator()(const Event *l, const Event *r) const
288 {
289 return l->when() >= r->when() || l->priority() >= r->priority();
290 }
291 };
292
293 virtual void serialize(std::ostream &os);
294 virtual void unserialize(Checkpoint *cp, const std::string &section);
295};
296
297template <class T, void (T::* F)()>
298void
299DelayFunction(Tick when, T *object)
300{
301 class DelayEvent : public Event
302 {
303 private:
304 T *object;
305
306 public:
307 DelayEvent(Tick when, T *o)
308 : Event(&mainEventQueue), object(o)
309 { setFlags(this->AutoDestroy); schedule(when); }
310 void process() { (object->*F)(); }
311 const char *description() const { return "delay"; }
312 };
313
314 new DelayEvent(when, object);
315}
316
317template <class T, void (T::* F)()>
318class EventWrapper : public Event
319{
320 private:
321 T *object;
322
323 public:
324 EventWrapper(T *obj, bool del = false,
325 EventQueue *q = &mainEventQueue,
326 Priority p = Default_Pri)
327 : Event(q, p), object(obj)
328 {
329 if (del)
330 setFlags(AutoDelete);
331 }
332
333 EventWrapper(T *obj, Tick t, bool del = false,
334 EventQueue *q = &mainEventQueue,
335 Priority p = Default_Pri)
336 : Event(q, p), object(obj)
337 {
338 if (del)
339 setFlags(AutoDelete);
340 schedule(t);
341 }
342
343 void process() { (object->*F)(); }
344};
345
346/*
347 * Queue of events sorted in time order
348 */
349class EventQueue : public Serializable
350{
351 protected:
352 std::string objName;
353
354 private:
355 Event *head;
356
357 void insert(Event *event);
358 void remove(Event *event);
359
360 public:
361
362 // constructor
363 EventQueue(const std::string &n)
364 : objName(n), head(NULL)
365 {}
366
367 virtual const std::string name() const { return objName; }
368
369 // schedule the given event on this queue
346 void schedule(Event *ev);
370 void schedule(Event *ev, Tick when);
347 void deschedule(Event *ev);
371 void deschedule(Event *ev);
348 void reschedule(Event *ev);
372 void reschedule(Event *ev, Tick when);
349
350 Tick nextTick() const { return head->when(); }
351 Event *serviceOne();
352
353 // process all events up to the given timestamp. we inline a
354 // quick test to see if there are any events to process; if so,
355 // call the internal out-of-line version to process them all.
356 void
357 serviceEvents(Tick when)
358 {
359 while (!empty()) {
360 if (nextTick() > when)
361 break;
362
363 /**
364 * @todo this assert is a good bug catcher. I need to
365 * make it true again.
366 */
367 //assert(head->when() >= when && "event scheduled in the past");
368 serviceOne();
369 }
370 }
371
372 // default: process all events up to 'now' (curTick)
373 void serviceEvents() { serviceEvents(curTick); }
374
375 // return true if no events are queued
376 bool empty() const { return head == NULL; }
377
378 void dump() const;
379
380 Tick nextEventTime() { return empty() ? curTick : head->when(); }
381
373
374 Tick nextTick() const { return head->when(); }
375 Event *serviceOne();
376
377 // process all events up to the given timestamp. we inline a
378 // quick test to see if there are any events to process; if so,
379 // call the internal out-of-line version to process them all.
380 void
381 serviceEvents(Tick when)
382 {
383 while (!empty()) {
384 if (nextTick() > when)
385 break;
386
387 /**
388 * @todo this assert is a good bug catcher. I need to
389 * make it true again.
390 */
391 //assert(head->when() >= when && "event scheduled in the past");
392 serviceOne();
393 }
394 }
395
396 // default: process all events up to 'now' (curTick)
397 void serviceEvents() { serviceEvents(curTick); }
398
399 // return true if no events are queued
400 bool empty() const { return head == NULL; }
401
402 void dump() const;
403
404 Tick nextEventTime() { return empty() ? curTick : head->when(); }
405
406 bool debugVerify() const;
407
382 virtual void serialize(std::ostream &os);
383 virtual void unserialize(Checkpoint *cp, const std::string &section);
384};
385
386
387//////////////////////
388//
389// inline functions
390//
391// can't put these inside declaration due to circular dependence
392// between Event and EventQueue classes.
393//
394//////////////////////
395
396// schedule at specified time (place on event queue specified via
397// constructor)
398inline void
408 virtual void serialize(std::ostream &os);
409 virtual void unserialize(Checkpoint *cp, const std::string &section);
410};
411
412
413//////////////////////
414//
415// inline functions
416//
417// can't put these inside declaration due to circular dependence
418// between Event and EventQueue classes.
419//
420//////////////////////
421
422// schedule at specified time (place on event queue specified via
423// constructor)
424inline void
399Event::schedule(Tick t)
425Event::schedule(Tick when)
400{
426{
401 assert(!scheduled());
402 assert(t >= curTick);
403
404 setFlags(Scheduled);
405#ifdef DEBUG_EVENTQ
406 whenScheduled = curTick;
407#endif
408 _when = t;
409 _queue->schedule(this);
427 _queue->schedule(this, when);
410}
411
412inline void
413Event::deschedule()
414{
428}
429
430inline void
431Event::deschedule()
432{
415 assert(scheduled());
416
417 clearFlags(Squashed);
418 clearFlags(Scheduled);
419 _queue->deschedule(this);
420}
421
422inline void
433 _queue->deschedule(this);
434}
435
436inline void
423Event::reschedule(Tick t, bool always)
437Event::reschedule(Tick when, bool always)
424{
438{
425 assert(scheduled() || always);
426 assert(t >= curTick);
427
428#ifdef DEBUG_EVENTQ
429 whenScheduled = curTick;
430#endif
431 _when = t;
432
433 if (scheduled()) {
439 if (scheduled()) {
434 clearFlags(Squashed);
435 _queue->reschedule(this);
440 _queue->reschedule(this, when);
436 } else {
441 } else {
437 setFlags(Scheduled);
438 _queue->schedule(this);
442 assert(always);
443 _queue->schedule(this, when);
439 }
440}
441
444 }
445}
446
447inline bool
448operator<(const Event &l, const Event &r)
449{
450 return l.when() < r.when() ||
451 (l.when() == r.when() && l.priority() < r.priority());
452}
453
454inline bool
455operator>(const Event &l, const Event &r)
456{
457 return l.when() > r.when() ||
458 (l.when() == r.when() && l.priority() > r.priority());
459}
460
461inline bool
462operator<=(const Event &l, const Event &r)
463{
464 return l.when() < r.when() ||
465 (l.when() == r.when() && l.priority() <= r.priority());
466}
467inline bool
468operator>=(const Event &l, const Event &r)
469{
470 return l.when() > r.when() ||
471 (l.when() == r.when() && l.priority() >= r.priority());
472}
473
474inline bool
475operator==(const Event &l, const Event &r)
476{
477 return l.when() == r.when() && l.priority() == r.priority();
478}
479
480inline bool
481operator!=(const Event &l, const Event &r)
482{
483 return l.when() != r.when() || l.priority() != r.priority();
484}
485
442inline void
486inline void
443EventQueue::schedule(Event *event)
487EventQueue::schedule(Event *event, Tick when)
444{
488{
489 assert(when >= curTick);
490 assert(!event->scheduled());
491
492 event->setWhen(when);
445 insert(event);
493 insert(event);
494 event->setFlags(Event::Scheduled);
495
446 if (DTRACE(Event))
447 event->trace("scheduled");
448}
449
450inline void
451EventQueue::deschedule(Event *event)
452{
496 if (DTRACE(Event))
497 event->trace("scheduled");
498}
499
500inline void
501EventQueue::deschedule(Event *event)
502{
503 assert(event->scheduled());
504
453 remove(event);
505 remove(event);
454 if (DTRACE(Event))
455 event->trace("descheduled");
456
506
507 event->clearFlags(Event::Squashed);
508 event->clearFlags(Event::Scheduled);
509
457 if (event->getFlags(Event::AutoDelete))
458 delete event;
510 if (event->getFlags(Event::AutoDelete))
511 delete event;
512
513 if (DTRACE(Event))
514 event->trace("descheduled");
459}
460
461inline void
515}
516
517inline void
462EventQueue::reschedule(Event *event)
518EventQueue::reschedule(Event *event, Tick when)
463{
519{
520 assert(when >= curTick);
521 assert(event->scheduled());
522
464 remove(event);
523 remove(event);
524 event->setWhen(when);
465 insert(event);
525 insert(event);
526 event->clearFlags(Event::Squashed);
527
466 if (DTRACE(Event))
467 event->trace("rescheduled");
468}
469
470#endif // __SIM_EVENTQ_HH__
528 if (DTRACE(Event))
529 event->trace("rescheduled");
530}
531
532#endif // __SIM_EVENTQ_HH__